LGFeb 13, 2023Code
Guiding Pretraining in Reinforcement Learning with Large Language ModelsYuqing Du, Olivia Watkins, Zihan Wang et al. · microsoft-research, mit
Reinforcement learning algorithms typically struggle in the absence of a dense, well-shaped reward function. Intrinsically motivated exploration methods address this limitation by rewarding agents for visiting novel states or transitions, but these methods offer limited benefits in large environments where most discovered novelty is irrelevant for downstream tasks. We describe a method that uses background knowledge from text corpora to shape exploration. This method, called ELLM (Exploring with LLMs) rewards an agent for achieving goals suggested by a language model prompted with a description of the agent's current state. By leveraging large-scale language model pretraining, ELLM guides agents toward human-meaningful and plausibly useful behaviors without requiring a human in the loop. We evaluate ELLM in the Crafter game environment and the Housekeep robotic simulator, showing that ELLM-trained agents have better coverage of common-sense behaviors during pretraining and usually match or improve performance on a range of downstream tasks. Code available at https://github.com/yuqingd/ellm.
LGOct 6, 2022
Distributionally Adaptive Meta Reinforcement LearningAnurag Ajay, Abhishek Gupta, Dibya Ghosh et al. · berkeley
Meta-reinforcement learning algorithms provide a data-driven way to acquire policies that quickly adapt to many tasks with varying rewards or dynamics functions. However, learned meta-policies are often effective only on the exact task distribution on which they were trained and struggle in the presence of distribution shift of test-time rewards or transition dynamics. In this work, we develop a framework for meta-RL algorithms that are able to behave appropriately under test-time distribution shifts in the space of tasks. Our framework centers on an adaptive approach to distributional robustness that trains a population of meta-policies to be robust to varying levels of distribution shift. When evaluated on a potentially shifted test-time distribution of tasks, this allows us to choose the meta-policy with the most appropriate level of robustness, and use it to perform fast adaptation. We formally show how our framework allows for improved regret under distribution shift, and empirically show its efficacy on simulated robotics problems under a wide range of distribution shifts.
ROMar 23, 2023
TactoFind: A Tactile Only System for Object RetrievalSameer Pai, Tao Chen, Megha Tippur et al. · deepmind
We study the problem of object retrieval in scenarios where visual sensing is absent, object shapes are unknown beforehand and objects can move freely, like grabbing objects out of a drawer. Successful solutions require localizing free objects, identifying specific object instances, and then grasping the identified objects, only using touch feedback. Unlike vision, where cameras can observe the entire scene, touch sensors are local and only observe parts of the scene that are in contact with the manipulator. Moreover, information gathering via touch sensors necessitates applying forces on the touched surface which may disturb the scene itself. Reasoning with touch, therefore, requires careful exploration and integration of information over time -- a challenge we tackle. We present a system capable of using sparse tactile feedback from fingertip touch sensors on a dexterous hand to localize, identify and grasp novel objects without any visual feedback. Videos are available at https://taochenshh.github.io/projects/tactofind.
LGJun 24, 2023
Fighting Uncertainty with Gradients: Offline Reinforcement Learning via Diffusion Score MatchingH. J. Terry Suh, Glen Chou, Hongkai Dai et al. · mit
Gradient-based methods enable efficient search capabilities in high dimensions. However, in order to apply them effectively in offline optimization paradigms such as offline Reinforcement Learning (RL) or Imitation Learning (IL), we require a more careful consideration of how uncertainty estimation interplays with first-order methods that attempt to minimize them. We study smoothed distance to data as an uncertainty metric, and claim that it has two beneficial properties: (i) it allows gradient-based methods that attempt to minimize uncertainty to drive iterates to data as smoothing is annealed, and (ii) it facilitates analysis of model bias with Lipschitz constants. As distance to data can be expensive to compute online, we consider settings where we need amortize this computation. Instead of learning the distance however, we propose to learn its gradients directly as an oracle for first-order optimizers. We show these gradients can be efficiently learned with score-matching techniques by leveraging the equivalence between distance to data and data likelihood. Using this insight, we propose Score-Guided Planning (SGP), a planning algorithm for offline RL that utilizes score-matching to enable first-order planning in high-dimensional problems, where zeroth-order methods were unable to scale, and ensembles were unable to overcome local minima. Website: https://sites.google.com/view/score-guided-planning/home
CVSep 28, 2022
DexTransfer: Real World Multi-fingered Dexterous Grasping with Minimal Human DemonstrationsZoey Qiuyu Chen, Karl Van Wyk, Yu-Wei Chao et al. · nvidia
Teaching a multi-fingered dexterous robot to grasp objects in the real world has been a challenging problem due to its high dimensional state and action space. We propose a robot-learning system that can take a small number of human demonstrations and learn to grasp unseen object poses given partially occluded observations. Our system leverages a small motion capture dataset and generates a large dataset with diverse and successful trajectories for a multi-fingered robot gripper. By adding domain randomization, we show that our dataset provides robust grasping trajectories that can be transferred to a policy learner. We train a dexterous grasping policy that takes the point clouds of the object as input and predicts continuous actions to grasp objects from different initial robot states. We evaluate the effectiveness of our system on a 22-DoF floating Allegro Hand in simulation and a 23-DoF Allegro robot hand with a KUKA arm in real world. The policy learned from our dataset can generalize well on unseen object poses in both simulation and the real world
LGMar 19, 2022
Teachable Reinforcement Learning via Advice DistillationOlivia Watkins, Trevor Darrell, Pieter Abbeel et al. · microsoft-research, mit
Training automated agents to complete complex tasks in interactive environments is challenging: reinforcement learning requires careful hand-engineering of reward functions, imitation learning requires specialized infrastructure and access to a human expert, and learning from intermediate forms of supervision (like binary preferences) is time-consuming and extracts little information from each human intervention. Can we overcome these challenges by building agents that learn from rich, interactive feedback instead? We propose a new supervision paradigm for interactive learning based on "teachable" decision-making systems that learn from structured advice provided by an external teacher. We begin by formalizing a class of human-in-the-loop decision making problems in which multiple forms of teacher-provided advice are available to a learner. We then describe a simple learning algorithm for these problems that first learns to interpret advice, then learns from advice to complete tasks even in the absence of human supervision. In puzzle-solving, navigation, and locomotion domains, we show that agents that learn from advice can acquire new skills with significantly less human supervision than standard reinforcement learning algorithms and often less than imitation learning.
LGOct 6, 2023Code
Beyond Uniform Sampling: Offline Reinforcement Learning with Imbalanced DatasetsZhang-Wei Hong, Aviral Kumar, Sathwik Karnik et al.
