ROMay 2

Rhythm: Learning Interactive Whole-Body Control for Dual Humanoids

arXiv:2603.0285692.8h-index: 10
AI Analysis

This work addresses the challenging problem of physically coupled multi-humanoid interaction for robotics, enabling complex collaborative behaviors in shared environments.

Rhythm is the first unified framework enabling real-world deployment of dual-humanoid systems for complex, physically plausible interactions, achieving robust interactive whole-body control on physical Unitree G1 robots for behaviors like hugging and dancing.

Realizing interactive whole-body control for multi-humanoid systems is critical for unlocking complex collaborative capabilities in shared environments. Although recent advancements have significantly enhanced the agility of individual robots, bridging the gap to physically coupled multi-humanoid interaction remains challenging, primarily due to severe kinematic mismatches and complex contact dynamics. To address this, we introduce Rhythm, the first unified framework enabling real-world deployment of dual-humanoid systems for complex, physically plausible interactions. Our framework integrates three core components: (1) an Interaction-Aware Motion Retargeting (IAMR) module that generates feasible humanoid interaction references from human data; (2) an Interaction-Guided Reinforcement Learning (IGRL) policy that masters coupled dynamics via graph-based rewards; and (3) a real-world deployment system that enables robust transfer of dual-humanoid interaction. Extensive experiments on physical Unitree G1 robots demonstrate that our framework achieves robust interactive whole-body control, successfully transferring diverse behaviors such as hugging and dancing from simulation to reality.

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