CVJun 5, 2023Code
Background-aware Moment Detection for Video Moment RetrievalMinjoon Jung, Youwon Jang, Seongho Choi et al. · amazon-science
Video moment retrieval (VMR) identifies a specific moment in an untrimmed video for a given natural language query. This task is prone to suffer the weak alignment problem innate in video datasets. Due to the ambiguity, a query does not fully cover the relevant details of the corresponding moment, or the moment may contain misaligned and irrelevant frames, potentially limiting further performance gains. To tackle this problem, we propose a background-aware moment detection transformer (BM-DETR). Our model adopts a contrastive approach, carefully utilizing the negative queries matched to other moments in the video. Specifically, our model learns to predict the target moment from the joint probability of each frame given the positive query and the complement of negative queries. This leads to effective use of the surrounding background, improving moment sensitivity and enhancing overall alignments in videos. Extensive experiments on four benchmarks demonstrate the effectiveness of our approach. Our code is available at: \url{https://github.com/minjoong507/BM-DETR}
CVMay 25, 2022Code
The Dialog Must Go On: Improving Visual Dialog via Generative Self-TrainingGi-Cheon Kang, Sungdong Kim, Jin-Hwa Kim et al.
Visual dialog (VisDial) is a task of answering a sequence of questions grounded in an image, using the dialog history as context. Prior work has trained the dialog agents solely on VisDial data via supervised learning or leveraged pre-training on related vision-and-language datasets. This paper presents a semi-supervised learning approach for visually-grounded dialog, called Generative Self-Training (GST), to leverage unlabeled images on the Web. Specifically, GST first retrieves in-domain images through out-of-distribution detection and generates synthetic dialogs regarding the images via multimodal conditional text generation. GST then trains a dialog agent on the synthetic and the original VisDial data. As a result, GST scales the amount of training data up to an order of magnitude that of VisDial (1.2M to 12.9M QA data). For robust training of the synthetic dialogs, we also propose perplexity-based data selection and multimodal consistency regularization. Evaluation on VisDial v1.0 and v0.9 datasets shows that GST achieves new state-of-the-art results on both datasets. We further observe the robustness of GST against both visual and textual adversarial attacks. Finally, GST yields strong performance gains in the low-data regime. Code is available at https://github.com/gicheonkang/gst-visdial.
CVMar 14, 2023
Let 2D Diffusion Model Know 3D-Consistency for Robust Text-to-3D GenerationJunyoung Seo, Wooseok Jang, Min-Seop Kwak et al. · nvidia, utoronto
Text-to-3D generation has shown rapid progress in recent days with the advent of score distillation, a methodology of using pretrained text-to-2D diffusion models to optimize neural radiance field (NeRF) in the zero-shot setting. However, the lack of 3D awareness in the 2D diffusion models destabilizes score distillation-based methods from reconstructing a plausible 3D scene. To address this issue, we propose 3DFuse, a novel framework that incorporates 3D awareness into pretrained 2D diffusion models, enhancing the robustness and 3D consistency of score distillation-based methods. We realize this by first constructing a coarse 3D structure of a given text prompt and then utilizing projected, view-specific depth map as a condition for the diffusion model. Additionally, we introduce a training strategy that enables the 2D diffusion model learns to handle the errors and sparsity within the coarse 3D structure for robust generation, as well as a method for ensuring semantic consistency throughout all viewpoints of the scene. Our framework surpasses the limitations of prior arts, and has significant implications for 3D consistent generation of 2D diffusion models.
CLOct 23, 2022
Modal-specific Pseudo Query Generation for Video Corpus Moment RetrievalMinjoon Jung, Seongho Choi, Joochan Kim et al. · amazon-science
Video corpus moment retrieval (VCMR) is the task to retrieve the most relevant video moment from a large video corpus using a natural language query. For narrative videos, e.g., dramas or movies, the holistic understanding of temporal dynamics and multimodal reasoning is crucial. Previous works have shown promising results; however, they relied on the expensive query annotations for VCMR, i.e., the corresponding moment intervals. To overcome this problem, we propose a self-supervised learning framework: Modal-specific Pseudo Query Generation Network (MPGN). First, MPGN selects candidate temporal moments via subtitle-based moment sampling. Then, it generates pseudo queries exploiting both visual and textual information from the selected temporal moments. Through the multimodal information in the pseudo queries, we show that MPGN successfully learns to localize the video corpus moment without any explicit annotation. We validate the effectiveness of MPGN on the TVR dataset, showing competitive results compared with both supervised models and unsupervised setting models.
CVJul 17, 2024Code
Direct Unlearning Optimization for Robust and Safe Text-to-Image ModelsYong-Hyun Park, Sangdoo Yun, Jin-Hwa Kim et al.
Recent advancements in text-to-image (T2I) models have unlocked a wide range of applications but also present significant risks, particularly in their potential to generate unsafe content. To mitigate this issue, researchers have developed unlearning techniques to remove the model's ability to generate potentially harmful content. However, these methods are easily bypassed by adversarial attacks, making them unreliable for ensuring the safety of generated images. In this paper, we propose Direct Unlearning Optimization (DUO), a novel framework for removing Not Safe For Work (NSFW) content from T2I models while preserving their performance on unrelated topics. DUO employs a preference optimization approach using curated paired image data, ensuring that the model learns to remove unsafe visual concepts while retaining unrelated features. Furthermore, we introduce an output-preserving regularization term to maintain the model's generative capabilities on safe content. Extensive experiments demonstrate that DUO can robustly defend against various state-of-the-art red teaming methods without significant performance degradation on unrelated topics, as measured by FID and CLIP scores. Our work contributes to the development of safer and more reliable T2I models, paving the way for their responsible deployment in both closed-source and open-source scenarios.
CVAug 24, 2023
Dense Text-to-Image Generation with Attention ModulationYunji Kim, Jiyoung Lee, Jin-Hwa Kim et al.
Existing text-to-image diffusion models struggle to synthesize realistic images given dense captions, where each text prompt provides a detailed description for a specific image region. To address this, we propose DenseDiffusion, a training-free method that adapts a pre-trained text-to-image model to handle such dense captions while offering control over the scene layout. We first analyze the relationship between generated images' layouts and the pre-trained model's intermediate attention maps. Next, we develop an attention modulation method that guides objects to appear in specific regions according to layout guidance. Without requiring additional fine-tuning or datasets, we improve image generation performance given dense captions regarding both automatic and human evaluation scores. In addition, we achieve similar-quality visual results with models specifically trained with layout conditions.
CVNov 4, 2022
SelecMix: Debiased Learning by Contradicting-pair SamplingInwoo Hwang, Sangjun Lee, Yunhyeok Kwak et al.
