Exploring Sparse Visual Prompt for Domain Adaptive Dense PredictionSenqiao Yang, Jiarui Wu, Jiaming Liu et al. · pku
The visual prompts have provided an efficient manner in addressing visual cross-domain problems. In previous works, Visual Domain Prompt (VDP) first introduces domain prompts to tackle the classification Test-Time Adaptation (TTA) problem by warping image-level prompts on the input and fine-tuning prompts for each target domain. However, since the image-level prompts mask out continuous spatial details in the prompt-allocated region, it will suffer from inaccurate contextual information and limited domain knowledge extraction, particularly when dealing with dense prediction TTA problems. To overcome these challenges, we propose a novel Sparse Visual Domain Prompts (SVDP) approach, which holds minimal trainable parameters (e.g., 0.1\%) in the image-level prompt and reserves more spatial information of the input. To better apply SVDP in extracting domain-specific knowledge, we introduce the Domain Prompt Placement (DPP) method to adaptively allocates trainable parameters of SVDP on the pixels with large distribution shifts. Furthermore, recognizing that each target domain sample exhibits a unique domain shift, we design Domain Prompt Updating (DPU) strategy to optimize prompt parameters differently for each sample, facilitating efficient adaptation to the target domain. Extensive experiments were conducted on widely-used TTA and continual TTA benchmarks, and our proposed method achieves state-of-the-art performance in both semantic segmentation and depth estimation tasks.
12.7CVDec 2, 2022
Cloud-Device Collaborative Adaptation to Continual Changing Environments in the Real-worldYulu Gan, Mingjie Pan, Rongyu Zhang et al. · pku
When facing changing environments in the real world, the lightweight model on client devices suffers from severe performance drops under distribution shifts. The main limitations of the existing device model lie in (1) unable to update due to the computation limit of the device, (2) the limited generalization ability of the lightweight model. Meanwhile, recent large models have shown strong generalization capability on the cloud while they can not be deployed on client devices due to poor computation constraints. To enable the device model to deal with changing environments, we propose a new learning paradigm of Cloud-Device Collaborative Continual Adaptation, which encourages collaboration between cloud and device and improves the generalization of the device model. Based on this paradigm, we further propose an Uncertainty-based Visual Prompt Adapted (U-VPA) teacher-student model to transfer the generalization capability of the large model on the cloud to the device model. Specifically, we first design the Uncertainty Guided Sampling (UGS) to screen out challenging data continuously and transmit the most out-of-distribution samples from the device to the cloud. Then we propose a Visual Prompt Learning Strategy with Uncertainty guided updating (VPLU) to specifically deal with the selected samples with more distribution shifts. We transmit the visual prompts to the device and concatenate them with the incoming data to pull the device testing distribution closer to the cloud training distribution. We conduct extensive experiments on two object detection datasets with continually changing environments. Our proposed U-VPA teacher-student framework outperforms previous state-of-the-art test time adaptation and device-cloud collaboration methods. The code and datasets will be released.
18.6ROMar 24
Video2Act: A Dual-System Video Diffusion Policy with Robotic Spatio-Motional ModelingYueru Jia, Jiaming Liu, Shengbang Liu et al.
Robust perception and dynamics modeling are fundamental to real-world robotic policy learning. Recent methods employ video diffusion models (VDMs) to enhance robotic policies, improving their understanding and modeling of the physical world. However, existing approaches overlook the coherent and physically consistent motion representations inherently encoded across frames in VDMs. To this end, we propose Video2Act, a framework that efficiently guides robotic action learning by explicitly integrating spatial and motion-aware representations. Building on the inherent representations of VDMs, we extract foreground boundaries and inter-frame motion variations while filtering out background noise and task-irrelevant biases. These refined representations are then used as additional conditioning inputs to a diffusion transformer (DiT) action head, enabling it to reason about what to manipulate and how to move. To mitigate inference inefficiency, we propose an asynchronous dual-system design, where the VDM functions as the slow System 2 and the DiT head as the fast System 1, working collaboratively to generate adaptive actions. By providing motion-aware conditions to System 1, Video2Act maintains stable manipulation even with low-frequency updates from the VDM. For evaluation, Video2Act surpasses previous state-of-the-art VLA methods by 7.7% in simulation and 21.7% in real-world tasks in terms of average success rate, further exhibiting strong generalization capabilities.