Offline policy learning is aimed at learning decision-making policies using existing datasets of trajectories without collecting additional data. The primary motivation for using reinforcement learning (RL) instead of supervised learning techniques such as behavior cloning is to find a policy that achieves a higher average return than the trajectories constituting the dataset. However, we empirically find that when a dataset is dominated by suboptimal trajectories, state-of-the-art offline RL algorithms do not substantially improve over the average return of trajectories in the dataset. We argue this is due to an assumption made by current offline RL algorithms of staying close to the trajectories in the dataset. If the dataset primarily consists of sub-optimal trajectories, this assumption forces the policy to mimic the suboptimal actions. We overcome this issue by proposing a sampling strategy that enables the policy to only be constrained to ``good data" rather than all actions in the dataset (i.e., uniform sampling). We present a realization of the sampling strategy and an algorithm that can be used as a plug-and-play module in standard offline RL algorithms. Our evaluation demonstrates significant performance gains in 72 imbalanced datasets, D4RL dataset, and across three different offline RL algorithms. Code is available at https://github.com/Improbable-AI/dw-offline-rl.
ROSep 25, 2023
Lifelong Robot Learning with Human Assisted Language PlannersMeenal Parakh, Alisha Fong, Anthony Simeonov et al. · deepmind
Large Language Models (LLMs) have been shown to act like planners that can decompose high-level instructions into a sequence of executable instructions. However, current LLM-based planners are only able to operate with a fixed set of skills. We overcome this critical limitation and present a method for using LLM-based planners to query new skills and teach robots these skills in a data and time-efficient manner for rigid object manipulation. Our system can re-use newly acquired skills for future tasks, demonstrating the potential of open world and lifelong learning. We evaluate the proposed framework on multiple tasks in simulation and the real world. Videos are available at: https://sites.google.com/mit.edu/halp-robot-learning.
LGJul 20, 2023
Breadcrumbs to the Goal: Goal-Conditioned Exploration from Human-in-the-Loop FeedbackMarcel Torne, Max Balsells, Zihan Wang et al. · deepmind
Exploration and reward specification are fundamental and intertwined challenges for reinforcement learning. Solving sequential decision-making tasks requiring expansive exploration requires either careful design of reward functions or the use of novelty-seeking exploration bonuses. Human supervisors can provide effective guidance in the loop to direct the exploration process, but prior methods to leverage this guidance require constant synchronous high-quality human feedback, which is expensive and impractical to obtain. In this work, we present a technique called Human Guided Exploration (HuGE), which uses low-quality feedback from non-expert users that may be sporadic, asynchronous, and noisy. HuGE guides exploration for reinforcement learning not only in simulation but also in the real world, all without meticulous reward specification. The key concept involves bifurcating human feedback and policy learning: human feedback steers exploration, while self-supervised learning from the exploration data yields unbiased policies. This procedure can leverage noisy, asynchronous human feedback to learn policies with no hand-crafted reward design or exploration bonuses. HuGE is able to learn a variety of challenging multi-stage robotic navigation and manipulation tasks in simulation using crowdsourced feedback from non-expert users. Moreover, this paradigm can be scaled to learning directly on real-world robots, using occasional, asynchronous feedback from human supervisors.
CYSep 29, 2023Code
Open-Sourcing Highly Capable Foundation Models: An evaluation of risks, benefits, and alternative methods for pursuing open-source objectivesElizabeth Seger, Noemi Dreksler, Richard Moulange et al.
Recent decisions by leading AI labs to either open-source their models or to restrict access to their models has sparked debate about whether, and how, increasingly capable AI models should be shared. Open-sourcing in AI typically refers to making model architecture and weights freely and publicly accessible for anyone to modify, study, build on, and use. This offers advantages such as enabling external oversight, accelerating progress, and decentralizing control over AI development and use. However, it also presents a growing potential for misuse and unintended consequences. This paper offers an examination of the risks and benefits of open-sourcing highly capable foundation models. While open-sourcing has historically provided substantial net benefits for most software and AI development processes, we argue that for some highly capable foundation models likely to be developed in the near future, open-sourcing may pose sufficiently extreme risks to outweigh the benefits. In such a case, highly capable foundation models should not be open-sourced, at least not initially. Alternative strategies, including non-open-source model sharing options, are explored. The paper concludes with recommendations for developers, standard-setting bodies, and governments for establishing safe and responsible model sharing practices and preserving open-source benefits where safe.
LGOct 18, 2022
Unpacking Reward Shaping: Understanding the Benefits of Reward Engineering on Sample ComplexityAbhishek Gupta, Aldo Pacchiano, Yuexiang Zhai et al.
Reinforcement learning provides an automated framework for learning behaviors from high-level reward specifications, but in practice the choice of reward function can be crucial for good results -- while in principle the reward only needs to specify what the task is, in reality practitioners often need to design more detailed rewards that provide the agent with some hints about how the task should be completed. The idea of this type of ``reward-shaping'' has been often discussed in the literature, and is often a critical part of practical applications, but there is relatively little formal characterization of how the choice of reward shaping can yield benefits in sample complexity. In this work, we build on the framework of novelty-based exploration to provide a simple scheme for incorporating shaped rewards into RL along with an analysis tool to show that particular choices of reward shaping provably improve sample efficiency. We characterize the class of problems where these gains are expected to be significant and show how this can be connected to practical algorithms in the literature. We confirm that these results hold in practice in an experimental evaluation, providing an insight into the mechanisms through which reward shaping can significantly improve the complexity of reinforcement learning while retaining asymptotic performance.
NEDec 15, 2022Code
Neuroevolution of Physics-Informed Neural Nets: Benchmark Problems and Comparative ResultsNicholas Sung Wei Yong, Jian Cheng Wong, Pao-Hsiung Chiu et al.
The potential of learned models for fundamental scientific research and discovery is drawing increasing attention worldwide. Physics-informed neural networks (PINNs), where the loss function directly embeds governing equations of scientific phenomena, is one of the key techniques at the forefront of recent advances. PINNs are typically trained using stochastic gradient descent methods, akin to their deep learning counterparts. However, analysis in this paper shows that PINNs' unique loss formulations lead to a high degree of complexity and ruggedness that may not be conducive for gradient descent. Unlike in standard deep learning, PINN training requires globally optimum parameter values that satisfy physical laws as closely as possible. Spurious local optimum, indicative of erroneous physics, must be avoided. Hence, neuroevolution algorithms, with their superior global search capacity, may be a better choice for PINNs relative to gradient descent methods. Here, we propose a set of five benchmark problems, with open-source codes, spanning diverse physical phenomena for novel neuroevolution algorithm development. Using this, we compare two neuroevolution algorithms against the commonly used stochastic gradient descent, and our baseline results support the claim that neuroevolution can surpass gradient descent, ensuring better physics compliance in the predicted outputs. %Furthermore, implementing neuroevolution with JAX leads to orders of magnitude speedup relative to standard implementations.
