56.9AIMay 2
Truth or Tribe: How In-group Favoritism Prioritize Facts in Persona AgentsShijun Lei, Hongyu Wang, Yunji Liang et al.
In-group favoritism refers to the phenomena of favoring members of one's in-group over out-group members and is widely observed in numerous social cooperative behaviors. Recently, in-group favoritism biases have also been identified in generative language models. However, whether the in-group favoritism exists when persona agents are faced with contradicting information (e.g., misinformation), and how to mitigate the adverse effects of in-group favoritism biases in persona agents have been understudied. To address these problems, we propose a Truth or Tribe simulation framework to study the agent cooperation within the spread of contradicting information through a triadic interaction paradigm, and conduct controlled trials to evaluate the primary moderating factors. Extensive results showcase that persona agents display strong in-group favoritism, accepting incorrect answers from identity-similar peers at much higher rates than from dissimilar peers. In-group favoritism continues to emerge in defeasible reasoning contexts where no absolute truth exists, and it intensifies as cognitive complexity increases. Furthermore, three intervention strategies--Identity-Blind Instruction, Structured Counterfactual Reasoning, and Heterogeneous Perspective Ensemble--are proposed to mitigate the in-group favoritism.
CVDec 9, 2025
Distilling Future Temporal Knowledge with Masked Feature Reconstruction for 3D Object DetectionHaowen Zheng, Hu Zhu, Lu Deng et al.
Camera-based temporal 3D object detection has shown impressive results in autonomous driving, with offline models improving accuracy by using future frames. Knowledge distillation (KD) can be an appealing framework for transferring rich information from offline models to online models. However, existing KD methods overlook future frames, as they mainly focus on spatial feature distillation under strict frame alignment or on temporal relational distillation, thereby making it challenging for online models to effectively learn future knowledge. To this end, we propose a sparse query-based approach, Future Temporal Knowledge Distillation (FTKD), which effectively transfers future frame knowledge from an offline teacher model to an online student model. Specifically, we present a future-aware feature reconstruction strategy to encourage the student model to capture future features without strict frame alignment. In addition, we further introduce future-guided logit distillation to leverage the teacher's stable foreground and background context. FTKD is applied to two high-performing 3D object detection baselines, achieving up to 1.3 mAP and 1.3 NDS gains on the nuScenes dataset, as well as the most accurate velocity estimation, without increasing inference cost.
CVJan 3, 2024
Distilling Temporal Knowledge with Masked Feature Reconstruction for 3D Object DetectionHaowen Zheng, Dong Cao, Jintao Xu et al.
Striking a balance between precision and efficiency presents a prominent challenge in the bird's-eye-view (BEV) 3D object detection. Although previous camera-based BEV methods achieved remarkable performance by incorporating long-term temporal information, most of them still face the problem of low efficiency. One potential solution is knowledge distillation. Existing distillation methods only focus on reconstructing spatial features, while overlooking temporal knowledge. To this end, we propose TempDistiller, a Temporal knowledge Distiller, to acquire long-term memory from a teacher detector when provided with a limited number of frames. Specifically, a reconstruction target is formulated by integrating long-term temporal knowledge through self-attention operation applied to feature teachers. Subsequently, novel features are generated for masked student features via a generator. Ultimately, we utilize this reconstruction target to reconstruct the student features. In addition, we also explore temporal relational knowledge when inputting full frames for the student model. We verify the effectiveness of the proposed method on the nuScenes benchmark. The experimental results show our method obtain an enhancement of +1.6 mAP and +1.1 NDS compared to the baseline, a speed improvement of approximately 6 FPS after compressing temporal knowledge, and the most accurate velocity estimation.
CVNov 19, 2024
SSEditor: Controllable Mask-to-Scene Generation with Diffusion ModelHaowen Zheng, Yanyan Liang
Recent advancements in 3D diffusion-based semantic scene generation have gained attention. However, existing methods rely on unconditional generation and require multiple resampling steps when editing scenes, which significantly limits their controllability and flexibility. To this end, we propose SSEditor, a controllable Semantic Scene Editor that can generate specified target categories without multiple-step resampling. SSEditor employs a two-stage diffusion-based framework: (1) a 3D scene autoencoder is trained to obtain latent triplane features, and (2) a mask-conditional diffusion model is trained for customizable 3D semantic scene generation. In the second stage, we introduce a geometric-semantic fusion module that enhance the model's ability to learn geometric and semantic information. This ensures that objects are generated with correct positions, sizes, and categories. Extensive experiments on SemanticKITTI and CarlaSC demonstrate that SSEditor outperforms previous approaches in terms of controllability and flexibility in target generation, as well as the quality of semantic scene generation and reconstruction. More importantly, experiments on the unseen Occ-3D Waymo dataset show that SSEditor is capable of generating novel urban scenes, enabling the rapid construction of 3D scenes.
ROSep 20, 2025
TranTac: Leveraging Transient Tactile Signals for Contact-Rich Robotic ManipulationYinghao Wu, Shuhong Hou, Haowen Zheng et al.
Robotic manipulation tasks such as inserting a key into a lock or plugging a USB device into a port can fail when visual perception is insufficient to detect misalignment. In these situations, touch sensing is crucial for the robot to monitor the task's states and make precise, timely adjustments. Current touch sensing solutions are either insensitive to detect subtle changes or demand excessive sensor data. Here, we introduce TranTac, a data-efficient and low-cost tactile sensing and control framework that integrates a single contact-sensitive 6-axis inertial measurement unit within the elastomeric tips of a robotic gripper for completing fine insertion tasks. Our customized sensing system can detect dynamic translational and torsional deformations at the micrometer scale, enabling the tracking of visually imperceptible pose changes of the grasped object. By leveraging transformer-based encoders and diffusion policy, TranTac can imitate human insertion behaviors using transient tactile cues detected at the gripper's tip during insertion processes. These cues enable the robot to dynamically control and correct the 6-DoF pose of the grasped object. When combined with vision, TranTac achieves an average success rate of 79% on object grasping and insertion tasks, outperforming both vision-only policy and the one augmented with end-effector 6D force/torque sensing. Contact localization performance is also validated through tactile-only misaligned insertion tasks, achieving an average success rate of 88%. We assess the generalizability by training TranTac on a single prism-slot pair and testing it on unseen data, including a USB plug and a metal key, and find that the insertion tasks can still be completed with an average success rate of nearly 70%. The proposed framework may inspire new robotic tactile sensing systems for delicate manipulation tasks.