Xin Yang

h-index9
2papers
224citations

2 Papers

6.2CVDec 10, 2025
View-on-Graph: Zero-shot 3D Visual Grounding via Vision-Language Reasoning on Scene Graphs

Yuanyuan Liu, Haiyang Mei, Dongyang Zhan et al.

3D visual grounding (3DVG) identifies objects in 3D scenes from language descriptions. Existing zero-shot approaches leverage 2D vision-language models (VLMs) by converting 3D spatial information (SI) into forms amenable to VLM processing, typically as composite inputs such as specified view renderings or video sequences with overlaid object markers. However, this VLM + SI paradigm yields entangled visual representations that compel the VLM to process entire cluttered cues, making it hard to exploit spatial semantic relationships effectively. In this work, we propose a new VLM x SI paradigm that externalizes the 3D SI into a form enabling the VLM to incrementally retrieve only what it needs during reasoning. We instantiate this paradigm with a novel View-on-Graph (VoG) method, which organizes the scene into a multi-modal, multi-layer scene graph and allows the VLM to operate as an active agent that selectively accesses necessary cues as it traverses the scene. This design offers two intrinsic advantages: (i) by structuring 3D context into a spatially and semantically coherent scene graph rather than confounding the VLM with densely entangled visual inputs, it lowers the VLM's reasoning difficulty; and (ii) by actively exploring and reasoning over the scene graph, it naturally produces transparent, step-by-step traces for interpretable 3DVG. Extensive experiments show that VoG achieves state-of-the-art zero-shot performance, establishing structured scene exploration as a promising strategy for advancing zero-shot 3DVG.

4.1LGJun 23, 2025Code
These Are Not All the Features You Are Looking For: A Fundamental Bottleneck in Supervised Pretraining

Xingyu Alice Yang, Jianyu Zhang, Léon Bottou

Transfer learning is a cornerstone of modern machine learning, promising a way to adapt models pretrained on a broad mix of data to new tasks with minimal new data. However, a significant challenge remains in ensuring that transferred features are sufficient to handle unseen datasets, amplified by the difficulty of quantifying whether two tasks are "related". To address these challenges, we evaluate model transfer from a pretraining mixture to each of its component tasks, assessing whether pretrained features can match the performance of task-specific direct training. We identify a fundamental limitation in deep learning models -- an "information saturation bottleneck" -- where networks fail to learn new features once they encode similar competing features during training. When restricted to learning only a subset of key features during pretraining, models will permanently lose critical features for transfer and perform inconsistently on data distributions, even components of the training mixture. Empirical evidence from published studies suggests that this phenomenon is pervasive in deep learning architectures -- factors such as data distribution or ordering affect the features that current representation learning methods can learn over time. This study suggests that relying solely on large-scale networks may not be as effective as focusing on task-specific training, when available. We propose richer feature representations as a potential solution to better generalize across new datasets and, specifically, present existing methods alongside a novel approach, the initial steps towards addressing this challenge.