Jia Jia

CV
h-index82
52papers
809citations
Novelty52%
AI Score59

52 Papers

CVJul 13, 2023
AvatarFusion: Zero-shot Generation of Clothing-Decoupled 3D Avatars Using 2D Diffusion

Shuo Huang, Zongxin Yang, Liangting Li et al.

Large-scale pre-trained vision-language models allow for the zero-shot text-based generation of 3D avatars. The previous state-of-the-art method utilized CLIP to supervise neural implicit models that reconstructed a human body mesh. However, this approach has two limitations. Firstly, the lack of avatar-specific models can cause facial distortion and unrealistic clothing in the generated avatars. Secondly, CLIP only provides optimization direction for the overall appearance, resulting in less impressive results. To address these limitations, we propose AvatarFusion, the first framework to use a latent diffusion model to provide pixel-level guidance for generating human-realistic avatars while simultaneously segmenting clothing from the avatar's body. AvatarFusion includes the first clothing-decoupled neural implicit avatar model that employs a novel Dual Volume Rendering strategy to render the decoupled skin and clothing sub-models in one space. We also introduce a novel optimization method, called Pixel-Semantics Difference-Sampling (PS-DS), which semantically separates the generation of body and clothes, and generates a variety of clothing styles. Moreover, we establish the first benchmark for zero-shot text-to-avatar generation. Our experimental results demonstrate that our framework outperforms previous approaches, with significant improvements observed in all metrics. Additionally, since our model is clothing-decoupled, we can exchange the clothes of avatars. Code are available on our project page https://hansenhuang0823.github.io/AvatarFusion.

CVJul 19, 2024Code
PlacidDreamer: Advancing Harmony in Text-to-3D Generation

Shuo Huang, Shikun Sun, Zixuan Wang et al.

Recently, text-to-3D generation has attracted significant attention, resulting in notable performance enhancements. Previous methods utilize end-to-end 3D generation models to initialize 3D Gaussians, multi-view diffusion models to enforce multi-view consistency, and text-to-image diffusion models to refine details with score distillation algorithms. However, these methods exhibit two limitations. Firstly, they encounter conflicts in generation directions since different models aim to produce diverse 3D assets. Secondly, the issue of over-saturation in score distillation has not been thoroughly investigated and solved. To address these limitations, we propose PlacidDreamer, a text-to-3D framework that harmonizes initialization, multi-view generation, and text-conditioned generation with a single multi-view diffusion model, while simultaneously employing a novel score distillation algorithm to achieve balanced saturation. To unify the generation direction, we introduce the Latent-Plane module, a training-friendly plug-in extension that enables multi-view diffusion models to provide fast geometry reconstruction for initialization and enhanced multi-view images to personalize the text-to-image diffusion model. To address the over-saturation problem, we propose to view score distillation as a multi-objective optimization problem and introduce the Balanced Score Distillation algorithm, which offers a Pareto Optimal solution that achieves both rich details and balanced saturation. Extensive experiments validate the outstanding capabilities of our PlacidDreamer. The code is available at \url{https://github.com/HansenHuang0823/PlacidDreamer}.

SDAug 10, 2022
Towards Cross-speaker Reading Style Transfer on Audiobook Dataset

Xiang Li, Changhe Song, Xianhao Wei et al.

Cross-speaker style transfer aims to extract the speech style of the given reference speech, which can be reproduced in the timbre of arbitrary target speakers. Existing methods on this topic have explored utilizing utterance-level style labels to perform style transfer via either global or local scale style representations. However, audiobook datasets are typically characterized by both the local prosody and global genre, and are rarely accompanied by utterance-level style labels. Thus, properly transferring the reading style across different speakers remains a challenging task. This paper aims to introduce a chunk-wise multi-scale cross-speaker style model to capture both the global genre and the local prosody in audiobook speeches. Moreover, by disentangling speaker timbre and style with the proposed switchable adversarial classifiers, the extracted reading style is made adaptable to the timbre of different speakers. Experiment results confirm that the model manages to transfer a given reading style to new target speakers. With the support of local prosody and global genre type predictor, the potentiality of the proposed method in multi-speaker audiobook generation is further revealed.

CVJun 10, 2023
Shuffled Autoregression For Motion Interpolation

Shuo Huang, Jia Jia, Zongxin Yang et al.

This work aims to provide a deep-learning solution for the motion interpolation task. Previous studies solve it with geometric weight functions. Some other works propose neural networks for different problem settings with consecutive pose sequences as input. However, motion interpolation is a more complex problem that takes isolated poses (e.g., only one start pose and one end pose) as input. When applied to motion interpolation, these deep learning methods have limited performance since they do not leverage the flexible dependencies between interpolation frames as the original geometric formulas do. To realize this interpolation characteristic, we propose a novel framework, referred to as \emph{Shuffled AutoRegression}, which expands the autoregression to generate in arbitrary (shuffled) order and models any inter-frame dependencies as a directed acyclic graph. We further propose an approach to constructing a particular kind of dependency graph, with three stages assembled into an end-to-end spatial-temporal motion Transformer. Experimental results on one of the current largest datasets show that our model generates vivid and coherent motions from only one start frame to one end frame and outperforms competing methods by a large margin. The proposed model is also extensible to multiple keyframes' motion interpolation tasks and other areas' interpolation.

CVAug 4, 2023
SDDM: Score-Decomposed Diffusion Models on Manifolds for Unpaired Image-to-Image Translation

Shikun Sun, Longhui Wei, Junliang Xing et al.

Recent score-based diffusion models (SBDMs) show promising results in unpaired image-to-image translation (I2I). However, existing methods, either energy-based or statistically-based, provide no explicit form of the interfered intermediate generative distributions. This work presents a new score-decomposed diffusion model (SDDM) on manifolds to explicitly optimize the tangled distributions during image generation. SDDM derives manifolds to make the distributions of adjacent time steps separable and decompose the score function or energy guidance into an image ``denoising" part and a content ``refinement" part. To refine the image in the same noise level, we equalize the refinement parts of the score function and energy guidance, which permits multi-objective optimization on the manifold. We also leverage the block adaptive instance normalization module to construct manifolds with lower dimensions but still concentrated with the perturbed reference image. SDDM outperforms existing SBDM-based methods with much fewer diffusion steps on several I2I benchmarks.

CVSep 23, 2024Code
DanceCamAnimator: Keyframe-Based Controllable 3D Dance Camera Synthesis

Zixuan Wang, Jiayi Li, Xiaoyu Qin et al.

Synthesizing camera movements from music and dance is highly challenging due to the contradicting requirements and complexities of dance cinematography. Unlike human movements, which are always continuous, dance camera movements involve both continuous sequences of variable lengths and sudden drastic changes to simulate the switching of multiple cameras. However, in previous works, every camera frame is equally treated and this causes jittering and unavoidable smoothing in post-processing. To solve these problems, we propose to integrate animator dance cinematography knowledge by formulating this task as a three-stage process: keyframe detection, keyframe synthesis, and tween function prediction. Following this formulation, we design a novel end-to-end dance camera synthesis framework \textbf{DanceCamAnimator}, which imitates human animation procedures and shows powerful keyframe-based controllability with variable lengths. Extensive experiments on the DCM dataset demonstrate that our method surpasses previous baselines quantitatively and qualitatively. Code will be available at \url{https://github.com/Carmenw1203/DanceCamAnimator-Official}.

SDSep 21, 2023
A Discourse-level Multi-scale Prosodic Model for Fine-grained Emotion Analysis

Xianhao Wei, Jia Jia, Xiang Li et al.

