David Saffo

HC
5papers
57citations
Novelty29%
AI Score35

5 Papers

HCMar 6
Challenges in Synchronous & Remote Collaboration Around Visualization

Matthew Brehmer, Maxime Cordeil, Christophe Hurter et al.

We characterize 16 challenges faced by those investigating and developing remote and synchronous collaborative experiences around visualization. Our work reflects the perspectives and prior research efforts of an international group of 29 experts from across human-computer interaction and visualization sub-communities. The challenges are anchored around five collaborative activities that exhibit a centrality of visualization and multimodal communication. These activities include exploratory data analysis, creative ideation, visualization-rich presentations, joint decision making grounded in data, and real-time data monitoring. The challenges also reflect the changing dynamics of these activities in the face of recent advances in extended reality (XR) and artificial intelligence (AI). As an organizing scheme for future research at the intersection of visualization and computer-supported cooperative work, we align the challenges with a sequence of four sets of research and development activities: technological choices, social factors, AI assistance, and evaluation.

HCMay 12, 2020Code
Data Comets: Designing a Visualization Tool for Analyzing Autonomous Aerial Vehicle Logs with Grounded Evaluation

David Saffo, Aristotelis Leventidis, Twinkle Jain et al.

Autonomous unmanned aerial vehicles are complex systems of hardware, software, and human input. Understanding this complexity is key to their development and operation. Information visualizations already exist for exploring flight logs but comprehensive analyses currently require several disparate and custom tools. This design study helps address the pain points faced by autonomous unmanned aerial vehicle developers and operators. We contribute: a spiral development process model for grounded evaluation visualization development focused on progressively broadening target user involvement and refining user goals; a demonstration of the model as part of developing a deployed and adopted visualization system; a data and task abstraction for developers and operators performing post-flight analysis of autonomous unmanned aerial vehicle logs; the design and implementation of DATA COMETS, an open-source and web-based interactive visualization tool for post-flight log analysis incorporating temporal, geospatial, and multivariate data; and the results of a summative evaluation of the visualization system and our abstractions based on in-the-wild usage. A free copy of this paper and source code are available at osf.io/h4p7g

LGMar 4, 2021
GenoML: Automated Machine Learning for Genomics

Mary B. Makarious, Hampton L. Leonard, Dan Vitale et al.

GenoML is a Python package automating machine learning workflows for genomics (genetics and multi-omics) with an open science philosophy. Genomics data require significant domain expertise to clean, pre-process, harmonize and perform quality control of the data. Furthermore, tuning, validation, and interpretation involve taking into account the biology and possibly the limitations of the underlying data collection, protocols, and technology. GenoML's mission is to bring machine learning for genomics and clinical data to non-experts by developing an easy-to-use tool that automates the full development, evaluation, and deployment process. Emphasis is put on open science to make workflows easily accessible, replicable, and transferable within the scientific community. Source code and documentation is available at https://genoml.com.

HCMay 12, 2020
Evaluating the Effect of Timeline Shape on Visualization Task Performance

Sara Di Bartolomeo, Aditeya Pandey, Aristotelis Leventidis et al.

Timelines are commonly represented on a horizontal line, which is not necessarily the most effective way to visualize temporal event sequences. However, few experiments have evaluated how timeline shape influences task performance. We present the design and results of a controlled experiment run on Amazon Mechanical Turk (n=192) in which we evaluate how timeline shape affects task completion time, correctness, and user preference. We tested 12 combinations of 4 shapes -- horizontal line, vertical line, circle, and spiral -- and 3 data types -- recurrent, non-recurrent, and mixed event sequences. We found good evidence that timeline shape meaningfully affects user task completion time but not correctness and that users have a strong shape preference. Building on our results, we present design guidelines for creating effective timeline visualizations based on user task and data types. A free copy of this paper, the evaluation stimuli and data, and code are available at https://osf.io/qr5yu/

HCMay 12, 2020
Two Dimensions for Organizing Immersive Analytics: Toward a Taxonomy for Facet and Position

David Saffo, Sara Di Bartolomeo, Caglar Yildirim et al.

As immersive analytics continues to grow as a discipline, so too should its underlying methodological support. Taxonomies play an important role for information visualization and human computer interaction. They provide an organization of the techniques used in a particular domain that better enable researchers to describe their work, discover existing methods, and identify gaps in the literature. Existing taxonomies in related fields do not capture or describe the unique paradigms employed in immersive analytics. We conceptualize a taxonomy that organizes immersive analytics according to two dimensions: spatial and visual presentation. Each intersection of this taxonomy represents a unique design paradigm which, when thoroughly explored, can aid in the design and research of new immersive analytic applications.