Beyond Text-Visual Attention: Exploiting Visual Cues for Effective Token Pruning in VLMsQizhe Zhang, Aosong Cheng, Ming Lu et al.
Large vision-language models (LVLMs) generally contain significantly more visual tokens than their textual counterparts, resulting in a considerable computational burden. Recent efforts have been made to tackle this issue by pruning visual tokens early within the language model. Most existing works use attention scores between text and visual tokens to assess the importance of visual tokens. However, in this study, we first analyze the text-visual attention in the language model and find that this score is not an ideal indicator for token pruning. Based on the analysis, We propose VisPruner, a plug-and-play method that utilizes visual cues for more effective token pruning in LVLMs. Specifically, we first use visual attention to select a limited number of significant tokens. Then, we remove duplicate tokens from the remaining ones based on their similarity. By retaining diverse tokens alongside the initially selected important tokens, we maximally preserve the visual information of the input image. Experimental results demonstrate that our VisPruner sustains strong performance across various VLM architectures and reduction ratios, significantly outperforming existing methods based on text-visual attention. Notably, without any training, VisPruner can reduce the FLOPs of LLaVA-1.5-7B by 91% and inference latency by 75%, while maintaining comparable performance. Our code is available at https://github.com/Theia-4869/VisPruner.
Beyond Attention or Similarity: Maximizing Conditional Diversity for Token Pruning in MLLMsQizhe Zhang, Mengzhen Liu, Lichen Li et al.
In multimodal large language models (MLLMs), the length of input visual tokens is often significantly greater than that of their textual counterparts, leading to a high inference cost. Many works aim to address this issue by removing redundant visual tokens. However, current approaches either rely on attention-based pruning, which retains numerous duplicate tokens, or use similarity-based pruning, overlooking the instruction relevance, consequently causing suboptimal performance. In this paper, we go beyond attention or similarity by proposing a novel visual token pruning method named CDPruner, which maximizes the conditional diversity of retained tokens. We first define the conditional similarity between visual tokens conditioned on the instruction, and then reformulate the token pruning problem with determinantal point process (DPP) to maximize the conditional diversity of the selected subset. The proposed CDPruner is training-free and model-agnostic, allowing easy application to various MLLMs. Extensive experiments across diverse MLLMs show that CDPruner establishes new state-of-the-art on various vision-language benchmarks. By maximizing conditional diversity through DPP, the selected subset better represents the input images while closely adhering to user instructions, thereby preserving strong performance even with high reduction ratios. When applied to LLaVA, CDPruner reduces FLOPs by 95\% and CUDA latency by 78\%, while maintaining 94\% of the original accuracy. Our code is available at https://github.com/Theia-4869/CDPruner.
33.6CVMar 26, 2025Code
Reason-RFT: Reinforcement Fine-Tuning for Visual Reasoning of Vision Language ModelsHuajie Tan, Yuheng Ji, Xiaoshuai Hao et al.
Visual reasoning abilities play a crucial role in understanding complex multimodal data, advancing both domain-specific applications and artificial general intelligence (AGI). Existing methods enhance Vision-Language Models (VLMs) through Chain-of-Thought (CoT) supervised fine-tuning using meticulously annotated data. However, this approach may lead to overfitting and cognitive rigidity, limiting the model's generalization ability under domain shifts and reducing real-world applicability. To overcome these limitations, we propose Reason-RFT, a two-stage reinforcement fine-tuning framework for visual reasoning. First, Supervised Fine-Tuning (SFT) with curated CoT data activates the reasoning potential of VLMs. This is followed by reinforcement learning based on Group Relative Policy Optimization (GRPO), which generates multiple reasoning-response pairs to enhance adaptability to domain shifts. To evaluate Reason-RFT, we reconstructed a comprehensive dataset covering visual counting, structural perception, and spatial transformation, serving as a benchmark for systematic assessment across three key dimensions. Experimental results highlight three advantages: (1) performance enhancement, with Reason-RFT achieving state-of-the-art results and outperforming both open-source and proprietary models; (2) generalization superiority, maintaining robust performance under domain shifts across various tasks; and (3) data efficiency, excelling in few-shot learning scenarios and surpassing full-dataset SFT baselines. Reason-RFT introduces a novel training paradigm for visual reasoning and marks a significant step forward in multimodal research. Project website: https://tanhuajie.github.io/ReasonRFT
Subgraph Aggregation for Out-of-Distribution Generalization on GraphsBowen Liu, Haoyang Li, Shuning Wang et al.
