CVAug 31, 2023
MFR-Net: Multi-faceted Responsive Listening Head Generation via Denoising Diffusion ModelJin Liu, Xi Wang, Xiaomeng Fu et al.
Face-to-face communication is a common scenario including roles of speakers and listeners. Most existing research methods focus on producing speaker videos, while the generation of listener heads remains largely overlooked. Responsive listening head generation is an important task that aims to model face-to-face communication scenarios by generating a listener head video given a speaker video and a listener head image. An ideal generated responsive listening video should respond to the speaker with attitude or viewpoint expressing while maintaining diversity in interaction patterns and accuracy in listener identity information. To achieve this goal, we propose the \textbf{M}ulti-\textbf{F}aceted \textbf{R}esponsive Listening Head Generation Network (MFR-Net). Specifically, MFR-Net employs the probabilistic denoising diffusion model to predict diverse head pose and expression features. In order to perform multi-faceted response to the speaker video, while maintaining accurate listener identity preservation, we design the Feature Aggregation Module to boost listener identity features and fuse them with other speaker-related features. Finally, a renderer finetuned with identity consistency loss produces the final listening head videos. Our extensive experiments demonstrate that MFR-Net not only achieves multi-faceted responses in diversity and speaker identity information but also in attitude and viewpoint expression.
CVMar 31, 2023
FONT: Flow-guided One-shot Talking Head Generation with Natural Head MotionsJin Liu, Xi Wang, Xiaomeng Fu et al.
One-shot talking head generation has received growing attention in recent years, with various creative and practical applications. An ideal natural and vivid generated talking head video should contain natural head pose changes. However, it is challenging to map head pose sequences from driving audio since there exists a natural gap between audio-visual modalities. In this work, we propose a Flow-guided One-shot model that achieves NaTural head motions(FONT) over generated talking heads. Specifically, the head pose prediction module is designed to generate head pose sequences from the source face and driving audio. We add the random sampling operation and the structural similarity constraint to model the diversity in the one-to-many mapping between audio-visual modality, thus predicting natural head poses. Then we develop a keypoint predictor that produces unsupervised keypoints from the source face, driving audio and pose sequences to describe the facial structure information. Finally, a flow-guided occlusion-aware generator is employed to produce photo-realistic talking head videos from the estimated keypoints and source face. Extensive experimental results prove that FONT generates talking heads with natural head poses and synchronized mouth shapes, outperforming other compared methods.
CVSep 28, 2023
OSM-Net: One-to-Many One-shot Talking Head Generation with Spontaneous Head MotionsJin Liu, Xi Wang, Xiaomeng Fu et al.
One-shot talking head generation has no explicit head movement reference, thus it is difficult to generate talking heads with head motions. Some existing works only edit the mouth area and generate still talking heads, leading to unreal talking head performance. Other works construct one-to-one mapping between audio signal and head motion sequences, introducing ambiguity correspondences into the mapping since people can behave differently in head motions when speaking the same content. This unreasonable mapping form fails to model the diversity and produces either nearly static or even exaggerated head motions, which are unnatural and strange. Therefore, the one-shot talking head generation task is actually a one-to-many ill-posed problem and people present diverse head motions when speaking. Based on the above observation, we propose OSM-Net, a \textit{one-to-many} one-shot talking head generation network with natural head motions. OSM-Net constructs a motion space that contains rich and various clip-level head motion features. Each basis of the space represents a feature of meaningful head motion in a clip rather than just a frame, thus providing more coherent and natural motion changes in talking heads. The driving audio is mapped into the motion space, around which various motion features can be sampled within a reasonable range to achieve the one-to-many mapping. Besides, the landmark constraint and time window feature input improve the accurate expression feature extraction and video generation. Extensive experiments show that OSM-Net generates more natural realistic head motions under reasonable one-to-many mapping paradigm compared with other methods.
CVFeb 16, 2023
OPT: One-shot Pose-Controllable Talking Head GenerationJin Liu, Xi Wang, Xiaomeng Fu et al.
One-shot talking head generation produces lip-sync talking heads based on arbitrary audio and one source face. To guarantee the naturalness and realness, recent methods propose to achieve free pose control instead of simply editing mouth areas. However, existing methods do not preserve accurate identity of source face when generating head motions. To solve the identity mismatch problem and achieve high-quality free pose control, we present One-shot Pose-controllable Talking head generation network (OPT). Specifically, the Audio Feature Disentanglement Module separates content features from audios, eliminating the influence of speaker-specific information contained in arbitrary driving audios. Later, the mouth expression feature is extracted from the content feature and source face, during which the landmark loss is designed to enhance the accuracy of facial structure and identity preserving quality. Finally, to achieve free pose control, controllable head pose features from reference videos are fed into the Video Generator along with the expression feature and source face to generate new talking heads. Extensive quantitative and qualitative experimental results verify that OPT generates high-quality pose-controllable talking heads with no identity mismatch problem, outperforming previous SOTA methods.
SEMay 20, 2014
Formal Consistency Checking over Specifications in Natural LanguagesRongjie Yan, Chih-Hong Cheng, Guangquan Zhang et al.
Early stages of system development involve outlining desired features such as functionality, availability, or usability. Specifications are derived from these features that concretize vague ideas presented in natural languages. The challenge for the validation of specifications arises from the syntax and semantic gap between different representations and the need of automatic tools. In this paper, we present a requirement-consistency maintenance framework to produce consistent representations. The first part is the automatic translation from natural languages describing functionalities to formal logic with an abstraction of time. It extends pure syntactic parsing by adding semantic reasoning and the support of partitioning input and output variables. The second part is the use of synthesis techniques to examine if the requirements are consistent in terms of realizability. When the process fails, the formulas that cause the inconsistency are reported to locate the problem.