A. Gilbert

CV
h-index55
10papers
198citations
Novelty57%
AI Score36

10 Papers

12.2CVJul 6, 2022Code
Light-weight spatio-temporal graphs for segmentation and ejection fraction prediction in cardiac ultrasound

Sarina Thomas, Andrew Gilbert, Guy Ben-Yosef

Accurate and consistent predictions of echocardiography parameters are important for cardiovascular diagnosis and treatment. In particular, segmentations of the left ventricle can be used to derive ventricular volume, ejection fraction (EF) and other relevant measurements. In this paper we propose a new automated method called EchoGraphs for predicting ejection fraction and segmenting the left ventricle by detecting anatomical keypoints. Models for direct coordinate regression based on Graph Convolutional Networks (GCNs) are used to detect the keypoints. GCNs can learn to represent the cardiac shape based on local appearance of each keypoint, as well as global spatial and temporal structures of all keypoints combined. We evaluate our EchoGraphs model on the EchoNet benchmark dataset. Compared to semantic segmentation, GCNs show accurate segmentation and improvements in robustness and inference runtime. EF is computed simultaneously to segmentations and our method also obtains state-of-the-art ejection fraction estimation. Source code is available online: https://github.com/guybenyosef/EchoGraphs.

11.2CVMar 10, 2022
StyleBabel: Artistic Style Tagging and Captioning

Dan Ruta, Andrew Gilbert, Pranav Aggarwal et al.

We present StyleBabel, a unique open access dataset of natural language captions and free-form tags describing the artistic style of over 135K digital artworks, collected via a novel participatory method from experts studying at specialist art and design schools. StyleBabel was collected via an iterative method, inspired by `Grounded Theory': a qualitative approach that enables annotation while co-evolving a shared language for fine-grained artistic style attribute description. We demonstrate several downstream tasks for StyleBabel, adapting the recent ALADIN architecture for fine-grained style similarity, to train cross-modal embeddings for: 1) free-form tag generation; 2) natural language description of artistic style; 3) fine-grained text search of style. To do so, we extend ALADIN with recent advances in Visual Transformer (ViT) and cross-modal representation learning, achieving a state of the art accuracy in fine-grained style retrieval.

9.8CVApr 10, 2023
EKILA: Synthetic Media Provenance and Attribution for Generative Art

Kar Balan, Shruti Agarwal, Simon Jenni et al.

We present EKILA; a decentralized framework that enables creatives to receive recognition and reward for their contributions to generative AI (GenAI). EKILA proposes a robust visual attribution technique and combines this with an emerging content provenance standard (C2PA) to address the problem of synthetic image provenance -- determining the generative model and training data responsible for an AI-generated image. Furthermore, EKILA extends the non-fungible token (NFT) ecosystem to introduce a tokenized representation for rights, enabling a triangular relationship between the asset's Ownership, Rights, and Attribution (ORA). Leveraging the ORA relationship enables creators to express agency over training consent and, through our attribution model, to receive apportioned credit, including royalty payments for the use of their assets in GenAI.

6.5CVAug 2, 2022
Two-Stream Transformer Architecture for Long Video Understanding

Edward Fish, Jon Weinbren, Andrew Gilbert

Pure vision transformer architectures are highly effective for short video classification and action recognition tasks. However, due to the quadratic complexity of self attention and lack of inductive bias, transformers are resource intensive and suffer from data inefficiencies. Long form video understanding tasks amplify data and memory efficiency problems in transformers making current approaches unfeasible to implement on data or memory restricted domains. This paper introduces an efficient Spatio-Temporal Attention Network (STAN) which uses a two-stream transformer architecture to model dependencies between static image features and temporal contextual features. Our proposed approach can classify videos up to two minutes in length on a single GPU, is data efficient, and achieves SOTA performance on several long video understanding tasks.

11.2CVMar 9, 2022Code
KPE: Keypoint Pose Encoding for Transformer-based Image Generation

Soon Yau Cheong, Armin Mustafa, Andrew Gilbert

Transformers have recently been shown to generate high quality images from text input. However, the existing method of pose conditioning using skeleton image tokens is computationally inefficient and generate low quality images. Therefore we propose a new method; Keypoint Pose Encoding (KPE); KPE is 10 times more memory efficient and over 73% faster at generating high quality images from text input conditioned on the pose. The pose constraint improves the image quality and reduces errors on body extremities such as arms and legs. The additional benefits include invariance to changes in the target image domain and image resolution, making it easily scalable to higher resolution images. We demonstrate the versatility of KPE by generating photorealistic multiperson images derived from the DeepFashion dataset. We also introduce a evaluation method People Count Error (PCE) that is effective in detecting error in generated human images.