ROOct 12, 2023
Universal Visual Decomposer: Long-Horizon Manipulation Made EasyZichen Zhang, Yunshuang Li, Osbert Bastani et al. · allen-ai
Real-world robotic tasks stretch over extended horizons and encompass multiple stages. Learning long-horizon manipulation tasks, however, is a long-standing challenge, and demands decomposing the overarching task into several manageable subtasks to facilitate policy learning and generalization to unseen tasks. Prior task decomposition methods require task-specific knowledge, are computationally intensive, and cannot readily be applied to new tasks. To address these shortcomings, we propose Universal Visual Decomposer (UVD), an off-the-shelf task decomposition method for visual long horizon manipulation using pre-trained visual representations designed for robotic control. At a high level, UVD discovers subgoals by detecting phase shifts in the embedding space of the pre-trained representation. Operating purely on visual demonstrations without auxiliary information, UVD can effectively extract visual subgoals embedded in the videos, while incurring zero additional training cost on top of standard visuomotor policy training. Goal-conditioned policies learned with UVD-discovered subgoals exhibit significantly improved compositional generalization at test time to unseen tasks. Furthermore, UVD-discovered subgoals can be used to construct goal-based reward shaping that jump-starts temporally extended exploration for reinforcement learning. We extensively evaluate UVD on both simulation and real-world tasks, and in all cases, UVD substantially outperforms baselines across imitation and reinforcement learning settings on in-domain and out-of-domain task sequences alike, validating the clear advantage of automated visual task decomposition within the simple, compact UVD framework.
LGDec 19, 2022
Dexterous Manipulation from Images: Autonomous Real-World RL via Substep GuidanceKelvin Xu, Zheyuan Hu, Ria Doshi et al.
Complex and contact-rich robotic manipulation tasks, particularly those that involve multi-fingered hands and underactuated object manipulation, present a significant challenge to any control method. Methods based on reinforcement learning offer an appealing choice for such settings, as they can enable robots to learn to delicately balance contact forces and dexterously reposition objects without strong modeling assumptions. However, running reinforcement learning on real-world dexterous manipulation systems often requires significant manual engineering. This negates the benefits of autonomous data collection and ease of use that reinforcement learning should in principle provide. In this paper, we describe a system for vision-based dexterous manipulation that provides a "programming-free" approach for users to define new tasks and enable robots with complex multi-fingered hands to learn to perform them through interaction. The core principle underlying our system is that, in a vision-based setting, users should be able to provide high-level intermediate supervision that circumvents challenges in teleoperation or kinesthetic teaching which allow a robot to not only learn a task efficiently but also to autonomously practice. Our system includes a framework for users to define a final task and intermediate sub-tasks with image examples, a reinforcement learning procedure that learns the task autonomously without interventions, and experimental results with a four-finger robotic hand learning multi-stage object manipulation tasks directly in the real world, without simulation, manual modeling, or reward engineering.
LGAug 19, 2024
Personalizing Reinforcement Learning from Human Feedback with Variational Preference LearningSriyash Poddar, Yanming Wan, Hamish Ivison et al. · uw
Reinforcement Learning from Human Feedback (RLHF) is a powerful paradigm for aligning foundation models to human values and preferences. However, current RLHF techniques cannot account for the naturally occurring differences in individual human preferences across a diverse population. When these differences arise, traditional RLHF frameworks simply average over them, leading to inaccurate rewards and poor performance for individual subgroups. To address the need for pluralistic alignment, we develop a class of multimodal RLHF methods. Our proposed techniques are based on a latent variable formulation - inferring a novel user-specific latent and learning reward models and policies conditioned on this latent without additional user-specific data. While conceptually simple, we show that in practice, this reward modeling requires careful algorithmic considerations around model architecture and reward scaling. To empirically validate our proposed technique, we first show that it can provide a way to combat underspecification in simulated control problems, inferring and optimizing user-specific reward functions. Next, we conduct experiments on pluralistic language datasets representing diverse user preferences and demonstrate improved reward function accuracy. We additionally show the benefits of this probabilistic framework in terms of measuring uncertainty, and actively learning user preferences. This work enables learning from diverse populations of users with divergent preferences, an important challenge that naturally occurs in problems from robot learning to foundation model alignment.
CLJul 4, 2024
Improving Self-supervised Pre-training using Accent-Specific CodebooksDarshan Prabhu, Abhishek Gupta, Omkar Nitsure et al. · deepmind
Speech accents present a serious challenge to the performance of state-of-the-art end-to-end Automatic Speech Recognition (ASR) systems. Even with self-supervised learning and pre-training of ASR models, accent invariance is seldom achieved. In this work, we propose an accent-aware adaptation technique for self-supervised learning that introduces a trainable set of accent-specific codebooks to the self-supervised architecture. These learnable codebooks enable the model to capture accent specific information during pre-training, that is further refined during ASR finetuning. On the Mozilla Common Voice dataset, our proposed approach outperforms all other accent-adaptation approaches on both seen and unseen English accents, with up to 9% relative reduction in word error rate (WER).
LGJun 2, 2023Code
Navigating Fairness in Radiology AI: Concepts, Consequences,and Crucial ConsiderationsVasantha Kumar Venugopal, Abhishek Gupta, Rohit Takhar et al.
Artificial Intelligence (AI) has significantly revolutionized radiology, promising improved patient outcomes and streamlined processes. However, it's critical to ensure the fairness of AI models to prevent stealthy bias and disparities from leading to unequal outcomes. This review discusses the concept of fairness in AI, focusing on bias auditing using the Aequitas toolkit, and its real-world implications in radiology, particularly in disease screening scenarios. Aequitas, an open-source bias audit toolkit, scrutinizes AI models' decisions, identifying hidden biases that may result in disparities across different demographic groups and imaging equipment brands. This toolkit operates on statistical theories, analyzing a large dataset to reveal a model's fairness. It excels in its versatility to handle various variables simultaneously, especially in a field as diverse as radiology. The review explicates essential fairness metrics: Equal and Proportional Parity, False Positive Rate Parity, False Discovery Rate Parity, False Negative Rate Parity, and False Omission Rate Parity. Each metric serves unique purposes and offers different insights. We present hypothetical scenarios to demonstrate their relevance in disease screening settings, and how disparities can lead to significant real-world impacts.
RODec 18, 2025
PolaRiS: Scalable Real-to-Sim Evaluations for Generalist Robot PoliciesArhan Jain, Mingtong Zhang, Kanav Arora et al. · berkeley, gatech
A significant challenge for robot learning research is our ability to accurately measure and compare the performance of robot policies. Benchmarking in robotics is historically challenging due to the stochasticity, reproducibility, and time-consuming nature of real-world rollouts. This challenge is exacerbated for recent generalist policies, which has to be evaluated across a wide variety of scenes and tasks. Evaluation in simulation offers a scalable complement to real world evaluations, but the visual and physical domain gap between existing simulation benchmarks and the real world has made them an unreliable signal for policy improvement. Furthermore, building realistic and diverse simulated environments has traditionally required significant human effort and expertise. To bridge the gap, we introduce Policy Evaluation and Environment Reconstruction in Simulation (PolaRiS), a scalable real-to-sim framework for high-fidelity simulated robot evaluation. PolaRiS utilizes neural reconstruction methods to turn short video scans of real-world scenes into interactive simulation environments. Additionally, we develop a simple simulation data co-training recipe that bridges remaining real-to-sim gaps and enables zero-shot evaluation in unseen simulation environments. Through extensive paired evaluations between simulation and the real world, we demonstrate that PolaRiS evaluations provide a much stronger correlation to real world generalist policy performance than existing simulated benchmarks. Its simplicity also enables rapid creation of diverse simulated environments. As such, this work takes a step towards distributed and democratized evaluation for the next generation of robotic foundation models.