Out-of-distribution (OOD) generalization in Graph Neural Networks (GNNs) has gained significant attention due to its critical importance in graph-based predictions in real-world scenarios. Existing methods primarily focus on extracting a single causal subgraph from the input graph to achieve generalizable predictions. However, relying on a single subgraph can lead to susceptibility to spurious correlations and is insufficient for learning invariant patterns behind graph data. Moreover, in many real-world applications, such as molecular property prediction, multiple critical subgraphs may influence the target label property. To address these challenges, we propose a novel framework, SubGraph Aggregation (SuGAr), designed to learn a diverse set of subgraphs that are crucial for OOD generalization on graphs. Specifically, SuGAr employs a tailored subgraph sampler and diversity regularizer to extract a diverse set of invariant subgraphs. These invariant subgraphs are then aggregated by averaging their representations, which enriches the subgraph signals and enhances coverage of the underlying causal structures, thereby improving OOD generalization. Extensive experiments on both synthetic and real-world datasets demonstrate that \ours outperforms state-of-the-art methods, achieving up to a 24% improvement in OOD generalization on graphs. To the best of our knowledge, this is the first work to study graph OOD generalization by learning multiple invariant subgraphs. code: https://github.com/Nanolbw/SuGAr
36.7RODec 18, 2024
RoboMIND: Benchmark on Multi-embodiment Intelligence Normative Data for Robot ManipulationKun Wu, Chengkai Hou, Jiaming Liu et al.
In this paper, we introduce RoboMIND (Multi-embodiment Intelligence Normative Data for Robot Manipulation), a dataset containing 107k demonstration trajectories across 479 diverse tasks involving 96 object classes. RoboMIND is collected through human teleoperation and encompasses comprehensive robotic-related information, including multi-view observations, proprioceptive robot state information, and linguistic task descriptions. To ensure data consistency and reliability for imitation learning, RoboMIND is built on a unified data collection platform and a standardized protocol, covering four distinct robotic embodiments: the Franka Emika Panda, the UR5e, the AgileX dual-arm robot, and a humanoid robot with dual dexterous hands. Our dataset also includes 5k real-world failure demonstrations, each accompanied by detailed causes, enabling failure reflection and correction during policy learning. Additionally, we created a digital twin environment in the Isaac Sim simulator, replicating the real-world tasks and assets, which facilitates the low-cost collection of additional training data and enables efficient evaluation. To demonstrate the quality and diversity of our dataset, we conducted extensive experiments using various imitation learning methods for single-task settings and state-of-the-art Vision-Language-Action (VLA) models for multi-task scenarios. By leveraging RoboMIND, the VLA models achieved high manipulation success rates and demonstrated strong generalization capabilities. To the best of our knowledge, RoboMIND is the largest multi-embodiment teleoperation dataset collected on a unified platform, providing large-scale and high-quality robotic training data. Our project is at https://x-humanoid-robomind.github.io/.
24.3CVNov 27, 2024
Lift3D Foundation Policy: Lifting 2D Large-Scale Pretrained Models for Robust 3D Robotic ManipulationYueru Jia, Jiaming Liu, Sixiang Chen et al.
3D geometric information is essential for manipulation tasks, as robots need to perceive the 3D environment, reason about spatial relationships, and interact with intricate spatial configurations. Recent research has increasingly focused on the explicit extraction of 3D features, while still facing challenges such as the lack of large-scale robotic 3D data and the potential loss of spatial geometry. To address these limitations, we propose the Lift3D framework, which progressively enhances 2D foundation models with implicit and explicit 3D robotic representations to construct a robust 3D manipulation policy. Specifically, we first design a task-aware masked autoencoder that masks task-relevant affordance patches and reconstructs depth information, enhancing the 2D foundation model's implicit 3D robotic representation. After self-supervised fine-tuning, we introduce a 2D model-lifting strategy that establishes a positional mapping between the input 3D points and the positional embeddings of the 2D model. Based on the mapping, Lift3D utilizes the 2D foundation model to directly encode point cloud data, leveraging large-scale pretrained knowledge to construct explicit 3D robotic representations while minimizing spatial information loss. In experiments, Lift3D consistently outperforms previous state-of-the-art methods across several simulation benchmarks and real-world scenarios.
