CVMar 22, 2025

MotionDiff: Training-free Zero-shot Interactive Motion Editing via Flow-assisted Multi-view Diffusion

arXiv:2503.17695v21 citationsh-index: 5
Originality Highly original
AI Analysis

This work addresses the problem of interactive motion editing for users in computer vision and graphics, offering a novel approach that is incremental in improving upon existing physics-based methods.

The paper tackles the challenge of controllable motion editing in generative models, particularly for complex rotations and stretching with multi-view consistency, by proposing MotionDiff, a training-free zero-shot diffusion method that uses optical flow to achieve high-quality multi-view motion results without retraining.

Generative models have made remarkable advancements and are capable of producing high-quality content. However, performing controllable editing with generative models remains challenging, due to their inherent uncertainty in outputs. This challenge is praticularly pronounced in motion editing, which involves the processing of spatial information. While some physics-based generative methods have attempted to implement motion editing, they typically operate on single-view images with simple motions, such as translation and dragging. These methods struggle to handle complex rotation and stretching motions and ensure multi-view consistency, often necessitating resource-intensive retraining. To address these challenges, we propose MotionDiff, a training-free zero-shot diffusion method that leverages optical flow for complex multi-view motion editing. Specifically, given a static scene, users can interactively select objects of interest to add motion priors. The proposed Point Kinematic Model (PKM) then estimates corresponding multi-view optical flows during the Multi-view Flow Estimation Stage (MFES). Subsequently, these optical flows are utilized to generate multi-view motion results through decoupled motion representation in the Multi-view Motion Diffusion Stage (MMDS). Extensive experiments demonstrate that MotionDiff outperforms other physics-based generative motion editing methods in achieving high-quality multi-view consistent motion results. Notably, MotionDiff does not require retraining, enabling users to conveniently adapt it for various down-stream tasks.

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