AIJul 25, 2024
Untrained neural networks can demonstrate memorization-independent abstract reasoningTomer Barak, Yonatan Loewenstein
The nature of abstract reasoning is a matter of debate. Modern artificial neural network (ANN) models, like large language models, demonstrate impressive success when tested on abstract reasoning problems. However, it has been argued that their success reflects some form of memorization of similar problems (data contamination) rather than a general-purpose abstract reasoning capability. This concern is supported by evidence of brittleness, and the requirement of extensive training. In our study, we explored whether abstract reasoning can be achieved using the toolbox of ANNs, without prior training. Specifically, we studied an ANN model in which the weights of a naive network are optimized during the solution of the problem, using the problem data itself, rather than any prior knowledge. We tested this modeling approach on visual reasoning problems and found that it performs relatively well. Crucially, this success does not rely on memorization of similar problems. We further suggest an explanation of how it works. Finally, as problem solving is performed by changing the ANN weights, we explored the connection between problem solving and the accumulation of knowledge in the ANNs.
58.5CYApr 9
Communicate-Predict-Act: Evaluating Social Intelligence of AgentsDavid Shoresh, Sarit Kraus, Yonatan Loewenstein
As large language model (LLM) agents become more prevalent in real world social settings, social intelligence will play an increasingly critical role. But social intelligence is still a poorly defined construct, for humans and artificial agents. We introduce a multiplayer arena of mixed cooperative and competitive social games to study LLM social intelligence. The controllability of LLM based agents enables systematic evaluation, which also supports broader inferences about social intelligence per se. We evaluated eight diverse LLMs (24B to 1T parameters) using a Communicate Predict Act (COMPACT) interaction protocol and fine grained probing of social dynamics. Elo style ratings reveal consistent performance differences across models, but this scalar measure provides only a partial characterization of social intelligence. To address this limitation, we analyze gameplay traces to extract sociocognitive metrics capturing action prediction, communicative influence, strategic reasoning, and tradeoffs under conflicting interests. These sociocognitive metrics exhibit strong intramodel consistency and they reliably predict pairwise agent advantage in game outcomes (AUC ROC = 0.82). Feature importance analysis indicates that surprisingly, influence, transparency, and adaptability are more predictive of success than Theory of Mind inference or deep planning. Together, our results advance a testable, multidimensional conception of social intelligence and provide empirical insights into the capacities that underpin it.
AIMay 24, 2022
Naive Few-Shot Learning: Uncovering the fluid intelligence of machinesTomer Barak, Yonatan Loewenstein
In this paper, we aimed to help bridge the gap between human fluid intelligence - the ability to solve novel tasks without prior training - and the performance of deep neural networks, which typically require extensive prior training. An essential cognitive component for solving intelligence tests, which in humans are used to measure fluid intelligence, is the ability to identify regularities in sequences. This motivated us to construct a benchmark task, which we term \textit{sequence consistency evaluation} (SCE), whose solution requires the ability to identify regularities in sequences. Given the proven capabilities of deep networks, their ability to solve such tasks after extensive training is expected. Surprisingly, however, we show that naive (randomly initialized) deep learning models that are trained on a \textit{single} SCE with a \textit{single} optimization step can still solve non-trivial versions of the task relatively well. We extend our findings to solve, without any prior training, real-world anomaly detection tasks in the visual and auditory modalities. These results demonstrate the fluid-intelligent computational capabilities of deep networks. We discuss the implications of our work for constructing fluid-intelligent machines.
HCSep 18, 2025
Subject Matter Expertise vs Professional Management in Collective Sequential Decision MakingDavid Shoresh, Yonatan Loewenstein
Your company's CEO is retiring. You search for a successor. You can promote an employee from the company familiar with the company's operations, or recruit an external professional manager. Who should you prefer? It has not been clear how to address this question, the "subject matter expertise vs. professional manager debate", quantitatively and objectively. We note that a company's success depends on long sequences of interdependent decisions, with often-opposing recommendations of diverse board members. To model this task in a controlled environment, we utilize chess - a complex, sequential game with interdependent decisions which allows for quantitative analysis of performance and expertise (since the states, actions and game outcomes are well-defined). The availability of chess engines differing in style and expertise, allows scalable experimentation. We considered a team of (computer) chess players. At each turn, team members recommend a move and a manager chooses a recommendation. We compared the performance of two manager types. For manager as "subject matter expert", we used another (computer) chess player that assesses the recommendations of the team members based on its own chess expertise. We examined the performance of such managers at different strength levels. To model a "professional manager", we used Reinforcement Learning (RL) to train a network that identifies the board positions in which different team members have relative advantage, without any pretraining in chess. We further examined this network to see if any chess knowledge is acquired implicitly. We found that subject matter expertise beyond a minimal threshold does not significantly contribute to team synergy. Moreover, performance of a RL-trained "professional" manager significantly exceeds that of even the best "expert" managers, while acquiring only limited understanding of chess.
