CVMMSep 16, 2020

ChoreoNet: Towards Music to Dance Synthesis with Choreographic Action Unit

arXiv:2009.07637v182 citations
Originality Incremental advance
AI Analysis

This addresses the problem of generating realistic dance motions from music for applications in animation and entertainment, representing an incremental improvement over existing methods.

The paper tackles music-to-dance synthesis by proposing a two-stage framework, ChoreoNet, inspired by human choreography, which outperforms baselines with a CAU BLEU score of 0.622 and a user study score of 1.59.

Dance and music are two highly correlated artistic forms. Synthesizing dance motions has attracted much attention recently. Most previous works conduct music-to-dance synthesis via directly music to human skeleton keypoints mapping. Meanwhile, human choreographers design dance motions from music in a two-stage manner: they firstly devise multiple choreographic dance units (CAUs), each with a series of dance motions, and then arrange the CAU sequence according to the rhythm, melody and emotion of the music. Inspired by these, we systematically study such two-stage choreography approach and construct a dataset to incorporate such choreography knowledge. Based on the constructed dataset, we design a two-stage music-to-dance synthesis framework ChoreoNet to imitate human choreography procedure. Our framework firstly devises a CAU prediction model to learn the mapping relationship between music and CAU sequences. Afterwards, we devise a spatial-temporal inpainting model to convert the CAU sequence into continuous dance motions. Experimental results demonstrate that the proposed ChoreoNet outperforms baseline methods (0.622 in terms of CAU BLEU score and 1.59 in terms of user study score).

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