NEMar 21, 2022
Multitask Neuroevolution for Reinforcement Learning with Long and Short EpisodesNick Zhang, Abhishek Gupta, Zefeng Chen et al.
Studies have shown evolution strategies (ES) to be a promising approach for reinforcement learning (RL) with deep neural networks. However, the issue of high sample complexity persists in applications of ES to deep RL over long horizons. This paper is the first to address the shortcoming of today's methods via a novel neuroevolutionary multitasking (NuEMT) algorithm, designed to transfer information from a set of auxiliary tasks (of short episode length) to the target (full length) RL task at hand. The auxiliary tasks, extracted from the target, allow an agent to update and quickly evaluate policies on shorter time horizons. The evolved skills are then transferred to guide the longer and harder task towards an optimal policy. We demonstrate that the NuEMT algorithm achieves data-efficient evolutionary RL, reducing expensive agent-environment interaction data requirements. Our key algorithmic contribution in this setting is to introduce, for the first time, a multitask skills transfer mechanism based on the statistical importance sampling technique. In addition, an adaptive resource allocation strategy is utilized to assign computational resources to auxiliary tasks based on their gleaned usefulness. Experiments on a range of continuous control tasks from the OpenAI Gym confirm that our proposed algorithm is efficient compared to recent ES baselines.
SYMay 10, 2017
VehSense: Slippery Road Detection Using SmartphonesYunfei Hou, Abhishek Gupta, Tong Guan et al.
This paper investigates a new application of vehicular sensing: detecting and reporting the slippery road conditions. We describe a system and associated algorithm to monitor vehicle skidding events using smartphones and OBD-II (On board Diagnostics) adaptors. This system, which we call the VehSense, gathers data from smartphone inertial sensors and vehicle wheel speed sensors, and processes the data to monitor slippery road conditions in real-time. Specifically, two speed readings are collected: 1) ground speed, which is estimated by vehicle acceleration and rotation, and 2) wheel speed, which is retrieved from the OBD-II interface. The mismatch between these two speeds is used to infer a skidding event. Without tapping into vehicle manufactures' proprietary data (e.g., antilock braking system), VehSense is compatible with most of the passenger vehicles, and thus can be easily deployed. We evaluate our system on snow-covered roads at Buffalo, and show that it can detect vehicle skidding effectively.
LGApr 27, 2023
Learning to Extrapolate: A Transductive ApproachAviv Netanyahu, Abhishek Gupta, Max Simchowitz et al.
Machine learning systems, especially with overparameterized deep neural networks, can generalize to novel test instances drawn from the same distribution as the training data. However, they fare poorly when evaluated on out-of-support test points. In this work, we tackle the problem of developing machine learning systems that retain the power of overparameterized function approximators while enabling extrapolation to out-of-support test points when possible. This is accomplished by noting that under certain conditions, a "transductive" reparameterization can convert an out-of-support extrapolation problem into a problem of within-support combinatorial generalization. We propose a simple strategy based on bilinear embeddings to enable this type of combinatorial generalization, thereby addressing the out-of-support extrapolation problem under certain conditions. We instantiate a simple, practical algorithm applicable to various supervised learning and imitation learning tasks.
MLOct 4, 2023
Hoeffding's Inequality for Markov Chains under Generalized Concentrability ConditionHao Chen, Abhishek Gupta, Yin Sun et al.
This paper studies Hoeffding's inequality for Markov chains under the generalized concentrability condition defined via integral probability metric (IPM). The generalized concentrability condition establishes a framework that interpolates and extends the existing hypotheses of Markov chain Hoeffding-type inequalities. The flexibility of our framework allows Hoeffding's inequality to be applied beyond the ergodic Markov chains in the traditional sense. We demonstrate the utility by applying our framework to several non-asymptotic analyses arising from the field of machine learning, including (i) a generalization bound for empirical risk minimization with Markovian samples, (ii) a finite sample guarantee for Ployak-Ruppert averaging of SGD, and (iii) a new regret bound for rested Markovian bandits with general state space.
LGAug 31, 2023
RePo: Resilient Model-Based Reinforcement Learning by Regularizing Posterior PredictabilityChuning Zhu, Max Simchowitz, Siri Gadipudi et al.
Visual model-based RL methods typically encode image observations into low-dimensional representations in a manner that does not eliminate redundant information. This leaves them susceptible to spurious variations -- changes in task-irrelevant components such as background distractors or lighting conditions. In this paper, we propose a visual model-based RL method that learns a latent representation resilient to such spurious variations. Our training objective encourages the representation to be maximally predictive of dynamics and reward, while constraining the information flow from the observation to the latent representation. We demonstrate that this objective significantly bolsters the resilience of visual model-based RL methods to visual distractors, allowing them to operate in dynamic environments. We then show that while the learned encoder is resilient to spirious variations, it is not invariant under significant distribution shift. To address this, we propose a simple reward-free alignment procedure that enables test time adaptation of the encoder. This allows for quick adaptation to widely differing environments without having to relearn the dynamics and policy. Our effort is a step towards making model-based RL a practical and useful tool for dynamic, diverse domains. We show its effectiveness in simulation benchmarks with significant spurious variations as well as a real-world egocentric navigation task with noisy TVs in the background. Videos and code at https://zchuning.github.io/repo-website/.
GTSep 17, 2012
Nash Equilibria for Stochastic Games with Asymmetric Information-Part 1: Finite GamesAshutosh Nayyar, Abhishek Gupta, Cédric Langbort et al.
A model of stochastic games where multiple controllers jointly control the evolution of the state of a dynamic system but have access to different information about the state and action processes is considered. The asymmetry of information among the controllers makes it difficult to compute or characterize Nash equilibria. Using common information among the controllers, the game with asymmetric information is shown to be equivalent to another game with symmetric information. Further, under certain conditions, a Markov state is identified for the equivalent symmetric information game and its Markov perfect equilibria are characterized. This characterization provides a backward induction algorithm to find Nash equilibria of the original game with asymmetric information in pure or behavioral strategies. Each step of this algorithm involves finding Bayesian Nash equilibria of a one-stage Bayesian game. The class of Nash equilibria of the original game that can be characterized in this backward manner are named common information based Markov perfect equilibria.