Neural networks trained with ERM (empirical risk minimization) sometimes learn unintended decision rules, in particular when their training data is biased, i.e., when training labels are strongly correlated with undesirable features. To prevent a network from learning such features, recent methods augment training data such that examples displaying spurious correlations (i.e., bias-aligned examples) become a minority, whereas the other, bias-conflicting examples become prevalent. However, these approaches are sometimes difficult to train and scale to real-world data because they rely on generative models or disentangled representations. We propose an alternative based on mixup, a popular augmentation that creates convex combinations of training examples. Our method, coined SelecMix, applies mixup to contradicting pairs of examples, defined as showing either (i) the same label but dissimilar biased features, or (ii) different labels but similar biased features. Identifying such pairs requires comparing examples with respect to unknown biased features. For this, we utilize an auxiliary contrastive model with the popular heuristic that biased features are learned preferentially during training. Experiments on standard benchmarks demonstrate the effectiveness of the method, in particular when label noise complicates the identification of bias-conflicting examples.
CVApr 11, 2023
Panoramic Image-to-Image TranslationSoohyun Kim, Junho Kim, Taekyung Kim et al. · nvidia, utoronto
In this paper, we tackle the challenging task of Panoramic Image-to-Image translation (Pano-I2I) for the first time. This task is difficult due to the geometric distortion of panoramic images and the lack of a panoramic image dataset with diverse conditions, like weather or time. To address these challenges, we propose a panoramic distortion-aware I2I model that preserves the structure of the panoramic images while consistently translating their global style referenced from a pinhole image. To mitigate the distortion issue in naive 360 panorama translation, we adopt spherical positional embedding to our transformer encoders, introduce a distortion-free discriminator, and apply sphere-based rotation for augmentation and its ensemble. We also design a content encoder and a style encoder to be deformation-aware to deal with a large domain gap between panoramas and pinhole images, enabling us to work on diverse conditions of pinhole images. In addition, considering the large discrepancy between panoramas and pinhole images, our framework decouples the learning procedure of the panoramic reconstruction stage from the translation stage. We show distinct improvements over existing I2I models in translating the StreetLearn dataset in the daytime into diverse conditions. The code will be publicly available online for our community.
CVJan 27, 2023
Semi-Parametric Video-Grounded Text GenerationSungdong Kim, Jin-Hwa Kim, Jiyoung Lee et al.
Efficient video-language modeling should consider the computational cost because of a large, sometimes intractable, number of video frames. Parametric approaches such as the attention mechanism may not be ideal since its computational cost quadratically increases as the video length increases. Rather, previous studies have relied on offline feature extraction or frame sampling to represent the video efficiently, focusing on cross-modal modeling in short video clips. In this paper, we propose a semi-parametric video-grounded text generation model, SeViT, a novel perspective on scalable video-language modeling toward long untrimmed videos. Treating a video as an external data store, SeViT includes a non-parametric frame retriever to select a few query-relevant frames from the data store for a given query and a parametric generator to effectively aggregate the frames with the query via late fusion methods. Experimental results demonstrate our method has a significant advantage in longer videos and causal video understanding. Moreover, our model achieves the new state of the art on four video-language datasets, iVQA (+4.8), Next-QA (+6.9), and Activitynet-QA (+4.8) in accuracy, and MSRVTT-Caption (+3.6) in CIDEr.
CVMay 25, 2022
Mutual Information Divergence: A Unified Metric for Multimodal Generative ModelsJin-Hwa Kim, Yunji Kim, Jiyoung Lee et al.
Text-to-image generation and image captioning are recently emerged as a new experimental paradigm to assess machine intelligence. They predict continuous quantity accompanied by their sampling techniques in the generation, making evaluation complicated and intractable to get marginal distributions. Based on a recent trend that multimodal generative evaluations exploit a vison-and-language pre-trained model, we propose the negative Gaussian cross-mutual information using the CLIP features as a unified metric, coined by Mutual Information Divergence (MID). To validate, we extensively compare it with competing metrics using carefully-generated or human-annotated judgments in text-to-image generation and image captioning tasks. The proposed MID significantly outperforms the competitive methods by having consistency across benchmarks, sample parsimony, and robustness toward the exploited CLIP model. We look forward to seeing the underrepresented implications of the Gaussian cross-mutual information in multimodal representation learning and the future works based on this novel proposition.
LGApr 4, 2023
Text-Conditioned Sampling Framework for Text-to-Image Generation with Masked Generative ModelsJaewoong Lee, Sangwon Jang, Jaehyeong Jo et al.
Token-based masked generative models are gaining popularity for their fast inference time with parallel decoding. While recent token-based approaches achieve competitive performance to diffusion-based models, their generation performance is still suboptimal as they sample multiple tokens simultaneously without considering the dependence among them. We empirically investigate this problem and propose a learnable sampling model, Text-Conditioned Token Selection (TCTS), to select optimal tokens via localized supervision with text information. TCTS improves not only the image quality but also the semantic alignment of the generated images with the given texts. To further improve the image quality, we introduce a cohesive sampling strategy, Frequency Adaptive Sampling (FAS), to each group of tokens divided according to the self-attention maps. We validate the efficacy of TCTS combined with FAS with various generative tasks, demonstrating that it significantly outperforms the baselines in image-text alignment and image quality. Our text-conditioned sampling framework further reduces the original inference time by more than 50% without modifying the original generative model.
CVFeb 3, 2023
Robust Camera Pose Refinement for Multi-Resolution Hash EncodingHwan Heo, Taekyung Kim, Jiyoung Lee et al.
Multi-resolution hash encoding has recently been proposed to reduce the computational cost of neural renderings, such as NeRF. This method requires accurate camera poses for the neural renderings of given scenes. However, contrary to previous methods jointly optimizing camera poses and 3D scenes, the naive gradient-based camera pose refinement method using multi-resolution hash encoding severely deteriorates performance. We propose a joint optimization algorithm to calibrate the camera pose and learn a geometric representation using efficient multi-resolution hash encoding. Showing that the oscillating gradient flows of hash encoding interfere with the registration of camera poses, our method addresses the issue by utilizing smooth interpolation weighting to stabilize the gradient oscillation for the ray samplings across hash grids. Moreover, the curriculum training procedure helps to learn the level-wise hash encoding, further increasing the pose refinement. Experiments on the novel-view synthesis datasets validate that our learning frameworks achieve state-of-the-art performance and rapid convergence of neural rendering, even when initial camera poses are unknown.
LGOct 8, 2022
AlphaTuning: Quantization-Aware Parameter-Efficient Adaptation of Large-Scale Pre-Trained Language ModelsSe Jung Kwon, Jeonghoon Kim, Jeongin Bae et al.