31.4ROMar 26, 2025
MoLe-VLA: Dynamic Layer-skipping Vision Language Action Model via Mixture-of-Layers for Efficient Robot ManipulationRongyu Zhang, Menghang Dong, Yuan Zhang et al.
Multimodal Large Language Models (MLLMs) excel in understanding complex language and visual data, enabling generalist robotic systems to interpret instructions and perform embodied tasks. Nevertheless, their real-world deployment is hindered by substantial computational and storage demands. Recent insights into the homogeneous patterns in the LLM layer have inspired sparsification techniques to address these challenges, such as early exit and token pruning. However, these methods often neglect the critical role of the final layers that encode the semantic information most relevant to downstream robotic tasks. Aligning with the recent breakthrough of the Shallow Brain Hypothesis (SBH) in neuroscience and the mixture of experts in model sparsification, we conceptualize each LLM layer as an expert and propose a Mixture-of-Layers Vision-Language-Action model (MoLe-VLA, or simply MoLe) architecture for dynamic LLM layer activation. We introduce a Spatial-Temporal Aware Router (STAR) for MoLe to selectively activate only parts of the layers based on the robot's current state, mimicking the brain's distinct signal pathways specialized for cognition and causal reasoning. Additionally, to compensate for the cognitive ability of LLMs lost in MoLe, we devise a Cognition Self-Knowledge Distillation (CogKD) framework. CogKD enhances the understanding of task demands and improves the generation of task-relevant action sequences by leveraging cognitive features. Extensive experiments conducted in both RLBench simulation and real-world environments demonstrate the superiority of MoLe-VLA in both efficiency and performance. Specifically, MoLe-VLA achieves an 8% improvement in the mean success rate across ten tasks while reducing computational costs by up to x5.6 compared to standard LLMs.
18.4CVDec 19, 2023
Continual-MAE: Adaptive Distribution Masked Autoencoders for Continual Test-Time AdaptationJiaming Liu, Ran Xu, Senqiao Yang et al.
Continual Test-Time Adaptation (CTTA) is proposed to migrate a source pre-trained model to continually changing target distributions, addressing real-world dynamism. Existing CTTA methods mainly rely on entropy minimization or teacher-student pseudo-labeling schemes for knowledge extraction in unlabeled target domains. However, dynamic data distributions cause miscalibrated predictions and noisy pseudo-labels in existing self-supervised learning methods, hindering the effective mitigation of error accumulation and catastrophic forgetting problems during the continual adaptation process. To tackle these issues, we propose a continual self-supervised method, Adaptive Distribution Masked Autoencoders (ADMA), which enhances the extraction of target domain knowledge while mitigating the accumulation of distribution shifts. Specifically, we propose a Distribution-aware Masking (DaM) mechanism to adaptively sample masked positions, followed by establishing consistency constraints between the masked target samples and the original target samples. Additionally, for masked tokens, we utilize an efficient decoder to reconstruct a hand-crafted feature descriptor (e.g., Histograms of Oriented Gradients), leveraging its invariant properties to boost task-relevant representations. Through conducting extensive experiments on four widely recognized benchmarks, our proposed method attains state-of-the-art performance in both classification and segmentation CTTA tasks. Our project page: https://sites.google.com/view/continual-mae/home.
20.6ROFeb 12, 2025
CordViP: Correspondence-based Visuomotor Policy for Dexterous Manipulation in Real-WorldYankai Fu, Qiuxuan Feng, Ning Chen et al.
Achieving human-level dexterity in robots is a key objective in the field of robotic manipulation. Recent advancements in 3D-based imitation learning have shown promising results, providing an effective pathway to achieve this goal. However, obtaining high-quality 3D representations presents two key problems: (1) the quality of point clouds captured by a single-view camera is significantly affected by factors such as camera resolution, positioning, and occlusions caused by the dexterous hand; (2) the global point clouds lack crucial contact information and spatial correspondences, which are necessary for fine-grained dexterous manipulation tasks. To eliminate these limitations, we propose CordViP, a novel framework that constructs and learns correspondences by leveraging the robust 6D pose estimation of objects and robot proprioception. Specifically, we first introduce the interaction-aware point clouds, which establish correspondences between the object and the hand. These point clouds are then used for our pre-training policy, where we also incorporate object-centric contact maps and hand-arm coordination information, effectively capturing both spatial and temporal dynamics. Our method demonstrates exceptional dexterous manipulation capabilities, achieving state-of-the-art performance in six real-world tasks, surpassing other baselines by a large margin. Experimental results also highlight the superior generalization and robustness of CordViP to different objects, viewpoints, and scenarios. Code and videos are available on https://aureleopku.github.io/CordViP.