LGOct 30, 2023
Free from Bellman Completeness: Trajectory Stitching via Model-based Return-conditioned Supervised LearningZhaoyi Zhou, Chuning Zhu, Runlong Zhou et al. · tsinghua
Off-policy dynamic programming (DP) techniques such as $Q$-learning have proven to be important in sequential decision-making problems. In the presence of function approximation, however, these techniques often diverge due to the absence of Bellman completeness in the function classes considered, a crucial condition for the success of DP-based methods. In this paper, we show how off-policy learning techniques based on return-conditioned supervised learning (RCSL) are able to circumvent these challenges of Bellman completeness, converging under significantly more relaxed assumptions inherited from supervised learning. We prove there exists a natural environment in which if one uses two-layer multilayer perceptron as the function approximator, the layer width needs to grow linearly with the state space size to satisfy Bellman completeness while a constant layer width is enough for RCSL. These findings take a step towards explaining the superior empirical performance of RCSL methods compared to DP-based methods in environments with near-optimal datasets. Furthermore, in order to learn from sub-optimal datasets, we propose a simple framework called MBRCSL, granting RCSL methods the ability of dynamic programming to stitch together segments from distinct trajectories. MBRCSL leverages learned dynamics models and forward sampling to accomplish trajectory stitching while avoiding the need for Bellman completeness that plagues all dynamic programming algorithms. We propose both theoretical analysis and experimental evaluation to back these claims, outperforming state-of-the-art model-free and model-based offline RL algorithms across several simulated robotics problems.
LGSep 6, 2023
REBOOT: Reuse Data for Bootstrapping Efficient Real-World Dexterous ManipulationZheyuan Hu, Aaron Rovinsky, Jianlan Luo et al.
Dexterous manipulation tasks involving contact-rich interactions pose a significant challenge for both model-based control systems and imitation learning algorithms. The complexity arises from the need for multi-fingered robotic hands to dynamically establish and break contacts, balance non-prehensile forces, and control large degrees of freedom. Reinforcement learning (RL) offers a promising approach due to its general applicability and capacity to autonomously acquire optimal manipulation strategies. However, its real-world application is often hindered by the necessity to generate a large number of samples, reset the environment, and obtain reward signals. In this work, we introduce an efficient system for learning dexterous manipulation skills with RL to alleviate these challenges. The main idea of our approach is the integration of recent advances in sample-efficient RL and replay buffer bootstrapping. This combination allows us to utilize data from different tasks or objects as a starting point for training new tasks, significantly improving learning efficiency. Additionally, our system completes the real-world training cycle by incorporating learned resets via an imitation-based pickup policy as well as learned reward functions, eliminating the need for manual resets and reward engineering. We demonstrate the benefits of reusing past data as replay buffer initialization for new tasks, for instance, the fast acquisition of intricate manipulation skills in the real world on a four-fingered robotic hand. (Videos: https://sites.google.com/view/reboot-dexterous)
ROSep 2, 2024
Semantically Controllable Augmentations for Generalizable Robot LearningZoey Chen, Zhao Mandi, Homanga Bharadhwaj et al.
Generalization to unseen real-world scenarios for robot manipulation requires exposure to diverse datasets during training. However, collecting large real-world datasets is intractable due to high operational costs. For robot learning to generalize despite these challenges, it is essential to leverage sources of data or priors beyond the robot's direct experience. In this work, we posit that image-text generative models, which are pre-trained on large corpora of web-scraped data, can serve as such a data source. These generative models encompass a broad range of real-world scenarios beyond a robot's direct experience and can synthesize novel synthetic experiences that expose robotic agents to additional world priors aiding real-world generalization at no extra cost. In particular, our approach leverages pre-trained generative models as an effective tool for data augmentation. We propose a generative augmentation framework for semantically controllable augmentations and rapidly multiplying robot datasets while inducing rich variations that enable real-world generalization. Based on diverse augmentations of robot data, we show how scalable robot manipulation policies can be trained and deployed both in simulation and in unseen real-world environments such as kitchens and table-tops. By demonstrating the effectiveness of image-text generative models in diverse real-world robotic applications, our generative augmentation framework provides a scalable and efficient path for boosting generalization in robot learning at no extra human cost.
ROMar 25
Point Bridge: 3D Representations for Cross Domain Policy LearningSiddhant Haldar, Lars Johannsmeier, Lerrel Pinto et al.
Robot foundation models are beginning to deliver on the promise of generalist robotic agents, yet progress remains constrained by the scarcity of large-scale real-world manipulation datasets. Simulation and synthetic data generation offer a scalable alternative, but their usefulness is limited by the visual domain gap between simulation and reality. In this work, we present Point Bridge, a framework that leverages unified, domain-agnostic point-based representations to unlock synthetic datasets for zero-shot sim-to-real policy transfer, without explicit visual or object-level alignment. Point Bridge combines automated point-based representation extraction via Vision-Language Models (VLMs), transformer-based policy learning, and efficient inference-time pipelines to train capable real-world manipulation agents using only synthetic data. With additional co-training on small sets of real demonstrations, Point Bridge further improves performance, substantially outperforming prior vision-based sim-and-real co-training methods. It achieves up to 44% gains in zero-shot sim-to-real transfer and up to 66% with limited real data across both single-task and multitask settings. Videos of the robot are best viewed at: https://pointbridge3d.github.io/
ROMar 2
Robometer: Scaling General-Purpose Robotic Reward Models via Trajectory ComparisonsAnthony Liang, Yigit Korkmaz, Jiahui Zhang et al.
General-purpose robot reward models are typically trained to predict absolute task progress from expert demonstrations, providing only local, frame-level supervision. While effective for expert demonstrations, this paradigm scales poorly to large-scale robotics datasets where failed and suboptimal trajectories are abundant and assigning dense progress labels is ambiguous. We introduce Robometer, a scalable reward modeling framework that combines intra-trajectory progress supervision with inter-trajectory preference supervision. Robometer is trained with a dual objective: a frame-level progress loss that anchors reward magnitude on expert data, and a trajectory-comparison preference loss that imposes global ordering constraints across trajectories of the same task, enabling effective learning from both real and augmented failed trajectories. To support this formulation at scale, we curate RBM-1M, a reward-learning dataset comprising over one million trajectories spanning diverse robot embodiments and tasks, including substantial suboptimal and failure data. Across benchmarks and real-world evaluations, Robometer learns more generalizable reward functions than prior methods and improves robot learning performance across a diverse set of downstream applications. Code, model weights, and videos at https://robometer.github.io/.