This paper explores predicting suitable prosodic features for fine-grained emotion analysis from the discourse-level text. To obtain fine-grained emotional prosodic features as predictive values for our model, we extract a phoneme-level Local Prosody Embedding sequence (LPEs) and a Global Style Embedding as prosodic speech features from the speech with the help of a style transfer model. We propose a Discourse-level Multi-scale text Prosodic Model (D-MPM) that exploits multi-scale text to predict these two prosodic features. The proposed model can be used to analyze better emotional prosodic features and thus guide the speech synthesis model to synthesize more expressive speech. To quantitatively evaluate the proposed model, we contribute a new and large-scale Discourse-level Chinese Audiobook (DCA) dataset with more than 13,000 utterances annotated sequences to evaluate the proposed model. Experimental results on the DCA dataset show that the multi-scale text information effectively helps to predict prosodic features, and the discourse-level text improves both the overall coherence and the user experience. More interestingly, although we aim at the synthesis effect of the style transfer model, the synthesized speech by the proposed text prosodic analysis model is even better than the style transfer from the original speech in some user evaluation indicators.

92.0IRMay 25
DeGRe: Dense-supervised Generative Reranking for Recommendation

Chaotian Song, Jingyao Zhang, Chenghao Chen et al.

In multi-stage recommender systems, reranking optimizes overall utility by capturing intra-list contextual dependencies, yet its central challenge lies in exploring optimal sequences within an exponentially large permutation space. Recent studies have shifted towards end-to-end generative frameworks, which typically leverage list-wise rewards or preference alignment to guide generator training. However, these methods still face two critical issues. First is the heuristic label bias. Existing methods often construct training targets based on simple rules, such as promoting clicked items to the top, while ignoring causal dependencies within the list context. Second is the credit assignment problem. Sparse list-level posterior rewards fail to directly guide intermediate steps in sequence generation, leading to ambiguous optimization directions. To address these issues, we propose DeGRe (Dense-supervised Generative Reranking), a generative reranking framework that bridges the gap between offline exploration and online efficiency through dense supervision. The core of DeGRe lies in its offline-online decoupled design. During the offline phase, we introduce a Lookahead Evaluator based on cumulative regression, which leverages beam search to actively mine high-value lookahead sequences in the unexposed space. During training, we transform the step-wise value estimations from the evaluator into dense supervision signals and distill them into a lightweight Online Generator. This mechanism enables the generator to internalize lookahead planning capabilities, requiring only a single efficient greedy decoding pass during online inference to approximate the global optimum. Experiments demonstrate that DeGRe outperforms baseline models on public benchmarks and industrial datasets. We have successfully deployed DeGRe on Taobao Flash Shopping, significantly improving online recommendations.

AIJul 18, 2023
ESMC: Entire Space Multi-Task Model for Post-Click Conversion Rate via Parameter Constraint

Zhenhao Jiang, Biao Zeng, Hao Feng et al.

Large-scale online recommender system spreads all over the Internet being in charge of two basic tasks: Click-Through Rate (CTR) and Post-Click Conversion Rate (CVR) estimations. However, traditional CVR estimators suffer from well-known Sample Selection Bias and Data Sparsity issues. Entire space models were proposed to address the two issues via tracing the decision-making path of "exposure_click_purchase". Further, some researchers observed that there are purchase-related behaviors between click and purchase, which can better draw the user's decision-making intention and improve the recommendation performance. Thus, the decision-making path has been extended to "exposure_click_in-shop action_purchase" and can be modeled with conditional probability approach. Nevertheless, we observe that the chain rule of conditional probability does not always hold. We report Probability Space Confusion (PSC) issue and give a derivation of difference between ground-truth and estimation mathematically. We propose a novel Entire Space Multi-Task Model for Post-Click Conversion Rate via Parameter Constraint (ESMC) and two alternatives: Entire Space Multi-Task Model with Siamese Network (ESMS) and Entire Space Multi-Task Model in Global Domain (ESMG) to address the PSC issue. Specifically, we handle "exposure_click_in-shop action" and "in-shop action_purchase" separately in the light of characteristics of in-shop action. The first path is still treated with conditional probability while the second one is treated with parameter constraint strategy. Experiments on both offline and online environments in a large-scale recommendation system illustrate the superiority of our proposed methods over state-of-the-art models. The real-world datasets will be released.

CVAug 10, 2023
Speech-Driven 3D Face Animation with Composite and Regional Facial Movements

Haozhe Wu, Songtao Zhou, Jia Jia et al.

Speech-driven 3D face animation poses significant challenges due to the intricacy and variability inherent in human facial movements. This paper emphasizes the importance of considering both the composite and regional natures of facial movements in speech-driven 3D face animation. The composite nature pertains to how speech-independent factors globally modulate speech-driven facial movements along the temporal dimension. Meanwhile, the regional nature alludes to the notion that facial movements are not globally correlated but are actuated by local musculature along the spatial dimension. It is thus indispensable to incorporate both natures for engendering vivid animation. To address the composite nature, we introduce an adaptive modulation module that employs arbitrary facial movements to dynamically adjust speech-driven facial movements across frames on a global scale. To accommodate the regional nature, our approach ensures that each constituent of the facial features for every frame focuses on the local spatial movements of 3D faces. Moreover, we present a non-autoregressive backbone for translating audio to 3D facial movements, which maintains high-frequency nuances of facial movements and facilitates efficient inference. Comprehensive experiments and user studies demonstrate that our method surpasses contemporary state-of-the-art approaches both qualitatively and quantitatively.

CVMar 17, 2023
MMFace4D: A Large-Scale Multi-Modal 4D Face Dataset for Audio-Driven 3D Face Animation

Haozhe Wu, Jia Jia, Junliang Xing et al.

Audio-Driven Face Animation is an eagerly anticipated technique for applications such as VR/AR, games, and movie making. With the rapid development of 3D engines, there is an increasing demand for driving 3D faces with audio. However, currently available 3D face animation datasets are either scale-limited or quality-unsatisfied, which hampers further developments of audio-driven 3D face animation. To address this challenge, we propose MMFace4D, a large-scale multi-modal 4D (3D sequence) face dataset consisting of 431 identities, 35,904 sequences, and 3.9 million frames. MMFace4D exhibits two compelling characteristics: 1) a remarkably diverse set of subjects and corpus, encompassing actors spanning ages 15 to 68, and recorded sentences with durations ranging from 0.7 to 11.4 seconds. 2) It features synchronized audio and 3D mesh sequences with high-resolution face details. To capture the subtle nuances of 3D facial expressions, we leverage three synchronized RGBD cameras during the recording process. Upon MMFace4D, we construct a non-autoregressive framework for audio-driven 3D face animation. Our framework considers the regional and composite natures of facial animations, and surpasses contemporary state-of-the-art approaches both qualitatively and quantitatively. The code, model, and dataset will be publicly available.

CVAug 11, 2023
Versatile Face Animator: Driving Arbitrary 3D Facial Avatar in RGBD Space

Haoyu Wang, Haozhe Wu, Junliang Xing et al.

Creating realistic 3D facial animation is crucial for various applications in the movie production and gaming industry, especially with the burgeoning demand in the metaverse. However, prevalent methods such as blendshape-based approaches and facial rigging techniques are time-consuming, labor-intensive, and lack standardized configurations, making facial animation production challenging and costly. In this paper, we propose a novel self-supervised framework, Versatile Face Animator, which combines facial motion capture with motion retargeting in an end-to-end manner, eliminating the need for blendshapes or rigs. Our method has the following two main characteristics: 1) we propose an RGBD animation module to learn facial motion from raw RGBD videos by hierarchical motion dictionaries and animate RGBD images rendered from 3D facial mesh coarse-to-fine, enabling facial animation on arbitrary 3D characters regardless of their topology, textures, blendshapes, and rigs; and 2) we introduce a mesh retarget module to utilize RGBD animation to create 3D facial animation by manipulating facial mesh with controller transformations, which are estimated from dense optical flow fields and blended together with geodesic-distance-based weights. Comprehensive experiments demonstrate the effectiveness of our proposed framework in generating impressive 3D facial animation results, highlighting its potential as a promising solution for the cost-effective and efficient production of facial animation in the metaverse.