MoSA: Mixture of Sparse Adapters for Visual Efficient TuningQizhe Zhang, Bocheng Zou, Ruichuan An et al.
With the rapid growth in the scale of pre-trained foundation models, parameter-efficient fine-tuning techniques have gained significant attention, among which Adapter Tuning is the most widely used. Despite achieving efficiency, it still underperforms full fine-tuning, and the performance improves at the cost of an increase in parameters. Recent efforts have either focused on training multiple adapter experts to increase model capacity or on pruning adapters to achieve parameter efficiency. However, both approaches introduce more parameters compared to the original adapter, hence are not computationally efficient. Motivated by this, we propose Mixture of Sparse Adapters, or MoSA, as a novel Adapter Tuning method to fully unleash the potential of each parameter in the adapter. We first split the standard adapter into multiple non-overlapping modules, then stochastically activate them for sparse training, and finally merge them to form a complete adapter after tuning. In this way, MoSA can achieve significantly better performance than standard adapters without any additional computational or storage overhead. Furthermore, we propose a hierarchical sparse strategy to better leverage limited training data. Extensive experiments on a series of 27 visual tasks demonstrate that MoSA consistently outperforms other Adapter Tuning methods as well as other baselines by a large margin. Furthermore, MoSA brings consistent improvements across various model scales, architectures, and different PEFT methods. Code will be released.
15.5ROApr 23, 2025
ManipDreamer: Boosting Robotic Manipulation World Model with Action Tree and Visual GuidanceYing Li, Xiaobao Wei, Xiaowei Chi et al.
While recent advancements in robotic manipulation video synthesis have shown promise, significant challenges persist in ensuring effective instruction-following and achieving high visual quality. Recent methods, like RoboDreamer, utilize linguistic decomposition to divide instructions into separate lower-level primitives, conditioning the world model on these primitives to achieve compositional instruction-following. However, these separate primitives do not consider the relationships that exist between them. Furthermore, recent methods neglect valuable visual guidance, including depth and semantic guidance, both crucial for enhancing visual quality. This paper introduces ManipDreamer, an advanced world model based on the action tree and visual guidance. To better learn the relationships between instruction primitives, we represent the instruction as the action tree and assign embeddings to tree nodes, each instruction can acquire its embeddings by navigating through the action tree. The instruction embeddings can be used to guide the world model. To enhance visual quality, we combine depth and semantic guidance by introducing a visual guidance adapter compatible with the world model. This visual adapter enhances both the temporal and physical consistency of video generation. Based on the action tree and visual guidance, ManipDreamer significantly boosts the instruction-following ability and visual quality. Comprehensive evaluations on robotic manipulation benchmarks reveal that ManipDreamer achieves large improvements in video quality metrics in both seen and unseen tasks, with PSNR improved from 19.55 to 21.05, SSIM improved from 0.7474 to 0.7982 and reduced Flow Error from 3.506 to 3.201 in unseen tasks, compared to the recent RoboDreamer model. Additionally, our method increases the success rate of robotic manipulation tasks by 2.5% in 6 RLbench tasks on average.
13.4LGNov 27, 2024
Proactive Gradient Conflict Mitigation in Multi-Task Learning: A Sparse Training PerspectiveZhi Zhang, Jiayi Shen, Congfeng Cao et al.
Advancing towards generalist agents necessitates the concurrent processing of multiple tasks using a unified model, thereby underscoring the growing significance of simultaneous model training on multiple downstream tasks. A common issue in multi-task learning is the occurrence of gradient conflict, which leads to potential competition among different tasks during joint training. This competition often results in improvements in one task at the expense of deterioration in another. Although several optimization methods have been developed to address this issue by manipulating task gradients for better task balancing, they cannot decrease the incidence of gradient conflict. In this paper, we systematically investigate the occurrence of gradient conflict across different methods and propose a strategy to reduce such conflicts through sparse training (ST), wherein only a portion of the model's parameters are updated during training while keeping the rest unchanged. Our extensive experiments demonstrate that ST effectively mitigates conflicting gradients and leads to superior performance. Furthermore, ST can be easily integrated with gradient manipulation techniques, thus enhancing their effectiveness.