There are growing interests in adapting large-scale language models using parameter-efficient fine-tuning methods. However, accelerating the model itself and achieving better inference efficiency through model compression has not been thoroughly explored yet. Model compression could provide the benefits of reducing memory footprints, enabling low-precision computations, and ultimately achieving cost-effective inference. To combine parameter-efficient adaptation and model compression, we propose AlphaTuning consisting of post-training quantization of the pre-trained language model and fine-tuning only some parts of quantized parameters for a target task. Specifically, AlphaTuning works by employing binary-coding quantization, which factorizes the full-precision parameters into binary parameters and a separate set of scaling factors. During the adaptation phase, the binary values are frozen for all tasks, while the scaling factors are fine-tuned for the downstream task. We demonstrate that AlphaTuning, when applied to GPT-2 and OPT, performs competitively with full fine-tuning on a variety of downstream tasks while achieving >10x compression ratio under 4-bit quantization and >1,000x reduction in the number of trainable parameters.
IVFeb 23, 2023
Vision-Language Generative Model for View-Specific Chest X-ray GenerationHyungyung Lee, Da Young Lee, Wonjae Kim et al.
Synthetic medical data generation has opened up new possibilities in the healthcare domain, offering a powerful tool for simulating clinical scenarios, enhancing diagnostic and treatment quality, gaining granular medical knowledge, and accelerating the development of unbiased algorithms. In this context, we present a novel approach called ViewXGen, designed to overcome the limitations of existing methods that rely on general domain pipelines using only radiology reports to generate frontal-view chest X-rays. Our approach takes into consideration the diverse view positions found in the dataset, enabling the generation of chest X-rays with specific views, which marks a significant advancement in the field. To achieve this, we introduce a set of specially designed tokens for each view position, tailoring the generation process to the user's preferences. Furthermore, we leverage multi-view chest X-rays as input, incorporating valuable information from different views within the same study. This integration rectifies potential errors and contributes to faithfully capturing abnormal findings in chest X-ray generation. To validate the effectiveness of our approach, we conducted statistical analyses, evaluating its performance in a clinical efficacy metric on the MIMIC-CXR dataset. Also, human evaluation demonstrates the remarkable capabilities of ViewXGen, particularly in producing realistic view-specific X-rays that closely resemble the original images.
CVFeb 13, 2023
3D-aware Blending with Generative NeRFsHyunsu Kim, Gayoung Lee, Yunjey Choi et al.
Image blending aims to combine multiple images seamlessly. It remains challenging for existing 2D-based methods, especially when input images are misaligned due to differences in 3D camera poses and object shapes. To tackle these issues, we propose a 3D-aware blending method using generative Neural Radiance Fields (NeRF), including two key components: 3D-aware alignment and 3D-aware blending. For 3D-aware alignment, we first estimate the camera pose of the reference image with respect to generative NeRFs and then perform 3D local alignment for each part. To further leverage 3D information of the generative NeRF, we propose 3D-aware blending that directly blends images on the NeRF's latent representation space, rather than raw pixel space. Collectively, our method outperforms existing 2D baselines, as validated by extensive quantitative and qualitative evaluations with FFHQ and AFHQ-Cat.
CVMay 11, 2022
ReFine: Re-randomization before Fine-tuning for Cross-domain Few-shot LearningJaehoon Oh, Sungnyun Kim, Namgyu Ho et al.
Cross-domain few-shot learning (CD-FSL), where there are few target samples under extreme differences between source and target domains, has recently attracted huge attention. Recent studies on CD-FSL generally focus on transfer learning based approaches, where a neural network is pre-trained on popular labeled source domain datasets and then transferred to target domain data. Although the labeled datasets may provide suitable initial parameters for the target data, the domain difference between the source and target might hinder fine-tuning on the target domain. This paper proposes a simple yet powerful method that re-randomizes the parameters fitted on the source domain before adapting to the target data. The re-randomization resets source-specific parameters of the source pre-trained model and thus facilitates fine-tuning on the target domain, improving few-shot performance.
84.8CVMay 23
ArtSplat: Feed-Forward Articulated 3D Gaussian Splatting from Sparse Multi-State Uncalibrated ViewsInseo Lee, Yoonji Kim, Eugene Sohn et al.
Articulated object reconstruction from sparse-view images is an ill-posed problem that requires simultaneous inference of geometry and underlying articulation structure. Existing methods for articulated object reconstruction based on NeRF and 3D Gaussian Splatting (3DGS) typically rely on dense views or strong priors (e.g., depth maps, joint types, predefined number of joints) and require costly per-object optimization. In this paper, we propose ArtSplat, the first feed-forward framework for articulated 3D Gaussian Splatting. It reconstructs both geometry and joint parameters from sparse multi-view images across multiple articulation states in a single forward pass. To address the challenges of single-pass articulated reconstruction, we introduce a per-pixel joint map representation that enables the integration of joint parameter estimation into the feed-forward pipeline. We further propose a Cross-State Attention (CSA) mechanism with state tokens, which effectively captures discrete motion across input states. Experiments on 68 articulated objects from PartNet-Mobility, including both single- and multi-joint configurations, demonstrate that ArtSplat achieves competitive performance in both geometry and joint estimation, while being over 400 times faster than baselines.
99.7CVMar 16
Grounding World Simulation Models in a Real-World MetropolisJunyoung Seo, Hyunwook Choi, Minkyung Kwon et al.
What if a world simulation model could render not an imagined environment but a city that actually exists? Prior generative world models synthesize visually plausible yet artificial environments by imagining all content. We present Seoul World Model (SWM), a city-scale world model grounded in the real city of Seoul. SWM anchors autoregressive video generation through retrieval-augmented conditioning on nearby street-view images. However, this design introduces several challenges, including temporal misalignment between retrieved references and the dynamic target scene, limited trajectory diversity and data sparsity from vehicle-mounted captures at sparse intervals. We address these challenges through cross-temporal pairing, a large-scale synthetic dataset enabling diverse camera trajectories, and a view interpolation pipeline that synthesizes coherent training videos from sparse street-view images. We further introduce a Virtual Lookahead Sink to stabilize long-horizon generation by continuously re-grounding each chunk to a retrieved image at a future location. We evaluate SWM against recent video world models across three cities: Seoul, Busan, and Ann Arbor. SWM outperforms existing methods in generating spatially faithful, temporally consistent, long-horizon videos grounded in actual urban environments over trajectories reaching hundreds of meters, while supporting diverse camera movements and text-prompted scenario variations.
62.3CVMar 26
Relaxed Rigidity with Ray-based Grouping for Dynamic Gaussian SplattingJunoh Leea, Junmyeong Lee, Yeon-Ji Song et al.
