Hongjin Chen

AI
h-index3
4papers
5citations
Novelty59%
AI Score51

4 Papers

RODec 26, 2025
Aerial World Model for Long-horizon Visual Generation and Navigation in 3D Space

Weichen Zhang, Peizhi Tang, Xin Zeng et al.

Unmanned aerial vehicles (UAVs) have emerged as powerful embodied agents. One of the core abilities is autonomous navigation in large-scale three-dimensional environments. Existing navigation policies, however, are typically optimized for low-level objectives such as obstacle avoidance and trajectory smoothness, lacking the ability to incorporate high-level semantics into planning. To bridge this gap, we propose ANWM, an aerial navigation world model that predicts future visual observations conditioned on past frames and actions, thereby enabling agents to rank candidate trajectories by their semantic plausibility and navigational utility. ANWM is trained on 4-DoF UAV trajectories and introduces a physics-inspired module: Future Frame Projection (FFP), which projects past frames into future viewpoints to provide coarse geometric priors. This module mitigates representational uncertainty in long-distance visual generation and captures the mapping between 3D trajectories and egocentric observations. Empirical results demonstrate that ANWM significantly outperforms existing world models in long-distance visual forecasting and improves UAV navigation success rates in large-scale environments.

92.8ROMay 2
Rhythm: Learning Interactive Whole-Body Control for Dual Humanoids

Hongjin Chen, Wei Zhang, Pengfei Li et al.

Realizing interactive whole-body control for multi-humanoid systems is critical for unlocking complex collaborative capabilities in shared environments. Although recent advancements have significantly enhanced the agility of individual robots, bridging the gap to physically coupled multi-humanoid interaction remains challenging, primarily due to severe kinematic mismatches and complex contact dynamics. To address this, we introduce Rhythm, the first unified framework enabling real-world deployment of dual-humanoid systems for complex, physically plausible interactions. Our framework integrates three core components: (1) an Interaction-Aware Motion Retargeting (IAMR) module that generates feasible humanoid interaction references from human data; (2) an Interaction-Guided Reinforcement Learning (IGRL) policy that masters coupled dynamics via graph-based rewards; and (3) a real-world deployment system that enables robust transfer of dual-humanoid interaction. Extensive experiments on physical Unitree G1 robots demonstrate that our framework achieves robust interactive whole-body control, successfully transferring diverse behaviors such as hugging and dancing from simulation to reality.

82.1AIApr 9Code
WorldMAP: Bootstrapping Vision-Language Navigation Trajectory Prediction with Generative World Models

Hongjin Chen, Shangyun Jiang, Tonghua Su et al.

Vision-language models (VLMs) and generative world models are opening new opportunities for embodied navigation. VLMs are increasingly used as direct planners or trajectory predictors, while world models support look-ahead reasoning by imagining future views. Yet predicting a reliable trajectory from a single egocentric observation remains challenging. Current VLMs often generate unstable trajectories, and world models, though able to synthesize plausible futures, do not directly provide the grounded signals needed for navigation learning. This raises a central question: how can generated futures be turned into supervision for grounded trajectory prediction? We present WorldMAP, a teacher--student framework that converts world-model-generated futures into persistent semantic-spatial structure and planning-derived supervision. Its world-model-driven teacher builds semantic-spatial memory from generated videos, grounds task-relevant targets and obstacles, and produces trajectory pseudo-labels through explicit planning. A lightweight student with a multi-hypothesis trajectory head is then trained to predict navigation trajectories directly from vision-language inputs. On Target-Bench, WorldMAP achieves the best ADE and FDE among compared methods, reducing ADE by 18.0% and FDE by 42.1% relative to the best competing baseline, while lifting a small open-source VLM to DTW performance competitive with proprietary models. More broadly, the results suggest that, in embodied navigation, the value of world models may lie less in supplying action-ready imagined evidence than in synthesizing structured supervision for navigation learning.

AIFeb 16
Diagnosing Knowledge Conflict in Multimodal Long-Chain Reasoning

Jing Tang, Kun Wang, Haolang Lu et al.

Multimodal large language models (MLLMs) in long chain-of-thought reasoning often fail when different knowledge sources provide conflicting signals. We formalize these failures under a unified notion of knowledge conflict, distinguishing input-level objective conflict from process-level effective conflict. Through probing internal representations, we reveal that: (I) Linear Separability: different conflict types are explicitly encoded as linearly separable features rather than entangled; (II) Depth Localization: conflict signals concentrate in mid-to-late layers, indicating a distinct processing stage for conflict encoding; (III) Hierarchical Consistency: aggregating noisy token-level signals along trajectories robustly recovers input-level conflict types; and (IV) Directional Asymmetry: reinforcing the model's implicit source preference under conflict is far easier than enforcing the opposite source. Our findings provide a mechanism-level view of multimodal reasoning under knowledge conflict and enable principled diagnosis and control of long-CoT failures.