MMAug 24, 2024
SpeechCraft: A Fine-grained Expressive Speech Dataset with Natural Language Description

Zeyu Jin, Jia Jia, Qixin Wang et al.

Speech-language multi-modal learning presents a significant challenge due to the fine nuanced information inherent in speech styles. Therefore, a large-scale dataset providing elaborate comprehension of speech style is urgently needed to facilitate insightful interplay between speech audio and natural language. However, constructing such datasets presents a major trade-off between large-scale data collection and high-quality annotation. To tackle this challenge, we propose an automatic speech annotation system for expressiveness interpretation that annotates in-the-wild speech clips with expressive and vivid human language descriptions. Initially, speech audios are processed by a series of expert classifiers and captioning models to capture diverse speech characteristics, followed by a fine-tuned LLaMA for customized annotation generation. Unlike previous tag/templet-based annotation frameworks with limited information and diversity, our system provides in-depth understandings of speech style through tailored natural language descriptions, thereby enabling accurate and voluminous data generation for large model training. With this system, we create SpeechCraft, a fine-grained bilingual expressive speech dataset. It is distinguished by highly descriptive natural language style prompts, containing approximately 2,000 hours of audio data and encompassing over two million speech clips. Extensive experiments demonstrate that the proposed dataset significantly boosts speech-language task performance in stylist speech synthesis and speech style understanding.

CVAug 11, 2023
Semantics2Hands: Transferring Hand Motion Semantics between Avatars

Zijie Ye, Jia Jia, Junliang Xing

Human hands, the primary means of non-verbal communication, convey intricate semantics in various scenarios. Due to the high sensitivity of individuals to hand motions, even minor errors in hand motions can significantly impact the user experience. Real applications often involve multiple avatars with varying hand shapes, highlighting the importance of maintaining the intricate semantics of hand motions across the avatars. Therefore, this paper aims to transfer the hand motion semantics between diverse avatars based on their respective hand models. To address this problem, we introduce a novel anatomy-based semantic matrix (ASM) that encodes the semantics of hand motions. The ASM quantifies the positions of the palm and other joints relative to the local frame of the corresponding joint, enabling precise retargeting of hand motions. Subsequently, we obtain a mapping function from the source ASM to the target hand joint rotations by employing an anatomy-based semantics reconstruction network (ASRN). We train the ASRN using a semi-supervised learning strategy on the Mixamo and InterHand2.6M datasets. We evaluate our method in intra-domain and cross-domain hand motion retargeting tasks. The qualitative and quantitative results demonstrate the significant superiority of our ASRN over the state-of-the-arts.

IRAug 8, 2023
Multi-Granularity Attention Model for Group Recommendation

Jianye Ji, Jiayan Pei, Shaochuan Lin et al.

Group recommendation provides personalized recommendations to a group of users based on their shared interests, preferences, and characteristics. Current studies have explored different methods for integrating individual preferences and making collective decisions that benefit the group as a whole. However, most of them heavily rely on users with rich behavior and ignore latent preferences of users with relatively sparse behavior, leading to insufficient learning of individual interests. To address this challenge, we present the Multi-Granularity Attention Model (MGAM), a novel approach that utilizes multiple levels of granularity (i.e., subsets, groups, and supersets) to uncover group members' latent preferences and mitigate recommendation noise. Specially, we propose a Subset Preference Extraction module that enhances the representation of users' latent subset-level preferences by incorporating their previous interactions with items and utilizing a hierarchical mechanism. Additionally, our method introduces a Group Preference Extraction module and a Superset Preference Extraction module, which explore users' latent preferences on two levels: the group-level, which maintains users' original preferences, and the superset-level, which includes group-group exterior information. By incorporating the subset-level embedding, group-level embedding, and superset-level embedding, our proposed method effectively reduces group recommendation noise across multiple granularities and comprehensively learns individual interests. Extensive offline and online experiments have demonstrated the superiority of our method in terms of performance.

LGNov 22, 2022
BASM: A Bottom-up Adaptive Spatiotemporal Model for Online Food Ordering Service

Boya Du, Shaochuan Lin, Jiong Gao et al.

Online Food Ordering Service (OFOS) is a popular location-based service that helps people to order what you want. Compared with traditional e-commerce recommendation systems, users' interests may be diverse under different spatiotemporal contexts, leading to various spatiotemporal data distribution, which limits the fitting capacity of the model. However, numerous current works simply mix all samples to train a set of model parameters, which makes it difficult to capture the diversity in different spatiotemporal contexts. Therefore, we address this challenge by proposing a Bottom-up Adaptive Spatiotemporal Model(BASM) to adaptively fit the spatiotemporal data distribution, which further improve the fitting capability of the model. Specifically, a spatiotemporal-aware embedding layer performs weight adaptation on field granularity in feature embedding, to achieve the purpose of dynamically perceiving spatiotemporal contexts. Meanwhile, we propose a spatiotemporal semantic transformation layer to explicitly convert the concatenated input of the raw semantic to spatiotemporal semantic, which can further enhance the semantic representation under different spatiotemporal contexts. Furthermore, we introduce a novel spatiotemporal adaptive bias tower to capture diverse spatiotemporal bias, reducing the difficulty to model spatiotemporal distinction. To further verify the effectiveness of BASM, we also novelly propose two new metrics, Time-period-wise AUC (TAUC) and City-wise AUC (CAUC). Extensive offline evaluations on public and industrial datasets are conducted to demonstrate the effectiveness of our proposed modle. The online A/B experiment also further illustrates the practicability of the model online service. This proposed method has now been implemented on the Ele.me, a major online food ordering platform in China, serving more than 100 million online users.

CVOct 11, 2024Code
VERIFIED: A Video Corpus Moment Retrieval Benchmark for Fine-Grained Video Understanding

Houlun Chen, Xin Wang, Hong Chen et al.

Existing Video Corpus Moment Retrieval (VCMR) is limited to coarse-grained understanding, which hinders precise video moment localization when given fine-grained queries. In this paper, we propose a more challenging fine-grained VCMR benchmark requiring methods to localize the best-matched moment from the corpus with other partially matched candidates. To improve the dataset construction efficiency and guarantee high-quality data annotations, we propose VERIFIED, an automatic \underline{V}id\underline{E}o-text annotation pipeline to generate captions with \underline{R}el\underline{I}able \underline{FI}n\underline{E}-grained statics and \underline{D}ynamics. Specifically, we resort to large language models (LLM) and large multimodal models (LMM) with our proposed Statics and Dynamics Enhanced Captioning modules to generate diverse fine-grained captions for each video. To filter out the inaccurate annotations caused by the LLM hallucination, we propose a Fine-Granularity Aware Noise Evaluator where we fine-tune a video foundation model with disturbed hard-negatives augmented contrastive and matching losses. With VERIFIED, we construct a more challenging fine-grained VCMR benchmark containing Charades-FIG, DiDeMo-FIG, and ActivityNet-FIG which demonstrate a high level of annotation quality. We evaluate several state-of-the-art VCMR models on the proposed dataset, revealing that there is still significant scope for fine-grained video understanding in VCMR. Code and Datasets are in \href{https://github.com/hlchen23/VERIFIED}{https://github.com/hlchen23/VERIFIED}.

CVOct 28, 2024Code
Skinned Motion Retargeting with Dense Geometric Interaction Perception

Zijie Ye, Jia-Wei Liu, Jia Jia et al.