The reconstruction of dynamic 3D scenes using 3D Gaussian Splatting has shown significant promise. A key challenge, however, remains in modeling realistic motion, as most methods fail to align the motion of Gaussians with real-world physical dynamics. This misalignment is particularly problematic for monocular video datasets, where failing to maintain coherent motion undermines local geometric structure, ultimately leading to degraded reconstruction quality. Consequently, many state-of-the-art approaches rely heavily on external priors, such as optical flow or 2D tracks, to enforce temporal coherence. In this work, we propose a novel method to explicitly preserve the local geometric structure of Gaussians across time in 4D scenes. Our core idea is to introduce a view-space ray grouping strategy that clusters Gaussians intersected by the same ray, considering only those whose $α$-blending weights exceed a threshold. We then apply constraints to these groups to maintain a consistent spatial distribution, effectively preserving their local geometry. This approach enforces a more physically plausible motion model by ensuring that local geometry remains stable over time, eliminating the reliance on external guidance. We demonstrate the efficacy of our method by integrating it into two distinct baseline models. Extensive experiments on challenging monocular datasets show that our approach significantly outperforms existing methods, achieving superior temporal consistency and reconstruction quality.
CVDec 2, 2025
CAMEO: Correspondence-Attention Alignment for Multi-View Diffusion ModelsMinkyung Kwon, Jinhyeok Choi, Jiho Park et al.
Multi-view diffusion models have recently emerged as a powerful paradigm for novel view synthesis, yet the underlying mechanism that enables their view-consistency remains unclear. In this work, we first verify that the attention maps of these models acquire geometric correspondence throughout training, attending to the geometrically corresponding regions across reference and target views for view-consistent generation. However, this correspondence signal remains incomplete, with its accuracy degrading under large viewpoint changes. Building on these findings, we introduce CAMEO, a simple yet effective training technique that directly supervises attention maps using geometric correspondence to enhance both the training efficiency and generation quality of multi-view diffusion models. Notably, supervising a single attention layer is sufficient to guide the model toward learning precise correspondences, thereby preserving the geometry and structure of reference images, accelerating convergence, and improving novel view synthesis performance. CAMEO reduces the number of training iterations required for convergence by half while achieving superior performance at the same iteration counts. We further demonstrate that CAMEO is model-agnostic and can be applied to any multi-view diffusion model.
37.5CVApr 3
Factorized Multi-Resolution HashGrid for Efficient Neural Radiance Fields: Execution on Edge-DevicesKim Jun-Seong, Mingyu Kim, GeonU Kim et al.
We introduce Fact-Hash, a novel parameter-encoding method for training on-device neural radiance fields. Neural Radiance Fields (NeRF) have proven pivotal in 3D representations, but their applications are limited due to large computational resources. On-device training can open large application fields, providing strength in communication limitations, privacy concerns, and fast adaptation to a frequently changing scene. However, challenges such as limited resources (GPU memory, storage, and power) impede their deployment. To handle this, we introduce Fact-Hash, a novel parameter-encoding merging Tensor Factorization and Hash-encoding techniques. This integration offers two benefits: the use of rich high-resolution features and the few-shot robustness. In Fact-Hash, we project 3D coordinates into multiple lower-dimensional forms (2D or 1D) before applying the hash function and then aggregate them into a single feature. Comparative evaluations against state-of-the-art methods demonstrate Fact-Hash's superior memory efficiency, preserving quality and rendering speed. Fact-Hash saves memory usage by over one-third while maintaining the PSNR values compared to previous encoding methods. The on-device experiment validates the superiority of Fact-Hash compared to alternative positional encoding methods in computational efficiency and energy consumption. These findings highlight Fact-Hash as a promising solution to improve feature grid representation, address memory constraints, and improve quality in various applications. Project page: https://facthash.github.io/
LGOct 28, 2025Code
Training-Free Safe Text Embedding Guidance for Text-to-Image Diffusion ModelsByeonghu Na, Mina Kang, Jiseok Kwak et al.
Text-to-image models have recently made significant advances in generating realistic and semantically coherent images, driven by advanced diffusion models and large-scale web-crawled datasets. However, these datasets often contain inappropriate or biased content, raising concerns about the generation of harmful outputs when provided with malicious text prompts. We propose Safe Text embedding Guidance (STG), a training-free approach to improve the safety of diffusion models by guiding the text embeddings during sampling. STG adjusts the text embeddings based on a safety function evaluated on the expected final denoised image, allowing the model to generate safer outputs without additional training. Theoretically, we show that STG aligns the underlying model distribution with safety constraints, thereby achieving safer outputs while minimally affecting generation quality. Experiments on various safety scenarios, including nudity, violence, and artist-style removal, show that STG consistently outperforms both training-based and training-free baselines in removing unsafe content while preserving the core semantic intent of input prompts. Our code is available at https://github.com/aailab-kaist/STG.
AIMay 27, 2023Code
Query-Efficient Black-Box Red Teaming via Bayesian OptimizationDeokjae Lee, JunYeong Lee, Jung-Woo Ha et al.
The deployment of large-scale generative models is often restricted by their potential risk of causing harm to users in unpredictable ways. We focus on the problem of black-box red teaming, where a red team generates test cases and interacts with the victim model to discover a diverse set of failures with limited query access. Existing red teaming methods construct test cases based on human supervision or language model (LM) and query all test cases in a brute-force manner without incorporating any information from past evaluations, resulting in a prohibitively large number of queries. To this end, we propose Bayesian red teaming (BRT), novel query-efficient black-box red teaming methods based on Bayesian optimization, which iteratively identify diverse positive test cases leading to model failures by utilizing the pre-defined user input pool and the past evaluations. Experimental results on various user input pools demonstrate that our method consistently finds a significantly larger number of diverse positive test cases under the limited query budget than the baseline methods. The source code is available at https://github.com/snu-mllab/Bayesian-Red-Teaming.
LGFeb 1, 2022Code
Understanding Cross-Domain Few-Shot Learning Based on Domain Similarity and Few-Shot DifficultyJaehoon Oh, Sungnyun Kim, Namgyu Ho et al.
Cross-domain few-shot learning (CD-FSL) has drawn increasing attention for handling large differences between the source and target domains--an important concern in real-world scenarios. To overcome these large differences, recent works have considered exploiting small-scale unlabeled data from the target domain during the pre-training stage. This data enables self-supervised pre-training on the target domain, in addition to supervised pre-training on the source domain. In this paper, we empirically investigate which pre-training is preferred based on domain similarity and few-shot difficulty of the target domain. We discover that the performance gain of self-supervised pre-training over supervised pre-training becomes large when the target domain is dissimilar to the source domain, or the target domain itself has low few-shot difficulty. We further design two pre-training schemes, mixed-supervised and two-stage learning, that improve performance. In this light, we present six findings for CD-FSL, which are supported by extensive experiments and analyses on three source and eight target benchmark datasets with varying levels of domain similarity and few-shot difficulty. Our code is available at https://github.com/sungnyun/understanding-cdfsl.
CVApr 14, 2020Code
Reasoning Visual Dialog with Sparse Graph Learning and Knowledge TransferGi-Cheon Kang, Junseok Park, Hwaran Lee et al.
