Jiaxi Jiang

CV
h-index14
6papers
230citations
Novelty68%
AI Score49

6 Papers

30.0CVJul 27, 2022Code
AvatarPoser: Articulated Full-Body Pose Tracking from Sparse Motion Sensing

Jiaxi Jiang, Paul Streli, Huajian Qiu et al. · eth-zurich

Today's Mixed Reality head-mounted displays track the user's head pose in world space as well as the user's hands for interaction in both Augmented Reality and Virtual Reality scenarios. While this is adequate to support user input, it unfortunately limits users' virtual representations to just their upper bodies. Current systems thus resort to floating avatars, whose limitation is particularly evident in collaborative settings. To estimate full-body poses from the sparse input sources, prior work has incorporated additional trackers and sensors at the pelvis or lower body, which increases setup complexity and limits practical application in mobile settings. In this paper, we present AvatarPoser, the first learning-based method that predicts full-body poses in world coordinates using only motion input from the user's head and hands. Our method builds on a Transformer encoder to extract deep features from the input signals and decouples global motion from the learned local joint orientations to guide pose estimation. To obtain accurate full-body motions that resemble motion capture animations, we refine the arm joints' positions using an optimization routine with inverse kinematics to match the original tracking input. In our evaluation, AvatarPoser achieved new state-of-the-art results in evaluations on large motion capture datasets (AMASS). At the same time, our method's inference speed supports real-time operation, providing a practical interface to support holistic avatar control and representation for Metaverse applications.

5.7CVMar 19, 2022
Unsupervised Learning of 3D Semantic Keypoints with Mutual Reconstruction

Haocheng Yuan, Chen Zhao, Shichao Fan et al.

Semantic 3D keypoints are category-level semantic consistent points on 3D objects. Detecting 3D semantic keypoints is a foundation for a number of 3D vision tasks but remains challenging, due to the ambiguity of semantic information, especially when the objects are represented by unordered 3D point clouds. Existing unsupervised methods tend to generate category-level keypoints in implicit manners, making it difficult to extract high-level information, such as semantic labels and topology. From a novel mutual reconstruction perspective, we present an unsupervised method to generate consistent semantic keypoints from point clouds explicitly. To achieve this, the proposed model predicts keypoints that not only reconstruct the object itself but also reconstruct other instances in the same category. To the best of our knowledge, the proposed method is the first to mine 3D semantic consistent keypoints from a mutual reconstruction view. Experiments under various evaluation metrics as well as comparisons with the state-of-the-arts demonstrate the efficacy of our new solution to mining semantic consistent keypoints with mutual reconstruction.

17.1CVAug 12, 2023
EgoPoser: Robust Real-Time Egocentric Pose Estimation from Sparse and Intermittent Observations Everywhere

Jiaxi Jiang, Paul Streli, Manuel Meier et al.

Full-body egocentric pose estimation from head and hand poses alone has become an active area of research to power articulate avatar representations on headset-based platforms. However, existing methods over-rely on the indoor motion-capture spaces in which datasets were recorded, while simultaneously assuming continuous joint motion capture and uniform body dimensions. We propose EgoPoser to overcome these limitations with four main contributions. 1) EgoPoser robustly models body pose from intermittent hand position and orientation tracking only when inside a headset's field of view. 2) We rethink input representations for headset-based ego-pose estimation and introduce a novel global motion decomposition method that predicts full-body pose independent of global positions. 3) We enhance pose estimation by capturing longer motion time series through an efficient SlowFast module design that maintains computational efficiency. 4) EgoPoser generalizes across various body shapes for different users. We experimentally evaluate our method and show that it outperforms state-of-the-art methods both qualitatively and quantitatively while maintaining a high inference speed of over 600fps. EgoPoser establishes a robust baseline for future work where full-body pose estimation no longer needs to rely on outside-in capture and can scale to large-scale and unseen environments.