LGJul 12, 2023
Tackling Combinatorial Distribution Shift: A Matrix Completion PerspectiveMax Simchowitz, Abhishek Gupta, Kaiqing Zhang
Obtaining rigorous statistical guarantees for generalization under distribution shift remains an open and active research area. We study a setting we call combinatorial distribution shift, where (a) under the test- and training-distributions, the labels $z$ are determined by pairs of features $(x,y)$, (b) the training distribution has coverage of certain marginal distributions over $x$ and $y$ separately, but (c) the test distribution involves examples from a product distribution over $(x,y)$ that is {not} covered by the training distribution. Focusing on the special case where the labels are given by bilinear embeddings into a Hilbert space $H$: $\mathbb{E}[z \mid x,y ]=\langle f_{\star}(x),g_{\star}(y)\rangle_{H}$, we aim to extrapolate to a test distribution domain that is $not$ covered in training, i.e., achieving bilinear combinatorial extrapolation. Our setting generalizes a special case of matrix completion from missing-not-at-random data, for which all existing results require the ground-truth matrices to be either exactly low-rank, or to exhibit very sharp spectral cutoffs. In this work, we develop a series of theoretical results that enable bilinear combinatorial extrapolation under gradual spectral decay as observed in typical high-dimensional data, including novel algorithms, generalization guarantees, and linear-algebraic results. A key tool is a novel perturbation bound for the rank-$k$ singular value decomposition approximations between two matrices that depends on the relative spectral gap rather than the absolute spectral gap, a result that may be of broader independent interest.
LGAug 2, 2023
Maximizing Success Rate of Payment Routing using Non-stationary BanditsAayush Chaudhary, Abhinav Rai, Abhishek Gupta
This paper discusses the system architecture design and deployment of non-stationary multi-armed bandit approaches to determine a near-optimal payment routing policy based on the recent history of transactions. We propose a Routing Service architecture using a novel Ray-based implementation for optimally scaling bandit-based payment routing to over 10,000 transactions per second, adhering to the system design requirements and ecosystem constraints with Payment Card Industry Data Security Standard (PCI DSS). We first evaluate the effectiveness of multiple bandit-based payment routing algorithms on a custom simulator to benchmark multiple non-stationary bandit approaches and identify the best hyperparameters. We then conducted live experiments on the payment transaction system on a fantasy sports platform Dream11. In the live experiments, we demonstrated that our non-stationary bandit-based algorithm consistently improves the success rate of transactions by 0.92% compared to the traditional rule-based methods over one month.
CYMar 31, 2023
Asking Better Questions -- The Art and Science of Forecasting: A mechanism for truer answers to high-stakes questionsEmily Dardaman, Abhishek Gupta
Without the ability to estimate and benchmark AI capability advancements, organizations are left to respond to each change reactively, impeding their ability to build viable mid and long-term strategies. This paper explores the recent growth of forecasting, a political science tool that uses explicit assumptions and quantitative estimation that leads to improved prediction accuracy. Done at the collective level, forecasting can identify and verify talent, enable leaders to build better models of AI advancements and improve inputs into design policy. Successful approaches to forecasting and case studies are examined, revealing a subclass of "superforecasters" who outperform 98% of the population and whose insights will be most reliable. Finally, techniques behind successful forecasting are outlined, including Phillip Tetlock's "Ten Commandments." To adapt to a quickly changing technology landscape, designers and policymakers should consider forecasting as a first line of defense.
NIJul 10, 2023
Cobalt: Optimizing Mining Rewards in Proof-of-Work Network GamesArti Vedula, Abhishek Gupta, Shaileshh Bojja Venkatakrishnan
Mining in proof-of-work blockchains has become an expensive affair requiring specialized hardware capable of executing several megahashes per second at huge electricity costs. Miners earn a reward each time they mine a block within the longest chain, which helps offset their mining costs. It is therefore of interest to miners to maximize the number of mined blocks in the blockchain and increase revenue. A key factor affecting mining rewards earned is the connectivity between miners in the peer-to-peer network. To maximize rewards a miner must choose its network connections carefully, ensuring existence of paths to other miners that are on average of a lower latency compared to paths between other miners. We formulate the problem of deciding whom to connect to for miners as a combinatorial bandit problem. Each node picks its neighbors strategically to minimize the latency to reach 90\% of the hash power of the network relative to the 90-th percentile latency from other nodes. A key contribution of our work is the use of a network coordinates based model for learning the network structure within the bandit algorithm. Experimentally we show our proposed algorithm outperforming or matching baselines on diverse network settings.
SYNov 26, 2018
Auctioning Electricity under Deep Renewable Integration using a Penalty for ShortfallBalsam Dakhil, Abhishek Gupta
We analyze the problem of a renewable generator who wants to sell its random generation in a two-stage market to a number of strategic, but flexible, load serving entities (LSEs). To offer an incentive to participate in the auction, the generator promises to pay a penalty associated with any shortfall in generation due to the uncertain nature of the traded resource. We devise an auction mechanism that efficiently allocates electricity among LSEs while eliciting their true valuations. We show that the consumer surplus of the LSEs and expected profit of the generator are positive, thereby creating a win-win situation for all market participants.
ROMay 12Code
TMRL: Diffusion Timestep-Modulated Pretraining Enables Exploration for Efficient Policy FinetuningMatthew M. Hong, Jesse Zhang, Anusha Nagabandi et al.
Fine-tuning pre-trained robot policies with reinforcement learning (RL) often inherits the bottlenecks introduced by pre-training with behavioral cloning (BC), which produces narrow action distributions that lack the coverage necessary for downstream exploration. We present a unified framework that enables the exploration necessary to enable efficient robot policy finetuning by bridging BC pre-training and RL fine-tuning. Our pre-training method, Context-Smoothed Pre-training (CSP), injects forward-diffusion noise into policy inputs, creating a continuum between precise imitation and broad action coverage. We then fine-tune pre-trained policies via Timestep-Modulated Reinforcement Learning (TMRL), which trains the agent to dynamically adjust this conditioning during fine-tuning by modulating the diffusion timestep, granting explicit control over exploration. Integrating seamlessly with arbitrary policy inputs, e.g., states, 3D point clouds, or image-based VLA policies, we show that TMRL improves RL fine-tuning sample efficiency. Notably, TMRL enables successful real-world fine-tuning on complex manipulation tasks in under one hour. Videos and code available at https://weirdlabuw.github.io/tmrl/.
LGOct 31, 2023
Autonomous Robotic Reinforcement Learning with Asynchronous Human FeedbackMax Balsells, Marcel Torne, Zihan Wang et al.
Ideally, we would place a robot in a real-world environment and leave it there improving on its own by gathering more experience autonomously. However, algorithms for autonomous robotic learning have been challenging to realize in the real world. While this has often been attributed to the challenge of sample complexity, even sample-efficient techniques are hampered by two major challenges - the difficulty of providing well "shaped" rewards, and the difficulty of continual reset-free training. In this work, we describe a system for real-world reinforcement learning that enables agents to show continual improvement by training directly in the real world without requiring painstaking effort to hand-design reward functions or reset mechanisms. Our system leverages occasional non-expert human-in-the-loop feedback from remote users to learn informative distance functions to guide exploration while leveraging a simple self-supervised learning algorithm for goal-directed policy learning. We show that in the absence of resets, it is particularly important to account for the current "reachability" of the exploration policy when deciding which regions of the space to explore. Based on this insight, we instantiate a practical learning system - GEAR, which enables robots to simply be placed in real-world environments and left to train autonomously without interruption. The system streams robot experience to a web interface only requiring occasional asynchronous feedback from remote, crowdsourced, non-expert humans in the form of binary comparative feedback. We evaluate this system on a suite of robotic tasks in simulation and demonstrate its effectiveness at learning behaviors both in simulation and the real world. Project website https://guided-exploration-autonomous-rl.github.io/GEAR/.