14.5ROJun 23, 2025
MinD: Learning A Dual-System World Model for Real-Time Planning and Implicit Risk AnalysisXiaowei Chi, Kuangzhi Ge, Jiaming Liu et al.
Video Generation Models (VGMs) have become powerful backbones for Vision-Language-Action (VLA) models, leveraging large-scale pretraining for robust dynamics modeling. However, current methods underutilize their distribution modeling capabilities for predicting future states. Two challenges hinder progress: integrating generative processes into feature learning is both technically and conceptually underdeveloped, and naive frame-by-frame video diffusion is computationally inefficient for real-time robotics. To address these, we propose Manipulate in Dream (MinD), a dual-system world model for real-time, risk-aware planning. MinD uses two asynchronous diffusion processes: a low-frequency visual generator (LoDiff) that predicts future scenes and a high-frequency diffusion policy (HiDiff) that outputs actions. Our key insight is that robotic policies do not require fully denoised frames but can rely on low-resolution latents generated in a single denoising step. To connect early predictions to actions, we introduce DiffMatcher, a video-action alignment module with a novel co-training strategy that synchronizes the two diffusion models. MinD achieves a 63% success rate on RL-Bench, 60% on real-world Franka tasks, and operates at 11.3 FPS, demonstrating the efficiency of single-step latent features for control signals. Furthermore, MinD identifies 74% of potential task failures in advance, providing real-time safety signals for monitoring and intervention. This work establishes a new paradigm for efficient and reliable robotic manipulation using generative world models.
11.8CVOct 8, 2025
OmniSAT: Compact Action Token, Faster Auto RegressionHuaihai Lyu, Chaofan Chen, Senwei Xie et al.
Existing Vision-Language-Action (VLA) models can be broadly categorized into diffusion-based and auto-regressive (AR) approaches: diffusion models capture continuous action distributions but rely on computationally heavy iterative denoising. In contrast, AR models enable efficient optimization and flexible sequence construction, making them better suited for large-scale pretraining. To further improve AR efficiency, particularly when action chunks induce extended and high-dimensional sequences, prior work applies entropy-guided and token-frequency techniques to shorten the sequence length. However, such compression struggled with \textit{poor reconstruction or inefficient compression}. Motivated by this, we introduce an Omni Swift Action Tokenizer, which learns a compact, transferable action representation. Specifically, we first normalize value ranges and temporal horizons to obtain a consistent representation with B-Spline encoding. Then, we apply multi-stage residual quantization to the position, rotation, and gripper subspaces, producing compressed discrete tokens with coarse-to-fine granularity for each part. After pre-training on the large-scale dataset Droid, the resulting discrete tokenization shortens the training sequence by 6.8$\times$, and lowers the target entropy. To further explore the potential of OmniSAT, we develop a cross-embodiment learning strategy that builds on the unified action-pattern space and jointly leverages robot and human demonstrations. It enables scalable auxiliary supervision from heterogeneous egocentric videos. Across diverse real-robot and simulation experiments, OmniSAT encompasses higher compression while preserving reconstruction quality, enabling faster AR training convergence and model performance.
22.3CVAug 28, 2025
MMG-Vid: Maximizing Marginal Gains at Segment-level and Token-level for Efficient Video LLMsJunpeng Ma, Qizhe Zhang, Ming Lu et al.
Video Large Language Models (VLLMs) excel in video understanding, but their excessive visual tokens pose a significant computational challenge for real-world applications. Current methods aim to enhance inference efficiency by visual token pruning. However, they do not consider the dynamic characteristics and temporal dependencies of video frames, as they perceive video understanding as a multi-frame task. To address these challenges, we propose MMG-Vid, a novel training-free visual token pruning framework that removes redundancy by Maximizing Marginal Gains at both segment-level and token-level. Specifically, we first divide the video into segments based on frame similarity, and then dynamically allocate the token budget for each segment to maximize the marginal gain of each segment. Subsequently, we propose a temporal-guided DPC algorithm that jointly models inter-frame uniqueness and intra-frame diversity, thereby maximizing the marginal gain of each token. By combining both stages, MMG-Vid can maximize the utilization of the limited token budget, significantly improving efficiency while maintaining strong performance. Extensive experiments demonstrate that MMG-Vid can maintain over 99.5% of the original performance, while effectively reducing 75% visual tokens and accelerating the prefilling stage by 3.9x on LLaVA-OneVision-7B. Code will be released soon.
