CLMar 15, 2023
GPT-4 Technical ReportJosh Achiam, Steven Adler, Sandhini Agarwal et al. · berkeley, deepmind
We report the development of GPT-4, a large-scale, multimodal model which can accept image and text inputs and produce text outputs. While less capable than humans in many real-world scenarios, GPT-4 exhibits human-level performance on various professional and academic benchmarks, including passing a simulated bar exam with a score around the top 10% of test takers. GPT-4 is a Transformer-based model pre-trained to predict the next token in a document. The post-training alignment process results in improved performance on measures of factuality and adherence to desired behavior. A core component of this project was developing infrastructure and optimization methods that behave predictably across a wide range of scales. This allowed us to accurately predict some aspects of GPT-4's performance based on models trained with no more than 1/1,000th the compute of GPT-4.
CLDec 17, 2021
WebGPT: Browser-assisted question-answering with human feedbackReiichiro Nakano, Jacob Hilton, Suchir Balaji et al.
We fine-tune GPT-3 to answer long-form questions using a text-based web-browsing environment, which allows the model to search and navigate the web. By setting up the task so that it can be performed by humans, we are able to train models on the task using imitation learning, and then optimize answer quality with human feedback. To make human evaluation of factual accuracy easier, models must collect references while browsing in support of their answers. We train and evaluate our models on ELI5, a dataset of questions asked by Reddit users. Our best model is obtained by fine-tuning GPT-3 using behavior cloning, and then performing rejection sampling against a reward model trained to predict human preferences. This model's answers are preferred by humans 56% of the time to those of our human demonstrators, and 69% of the time to the highest-voted answer from Reddit.
LGOct 27, 2021
Training Verifiers to Solve Math Word ProblemsKarl Cobbe, Vineet Kosaraju, Mohammad Bavarian et al.
State-of-the-art language models can match human performance on many tasks, but they still struggle to robustly perform multi-step mathematical reasoning. To diagnose the failures of current models and support research, we introduce GSM8K, a dataset of 8.5K high quality linguistically diverse grade school math word problems. We find that even the largest transformer models fail to achieve high test performance, despite the conceptual simplicity of this problem distribution. To increase performance, we propose training verifiers to judge the correctness of model completions. At test time, we generate many candidate solutions and select the one ranked highest by the verifier. We demonstrate that verification significantly improves performance on GSM8K, and we provide strong empirical evidence that verification scales more effectively with increased data than a finetuning baseline.
CLSep 20, 2019
Designing dialogue systems: A mean, grumpy, sarcastic chatbot in the browserSuzana Ilić, Reiichiro Nakano, Ivo Hajnal
In this work we explore a deep learning-based dialogue system that generates sarcastic and humorous responses from a conversation design perspective. We trained a seq2seq model on a carefully curated dataset of 3000 question-answering pairs, the core of our mean, grumpy, sarcastic chatbot. We show that end-to-end systems learn patterns very quickly from small datasets and thus, are able to transfer simple linguistic structures representing abstract concepts to unseen settings. We also deploy our LSTM-based encoder-decoder model in the browser, where users can directly interact with the chatbot. Human raters evaluated linguistic quality, creativity and human-like traits, revealing the system's strengths, limitations and potential for future research.
CVApr 17, 2019
Neural Painters: A learned differentiable constraint for generating brushstroke paintingsReiichiro Nakano
We explore neural painters, a generative model for brushstrokes learned from a real non-differentiable and non-deterministic painting program. We show that when training an agent to "paint" images using brushstrokes, using a differentiable neural painter leads to much faster convergence. We propose a method for encouraging this agent to follow human-like strokes when reconstructing digits. We also explore the use of a neural painter as a differentiable image parameterization. By directly optimizing brushstrokes to activate neurons in a pre-trained convolutional network, we can directly visualize ImageNet categories and generate "ideal" paintings of each class. Finally, we present a new concept called intrinsic style transfer. By minimizing only the content loss from neural style transfer, we allow the artistic medium, in this case, brushstrokes, to naturally dictate the resulting style.