6.2CVOct 24, 2025Code
Group Inertial Poser: Multi-Person Pose and Global Translation from Sparse Inertial Sensors and Ultra-Wideband Ranging

Ying Xue, Jiaxi Jiang, Rayan Armani et al.

Tracking human full-body motion using sparse wearable inertial measurement units (IMUs) overcomes the limitations of occlusion and instrumentation of the environment inherent in vision-based approaches. However, purely IMU-based tracking compromises translation estimates and accurate relative positioning between individuals, as inertial cues are inherently self-referential and provide no direct spatial reference for others. In this paper, we present a novel approach for robustly estimating body poses and global translation for multiple individuals by leveraging the distances between sparse wearable sensors - both on each individual and across multiple individuals. Our method Group Inertial Poser estimates these absolute distances between pairs of sensors from ultra-wideband ranging (UWB) and fuses them with inertial observations as input into structured state-space models to integrate temporal motion patterns for precise 3D pose estimation. Our novel two-step optimization further leverages the estimated distances for accurately tracking people's global trajectories through the world. We also introduce GIP-DB, the first IMU+UWB dataset for two-person tracking, which comprises 200 minutes of motion recordings from 14 participants. In our evaluation, Group Inertial Poser outperforms previous state-of-the-art methods in accuracy and robustness across synthetic and real-world data, showing the promise of IMU+UWB-based multi-human motion capture in the wild. Code, models, dataset: https://github.com/eth-siplab/GroupInertialPoser

20.4CVFeb 25, 2025
EgoSim: An Egocentric Multi-view Simulator and Real Dataset for Body-worn Cameras during Motion and Activity

Dominik Hollidt, Paul Streli, Jiaxi Jiang et al.

Research on egocentric tasks in computer vision has mostly focused on head-mounted cameras, such as fisheye cameras or embedded cameras inside immersive headsets. We argue that the increasing miniaturization of optical sensors will lead to the prolific integration of cameras into many more body-worn devices at various locations. This will bring fresh perspectives to established tasks in computer vision and benefit key areas such as human motion tracking, body pose estimation, or action recognition -- particularly for the lower body, which is typically occluded. In this paper, we introduce EgoSim, a novel simulator of body-worn cameras that generates realistic egocentric renderings from multiple perspectives across a wearer's body. A key feature of EgoSim is its use of real motion capture data to render motion artifacts, which are especially noticeable with arm- or leg-worn cameras. In addition, we introduce MultiEgoView, a dataset of egocentric footage from six body-worn cameras and ground-truth full-body 3D poses during several activities: 119 hours of data are derived from AMASS motion sequences in four high-fidelity virtual environments, which we augment with 5 hours of real-world motion data from 13 participants using six GoPro cameras and 3D body pose references from an Xsens motion capture suit. We demonstrate EgoSim's effectiveness by training an end-to-end video-only 3D pose estimation network. Analyzing its domain gap, we show that our dataset and simulator substantially aid training for inference on real-world data. EgoSim code & MultiEgoView dataset: https://siplab.org/projects/EgoSim

8.4CVMay 22, 2023Code
Restore Anything Pipeline: Segment Anything Meets Image Restoration

Jiaxi Jiang, Christian Holz

Recent image restoration methods have produced significant advancements using deep learning. However, existing methods tend to treat the whole image as a single entity, failing to account for the distinct objects in the image that exhibit individual texture properties. Existing methods also typically generate a single result, which may not suit the preferences of different users. In this paper, we introduce the Restore Anything Pipeline (RAP), a novel interactive and per-object level image restoration approach that incorporates a controllable model to generate different results that users may choose from. RAP incorporates image segmentation through the recent Segment Anything Model (SAM) into a controllable image restoration model to create a user-friendly pipeline for several image restoration tasks. We demonstrate the versatility of RAP by applying it to three common image restoration tasks: image deblurring, image denoising, and JPEG artifact removal. Our experiments show that RAP produces superior visual results compared to state-of-the-art methods. RAP represents a promising direction for image restoration, providing users with greater control, and enabling image restoration at an object level.