Visual dialog is a task of answering a sequence of questions grounded in an image using the previous dialog history as context. In this paper, we study how to address two fundamental challenges for this task: (1) reasoning over underlying semantic structures among dialog rounds and (2) identifying several appropriate answers to the given question. To address these challenges, we propose a Sparse Graph Learning (SGL) method to formulate visual dialog as a graph structure learning task. SGL infers inherently sparse dialog structures by incorporating binary and score edges and leveraging a new structural loss function. Next, we introduce a Knowledge Transfer (KT) method that extracts the answer predictions from the teacher model and uses them as pseudo labels. We propose KT to remedy the shortcomings of single ground-truth labels, which severely limit the ability of a model to obtain multiple reasonable answers. As a result, our proposed model significantly improves reasoning capability compared to baseline methods and outperforms the state-of-the-art approaches on the VisDial v1.0 dataset. The source code is available at https://github.com/gicheonkang/SGLKT-VisDial.
71.1CVMay 9
Kinematics-Driven Gaussian Shape Deformation for Blurry Monocular Dynamic ScenesYeon-Ji Song, Kiyoung Kwon, Junoh Lee et al.
Reconstructing dynamic 3D scenes from blurry monocular videos is challenging as motion-induced blur entangles object motion and geometry, hindering geometric consistency. We present Kinematics-GS, a kinematics-aware framework that models blur as motion-aligned deformation and introduces a kinematic prior to reparameterize Gaussian shapes along motion trajectories, thereby mitigating degenerate shape collapse without auxiliary motion supervision. To stabilize optimization, we decompose scenes into dynamic and static components using temporal deformation variance and employ a coarse-to-fine deformation strategy to capture both global motion and fine-grained details. We also introduce a challenging real-world dataset of deformable and elastic objects exhibiting non-rigid motion with spatially non-uniform motion blur that obscures geometric cues. Extensive experiments on real-world benchmarks with realistic motion blur demonstrate that Kinematics-GS outperforms prior methods by a clear margin in monocular dynamic scene reconstruction, highlighting its effectiveness in handling complex and non-rigid motion scenarios.
CVNov 26, 2025
Pygmalion Effect in Vision: Image-to-Clay Translation for Reflective Geometry ReconstructionGayoung Lee, Junho Kim, Jin-Hwa Kim et al.
Understanding reflection remains a long-standing challenge in 3D reconstruction due to the entanglement of appearance and geometry under view-dependent reflections. In this work, we present the Pygmalion Effect in Vision, a novel framework that metaphorically "sculpts" reflective objects into clay-like forms through image-to-clay translation. Inspired by the myth of Pygmalion, our method learns to suppress specular cues while preserving intrinsic geometric consistency, enabling robust reconstruction from multi-view images containing complex reflections. Specifically, we introduce a dual-branch network in which a BRDF-based reflective branch is complemented by a clay-guided branch that stabilizes geometry and refines surface normals. The two branches are trained jointly using the synthesized clay-like images, which provide a neutral, reflection-free supervision signal that complements the reflective views. Experiments on both synthetic and real datasets demonstrate substantial improvement in normal accuracy and mesh completeness over existing reflection-handling methods. Beyond technical gains, our framework reveals that seeing by unshining, translating radiance into neutrality, can serve as a powerful inductive bias for reflective object geometry learning.
CLApr 2, 2024
HyperCLOVA X Technical ReportKang Min Yoo, Jaegeun Han, Sookyo In et al.
We introduce HyperCLOVA X, a family of large language models (LLMs) tailored to the Korean language and culture, along with competitive capabilities in English, math, and coding. HyperCLOVA X was trained on a balanced mix of Korean, English, and code data, followed by instruction-tuning with high-quality human-annotated datasets while abiding by strict safety guidelines reflecting our commitment to responsible AI. The model is evaluated across various benchmarks, including comprehensive reasoning, knowledge, commonsense, factuality, coding, math, chatting, instruction-following, and harmlessness, in both Korean and English. HyperCLOVA X exhibits strong reasoning capabilities in Korean backed by a deep understanding of the language and cultural nuances. Further analysis of the inherent bilingual nature and its extension to multilingualism highlights the model's cross-lingual proficiency and strong generalization ability to untargeted languages, including machine translation between several language pairs and cross-lingual inference tasks. We believe that HyperCLOVA X can provide helpful guidance for regions or countries in developing their sovereign LLMs.
LGNov 1, 2024
A Simple Remedy for Dataset Bias via Self-Influence: A Mislabeled Sample PerspectiveYeonsung Jung, Jaeyun Song, June Yong Yang et al.
Learning generalized models from biased data is an important undertaking toward fairness in deep learning. To address this issue, recent studies attempt to identify and leverage bias-conflicting samples free from spurious correlations without prior knowledge of bias or an unbiased set. However, spurious correlation remains an ongoing challenge, primarily due to the difficulty in precisely detecting these samples. In this paper, inspired by the similarities between mislabeled samples and bias-conflicting samples, we approach this challenge from a novel perspective of mislabeled sample detection. Specifically, we delve into Influence Function, one of the standard methods for mislabeled sample detection, for identifying bias-conflicting samples and propose a simple yet effective remedy for biased models by leveraging them. Through comprehensive analysis and experiments on diverse datasets, we demonstrate that our new perspective can boost the precision of detection and rectify biased models effectively. Furthermore, our approach is complementary to existing methods, showing performance improvement even when applied to models that have already undergone recent debiasing techniques.
CVDec 12, 2024
DECOR:Decomposition and Projection of Text Embeddings for Text-to-Image CustomizationGeonhui Jang, Jin-Hwa Kim, Yong-Hyun Park et al.
Text-to-image (T2I) models can effectively capture the content or style of reference images to perform high-quality customization. A representative technique for this is fine-tuning using low-rank adaptations (LoRA), which enables efficient model customization with reference images. However, fine-tuning with a limited number of reference images often leads to overfitting, resulting in issues such as prompt misalignment or content leakage. These issues prevent the model from accurately following the input prompt or generating undesired objects during inference. To address this problem, we examine the text embeddings that guide the diffusion model during inference. This study decomposes the text embedding matrix and conducts a component analysis to understand the embedding space geometry and identify the cause of overfitting. Based on this, we propose DECOR, which projects text embeddings onto a vector space orthogonal to undesired token vectors, thereby reducing the influence of unwanted semantics in the text embeddings. Experimental results demonstrate that DECOR outperforms state-of-the-art customization models and achieves Pareto frontier performance across text and visual alignment evaluation metrics. Furthermore, it generates images more faithful to the input prompts, showcasing its effectiveness in addressing overfitting and enhancing text-to-image customization.