Capturing and maintaining geometric interactions among different body parts is crucial for successful motion retargeting in skinned characters. Existing approaches often overlook body geometries or add a geometry correction stage after skeletal motion retargeting. This results in conflicts between skeleton interaction and geometry correction, leading to issues such as jittery, interpenetration, and contact mismatches. To address these challenges, we introduce a new retargeting framework, MeshRet, which directly models the dense geometric interactions in motion retargeting. Initially, we establish dense mesh correspondences between characters using semantically consistent sensors (SCS), effective across diverse mesh topologies. Subsequently, we develop a novel spatio-temporal representation called the dense mesh interaction (DMI) field. This field, a collection of interacting SCS feature vectors, skillfully captures both contact and non-contact interactions between body geometries. By aligning the DMI field during retargeting, MeshRet not only preserves motion semantics but also prevents self-interpenetration and ensures contact preservation. Extensive experiments on the public Mixamo dataset and our newly-collected ScanRet dataset demonstrate that MeshRet achieves state-of-the-art performance. Code available at https://github.com/abcyzj/MeshRet.

CVMar 20, 2024Code
DanceCamera3D: 3D Camera Movement Synthesis with Music and Dance

Zixuan Wang, Jia Jia, Shikun Sun et al.

Choreographers determine what the dances look like, while cameramen determine the final presentation of dances. Recently, various methods and datasets have showcased the feasibility of dance synthesis. However, camera movement synthesis with music and dance remains an unsolved challenging problem due to the scarcity of paired data. Thus, we present DCM, a new multi-modal 3D dataset, which for the first time combines camera movement with dance motion and music audio. This dataset encompasses 108 dance sequences (3.2 hours) of paired dance-camera-music data from the anime community, covering 4 music genres. With this dataset, we uncover that dance camera movement is multifaceted and human-centric, and possesses multiple influencing factors, making dance camera synthesis a more challenging task compared to camera or dance synthesis alone. To overcome these difficulties, we propose DanceCamera3D, a transformer-based diffusion model that incorporates a novel body attention loss and a condition separation strategy. For evaluation, we devise new metrics measuring camera movement quality, diversity, and dancer fidelity. Utilizing these metrics, we conduct extensive experiments on our DCM dataset, providing both quantitative and qualitative evidence showcasing the effectiveness of our DanceCamera3D model. Code and video demos are available at https://github.com/Carmenw1203/DanceCamera3D-Official.

91.0CVMay 17
EgoIntrospect: An Egocentric Dataset and Benchmark for User-Centric Internal State Reasoning

Zeyu Wang, Chang Liu, Eduardus Tjitrahardja et al.

Despite extensive efforts on egocentric video datasets and benchmarks, understanding users' internal states, which is crucial for enabling seamless AI assistant experiences, remains largely overlooked. In this work, we introduce EgoIntrospect, the first egocentric dataset captured in user-driven scenarios with self-annotations that explicitly reveal users' interactive intentions with AI assistants. EgoIntrospect was collected using a cross-device setup, providing synchronized video, audio, gaze, motion, and physiological signals. It consists of 180 hours of recordings from 60 subjects, with an average recording duration of 3 hours per subject. Leveraging EgoIntrospect, we formalize a suite of tasks centered on user internal states, including affective experience, interactive intent, and cognitive memory. We further process the annotations to construct benchmarks that evaluate the ability of modern multimodal large language models to reason about users' internal states from egocentric observations. Experiments on our benchmark suggest that existing multimodal large language models struggle to effectively leverage multimodal signals to infer users' subjective internal states. The dataset and annotations will be made publicly available to advance research in egocentric vision and wearable AI assistants. Project page: https://ego-introspect.github.io/

71.7MMMar 31
From Natural Alignment to Conditional Controllability in Multimodal Dialogue

Zeyu Jin, Songtao Zhou, Haoyu Wang et al.

The recent advancement of Artificial Intelligence Generated Content (AIGC) has led to significant strides in modeling human interaction, particularly in the context of multimodal dialogue. While current methods impressively generate realistic dialogue in isolated modalities like speech or vision, challenges remain in controllable Multimodal Dialogue Generation (MDG). This paper focuses on the natural alignment between speech, vision, and text in human interaction, aiming for expressive dialogue generation through multimodal conditional control. To address the insufficient richness and diversity of dialogue expressiveness in existing datasets, we introduce a novel multimodal dialogue annotation pipeline to curate dialogues from movies and TV series with fine-grained annotations in interactional characteristics. The resulting MM-Dia dataset (360+ hours, 54,700 dialogues) facilitates explicitly controlled MDG, specifically through style-controllable dialogue speech synthesis. In parallel, MM-Dia-Bench (309 highly expressive dialogues with visible single-/dual-speaker scenes) serves as a rigorous testbed for implicit cross-modal MDG control, evaluating audio-visual style consistency across modalities. Extensive experiments demonstrate that training on MM-Dia significantly enhances fine-grained controllability, while evaluations on MM-Dia-Bench reveal limitations in current frameworks to replicate the nuanced expressiveness of human interaction. These findings provides new insights and challenges for multimodal conditional dialogue generation.

CVJan 5
VAR RL Done Right: Tackling Asynchronous Policy Conflicts in Visual Autoregressive Generation

Shikun Sun, Liao Qu, Huichao Zhang et al.

Visual generation is dominated by three paradigms: AutoRegressive (AR), diffusion, and Visual AutoRegressive (VAR) models. Unlike AR and diffusion, VARs operate on heterogeneous input structures across their generation steps, which creates severe asynchronous policy conflicts. This issue becomes particularly acute in reinforcement learning (RL) scenarios, leading to unstable training and suboptimal alignment. To resolve this, we propose a novel framework to enhance Group Relative Policy Optimization (GRPO) by explicitly managing these conflicts. Our method integrates three synergistic components: 1) a stabilizing intermediate reward to guide early-stage generation; 2) a dynamic time-step reweighting scheme for precise credit assignment; and 3) a novel mask propagation algorithm, derived from principles of Reward Feedback Learning (ReFL), designed to isolate optimization effects both spatially and temporally. Our approach demonstrates significant improvements in sample quality and objective alignment over the vanilla GRPO baseline, enabling robust and effective optimization for VAR models.

IRAug 7, 2023
Mobile Supply: The Last Piece of Jigsaw of Recommender System

Zhenhao Jiang, Biao Zeng, Hao Feng et al.

Recommendation system is a fundamental functionality of online platforms. With the development of computing power of mobile phones, some researchers have deployed recommendation algorithms on users' mobile devices to address the problems of data transmission delay and pagination trigger mechanism. However, the existing edge-side mobile rankings cannot completely solve the problem of pagination trigger mechanism. The mobile ranking can only sort the items on the current page, and the fixed set of candidate items limits the performance of the mobile ranking. Besides, after the user has viewed the items of interest to the user on the current page, the user refresh to get a new page of items. This will affect the user's immersive experience because the user is not satisfied with the left items on the current page. In order to address the problem of pagination trigger mechanism, we propose a completely new module in the pipeline of recommender system named Mobile Supply. The pipeline of recommender system is extended to "retrival->pre-ranking->ranking->re-ranking->Mobile Supply->mobile ranking". Specifically, we introduce the concept of list value and use point-wise paradigm to approximate list-wise estimation to calculate the maximum revenue that can be achieved by mobile ranking for the current page. We also design a new mobile ranking approach named device-aware mobile ranking considering the differences of mobile devices tailored to the new pipeline. Extensive offline and online experiments show the superiority of our proposed method and prove that Mobile Supply can further improve the performance of edge-side recommender system and user experience. Mobile Supply has been deployed on the homepage of a large-scale online food platform and has yielded considerable profits in our business.

ASJan 2, 2025
learning discriminative features from spectrograms using center loss for speech emotion recognition

Dongyang Dai, Zhiyong Wu, Runnan Li et al.

Identifying the emotional state from speech is essential for the natural interaction of the machine with the speaker. However, extracting effective features for emotion recognition is difficult, as emotions are ambiguous. We propose a novel approach to learn discriminative features from variable length spectrograms for emotion recognition by cooperating softmax cross-entropy loss and center loss together. The softmax cross-entropy loss enables features from different emotion categories separable, and center loss efficiently pulls the features belonging to the same emotion category to their center. By combining the two losses together, the discriminative power will be highly enhanced, which leads to network learning more effective features for emotion recognition. As demonstrated by the experimental results, after introducing center loss, both the unweighted accuracy and weighted accuracy are improved by over 3\% on Mel-spectrogram input, and more than 4\% on Short Time Fourier Transform spectrogram input.