4.8CVNov 14, 2022Code
SVS: Adversarial refinement for sparse novel view synthesis

Violeta Menéndez González, Andrew Gilbert, Graeme Phillipson et al.

This paper proposes Sparse View Synthesis. This is a view synthesis problem where the number of reference views is limited, and the baseline between target and reference view is significant. Under these conditions, current radiance field methods fail catastrophically due to inescapable artifacts such 3D floating blobs, blurring and structural duplication, whenever the number of reference views is limited, or the target view diverges significantly from the reference views. Advances in network architecture and loss regularisation are unable to satisfactorily remove these artifacts. The occlusions within the scene ensure that the true contents of these regions is simply not available to the model. In this work, we instead focus on hallucinating plausible scene contents within such regions. To this end we unify radiance field models with adversarial learning and perceptual losses. The resulting system provides up to 60% improvement in perceptual accuracy compared to current state-of-the-art radiance field models on this problem.

2.0CVAug 28, 2024Code
DEAR: Depth-Enhanced Action Recognition

Sadegh Rahmaniboldaji, Filip Rybansky, Quoc Vuong et al.

Detecting actions in videos, particularly within cluttered scenes, poses significant challenges due to the limitations of 2D frame analysis from a camera perspective. Unlike human vision, which benefits from 3D understanding, recognizing actions in such environments can be difficult. This research introduces a novel approach integrating 3D features and depth maps alongside RGB features to enhance action recognition accuracy. Our method involves processing estimated depth maps through a separate branch from the RGB feature encoder and fusing the features to understand the scene and actions comprehensively. Using the Side4Video framework and VideoMamba, which employ CLIP and VisionMamba for spatial feature extraction, our approach outperformed our implementation of the Side4Video network on the Something-Something V2 dataset. Our code is available at: https://github.com/SadeghRahmaniB/DEAR

19.0CVOct 14, 2024
Boosting Camera Motion Control for Video Diffusion Transformers

Soon Yau Cheong, Duygu Ceylan, Armin Mustafa et al.

Recent advancements in diffusion models have significantly enhanced the quality of video generation. However, fine-grained control over camera pose remains a challenge. While U-Net-based models have shown promising results for camera control, transformer-based diffusion models (DiT)-the preferred architecture for large-scale video generation - suffer from severe degradation in camera motion accuracy. In this paper, we investigate the underlying causes of this issue and propose solutions tailored to DiT architectures. Our study reveals that camera control performance depends heavily on the choice of conditioning methods rather than camera pose representations that is commonly believed. To address the persistent motion degradation in DiT, we introduce Camera Motion Guidance (CMG), based on classifier-free guidance, which boosts camera control by over 400%. Additionally, we present a sparse camera control pipeline, significantly simplifying the process of specifying camera poses for long videos. Our method universally applies to both U-Net and DiT models, offering improved camera control for video generation tasks.

3.6CVApr 3, 2025
MultiNeRF: Multiple Watermark Embedding for Neural Radiance Fields

Yash Kulthe, Andrew Gilbert, John Collomosse

We present MultiNeRF, a 3D watermarking method that embeds multiple uniquely keyed watermarks within images rendered by a single Neural Radiance Field (NeRF) model, whilst maintaining high visual quality. Our approach extends the TensoRF NeRF model by incorporating a dedicated watermark grid alongside the existing geometry and appearance grids. This extension ensures higher watermark capacity without entangling watermark signals with scene content. We propose a FiLM-based conditional modulation mechanism that dynamically activates watermarks based on input identifiers, allowing multiple independent watermarks to be embedded and extracted without requiring model retraining. MultiNeRF is validated on the NeRF-Synthetic and LLFF datasets, with statistically significant improvements in robust capacity without compromising rendering quality. By generalizing single-watermark NeRF methods into a flexible multi-watermarking framework, MultiNeRF provides a scalable solution for 3D content. attribution.

16.0CVJul 4, 2018
Deep Autoencoder for Combined Human Pose Estimation and body Model Upscaling

Matthew Trumble, Andrew Gilbert, Adrian Hilton et al.

We present a method for simultaneously estimating 3D human pose and body shape from a sparse set of wide-baseline camera views. We train a symmetric convolutional autoencoder with a dual loss that enforces learning of a latent representation that encodes skeletal joint positions, and at the same time learns a deep representation of volumetric body shape. We harness the latter to up-scale input volumetric data by a factor of $4 \times$, whilst recovering a 3D estimate of joint positions with equal or greater accuracy than the state of the art. Inference runs in real-time (25 fps) and has the potential for passive human behaviour monitoring where there is a requirement for high fidelity estimation of human body shape and pose.