LGMay 25, 2022
Residual-Concatenate Neural Network with Deep Regularization Layers for Binary ClassificationAbhishek Gupta, Sruthi Nair, Raunak Joshi et al.
Many complex Deep Learning models are used with different variations for various prognostication tasks. The higher learning parameters not necessarily ensure great accuracy. This can be solved by considering changes in very deep models with many regularization based techniques. In this paper we train a deep neural network that uses many regularization layers with residual and concatenation process for best fit with Polycystic Ovary Syndrome Diagnosis prognostication. The network was built with improvements from every step of failure to meet the needs of the data and achieves an accuracy of 99.3% seamlessly.
ROJan 29, 2024Code
SERL: A Software Suite for Sample-Efficient Robotic Reinforcement LearningJianlan Luo, Zheyuan Hu, Charles Xu et al. · stanford
In recent years, significant progress has been made in the field of robotic reinforcement learning (RL), enabling methods that handle complex image observations, train in the real world, and incorporate auxiliary data, such as demonstrations and prior experience. However, despite these advances, robotic RL remains hard to use. It is acknowledged among practitioners that the particular implementation details of these algorithms are often just as important (if not more so) for performance as the choice of algorithm. We posit that a significant challenge to widespread adoption of robotic RL, as well as further development of robotic RL methods, is the comparative inaccessibility of such methods. To address this challenge, we developed a carefully implemented library containing a sample efficient off-policy deep RL method, together with methods for computing rewards and resetting the environment, a high-quality controller for a widely-adopted robot, and a number of challenging example tasks. We provide this library as a resource for the community, describe its design choices, and present experimental results. Perhaps surprisingly, we find that our implementation can achieve very efficient learning, acquiring policies for PCB board assembly, cable routing, and object relocation between 25 to 50 minutes of training per policy on average, improving over state-of-the-art results reported for similar tasks in the literature. These policies achieve perfect or near-perfect success rates, extreme robustness even under perturbations, and exhibit emergent recovery and correction behaviors. We hope that these promising results and our high-quality open-source implementation will provide a tool for the robotics community to facilitate further developments in robotic RL. Our code, documentation, and videos can be found at https://serl-robot.github.io/
ROMar 16
Emergent Dexterity via Diverse Resets and Large-Scale Reinforcement LearningPatrick Yin, Tyler Westenbroek, Zhengyu Zhang et al.
Reinforcement learning in massively parallel physics simulations has driven major progress in sim-to-real robot learning. However, current approaches remain brittle and task-specific, relying on extensive per-task engineering to design rewards, curricula, and demonstrations. Even with this engineering, they often fail on long-horizon, contact-rich manipulation tasks and do not meaningfully scale with compute, as performance quickly saturates when training revisits the same narrow regions of state space. We introduce \Method, a simple and scalable framework that enables on-policy reinforcement learning to robustly solve a broad class of dexterous manipulation tasks using a single reward function, fixed algorithm hyperparameters, no curricula, and no human demonstrations. Our key insight is that long-horizon exploration can be dramatically simplified by using simulator resets to systematically expose the RL algorithm to the diverse set of robot-object interactions which underlie dexterous manipulation. \Method\ programmatically generates such resets with minimal human input, converting additional compute directly into broader behavioral coverage and continued performance gains. We show that \Method\ gracefully scales to long-horizon dexterous manipulation tasks beyond the capabilities of existing approaches and is able to learn robust policies over significantly wider ranges of initial conditions than baselines. Finally, we distill \Method \ into visuomotor policies which display robust retrying behavior and substantially higher success rates than baselines when transferred to the real world zero-shot. Project webpage: https://omnireset.github.io
CYMar 31, 2023
Augmented Collective Intelligence in Collaborative Ideation: Agenda and ChallengesEmily Dardaman, Abhishek Gupta
AI systems may be better thought of as peers than as tools. This paper explores applications of augmented collective intelligence (ACI) beneficial to collaborative ideation. Design considerations are offered for an experiment that evaluates the performance of hybrid human- AI collectives. The investigation described combines humans and large language models (LLMs) to ideate on increasingly complex topics. A promising real-time collection tool called Polis is examined to facilitate ACI, including case studies from citizen engagement projects in Taiwan and Bowling Green, Kentucky. The authors discuss three challenges to consider when designing an ACI experiment: topic selection, participant selection, and evaluation of results. The paper concludes that researchers should address these challenges to conduct empirical studies of ACI in collaborative ideation.
ROMar 16
Simulation Distillation: Pretraining World Models in Simulation for Rapid Real-World AdaptationJacob Levy, Tyler Westenbroek, Kevin Huang et al.
Simulation-to-real transfer remains a central challenge in robotics, as mismatches between simulated and real-world dynamics often lead to failures. While reinforcement learning offers a principled mechanism for adaptation, existing sim-to-real finetuning methods struggle with exploration and long-horizon credit assignment in the low-data regimes typical of real-world robotics. We introduce Simulation Distillation (SimDist), a sim-to-real framework that distills structural priors from a simulator into a latent world model and enables rapid real-world adaptation via online planning and supervised dynamics finetuning. By transferring reward and value models directly from simulation, SimDist provides dense planning signals from raw perception without requiring value learning during deployment. As a result, real-world adaptation reduces to short-horizon system identification, avoiding long-horizon credit assignment and enabling fast, stable improvement. Across precise manipulation and quadruped locomotion tasks, SimDist substantially outperforms prior methods in data efficiency, stability, and final performance. Project website and code: https://sim-dist.github.io/
LGNov 12, 2025
Parametric Expensive Multi-Objective Optimization via Generative Solution ModelingTingyang Wei, Jiao Liu, Abhishek Gupta et al.
Many real-world applications require solving families of expensive multi-objective optimization problems~(EMOPs) under varying operational conditions. This gives rise to parametric expensive multi-objective optimization problems (P-EMOPs) where each task parameter defines a distinct optimization instance. Current multi-objective Bayesian optimization methods have been widely used for finding finite sets of Pareto optimal solutions for individual tasks. However, P-EMOPs present a fundamental challenge: the continuous task parameter space can contain infinite distinct problems, each requiring separate expensive evaluations. This demands learning an inverse model that can directly predict optimized solutions for any task-preference query without expensive re-evaluation. This paper introduces the first parametric multi-objective Bayesian optimizer that learns this inverse model by alternating between (1) acquisition-driven search leveraging inter-task synergies and (2) generative solution sampling via conditional generative models. This approach enables efficient optimization across related tasks and finally achieves direct solution prediction for unseen parameterized EMOPs without additional expensive evaluations. We theoretically justify the faster convergence by leveraging inter-task synergies through task-aware Gaussian processes. Meanwhile, empirical studies in synthetic and real-world benchmarks further verify the effectiveness of our alternating framework.