ASJan 2, 2025
Disambiguation of Chinese Polyphones in an End-to-End Framework with Semantic Features Extracted by Pre-trained BERT

Dongyang Dai, Zhiyong Wu, Shiyin Kang et al.

Grapheme-to-phoneme (G2P) conversion serves as an essential component in Chinese Mandarin text-to-speech (TTS) system, where polyphone disambiguation is the core issue. In this paper, we propose an end-to-end framework to predict the pronunciation of a polyphonic character, which accepts sentence containing polyphonic character as input in the form of Chinese character sequence without the necessity of any preprocessing. The proposed method consists of a pre-trained bidirectional encoder representations from Transformers (BERT) model and a neural network (NN) based classifier. The pre-trained BERT model extracts semantic features from a raw Chinese character sequence and the NN based classifier predicts the polyphonic character's pronunciation according to BERT output. In out experiments, we implemented three classifiers, a fully-connected network based classifier, a long short-term memory (LSTM) network based classifier and a Transformer block based classifier. The experimental results compared with the baseline approach based on LSTM demonstrate that, the pre-trained model extracts effective semantic features, which greatly enhances the performance of polyphone disambiguation. In addition, we also explored the impact of contextual information on polyphone disambiguation.

CVDec 28, 2023
Grounding-Prompter: Prompting LLM with Multimodal Information for Temporal Sentence Grounding in Long Videos

Houlun Chen, Xin Wang, Hong Chen et al.

Temporal Sentence Grounding (TSG), which aims to localize moments from videos based on the given natural language queries, has attracted widespread attention. Existing works are mainly designed for short videos, failing to handle TSG in long videos, which poses two challenges: i) complicated contexts in long videos require temporal reasoning over longer moment sequences, and ii) multiple modalities including textual speech with rich information require special designs for content understanding in long videos. To tackle these challenges, in this work we propose a Grounding-Prompter method, which is capable of conducting TSG in long videos through prompting LLM with multimodal information. In detail, we first transform the TSG task and its multimodal inputs including speech and visual, into compressed task textualization. Furthermore, to enhance temporal reasoning under complicated contexts, a Boundary-Perceptive Prompting strategy is proposed, which contains three folds: i) we design a novel Multiscale Denoising Chain-of-Thought (CoT) to combine global and local semantics with noise filtering step by step, ii) we set up validity principles capable of constraining LLM to generate reasonable predictions following specific formats, and iii) we introduce one-shot In-Context-Learning (ICL) to boost reasoning through imitation, enhancing LLM in TSG task understanding. Experiments demonstrate the state-of-the-art performance of our Grounding-Prompter method, revealing the benefits of prompting LLM with multimodal information for TSG in long videos.

CVJan 17, 2024
Siamese Meets Diffusion Network: SMDNet for Enhanced Change Detection in High-Resolution RS Imagery

Jia Jia, Geunho Lee, Zhibo Wang et al.

Recently, the application of deep learning to change detection (CD) has significantly progressed in remote sensing images. In recent years, CD tasks have mostly used architectures such as CNN and Transformer to identify these changes. However, these architectures have shortcomings in representing boundary details and are prone to false alarms and missed detections under complex lighting and weather conditions. For that, we propose a new network, Siamese Meets Diffusion Network (SMDNet). This network combines the Siam-U2Net Feature Differential Encoder (SU-FDE) and the denoising diffusion implicit model to improve the accuracy of image edge change detection and enhance the model's robustness under environmental changes. First, we propose an innovative SU-FDE module that utilizes shared weight features to capture differences between time series images and identify similarities between features to enhance edge detail detection. Furthermore, we add an attention mechanism to identify key coarse features to improve the model's sensitivity and accuracy. Finally, the diffusion model of progressive sampling is used to fuse key coarse features, and the noise reduction ability of the diffusion model and the advantages of capturing the probability distribution of image data are used to enhance the adaptability of the model in different environments. Our method's combination of feature extraction and diffusion models demonstrates effectiveness in change detection in remote sensing images. The performance evaluation of SMDNet on LEVIR-CD, DSIFN-CD, and CDD datasets yields validated F1 scores of 90.99%, 88.40%, and 88.47%, respectively. This substantiates the advanced capabilities of our model in accurately identifying variations and intricate details.

88.0ROApr 27
$M^2$-VLA: Boosting Vision-Language Models for Generalizable Manipulation via Layer Mixture and Meta-Skills

Siyao Xiao, Yuhong Zhang, Zhifang Liu et al.

Current Vision-Language-Action (VLA) models predominantly rely on end-to-end fine-tuning. While effective, this paradigm compromises the inherent generalization capabilities of Vision-Language Models (VLMs) and incurs catastrophic forgetting. To address these limitations, we propose $M^2$-VLA, which demonstrates that a generalized VLM is able to serve as a powerful backbone for robotic manipulation directly. However, it remains a key challenge to bridge the gap between the high-level semantic understanding of VLMs and the precise requirements of robotic control. To overcome this, we introduce the Mixture of Layers (MoL) strategy that selectively extracts task-critical information from dense semantic features. Furthermore, to facilitate efficient trajectory learning under constrained model capacity, we propose a Meta Skill Module (MSM) that integrates strong inductive biases. Extensive experiments in both simulated and real-world environments demonstrate the effectiveness of our approach. Furthermore, generalization and ablation studies validate the architecture's zero-shot capabilities and confirm the contribution of each key component. Our code and pre-trained models will be made publicly available.

CVOct 16, 2024
Embedding an Ethical Mind: Aligning Text-to-Image Synthesis via Lightweight Value Optimization

Xingqi Wang, Xiaoyuan Yi, Xing Xie et al. · tsinghua

Recent advancements in diffusion models trained on large-scale data have enabled the generation of indistinguishable human-level images, yet they often produce harmful content misaligned with human values, e.g., social bias, and offensive content. Despite extensive research on Large Language Models (LLMs), the challenge of Text-to-Image (T2I) model alignment remains largely unexplored. Addressing this problem, we propose LiVO (Lightweight Value Optimization), a novel lightweight method for aligning T2I models with human values. LiVO only optimizes a plug-and-play value encoder to integrate a specified value principle with the input prompt, allowing the control of generated images over both semantics and values. Specifically, we design a diffusion model-tailored preference optimization loss, which theoretically approximates the Bradley-Terry model used in LLM alignment but provides a more flexible trade-off between image quality and value conformity. To optimize the value encoder, we also develop a framework to automatically construct a text-image preference dataset of 86k (prompt, aligned image, violating image, value principle) samples. Without updating most model parameters and through adaptive value selection from the input prompt, LiVO significantly reduces harmful outputs and achieves faster convergence, surpassing several strong baselines and taking an initial step towards ethically aligned T2I models.

61.1MMMar 31
Towards Automatic Soccer Commentary Generation with Knowledge-Enhanced Visual Reasoning

Zeyu Jin, Xiaoyu Qin, Songtao Zhou et al.

Soccer commentary plays a crucial role in enhancing the soccer game viewing experience for audiences. Previous studies in automatic soccer commentary generation typically adopt an end-to-end method to generate anonymous live text commentary. Such generated commentary is insufficient in the context of real-world live televised commentary, as it contains anonymous entities, context-dependent errors and lacks statistical insights of the game events. To bridge the gap, we propose GameSight, a two-stage model to address soccer commentary generation as a knowledge-enhanced visual reasoning task, enabling live-televised-like knowledgeable commentary with accurate reference to entities (players and teams). GameSight starts by performing visual reasoning to align anonymous entities with fine-grained visual and contextual analysis. Subsequently, the entity-aligned commentary is refined with knowledge by incorporating external historical statistics and iteratively updated internal game state information. Consequently, GameSight improves the player alignment accuracy by 18.5% on SN-Caption-test-align dataset compared to Gemini 2.5-pro. Combined with further knowledge enhancement, GameSight outperforms in segment-level accuracy and commentary quality, as well as game-level contextual relevance and structural composition. We believe that our work paves the way for a more informative and engaging human-centric experience with the AI sports application. Demo Page: https://gamesight2025.github.io/gamesight2025

CVFeb 21
Think with Grounding: Curriculum Reinforced Reasoning with Video Grounding for Long Video Understanding

Houlun Chen, Xin Wang, Guangyao Li et al.