11.4LGMay 18, 2025
AFCL: Analytic Federated Continual Learning for Spatio-Temporal Invariance of Non-IID DataJianheng Tang, Huiping Zhuang, Jingyu He et al.
Federated Continual Learning (FCL) enables distributed clients to collaboratively train a global model from online task streams in dynamic real-world scenarios. However, existing FCL methods face challenges of both spatial data heterogeneity among distributed clients and temporal data heterogeneity across online tasks. Such data heterogeneity significantly degrades the model performance with severe spatial-temporal catastrophic forgetting of local and past knowledge. In this paper, we identify that the root cause of this issue lies in the inherent vulnerability and sensitivity of gradients to non-IID data. To fundamentally address this issue, we propose a gradient-free method, named Analytic Federated Continual Learning (AFCL), by deriving analytical (i.e., closed-form) solutions from frozen extracted features. In local training, our AFCL enables single-epoch learning with only a lightweight forward-propagation process for each client. In global aggregation, the server can recursively and efficiently update the global model with single-round aggregation. Theoretical analyses validate that our AFCL achieves spatio-temporal invariance of non-IID data. This ideal property implies that, regardless of how heterogeneous the data are distributed across local clients and online tasks, the aggregated model of our AFCL remains invariant and identical to that of centralized joint learning. Extensive experiments show the consistent superiority of our AFCL over state-of-the-art baselines across various benchmark datasets and settings.
21.7CVOct 8, 2025
WristWorld: Generating Wrist-Views via 4D World Models for Robotic ManipulationZezhong Qian, Xiaowei Chi, Yuming Li et al.
Wrist-view observations are crucial for VLA models as they capture fine-grained hand-object interactions that directly enhance manipulation performance. Yet large-scale datasets rarely include such recordings, resulting in a substantial gap between abundant anchor views and scarce wrist views. Existing world models cannot bridge this gap, as they require a wrist-view first frame and thus fail to generate wrist-view videos from anchor views alone. Amid this gap, recent visual geometry models such as VGGT emerge with geometric and cross-view priors that make it possible to address extreme viewpoint shifts. Inspired by these insights, we propose WristWorld, the first 4D world model that generates wrist-view videos solely from anchor views. WristWorld operates in two stages: (i) Reconstruction, which extends VGGT and incorporates our Spatial Projection Consistency (SPC) Loss to estimate geometrically consistent wrist-view poses and 4D point clouds; (ii) Generation, which employs our video generation model to synthesize temporally coherent wrist-view videos from the reconstructed perspective. Experiments on Droid, Calvin, and Franka Panda demonstrate state-of-the-art video generation with superior spatial consistency, while also improving VLA performance, raising the average task completion length on Calvin by 3.81% and closing 42.4% of the anchor-wrist view gap.
3.2ROSep 29, 2025
PoseDiff: A Unified Diffusion Model Bridging Robot Pose Estimation and Video-to-Action ControlHaozhuo Zhang, Michele Caprio, Jing Shao et al.
We present PoseDiff, a conditional diffusion model that unifies robot state estimation and control within a single framework. At its core, PoseDiff maps raw visual observations into structured robot states-such as 3D keypoints or joint angles-from a single RGB image, eliminating the need for multi-stage pipelines or auxiliary modalities. Building upon this foundation, PoseDiff extends naturally to video-to-action inverse dynamics: by conditioning on sparse video keyframes generated by world models, it produces smooth and continuous long-horizon action sequences through an overlap-averaging strategy. This unified design enables scalable and efficient integration of perception and control. On the DREAM dataset, PoseDiff achieves state-of-the-art accuracy and real-time performance for pose estimation. On Libero-Object manipulation tasks, it substantially improves success rates over existing inverse dynamics modules, even under strict offline settings. Together, these results show that PoseDiff provides a scalable, accurate, and efficient bridge between perception, planning, and control in embodied AI. The video visualization results can be found on the project page: https://haozhuo-zhang.github.io/PoseDiff-project-page/.