AINov 24, 2023
New Epochs in AI Supervision: Design and Implementation of an Autonomous Radiology AI Monitoring SystemVasantha Kumar Venugopal, Abhishek Gupta, Rohit Takhar et al.
With the increasingly widespread adoption of AI in healthcare, maintaining the accuracy and reliability of AI models in clinical practice has become crucial. In this context, we introduce novel methods for monitoring the performance of radiology AI classification models in practice, addressing the challenges of obtaining real-time ground truth for performance monitoring. We propose two metrics - predictive divergence and temporal stability - to be used for preemptive alerts of AI performance changes. Predictive divergence, measured using Kullback-Leibler and Jensen-Shannon divergences, evaluates model accuracy by comparing predictions with those of two supplementary models. Temporal stability is assessed through a comparison of current predictions against historical moving averages, identifying potential model decay or data drift. This approach was retrospectively validated using chest X-ray data from a single-center imaging clinic, demonstrating its effectiveness in maintaining AI model reliability. By providing continuous, real-time insights into model performance, our system ensures the safe and effective use of AI in clinical decision-making, paving the way for more robust AI integration in healthcare
CVNov 28, 2022
Forged Image Detection using SOTA Image Classification Deep Learning Methods for Image Forensics with Error Level AnalysisRaunak Joshi, Abhishek Gupta, Nandan Kanvinde et al.
The advancement in the area of computer vision has been brought using deep learning mechanisms. Image Forensics is one of the major areas of computer vision application. Forgery of images is sub-category of image forensics and can be detected using Error Level Analysis. Using such images as an input, this can turn out to be a binary classification problem which can be leveraged using variations of convolutional neural networks. In this paper we perform transfer learning with state-of-the-art image classification models over error level analysis induced CASIA ITDE v.2 dataset. The algorithms used are VGG-19, Inception-V3, ResNet-152-V2, XceptionNet and EfficientNet-V2L with their respective methodologies and results.
CVApr 19, 2022
Detection of Tool based Edited Images from Error Level Analysis and Convolutional Neural NetworkAbhishek Gupta, Raunak Joshi, Ronald Laban
Image Forgery is a problem of image forensics and its detection can be leveraged using Deep Learning. In this paper we present an approach for identification of authentic and tampered images done using image editing tools with Error Level Analysis and Convolutional Neural Network. The process is performed on CASIA ITDE v2 dataset and trained for 50 and 100 epochs respectively. The respective accuracies of the training and validation sets are represented using graphs.
LGMar 25, 2023
Deep Linear Discriminant Analysis with Variation for Polycystic Ovary Syndrome ClassificationRaunak Joshi, Abhishek Gupta, Himanshu Soni et al.
The polycystic ovary syndrome diagnosis is a problem that can be leveraged using prognostication based learning procedures. Many implementations of PCOS can be seen with Machine Learning but the algorithms have certain limitations in utilizing the processing power graphical processing units. The simple machine learning algorithms can be improved with advanced frameworks using Deep Learning. The Linear Discriminant Analysis is a linear dimensionality reduction algorithm for classification that can be boosted in terms of performance using deep learning with Deep LDA, a transformed version of the traditional LDA. In this result oriented paper we present the Deep LDA implementation with a variation for prognostication of PCOS.
CLJun 5, 2022
Performance Comparison of Simple Transformer and Res-CNN-BiLSTM for Cyberbullying ClassificationRaunak Joshi, Abhishek Gupta
The task of text classification using Bidirectional based LSTM architectures is computationally expensive and time consuming to train. For this, transformers were discovered which effectively give good performance as compared to the traditional deep learning architectures. In this paper we present a performance based comparison between simple transformer based network and Res-CNN-BiLSTM based network for cyberbullying text classification problem. The results obtained show that transformer we trained with 0.65 million parameters has significantly being able to beat the performance of Res-CNN-BiLSTM with 48.82 million parameters for faster training speeds and more generalized metrics. The paper also compares the 1-dimensional character level embedding network and 100-dimensional glove embedding network with transformer.
LGMar 10, 2024Code
Distributional Successor Features Enable Zero-Shot Policy OptimizationChuning Zhu, Xinqi Wang, Tyler Han et al.
Intelligent agents must be generalists, capable of quickly adapting to various tasks. In reinforcement learning (RL), model-based RL learns a dynamics model of the world, in principle enabling transfer to arbitrary reward functions through planning. However, autoregressive model rollouts suffer from compounding error, making model-based RL ineffective for long-horizon problems. Successor features offer an alternative by modeling a policy's long-term state occupancy, reducing policy evaluation under new rewards to linear regression. Yet, zero-shot policy optimization for new tasks with successor features can be challenging. This work proposes a novel class of models, i.e., Distributional Successor Features for Zero-Shot Policy Optimization (DiSPOs), that learn a distribution of successor features of a stationary dataset's behavior policy, along with a policy that acts to realize different successor features achievable within the dataset. By directly modeling long-term outcomes in the dataset, DiSPOs avoid compounding error while enabling a simple scheme for zero-shot policy optimization across reward functions. We present a practical instantiation of DiSPOs using diffusion models and show their efficacy as a new class of transferable models, both theoretically and empirically across various simulated robotics problems. Videos and code available at https://weirdlabuw.github.io/dispo/.
CLApr 20, 2022
Res-CNN-BiLSTM Network for overcoming Mental Health Disturbances caused due to Cyberbullying through Social MediaRaunak Joshi, Abhishek Gupta, Nandan Kanvinde
Mental Health Disturbance has many reasons and cyberbullying is one of the major causes that does exploitation using social media as an instrument. The cyberbullying is done on the basis of Religion, Ethnicity, Age and Gender which is a sensitive psychological issue. This can be addressed using Natural Language Processing with Deep Learning, since social media is the medium and it generates massive form of data in textual form. Such data can be leveraged to find the semantics and derive what type of cyberbullying is done and who are the people involved for early measures. Since deriving semantics is essential we proposed a Hybrid Deep Learning Model named 1-Dimensional CNN-Bidirectional-LSTMs with Residuals shortly known as Res-CNN-BiLSTM. In this paper we have proposed the architecture and compared its performance with different approaches of Embedding Deep Learning Algorithms.
LGAug 24, 2022
Metric Effects based on Fluctuations in values of k in Nearest Neighbor RegressorAbhishek Gupta, Raunak Joshi, Nandan Kanvinde et al.
Regression branch of Machine Learning purely focuses on prediction of continuous values. The supervised learning branch has many regression based methods with parametric and non-parametric learning models. In this paper we aim to target a very subtle point related to distance based regression model. The distance based model used is K-Nearest Neighbors Regressor which is a supervised non-parametric method. The point that we want to prove is the effect of k parameter of the model and its fluctuations affecting the metrics. The metrics that we use are Root Mean Squared Error and R-Squared Goodness of Fit with their visual representation of values with respect to k values.