Long video understanding is challenging due to rich and complicated multimodal clues in long temporal range.Current methods adopt reasoning to improve the model's ability to analyze complex video clues in long videos via text-form reasoning.However,the existing literature suffers from the fact that the text-only reasoning under fixed video context may exacerbate hallucinations since detailed crucial clues are often ignored under limited video context length due to the temporal redundancy of long videos.To address this gap,we propose Video-TwG,a curriculum reinforced framework that employs a novel Think-with-Grounding paradigm,enabling video LLMs to actively decide when to perform on-demand grounding during interleaved text-video reasoning, selectively zooming into question-relevant clips only when necessary.Video-TwG can be trained end-to-end in a straightforward manner, without relying on complex auxiliary modules or heavily annotated reasoning tracesIn detail,we design a Two-stage Reinforced Curriculum Strategy, where the model first learns think-with-grounding behavior on a small short-video GQA dataset with grounding labels,and then scales to diverse general QA data with videos of diverse domains to encourage generalization. Further, to handle complex think-with-grounding reasoning for various kinds of data,we propose TwG-GRPO algorithm which features the fine-grained grounding reward, self-confirmed pseudo reward and accuracy-gated mechanism.Finally,we propose to construct a new TwG-51K dataset that facilitates training. Experiments on Video-MME, LongVideoBench, and MLVU show that Video-TwG consistently outperforms strong LVU baselines.Further ablation validates the necessity of our Two-stage Reinforced Curriculum Strategy and shows our TwG-GRPO better leverages diverse unlabeled data to improve grounding quality and reduce redundant groundings without sacrificing QA performance.

CVAug 11, 2025
PP-Motion: Physical-Perceptual Fidelity Evaluation for Human Motion Generation

Sihan Zhao, Zixuan Wang, Tianyu Luan et al.

Human motion generation has found widespread applications in AR/VR, film, sports, and medical rehabilitation, offering a cost-effective alternative to traditional motion capture systems. However, evaluating the fidelity of such generated motions is a crucial, multifaceted task. Although previous approaches have attempted at motion fidelity evaluation using human perception or physical constraints, there remains an inherent gap between human-perceived fidelity and physical feasibility. Moreover, the subjective and coarse binary labeling of human perception further undermines the development of a robust data-driven metric. We address these issues by introducing a physical labeling method. This method evaluates motion fidelity by calculating the minimum modifications needed for a motion to align with physical laws. With this approach, we are able to produce fine-grained, continuous physical alignment annotations that serve as objective ground truth. With these annotations, we propose PP-Motion, a novel data-driven metric to evaluate both physical and perceptual fidelity of human motion. To effectively capture underlying physical priors, we employ Pearson's correlation loss for the training of our metric. Additionally, by incorporating a human-based perceptual fidelity loss, our metric can capture fidelity that simultaneously considers both human perception and physical alignment. Experimental results demonstrate that our metric, PP-Motion, not only aligns with physical laws but also aligns better with human perception of motion fidelity than previous work.

LGJun 2, 2025
Minimal Impact ControlNet: Advancing Multi-ControlNet Integration

Shikun Sun, Min Zhou, Zixuan Wang et al.

With the advancement of diffusion models, there is a growing demand for high-quality, controllable image generation, particularly through methods that utilize one or multiple control signals based on ControlNet. However, in current ControlNet training, each control is designed to influence all areas of an image, which can lead to conflicts when different control signals are expected to manage different parts of the image in practical applications. This issue is especially pronounced with edge-type control conditions, where regions lacking boundary information often represent low-frequency signals, referred to as silent control signals. When combining multiple ControlNets, these silent control signals can suppress the generation of textures in related areas, resulting in suboptimal outcomes. To address this problem, we propose Minimal Impact ControlNet. Our approach mitigates conflicts through three key strategies: constructing a balanced dataset, combining and injecting feature signals in a balanced manner, and addressing the asymmetry in the score function's Jacobian matrix induced by ControlNet. These improvements enhance the compatibility of control signals, allowing for freer and more harmonious generation in areas with silent control signals.

IRMay 28, 2025
UDuo: Universal Dual Optimization Framework for Online Matching

Bin Li, Diwei Liu, Zehong Hu et al.

Online resource allocation under budget constraints critically depends on proper modeling of user arrival dynamics. Classical approaches employ stochastic user arrival models to derive near-optimal solutions through fractional matching formulations of exposed users for downstream allocation tasks. However, this is no longer a reasonable assumption when the environment changes dynamically. In this work, We propose the Universal Dual optimization framework UDuo, a novel paradigm that fundamentally rethinks online allocation through three key innovations: (i) a temporal user arrival representation vector that explicitly captures distribution shifts in user arrival patterns and resource consumption dynamics, (ii) a resource pacing learner with adaptive allocation policies that generalize to heterogeneous constraint scenarios, and (iii) an online time-series forecasting approach for future user arrival distributions that achieves asymptotically optimal solutions with constraint feasibility guarantees in dynamic environments. Experimental results show that UDuo achieves higher efficiency and faster convergence than the traditional stochastic arrival model in real-world pricing while maintaining rigorous theoretical validity for general online allocation problems.

IRJan 24, 2025
Pre-train and Fine-tune: Recommenders as Large Models

Zhenhao Jiang, Chenghao Chen, Hao Feng et al.

In reality, users have different interests in different periods, regions, scenes, etc. Such changes in interest are so drastic that they are difficult to be captured by recommenders. Existing multi-domain learning can alleviate this problem. However, the structure of the industrial recommendation system is complex, the amount of data is huge, and the training cost is extremely high, so it is difficult to modify the structure of the industrial recommender and re-train it. To fill this gap, we consider recommenders as large pre-trained models and fine-tune them. We first propose the theory of the information bottleneck for fine-tuning and present an explanation for the fine-tuning technique in recommenders. To tailor for recommendation, we design an information-aware adaptive kernel (IAK) technique to fine-tune the pre-trained recommender. Specifically, we define fine-tuning as two phases: knowledge compression and knowledge matching and let the training stage of IAK explicitly approximate these two phases. Our proposed approach designed from the essence of fine-tuning is well interpretable. Extensive online and offline experiments show the superiority of our proposed method. Besides, we also share unique and important lessons we learned when deploying the method in a large-scale online platform. We also present the potential issues of fine-tuning techniques in recommendation systems and the corresponding solutions. The recommender with IAK technique has been deployed on the homepage of a billion-scale online food platform for several months and has yielded considerable profits in our business.

AIJun 20, 2024
Enhancing Monotonic Modeling with Spatio-Temporal Adaptive Awareness in Diverse Marketing

Bin Li, Jiayan Pei, Feiyang Xiao et al.

