CVAILGFeb 25, 2025

EgoSim: An Egocentric Multi-view Simulator and Real Dataset for Body-worn Cameras during Motion and Activity

arXiv:2502.18373v113 citationsh-index: 14NIPS
Originality Incremental advance
AI Analysis

This work addresses the problem of limited training data for body-worn camera applications in computer vision, particularly for motion tracking and pose estimation, by providing a novel simulator and dataset, though it is incremental as it builds on existing motion capture and simulation techniques.

The paper tackles the lack of diverse body-worn camera data for egocentric computer vision tasks by introducing EgoSim, a simulator that generates realistic multi-view renderings using motion capture data, and MultiEgoView, a dataset with 119 hours of virtual and 5 hours of real-world footage, showing that these tools substantially reduce domain gaps in 3D pose estimation.

Research on egocentric tasks in computer vision has mostly focused on head-mounted cameras, such as fisheye cameras or embedded cameras inside immersive headsets. We argue that the increasing miniaturization of optical sensors will lead to the prolific integration of cameras into many more body-worn devices at various locations. This will bring fresh perspectives to established tasks in computer vision and benefit key areas such as human motion tracking, body pose estimation, or action recognition -- particularly for the lower body, which is typically occluded. In this paper, we introduce EgoSim, a novel simulator of body-worn cameras that generates realistic egocentric renderings from multiple perspectives across a wearer's body. A key feature of EgoSim is its use of real motion capture data to render motion artifacts, which are especially noticeable with arm- or leg-worn cameras. In addition, we introduce MultiEgoView, a dataset of egocentric footage from six body-worn cameras and ground-truth full-body 3D poses during several activities: 119 hours of data are derived from AMASS motion sequences in four high-fidelity virtual environments, which we augment with 5 hours of real-world motion data from 13 participants using six GoPro cameras and 3D body pose references from an Xsens motion capture suit. We demonstrate EgoSim's effectiveness by training an end-to-end video-only 3D pose estimation network. Analyzing its domain gap, we show that our dataset and simulator substantially aid training for inference on real-world data. EgoSim code & MultiEgoView dataset: https://siplab.org/projects/EgoSim

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