Yiqing Li

CV
h-index6
8papers
30citations
Novelty58%
AI Score55

8 Papers

LGApr 2
SEDGE: Structural Extrapolated Data Generation

Kun Zhang, Jiaqi Sun, Yiqing Li et al. · cmu

This paper proposes a framework for Structural Extrapolated Data GEneration (SEDGE) based on suitable assumptions on the underlying data generating process. We provide conditions under which data satisfying new specifications can be generated reliably, together with the approximate identifiability of the distribution of such data under certain ``conservative" assumptions. On the algorithmic side, we develop practical methods to achieve extrapolated data generation, based on the structure-informed optimization strategy or diffusion posterior sampling, respectively. We verify the extrapolation performance on synthetic data and also consider extrapolated image generation as a real-world scenario to illustrate the validity of the proposed framework.

CVSep 19, 2025Code
GUI-ARP: Enhancing Grounding with Adaptive Region Perception for GUI Agents

Xianhang Ye, Yiqing Li, Wei Dai et al.

Existing GUI grounding methods often struggle with fine-grained localization in high-resolution screenshots. To address this, we propose GUI-ARP, a novel framework that enables adaptive multi-stage inference. Equipped with the proposed Adaptive Region Perception (ARP) and Adaptive Stage Controlling (ASC), GUI-ARP dynamically exploits visual attention for cropping task-relevant regions and adapts its inference strategy, performing a single-stage inference for simple cases and a multi-stage analysis for more complex scenarios. This is achieved through a two-phase training pipeline that integrates supervised fine-tuning with reinforcement fine-tuning based on Group Relative Policy Optimization (GRPO). Extensive experiments demonstrate that the proposed GUI-ARP achieves state-of-the-art performance on challenging GUI grounding benchmarks, with a 7B model reaching 60.8% accuracy on ScreenSpot-Pro and 30.9% on UI-Vision benchmark. Notably, GUI-ARP-7B demonstrates strong competitiveness against open-source 72B models (UI-TARS-72B at 38.1%) and proprietary models.

CVFeb 2
FastPhysGS: Accelerating Physics-based Dynamic 3DGS Simulation via Interior Completion and Adaptive Optimization

Yikun Ma, Yiqing Li, Jingwen Ye et al.

Extending 3D Gaussian Splatting (3DGS) to 4D physical simulation remains challenging. Based on the Material Point Method (MPM), existing methods either rely on manual parameter tuning or distill dynamics from video diffusion models, limiting the generalization and optimization efficiency. Recent attempts using LLMs/VLMs suffer from a text/image-to-3D perceptual gap, yielding unstable physics behavior. In addition, they often ignore the surface structure of 3DGS, leading to implausible motion. We propose FastPhysGS, a fast and robust framework for physics-based dynamic 3DGS simulation:(1) Instance-aware Particle Filling (IPF) with Monte Carlo Importance Sampling (MCIS) to efficiently populate interior particles while preserving geometric fidelity; (2) Bidirectional Graph Decoupling Optimization (BGDO), an adaptive strategy that rapidly optimizes material parameters predicted from a VLM. Experiments show FastPhysGS achieves high-fidelity physical simulation in 1 minute using only 7 GB runtime memory, outperforming prior works with broad potential applications.

LGSep 1, 2025
Equivariant U-Shaped Neural Operators for the Cahn-Hilliard Phase-Field Model

Xiao Xue, Marco F. P. ten Eikelder, Tianyue Yang et al.

Phase separation in binary mixtures, governed by the Cahn-Hilliard equation, plays a central role in interfacial dynamics across materials science and soft matter. While numerical solvers are accurate, they are often computationally expensive and lack flexibility across varying initial conditions and geometries. Neural operators provide a data-driven alternative by learning solution operators between function spaces, but current architectures often fail to capture multiscale behavior and neglect underlying physical symmetries. Here we show that an equivariant U-shaped neural operator (E-UNO) can learn the evolution of the phase-field variable from short histories of past dynamics, achieving accurate predictions across space and time. The model combines global spectral convolution with a multi-resolution U-shaped architecture and regulates translation equivariance to align with the underlying physics. E-UNO outperforms standard Fourier neural operator and U-shaped neural operator baselines, particularly on fine-scale and high-frequency structures. By encoding symmetry and scale hierarchy, the model generalizes better, requires less training data, and yields physically consistent dynamics. This establishes E-UNO as an efficient surrogate for complex phase-field systems.

CVMar 25, 2025
SparseGS-W: Sparse-View 3D Gaussian Splatting in the Wild with Generative Priors

Yiqing Li, Xuan Wang, Jiawei Wu et al.