In the mobile internet era, the Online Food Ordering Service (OFOS) emerges as an integral component of inclusive finance owing to the convenience it brings to people. OFOS platforms offer dynamic allocation incentives to users and merchants through diverse marketing campaigns to encourage payments while maintaining the platforms' budget efficiency. Despite significant progress, the marketing domain continues to face two primary challenges: (i) how to allocate a limited budget with greater efficiency, demanding precision in predicting users' monotonic response (i.e. sensitivity) to incentives, and (ii) ensuring spatio-temporal adaptability and robustness in diverse marketing campaigns across different times and locations. To address these issues, we propose a Constrained Monotonic Adaptive Network (CoMAN) method for spatio-temporal perception within marketing pricing. Specifically, we capture spatio-temporal preferences within attribute features through two foundational spatio-temporal perception modules. To further enhance catching the user sensitivity differentials to incentives across varied times and locations, we design modules for learning spatio-temporal convexity and concavity as well as for expressing sensitivity functions. CoMAN can achieve a more efficient allocation of incentive investments during pricing, thus increasing the conversion rate and orders while maintaining budget efficiency. Extensive offline and online experimental results within our diverse marketing campaigns demonstrate the effectiveness of the proposed approach while outperforming the monotonic state-of-the-art method.

CVOct 30, 2021
Imitating Arbitrary Talking Style for Realistic Audio-DrivenTalking Face Synthesis

Haozhe Wu, Jia Jia, Haoyu Wang et al.

People talk with diversified styles. For one piece of speech, different talking styles exhibit significant differences in the facial and head pose movements. For example, the "excited" style usually talks with the mouth wide open, while the "solemn" style is more standardized and seldomly exhibits exaggerated motions. Due to such huge differences between different styles, it is necessary to incorporate the talking style into audio-driven talking face synthesis framework. In this paper, we propose to inject style into the talking face synthesis framework through imitating arbitrary talking style of the particular reference video. Specifically, we systematically investigate talking styles with our collected \textit{Ted-HD} dataset and construct style codes as several statistics of 3D morphable model~(3DMM) parameters. Afterwards, we devise a latent-style-fusion~(LSF) model to synthesize stylized talking faces by imitating talking styles from the style codes. We emphasize the following novel characteristics of our framework: (1) It doesn't require any annotation of the style, the talking style is learned in an unsupervised manner from talking videos in the wild. (2) It can imitate arbitrary styles from arbitrary videos, and the style codes can also be interpolated to generate new styles. Extensive experiments demonstrate that the proposed framework has the ability to synthesize more natural and expressive talking styles compared with baseline methods.

HCSep 23, 2021
Tumera: Tutor of Photography Beginners

Xiaoran Wu, Jia Jia

With the popularity of photographic equipment, more and more people are starting to learn photography by themselves. Although they have easy access to photographic materials, it is uneasy to obtain professional feedback or guidance that can help them improve their photography skills. Therefore, we develop an intelligently interactive system, Tumera, that provides aesthetics guidance for photography beginners. When shooting, Tumera gives timely feedback on the pictures in the view port. After shooting, scores evaluating the aesthetic quality of different aspects of the photos and corresponding improvement suggestions are given. Tumera allows users to share, rank, discuss, and learn from their works and interaction with the system based on the scores and suggestions. In the experiment, Tumera showed good accuracy, real-time computing ability, and effective guiding performance.

HCMay 11, 2021
PTeacher: a Computer-Aided Personalized Pronunciation Training System with Exaggerated Audio-Visual Corrective Feedback

Yaohua Bu, Tianyi Ma, Weijun Li et al.

Second language (L2) English learners often find it difficult to improve their pronunciations due to the lack of expressive and personalized corrective feedback. In this paper, we present Pronunciation Teacher (PTeacher), a Computer-Aided Pronunciation Training (CAPT) system that provides personalized exaggerated audio-visual corrective feedback for mispronunciations. Though the effectiveness of exaggerated feedback has been demonstrated, it is still unclear how to define the appropriate degrees of exaggeration when interacting with individual learners. To fill in this gap, we interview 100 L2 English learners and 22 professional native teachers to understand their needs and experiences. Three critical metrics are proposed for both learners and teachers to identify the best exaggeration levels in both audio and visual modalities. Additionally, we incorporate the personalized dynamic feedback mechanism given the English proficiency of learners. Based on the obtained insights, a comprehensive interactive pronunciation training course is designed to help L2 learners rectify mispronunciations in a more perceptible, understandable, and discriminative manner. Extensive user studies demonstrate that our system significantly promotes the learners' learning efficiency.

SDApr 8, 2021
Towards Multi-Scale Style Control for Expressive Speech Synthesis

Xiang Li, Changhe Song, Jingbei Li et al.

This paper introduces a multi-scale speech style modeling method for end-to-end expressive speech synthesis. The proposed method employs a multi-scale reference encoder to extract both the global-scale utterance-level and the local-scale quasi-phoneme-level style features of the target speech, which are then fed into the speech synthesis model as an extension to the input phoneme sequence. During training time, the multi-scale style model could be jointly trained with the speech synthesis model in an end-to-end fashion. By applying the proposed method to style transfer task, experimental results indicate that the controllability of the multi-scale speech style model and the expressiveness of the synthesized speech are greatly improved. Moreover, by assigning different reference speeches to extraction of style on each scale, the flexibility of the proposed method is further revealed.

CVSep 16, 2020
ChoreoNet: Towards Music to Dance Synthesis with Choreographic Action Unit

Zijie Ye, Haozhe Wu, Jia Jia et al.

Dance and music are two highly correlated artistic forms. Synthesizing dance motions has attracted much attention recently. Most previous works conduct music-to-dance synthesis via directly music to human skeleton keypoints mapping. Meanwhile, human choreographers design dance motions from music in a two-stage manner: they firstly devise multiple choreographic dance units (CAUs), each with a series of dance motions, and then arrange the CAU sequence according to the rhythm, melody and emotion of the music. Inspired by these, we systematically study such two-stage choreography approach and construct a dataset to incorporate such choreography knowledge. Based on the constructed dataset, we design a two-stage music-to-dance synthesis framework ChoreoNet to imitate human choreography procedure. Our framework firstly devises a CAU prediction model to learn the mapping relationship between music and CAU sequences. Afterwards, we devise a spatial-temporal inpainting model to convert the CAU sequence into continuous dance motions. Experimental results demonstrate that the proposed ChoreoNet outperforms baseline methods (0.622 in terms of CAU BLEU score and 1.59 in terms of user study score).

ASSep 12, 2020
Visual-speech Synthesis of Exaggerated Corrective Feedback

Yaohua Bu, Weijun Li, Tianyi Ma et al.

To provide more discriminative feedback for the second language (L2) learners to better identify their mispronunciation, we propose a method for exaggerated visual-speech feedback in computer-assisted pronunciation training (CAPT). The speech exaggeration is realized by an emphatic speech generation neural network based on Tacotron, while the visual exaggeration is accomplished by ADC Viseme Blending, namely increasing Amplitude of movement, extending the phone's Duration and enhancing the color Contrast. User studies show that exaggerated feedback outperforms non-exaggerated version on helping learners with pronunciation identification and pronunciation improvement.

ASJun 20, 2020
Speaker Independent and Multilingual/Mixlingual Speech-Driven Talking Head Generation Using Phonetic Posteriorgrams

Huirong Huang, Zhiyong Wu, Shiyin Kang et al.

Generating 3D speech-driven talking head has received more and more attention in recent years. Recent approaches mainly have following limitations: 1) most speaker-independent methods need handcrafted features that are time-consuming to design or unreliable; 2) there is no convincing method to support multilingual or mixlingual speech as input. In this work, we propose a novel approach using phonetic posteriorgrams (PPG). In this way, our method doesn't need hand-crafted features and is more robust to noise compared to recent approaches. Furthermore, our method can support multilingual speech as input by building a universal phoneme space. As far as we know, our model is the first to support multilingual/mixlingual speech as input with convincing results. Objective and subjective experiments have shown that our model can generate high quality animations given speech from unseen languages or speakers and be robust to noise.

MMNov 17, 2019
Understanding the Teaching Styles by an Attention based Multi-task Cross-media Dimensional modelling

Suping Zhou, Jia Jia, Yufeng Yin et al.