LGFeb 16, 2024
Polyhedral Complex Derivation from Piecewise Trilinear NetworksJin-Hwa Kim
Recent advancements in visualizing deep neural networks provide insights into their structures and mesh extraction from Continuous Piecewise Affine (CPWA) functions. Meanwhile, developments in neural surface representation learning incorporate non-linear positional encoding, addressing issues like spectral bias; however, this poses challenges in applying mesh extraction techniques based on CPWA functions. Focusing on trilinear interpolating methods as positional encoding, we present theoretical insights and an analytical mesh extraction, showing the transformation of hypersurfaces to flat planes within the trilinear region under the eikonal constraint. Moreover, we introduce a method for approximating intersecting points among three hypersurfaces contributing to broader applications. We empirically validate correctness and parsimony through chamfer distance and efficiency, and angular distance, while examining the correlation between the eikonal loss and the planarity of the hypersurfaces.
CVNov 20, 2025
TetraSDF: Precise Mesh Extraction with Multi-resolution Tetrahedral GridSeonghun Oh, Youngjung Uh, Jin-Hwa Kim
Extracting meshes that exactly match the zero-level set of neural signed distance functions (SDFs) remains challenging. Sampling-based methods introduce discretization error, while continuous piecewise affine (CPWA) analytic approaches apply only to plain ReLU MLPs. We present TetraSDF, a precise analytic meshing framework for SDFs represented by a ReLU MLP composed with a multi-resolution tetrahedral positional encoder. The encoder's barycentric interpolation preserves global CPWA structure, enabling us to track ReLU linear regions within an encoder-induced polyhedral complex. A fixed analytic input preconditioner derived from the encoder's metric further reduces directional bias and stabilizes training. Across multiple benchmarks, TetraSDF matches or surpasses existing grid-based encoders in SDF reconstruction accuracy, and its analytic extractor produces highly self-consistent meshes that remain faithful to the learned isosurfaces, all with practical runtime and memory efficiency.
CVOct 15, 2025
MVCustom: Multi-View Customized Diffusion via Geometric Latent Rendering and CompletionMinjung Shin, Hyunin Cho, Sooyeon Go et al.
Multi-view generation with camera pose control and prompt-based customization are both essential elements for achieving controllable generative models. However, existing multi-view generation models do not support customization with geometric consistency, whereas customization models lack explicit viewpoint control, making them challenging to unify. Motivated by these gaps, we introduce a novel task, multi-view customization, which aims to jointly achieve multi-view camera pose control and customization. Due to the scarcity of training data in customization, existing multi-view generation models, which inherently rely on large-scale datasets, struggle to generalize to diverse prompts. To address this, we propose MVCustom, a novel diffusion-based framework explicitly designed to achieve both multi-view consistency and customization fidelity. In the training stage, MVCustom learns the subject's identity and geometry using a feature-field representation, incorporating the text-to-video diffusion backbone enhanced with dense spatio-temporal attention, which leverages temporal coherence for multi-view consistency. In the inference stage, we introduce two novel techniques: depth-aware feature rendering explicitly enforces geometric consistency, and consistent-aware latent completion ensures accurate perspective alignment of the customized subject and surrounding backgrounds. Extensive experiments demonstrate that MVCustom is the only framework that simultaneously achieves faithful multi-view generation and customization.
CVJun 13, 2025
Aligned Novel View Image and Geometry Synthesis via Cross-modal Attention InstillationMin-Seop Kwak, Junho Kim, Sangdoo Yun et al.
We introduce a diffusion-based framework that performs aligned novel view image and geometry generation via a warping-and-inpainting methodology. Unlike prior methods that require dense posed images or pose-embedded generative models limited to in-domain views, our method leverages off-the-shelf geometry predictors to predict partial geometries viewed from reference images, and formulates novel-view synthesis as an inpainting task for both image and geometry. To ensure accurate alignment between generated images and geometry, we propose cross-modal attention distillation, where attention maps from the image diffusion branch are injected into a parallel geometry diffusion branch during both training and inference. This multi-task approach achieves synergistic effects, facilitating geometrically robust image synthesis as well as well-defined geometry prediction. We further introduce proximity-based mesh conditioning to integrate depth and normal cues, interpolating between point cloud and filtering erroneously predicted geometry from influencing the generation process. Empirically, our method achieves high-fidelity extrapolative view synthesis on both image and geometry across a range of unseen scenes, delivers competitive reconstruction quality under interpolation settings, and produces geometrically aligned colored point clouds for comprehensive 3D completion. Project page is available at https://cvlab-kaist.github.io/MoAI.
CVJun 24, 2024
Geometry-Aware Score Distillation via 3D Consistent Noising and Gradient Consistency ModelingMin-Seop Kwak, Donghoon Ahn, Ines Hyeonsu Kim et al.
Score distillation sampling (SDS), the methodology in which the score from pretrained 2D diffusion models is distilled into 3D representation, has recently brought significant advancements in text-to-3D generation task. However, this approach is still confronted with critical geometric inconsistency problems such as the Janus problem. Starting from a hypothesis that such inconsistency problems may be induced by multiview inconsistencies between 2D scores predicted from various viewpoints, we introduce GSD, a simple and general plug-and-play framework for incorporating 3D consistency and therefore geometry awareness into the SDS process. Our methodology is composed of three components: 3D consistent noising, designed to produce 3D consistent noise maps that perfectly follow the standard Gaussian distribution, geometry-based gradient warping for identifying correspondences between predicted gradients of different viewpoints, and novel gradient consistency loss to optimize the scene geometry toward producing more consistent gradients. We demonstrate that our method significantly improves performance, successfully addressing the geometric inconsistency problems in text-to-3D generation task with minimal computation cost and being compatible with existing score distillation-based models. Our project page is available at https://ku-cvlab.github.io/GSD/.
CVJun 17, 2024
Effective Rank Analysis and Regularization for Enhanced 3D Gaussian SplattingJunha Hyung, Susung Hong, Sungwon Hwang et al.
3D reconstruction from multi-view images is one of the fundamental challenges in computer vision and graphics. Recently, 3D Gaussian Splatting (3DGS) has emerged as a promising technique capable of real-time rendering with high-quality 3D reconstruction. This method utilizes 3D Gaussian representation and tile-based splatting techniques, bypassing the expensive neural field querying. Despite its potential, 3DGS encounters challenges such as needle-like artifacts, suboptimal geometries, and inaccurate normals caused by the Gaussians converging into anisotropic shapes with one dominant variance. We propose using the effective rank analysis to examine the shape statistics of 3D Gaussian primitives, and identify the Gaussians indeed converge into needle-like shapes with the effective rank 1. To address this, we introduce the effective rank as a regularization, which constrains the structure of the Gaussians. Our new regularization method enhances normal and geometry reconstruction while reducing needle-like artifacts. The approach can be integrated as an add-on module to other 3DGS variants, improving their quality without compromising visual fidelity. The project page is available at https://junhahyung.github.io/erankgs.github.io.