Synthesizing novel views of large-scale scenes from unconstrained in-the-wild images is an important but challenging task in computer vision. Existing methods, which optimize per-image appearance and transient occlusion through implicit neural networks from dense training views (approximately 1000 images), struggle to perform effectively under sparse input conditions, resulting in noticeable artifacts. To this end, we propose SparseGS-W, a novel framework based on 3D Gaussian Splatting that enables the reconstruction of complex outdoor scenes and handles occlusions and appearance changes with as few as five training images. We leverage geometric priors and constrained diffusion priors to compensate for the lack of multi-view information from extremely sparse input. Specifically, we propose a plug-and-play Constrained Novel-View Enhancement module to iteratively improve the quality of rendered novel views during the Gaussian optimization process. Furthermore, we propose an Occlusion Handling module, which flexibly removes occlusions utilizing the inherent high-quality inpainting capability of constrained diffusion priors. Both modules are capable of extracting appearance features from any user-provided reference image, enabling flexible modeling of illumination-consistent scenes. Extensive experiments on the PhotoTourism and Tanks and Temples datasets demonstrate that SparseGS-W achieves state-of-the-art performance not only in full-reference metrics, but also in commonly used non-reference metrics such as FID, ClipIQA, and MUSIQ.

CVMar 22, 2025
MotionDiff: Training-free Zero-shot Interactive Motion Editing via Flow-assisted Multi-view Diffusion

Yikun Ma, Yiqing Li, Jiawei Wu et al.

Generative models have made remarkable advancements and are capable of producing high-quality content. However, performing controllable editing with generative models remains challenging, due to their inherent uncertainty in outputs. This challenge is praticularly pronounced in motion editing, which involves the processing of spatial information. While some physics-based generative methods have attempted to implement motion editing, they typically operate on single-view images with simple motions, such as translation and dragging. These methods struggle to handle complex rotation and stretching motions and ensure multi-view consistency, often necessitating resource-intensive retraining. To address these challenges, we propose MotionDiff, a training-free zero-shot diffusion method that leverages optical flow for complex multi-view motion editing. Specifically, given a static scene, users can interactively select objects of interest to add motion priors. The proposed Point Kinematic Model (PKM) then estimates corresponding multi-view optical flows during the Multi-view Flow Estimation Stage (MFES). Subsequently, these optical flows are utilized to generate multi-view motion results through decoupled motion representation in the Multi-view Motion Diffusion Stage (MMDS). Extensive experiments demonstrate that MotionDiff outperforms other physics-based generative motion editing methods in achieving high-quality multi-view consistent motion results. Notably, MotionDiff does not require retraining, enabling users to conveniently adapt it for various down-stream tasks.

LGSep 17, 2025
TGPO: Tree-Guided Preference Optimization for Robust Web Agent Reinforcement Learning

Ziyuan Chen, Zhenghui Zhao, Zhangye Han et al.

With the rapid advancement of large language models and vision-language models, employing large models as Web Agents has become essential for automated web interaction. However, training Web Agents with reinforcement learning faces critical challenges including credit assignment misallocation, prohibitively high annotation costs, and reward sparsity. To address these issues, we propose Tree-Guided Preference Optimization (TGPO), an offline reinforcement learning framework that proposes a tree-structured trajectory representation merging semantically identical states across trajectories to eliminate label conflicts. Our framework incorporates a Process Reward Model that automatically generates fine-grained rewards through subgoal progress, redundancy detection, and action verification. Additionally, a dynamic weighting mechanism prioritizes high-impact decision points during training. Experiments on Online-Mind2Web and our self-constructed C-WebShop datasets demonstrate that TGPO significantly outperforms existing methods, achieving higher success rates with fewer redundant steps.

LGJan 19, 2024
Interventional Fairness on Partially Known Causal Graphs: A Constrained Optimization Approach

Aoqi Zuo, Yiqing Li, Susan Wei et al.

Fair machine learning aims to prevent discrimination against individuals or sub-populations based on sensitive attributes such as gender and race. In recent years, causal inference methods have been increasingly used in fair machine learning to measure unfairness by causal effects. However, current methods assume that the true causal graph is given, which is often not true in real-world applications. To address this limitation, this paper proposes a framework for achieving causal fairness based on the notion of interventions when the true causal graph is partially known. The proposed approach involves modeling fair prediction using a Partially Directed Acyclic Graph (PDAG), specifically, a class of causal DAGs that can be learned from observational data combined with domain knowledge. The PDAG is used to measure causal fairness, and a constrained optimization problem is formulated to balance between fairness and accuracy. Results on both simulated and real-world datasets demonstrate the effectiveness of this method.