1.5CVSep 18, 2023
Collaborative Three-Stream Transformers for Video CaptioningHao Wang, Libo Zhang, Heng Fan et al.
As the most critical components in a sentence, subject, predicate and object require special attention in the video captioning task. To implement this idea, we design a novel framework, named COllaborative three-Stream Transformers (COST), to model the three parts separately and complement each other for better representation. Specifically, COST is formed by three branches of transformers to exploit the visual-linguistic interactions of different granularities in spatial-temporal domain between videos and text, detected objects and text, and actions and text. Meanwhile, we propose a cross-granularity attention module to align the interactions modeled by the three branches of transformers, then the three branches of transformers can support each other to exploit the most discriminative semantic information of different granularities for accurate predictions of captions. The whole model is trained in an end-to-end fashion. Extensive experiments conducted on three large-scale challenging datasets, i.e., YouCookII, ActivityNet Captions and MSVD, demonstrate that the proposed method performs favorably against the state-of-the-art methods.
Edit3K: Universal Representation Learning for Video Editing ComponentsXin Gu, Libo Zhang, Fan Chen et al.
This paper focuses on understanding the predominant video creation pipeline, i.e., compositional video editing with six main types of editing components, including video effects, animation, transition, filter, sticker, and text. In contrast to existing visual representation learning of visual materials (i.e., images/videos), we aim to learn visual representations of editing actions/components that are generally applied on raw materials. We start by proposing the first large-scale dataset for editing components of video creation, which covers about $3,094$ editing components with $618,800$ videos. Each video in our dataset is rendered by various image/video materials with a single editing component, which supports atomic visual understanding of different editing components. It can also benefit several downstream tasks, e.g., editing component recommendation, editing component recognition/retrieval, etc. Existing visual representation methods perform poorly because it is difficult to disentangle the visual appearance of editing components from raw materials. To that end, we benchmark popular alternative solutions and propose a novel method that learns to attend to the appearance of editing components regardless of raw materials. Our method achieves favorable results on editing component retrieval/recognition compared to the alternative solutions. A user study is also conducted to show that our representations cluster visually similar editing components better than other alternatives. Furthermore, our learned representations used to transition recommendation tasks achieve state-of-the-art results on the AutoTransition dataset. The code and dataset are available at https://github.com/GX77/Edit3K .