CVJun 2, 2024
PruNeRF: Segment-Centric Dataset Pruning via 3D Spatial ConsistencyYeonsung Jung, Heecheol Yun, Joonhyung Park et al.
Neural Radiance Fields (NeRF) have shown remarkable performance in learning 3D scenes. However, NeRF exhibits vulnerability when confronted with distractors in the training images -- unexpected objects are present only within specific views, such as moving entities like pedestrians or birds. Excluding distractors during dataset construction is a straightforward solution, but without prior knowledge of their types and quantities, it becomes prohibitively expensive. In this paper, we propose PruNeRF, a segment-centric dataset pruning framework via 3D spatial consistency, that effectively identifies and prunes the distractors. We first examine existing metrics for measuring pixel-wise distraction and introduce Influence Functions for more accurate measurements. Then, we assess 3D spatial consistency using a depth-based reprojection technique to obtain 3D-aware distraction. Furthermore, we incorporate segmentation for pixel-to-segment refinement, enabling more precise identification. Our experiments on benchmark datasets demonstrate that PruNeRF consistently outperforms state-of-the-art methods in robustness against distractors.
CVMay 13, 2024
Synergistic Integration of Coordinate Network and Tensorial Feature for Improving Neural Radiance Fields from Sparse InputsMingyu Kim, Jun-Seong Kim, Se-Young Yun et al.
The multi-plane representation has been highlighted for its fast training and inference across static and dynamic neural radiance fields. This approach constructs relevant features via projection onto learnable grids and interpolating adjacent vertices. However, it has limitations in capturing low-frequency details and tends to overuse parameters for low-frequency features due to its bias toward fine details, despite its multi-resolution concept. This phenomenon leads to instability and inefficiency when training poses are sparse. In this work, we propose a method that synergistically integrates multi-plane representation with a coordinate-based MLP network known for strong bias toward low-frequency signals. The coordinate-based network is responsible for capturing low-frequency details, while the multi-plane representation focuses on capturing fine-grained details. We demonstrate that using residual connections between them seamlessly preserves their own inherent properties. Additionally, the proposed progressive training scheme accelerates the disentanglement of these two features. We demonstrate empirically that our proposed method not only outperforms baseline models for both static and dynamic NeRFs with sparse inputs, but also achieves comparable results with fewer parameters.
CVMay 4, 2024
Active Neural 3D Reconstruction with Colorized Surface Voxel-based View SelectionHyunseo Kim, Hyeonseo Yang, Taekyung Kim et al.
Active view selection in 3D scene reconstruction has been widely studied since training on informative views is critical for reconstruction. Recently, Neural Radiance Fields (NeRF) variants have shown promising results in active 3D reconstruction using uncertainty-guided view selection. They utilize uncertainties estimated with neural networks that encode scene geometry and appearance. However, the choice of uncertainty integration methods, either voxel-based or neural rendering, has conventionally depended on the types of scene uncertainty being estimated, whether geometric or appearance-related. In this paper, we introduce Colorized Surface Voxel (CSV)-based view selection, a new next-best view (NBV) selection method exploiting surface voxel-based measurement of uncertainty in scene appearance. CSV encapsulates the uncertainty of estimated scene appearance (e.g., color uncertainty) and estimated geometric information (e.g., surface). Using the geometry information, we interpret the uncertainty of scene appearance 3D-wise during the aggregation of the per-voxel uncertainty. Consequently, the uncertainty from occluded and complex regions is recognized under challenging scenarios with limited input data. Our method outperforms previous works on popular datasets, DTU and Blender, and our new dataset with imbalanced viewpoints, showing that the CSV-based view selection significantly improves performance by up to 30%.
CVApr 29, 2024
OCK: Unsupervised Dynamic Video Prediction with Object-Centric KinematicsYeon-Ji Song, Jaein Kim, Suhyung Choi et al.
Human perception involves decomposing complex multi-object scenes into time-static object appearance (i.e., size, shape, color) and time-varying object motion (i.e., position, velocity, acceleration). For machines to achieve human-like intelligence in real-world interactions, understanding these physical properties of objects is essential, forming the foundation for dynamic video prediction. While recent advancements in object-centric transformers have demonstrated potential in video prediction, they primarily focus on object appearance, often overlooking motion dynamics, which is crucial for modeling dynamic interactions and maintaining temporal consistency in complex environments. To address these limitations, we propose OCK, a dynamic video prediction model leveraging object-centric kinematics and object slots. We introduce a novel component named Object Kinematics that comprises explicit object motions, serving as an additional attribute beyond conventional appearance features to model dynamic scenes. The Object Kinematics are integrated into various OCK mechanisms, enabling spatiotemporal prediction of complex object interactions over long video sequences. Our model demonstrates superior performance in handling complex scenes with intricate object attributes and motions, highlighting its potential for applicability in vision-related dynamics learning tasks.
CVMay 31, 2021
Semi-orthogonal Embedding for Efficient Unsupervised Anomaly SegmentationJin-Hwa Kim, Do-Hyeong Kim, Saehoon Yi et al.
We present the efficiency of semi-orthogonal embedding for unsupervised anomaly segmentation. The multi-scale features from pre-trained CNNs are recently used for the localized Mahalanobis distances with significant performance. However, the increased feature size is problematic to scale up to the bigger CNNs, since it requires the batch-inverse of multi-dimensional covariance tensor. Here, we generalize an ad-hoc method, random feature selection, into semi-orthogonal embedding for robust approximation, cubically reducing the computational cost for the inverse of multi-dimensional covariance tensor. With the scrutiny of ablation studies, the proposed method achieves a new state-of-the-art with significant margins for the MVTec AD, KolektorSDD, KolektorSDD2, and mSTC datasets. The theoretical and empirical analyses offer insights and verification of our straightforward yet cost-effective approach.
LGJun 8, 2020
Multi-step Estimation for Gradient-based Meta-learningJin-Hwa Kim, Junyoung Park, Yongseok Choi
Gradient-based meta-learning approaches have been successful in few-shot learning, transfer learning, and a wide range of other domains. Despite its efficacy and simplicity, the burden of calculating the Hessian matrix with large memory footprints is the critical challenge in large-scale applications. To tackle this issue, we propose a simple yet straightforward method to reduce the cost by reusing the same gradient in a window of inner steps. We describe the dynamics of the multi-step estimation in the Lagrangian formalism and discuss how to reduce evaluating second-order derivatives estimating the dynamics. To validate our method, we experiment on meta-transfer learning and few-shot learning tasks for multiple settings. The experiment on meta-transfer emphasizes the applicability of training meta-networks, where other approximations are limited. For few-shot learning, we evaluate time and memory complexities compared with popular baselines. We show that our method significantly reduces training time and memory usage, maintaining competitive accuracies, or even outperforming in some cases.
