CVSep 3, 2019

A Low-Cost, Flexible and Portable Volumetric Capturing System

arXiv:1909.01207v135 citations
Originality Incremental advance
AI Analysis

This addresses the problem of creating high-quality 3D assets for users in fields like VR or film, but it is incremental as it builds on existing RGB-D sensor technology.

The authors tackled the complexity and inaccessibility of multi-view capture systems by designing a portable, easy-to-use system with a novel external calibration method, resulting in reduced setup effort and technical knowledge requirements.

Multi-view capture systems are complex systems to engineer. They require technical knowledge to install and intricate processes to setup related mainly to the sensors' spatial alignment (i.e. external calibration). However, with the ongoing developments in new production methods, we are now at a position where the production of high quality realistic 3D assets is possible even with commodity sensors. Nonetheless, the capturing systems developed with these methods are heavily intertwined with the methods themselves, relying on custom solutions and seldom - if not at all - publicly available. In light of this, we design, develop and publicly offer a multi-view capture system based on the latest RGB-D sensor technology. For our system, we develop a portable and easy-to-use external calibration method that greatly reduces the effort and knowledge required, as well as simplify the overall process.

Code Implementations1 repo
Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

Your Notes