Teaching style plays an influential role in helping students to achieve academic success. In this paper, we explore a new problem of effectively understanding teachers' teaching styles. Specifically, we study 1) how to quantitatively characterize various teachers' teaching styles for various teachers and 2) how to model the subtle relationship between cross-media teaching related data (speech, facial expressions and body motions, content et al.) and teaching styles. Using the adjectives selected from more than 10,000 feedback questionnaires provided by an educational enterprise, a novel concept called Teaching Style Semantic Space (TSSS) is developed based on the pleasure-arousal dimensional theory to describe teaching styles quantitatively and comprehensively. Then a multi-task deep learning based model, Attention-based Multi-path Multi-task Deep Neural Network (AMMDNN), is proposed to accurately and robustly capture the internal correlations between cross-media features and TSSS. Based on the benchmark dataset, we further develop a comprehensive data set including 4,541 full-annotated cross-modality teaching classes. Our experimental results demonstrate that the proposed AMMDNN outperforms (+0.0842 in terms of the concordance correlation coefficient (CCC) on average) baseline methods. To further demonstrate the advantages of the proposed TSSS and our model, several interesting case studies are carried out, such as teaching styles comparison among different teachers and courses, and leveraging the proposed method for teaching quality analysis.

SINov 17, 2019
Mining Unfollow Behavior in Large-Scale Online Social Networks via Spatial-Temporal Interaction

Haozhe Wu, Zhiyuan Hu, Jia Jia et al.

Online Social Networks (OSNs) evolve through two pervasive behaviors: follow and unfollow, which respectively signify relationship creation and relationship dissolution. Researches on social network evolution mainly focus on the follow behavior, while the unfollow behavior has largely been ignored. Mining unfollow behavior is challenging because user's decision on unfollow is not only affected by the simple combination of user's attributes like informativeness and reciprocity, but also affected by the complex interaction among them. Meanwhile, prior datasets seldom contain sufficient records for inferring such complex interaction. To address these issues, we first construct a large-scale real-world Weibo dataset, which records detailed post content and relationship dynamics of 1.8 million Chinese users. Next, we define user's attributes as two categories: spatial attributes (e.g., social role of user) and temporal attributes (e.g., post content of user). Leveraging the constructed dataset, we systematically study how the interaction effects between user's spatial and temporal attributes contribute to the unfollow behavior. Afterwards, we propose a novel unified model with heterogeneous information (UMHI) for unfollow prediction. Specifically, our UMHI model: 1) captures user's spatial attributes through social network structure; 2) infers user's temporal attributes through user-posted content and unfollow history; and 3) models the interaction between spatial and temporal attributes by the nonlinear MLP layers. Comprehensive evaluations on the constructed dataset demonstrate that the proposed UMHI model outperforms baseline methods by 16.44% on average in terms of precision. In addition, factor analyses verify that both spatial attributes and temporal attributes are essential for mining unfollow behavior.

CLNov 1, 2019
Improving Generalization of Transformer for Speech Recognition with Parallel Schedule Sampling and Relative Positional Embedding

Pan Zhou, Ruchao Fan, Wei Chen et al.

Transformer has shown promising results in many sequence to sequence transformation tasks recently. It utilizes a number of feed-forward self-attention layers to replace the recurrent neural networks (RNN) in attention-based encoder decoder (AED) architecture. Self-attention layer learns temporal dependence by incorporating sinusoidal positional embedding of tokens in a sequence for parallel computing. Quicker iteration speed in training than sequential operation of RNN can be obtained. Deeper layers of the transformer also make it perform better than RNN-based AED. However, this parallelization ability is lost when applying scheduled sampling training. Self-attention with sinusoidal positional embedding may cause performance degradations for longer sequences that have similar acoustic or semantic information at different positions as well. To address these problems, we propose to use parallel scheduled sampling (PSS) and relative positional embedding (RPE) to help the transformer generalize to unseen data. Our proposed methods achieve a 7% relative improvement for short utterances and a 70% relative gain for long utterances on a 10,000-hour Mandarin ASR task.

CVDec 1, 2018
Automated segmentaiton and classification of arterioles and venules using Cascading Dilated Convolutional Neural Networks

Meng Li, Yan Zhang, Haicheng She et al.

The change of retinal vasculature is an early sign of many vascular and systematic diseases, such as diabetes and hypertension. Different behaviors of retinal arterioles and venules form an important metric to measure the disease severity. Therefore, an accurate classification of arterioles and venules is of great necessity. In this work, we propose a novel architecture of deep convolutional neural network for segmenting and classifying arterioles and venules on retinal fundus images. This network takes the original color fundus image as inputs and multi-class labels as outputs. We adopt the encoding-decoding structure (Unet) as the backbone network of our proposed model. To improve the classification accuracy, we develop a special encoding path that couples InceptionV4 modules and Cascading Dilated Convolutions (CDCs) on top of the backbone network. The model is thus able to extract and fuse high-level semantic features from multi-scale receptive fields. The proposed method has outperformed the previous state-of-the-art method on DRIVE dataset with an accuracy of 0.955 $\pm$ 0.002.

CLNov 13, 2018
Modality Attention for End-to-End Audio-visual Speech Recognition

Pan Zhou, Wenwen Yang, Wei Chen et al.

Audio-visual speech recognition (AVSR) system is thought to be one of the most promising solutions for robust speech recognition, especially in noisy environment. In this paper, we propose a novel multimodal attention based method for audio-visual speech recognition which could automatically learn the fused representation from both modalities based on their importance. Our method is realized using state-of-the-art sequence-to-sequence (Seq2seq) architectures. Experimental results show that relative improvements from 2% up to 36% over the auditory modality alone are obtained depending on the different signal-to-noise-ratio (SNR). Compared to the traditional feature concatenation methods, our proposed approach can achieve better recognition performance under both clean and noisy conditions. We believe modality attention based end-to-end method can be easily generalized to other multimodal tasks with correlated information.

CLNov 13, 2018
An Online Attention-based Model for Speech Recognition

Ruchao Fan, Pan Zhou, Wei Chen et al.

Attention-based end-to-end models such as Listen, Attend and Spell (LAS), simplify the whole pipeline of traditional automatic speech recognition (ASR) systems and become popular in the field of speech recognition. In previous work, researchers have shown that such architectures can acquire comparable results to state-of-the-art ASR systems, especially when using a bidirectional encoder and global soft attention (GSA) mechanism. However, bidirectional encoder and GSA are two obstacles for real-time speech recognition. In this work, we aim to stream LAS baseline by removing the above two obstacles. On the encoder side, we use a latency-controlled (LC) bidirectional structure to reduce the delay of forward computation. Meanwhile, an adaptive monotonic chunk-wise attention (AMoChA) mechanism is proposed to replace GSA for the calculation of attention weight distribution. Furthermore, we propose two methods to alleviate the huge performance degradation when combining LC and AMoChA. Finally, we successfully acquire an online LAS model, LC-AMoChA, which has only 3.5% relative performance reduction to LAS baseline on our internal Mandarin corpus.

CLNov 13, 2018
Exploring RNN-Transducer for Chinese Speech Recognition

Senmao Wang, Pan Zhou, Wei Chen et al.

End-to-end approaches have drawn much attention recently for significantly simplifying the construction of an automatic speech recognition (ASR) system. RNN transducer (RNN-T) is one of the popular end-to-end methods. Previous studies have shown that RNN-T is difficult to train and a very complex training process is needed for a reasonable performance. In this paper, we explore RNN-T for a Chinese large vocabulary continuous speech recognition (LVCSR) task and aim to simplify the training process while maintaining performance. First, a new strategy of learning rate decay is proposed to accelerate the model convergence. Second, we find that adding convolutional layers at the beginning of the network and using ordered data can discard the pre-training process of the encoder without loss of performance. Besides, we design experiments to find a balance among the usage of GPU memory, training circle and model performance. Finally, we achieve 16.9% character error rate (CER) on our test set which is 2% absolute improvement from a strong BLSTM CE system with language model trained on the same text corpus.