AIMay 7, 2025
Is there Value in Reinforcement Learning?Lior Fox, Yonatan Loewenstein
Action-values play a central role in popular Reinforcement Learing (RL) models of behavior. Yet, the idea that action-values are explicitly represented has been extensively debated. Critics had therefore repeatedly suggested that policy-gradient (PG) models should be favored over value-based (VB) ones, as a potential solution for this dilemma. Here we argue that this solution is unsatisfying. This is because PG methods are not, in fact, "Value-free" -- while they do not rely on an explicit representation of Value for acting (stimulus-response mapping), they do require it for learning. Hence, switching to PG models is, per se, insufficient for eliminating Value from models of behavior. More broadly, the requirement for a representation of Value stems from the underlying assumptions regarding the optimization objective posed by the standard RL framework, not from the particular algorithm chosen to solve it. Previous studies mostly took these standard RL assumptions for granted, as part of their conceptualization or problem modeling, while debating the different methods used to optimize it (i.e., PG or VB). We propose that, instead, the focus of the debate should shift to critically evaluating the underlying modeling assumptions. Such evaluation is particularly important from an experimental perspective. Indeed, the very notion of Value must be reconsidered when standard assumptions (e.g., risk neutrality, full-observability, Markovian environment, exponential discounting) are relaxed, as is likely in natural settings. Finally, we use the Value debate as a case study to argue in favor of a more nuanced, algorithmic rather than statistical, view of what constitutes "a model" in cognitive sciences. Our analysis suggests that besides "parametric" statistical complexity, additional aspects such as computational complexity must also be taken into account when evaluating model complexity.
NCOct 30, 2024
Two pathways to resolve relational inconsistenciesTomer Barak, Yonatan Loewenstein
When individuals encounter observations that violate their expectations, when will they adjust their expectations and when will they maintain them despite these observations? For example, when individuals expect objects of type A to be smaller than objects B, but observe the opposite, when will they adjust their expectation about the relationship between the two objects (to A being larger than B)? Naively, one would predict that the larger the violation, the greater the adaptation. However, experiments reveal that when violations are extreme, individuals are more likely to hold on to their prior expectations rather than adjust them. To address this puzzle, we tested the adaptation of artificial neural networks (ANNs) capable of relational learning and found a similar phenomenon: Standard learning dynamics dictates that small violations would lead to adjustments of expected relations while larger ones would be resolved using a different mechanism -- a change in object representation that bypasses the need for adaptation of the relational expectations. These results suggest that the experimentally-observed stability of prior expectations when facing large expectation violations is a natural consequence of learning dynamics and does not require any additional mechanisms. We conclude by discussing the effect of intermediate adaptation steps on this stability.
AISep 4, 2020
Naive Artificial IntelligenceTomer Barak, Yehonatan Avidan, Yonatan Loewenstein
In the cognitive sciences, it is common to distinguish between crystal intelligence, the ability to utilize knowledge acquired through past learning or experience and fluid intelligence, the ability to solve novel problems without relying on prior knowledge. Using this cognitive distinction between the two types of intelligence, extensively-trained deep networks that can play chess or Go exhibit crystal but not fluid intelligence. In humans, fluid intelligence is typically studied and quantified using intelligence tests. Previous studies have shown that deep networks can solve some forms of intelligence tests, but only after extensive training. Here we present a computational model that solves intelligence tests without any prior training. This ability is based on continual inductive reasoning, and is implemented by deep unsupervised latent-prediction networks. Our work demonstrates the potential fluid intelligence of deep networks. Finally, we propose that the computational principles underlying our approach can be used to model fluid intelligence in the cognitive sciences.
LGApr 11, 2018
DORA The Explorer: Directed Outreaching Reinforcement Action-SelectionLeshem Choshen, Lior Fox, Yonatan Loewenstein
Exploration is a fundamental aspect of Reinforcement Learning, typically implemented using stochastic action-selection. Exploration, however, can be more efficient if directed toward gaining new world knowledge. Visit-counters have been proven useful both in practice and in theory for directed exploration. However, a major limitation of counters is their locality. While there are a few model-based solutions to this shortcoming, a model-free approach is still missing. We propose $E$-values, a generalization of counters that can be used to evaluate the propagating exploratory value over state-action trajectories. We compare our approach to commonly used RL techniques, and show that using $E$-values improves learning and performance over traditional counters. We also show how our method can be implemented with function approximation to efficiently learn continuous MDPs. We demonstrate this by showing that our approach surpasses state of the art performance in the Freeway Atari 2600 game.