CVSep 21, 2018
Multimodal Dual Attention Memory for Video Story Question AnsweringKyung-Min Kim, Seong-Ho Choi, Jin-Hwa Kim et al.
We propose a video story question-answering (QA) architecture, Multimodal Dual Attention Memory (MDAM). The key idea is to use a dual attention mechanism with late fusion. MDAM uses self-attention to learn the latent concepts in scene frames and captions. Given a question, MDAM uses the second attention over these latent concepts. Multimodal fusion is performed after the dual attention processes (late fusion). Using this processing pipeline, MDAM learns to infer a high-level vision-language joint representation from an abstraction of the full video content. We evaluate MDAM on PororoQA and MovieQA datasets which have large-scale QA annotations on cartoon videos and movies, respectively. For both datasets, MDAM achieves new state-of-the-art results with significant margins compared to the runner-up models. We confirm the best performance of the dual attention mechanism combined with late fusion by ablation studies. We also perform qualitative analysis by visualizing the inference mechanisms of MDAM.
CVMay 21, 2018
Bilinear Attention NetworksJin-Hwa Kim, Jaehyun Jun, Byoung-Tak Zhang
Attention networks in multimodal learning provide an efficient way to utilize given visual information selectively. However, the computational cost to learn attention distributions for every pair of multimodal input channels is prohibitively expensive. To solve this problem, co-attention builds two separate attention distributions for each modality neglecting the interaction between multimodal inputs. In this paper, we propose bilinear attention networks (BAN) that find bilinear attention distributions to utilize given vision-language information seamlessly. BAN considers bilinear interactions among two groups of input channels, while low-rank bilinear pooling extracts the joint representations for each pair of channels. Furthermore, we propose a variant of multimodal residual networks to exploit eight-attention maps of the BAN efficiently. We quantitatively and qualitatively evaluate our model on visual question answering (VQA 2.0) and Flickr30k Entities datasets, showing that BAN significantly outperforms previous methods and achieves new state-of-the-arts on both datasets.
CVDec 18, 2017
Visual Explanations from Hadamard Product in Multimodal Deep NetworksJin-Hwa Kim, Byoung-Tak Zhang
The visual explanation of learned representation of models helps to understand the fundamentals of learning. The attentional models of previous works used to visualize the attended regions over an image or text using their learned weights to confirm their intended mechanism. Kim et al. (2016) show that the Hadamard product in multimodal deep networks, which is well-known for the joint function of visual question answering tasks, implicitly performs an attentional mechanism for visual inputs. In this work, we extend their work to show that the Hadamard product in multimodal deep networks performs not only for visual inputs but also for textual inputs simultaneously using the proposed gradient-based visualization technique. The attentional effect of Hadamard product is visualized for both visual and textual inputs by analyzing the two inputs and an output of the Hadamard product with the proposed method and compared with learned attentional weights of a visual question answering model.
CVDec 15, 2017
CoDraw: Collaborative Drawing as a Testbed for Grounded Goal-driven CommunicationJin-Hwa Kim, Nikita Kitaev, Xinlei Chen et al.
In this work, we propose a goal-driven collaborative task that combines language, perception, and action. Specifically, we develop a Collaborative image-Drawing game between two agents, called CoDraw. Our game is grounded in a virtual world that contains movable clip art objects. The game involves two players: a Teller and a Drawer. The Teller sees an abstract scene containing multiple clip art pieces in a semantically meaningful configuration, while the Drawer tries to reconstruct the scene on an empty canvas using available clip art pieces. The two players communicate with each other using natural language. We collect the CoDraw dataset of ~10K dialogs consisting of ~138K messages exchanged between human players. We define protocols and metrics to evaluate learned agents in this testbed, highlighting the need for a novel "crosstalk" evaluation condition which pairs agents trained independently on disjoint subsets of the training data. We present models for our task and benchmark them using both fully automated evaluation and by having them play the game live with humans.
LGMar 24, 2017
Overcoming Catastrophic Forgetting by Incremental Moment MatchingSang-Woo Lee, Jin-Hwa Kim, Jaehyun Jun et al.
Catastrophic forgetting is a problem of neural networks that loses the information of the first task after training the second task. Here, we propose a method, i.e. incremental moment matching (IMM), to resolve this problem. IMM incrementally matches the moment of the posterior distribution of the neural network which is trained on the first and the second task, respectively. To make the search space of posterior parameter smooth, the IMM procedure is complemented by various transfer learning techniques including weight transfer, L2-norm of the old and the new parameter, and a variant of dropout with the old parameter. We analyze our approach on a variety of datasets including the MNIST, CIFAR-10, Caltech-UCSD-Birds, and Lifelog datasets. The experimental results show that IMM achieves state-of-the-art performance by balancing the information between an old and a new network.
CVOct 14, 2016
Hadamard Product for Low-rank Bilinear PoolingJin-Hwa Kim, Kyoung-Woon On, Woosang Lim et al.
Bilinear models provide rich representations compared with linear models. They have been applied in various visual tasks, such as object recognition, segmentation, and visual question-answering, to get state-of-the-art performances taking advantage of the expanded representations. However, bilinear representations tend to be high-dimensional, limiting the applicability to computationally complex tasks. We propose low-rank bilinear pooling using Hadamard product for an efficient attention mechanism of multimodal learning. We show that our model outperforms compact bilinear pooling in visual question-answering tasks with the state-of-the-art results on the VQA dataset, having a better parsimonious property.
CVJun 5, 2016
Multimodal Residual Learning for Visual QAJin-Hwa Kim, Sang-Woo Lee, Dong-Hyun Kwak et al.
Deep neural networks continue to advance the state-of-the-art of image recognition tasks with various methods. However, applications of these methods to multimodality remain limited. We present Multimodal Residual Networks (MRN) for the multimodal residual learning of visual question-answering, which extends the idea of the deep residual learning. Unlike the deep residual learning, MRN effectively learns the joint representation from vision and language information. The main idea is to use element-wise multiplication for the joint residual mappings exploiting the residual learning of the attentional models in recent studies. Various alternative models introduced by multimodality are explored based on our study. We achieve the state-of-the-art results on the Visual QA dataset for both Open-Ended and Multiple-Choice tasks. Moreover, we introduce a novel method to visualize the attention effect of the joint representations for each learning block using back-propagation algorithm, even though the visual features are collapsed without spatial information.
NENov 24, 2015
rnn : Recurrent Library for TorchNicholas Léonard, Sagar Waghmare, Yang Wang et al.
The rnn package provides components for implementing a wide range of Recurrent Neural Networks. It is built withing the framework of the Torch distribution for use with the nn package. The components have evolved from 3 iterations, each adding to the flexibility and capability of the package. All component modules inherit either the AbstractRecurrent or AbstractSequencer classes. Strong unit testing, continued backwards compatibility and access to supporting material are the principles followed during its development. The package is compared against existing implementations of two published papers.