Keith W. Ross

LG
6papers
154citations
Novelty56%
AI Score26

6 Papers

LGNov 17, 2021
Aggressive Q-Learning with Ensembles: Achieving Both High Sample Efficiency and High Asymptotic Performance

Yanqiu Wu, Xinyue Chen, Che Wang et al.

Recent advances in model-free deep reinforcement learning (DRL) show that simple model-free methods can be highly effective in challenging high-dimensional continuous control tasks. In particular, Truncated Quantile Critics (TQC) achieves state-of-the-art asymptotic training performance on the MuJoCo benchmark with a distributional representation of critics; and Randomized Ensemble Double Q-Learning (REDQ) achieves high sample efficiency that is competitive with state-of-the-art model-based methods using a high update-to-data ratio and target randomization. In this paper, we propose a novel model-free algorithm, Aggressive Q-Learning with Ensembles (AQE), which improves the sample-efficiency performance of REDQ and the asymptotic performance of TQC, thereby providing overall state-of-the-art performance during all stages of training. Moreover, AQE is very simple, requiring neither distributional representation of critics nor target randomization. The effectiveness of AQE is further supported by our extensive experiments, ablations, and theoretical results.

LGJun 14, 2021
On-Policy Deep Reinforcement Learning for the Average-Reward Criterion

Yiming Zhang, Keith W. Ross

We develop theory and algorithms for average-reward on-policy Reinforcement Learning (RL). We first consider bounding the difference of the long-term average reward for two policies. We show that previous work based on the discounted return (Schulman et al., 2015; Achiam et al., 2017) results in a non-meaningful bound in the average-reward setting. By addressing the average-reward criterion directly, we then derive a novel bound which depends on the average divergence between the two policies and Kemeny's constant. Based on this bound, we develop an iterative procedure which produces a sequence of monotonically improved policies for the average reward criterion. This iterative procedure can then be combined with classic DRL (Deep Reinforcement Learning) methods, resulting in practical DRL algorithms that target the long-run average reward criterion. In particular, we demonstrate that Average-Reward TRPO (ATRPO), which adapts the on-policy TRPO algorithm to the average-reward criterion, significantly outperforms TRPO in the most challenging MuJuCo environments.

LGFeb 16, 2020
First Order Constrained Optimization in Policy Space

Yiming Zhang, Quan Vuong, Keith W. Ross

In reinforcement learning, an agent attempts to learn high-performing behaviors through interacting with the environment, such behaviors are often quantified in the form of a reward function. However some aspects of behavior-such as ones which are deemed unsafe and to be avoided-are best captured through constraints. We propose a novel approach called First Order Constrained Optimization in Policy Space (FOCOPS) which maximizes an agent's overall reward while ensuring the agent satisfies a set of cost constraints. Using data generated from the current policy, FOCOPS first finds the optimal update policy by solving a constrained optimization problem in the nonparameterized policy space. FOCOPS then projects the update policy back into the parametric policy space. Our approach has an approximate upper bound for worst-case constraint violation throughout training and is first-order in nature therefore simple to implement. We provide empirical evidence that our simple approach achieves better performance on a set of constrained robotics locomotive tasks.

LGJun 2, 2018
Efficient Entropy for Policy Gradient with Multidimensional Action Space

Yiming Zhang, Quan Ho Vuong, Kenny Song et al.

In recent years, deep reinforcement learning has been shown to be adept at solving sequential decision processes with high-dimensional state spaces such as in the Atari games. Many reinforcement learning problems, however, involve high-dimensional discrete action spaces as well as high-dimensional state spaces. This paper considers entropy bonus, which is used to encourage exploration in policy gradient. In the case of high-dimensional action spaces, calculating the entropy and its gradient requires enumerating all the actions in the action space and running forward and backpropagation for each action, which may be computationally infeasible. We develop several novel unbiased estimators for the entropy bonus and its gradient. We apply these estimators to several models for the parameterized policies, including Independent Sampling, CommNet, Autoregressive with Modified MDP, and Autoregressive with LSTM. Finally, we test our algorithms on two environments: a multi-hunter multi-rabbit grid game and a multi-agent multi-arm bandit problem. The results show that our entropy estimators substantially improve performance with marginal additional computational cost.

LGMay 29, 2018
Supervised Policy Update for Deep Reinforcement Learning

Quan Vuong, Yiming Zhang, Keith W. Ross

We propose a new sample-efficient methodology, called Supervised Policy Update (SPU), for deep reinforcement learning. Starting with data generated by the current policy, SPU formulates and solves a constrained optimization problem in the non-parameterized proximal policy space. Using supervised regression, it then converts the optimal non-parameterized policy to a parameterized policy, from which it draws new samples. The methodology is general in that it applies to both discrete and continuous action spaces, and can handle a wide variety of proximity constraints for the non-parameterized optimization problem. We show how the Natural Policy Gradient and Trust Region Policy Optimization (NPG/TRPO) problems, and the Proximal Policy Optimization (PPO) problem can be addressed by this methodology. The SPU implementation is much simpler than TRPO. In terms of sample efficiency, our extensive experiments show SPU outperforms TRPO in Mujoco simulated robotic tasks and outperforms PPO in Atari video game tasks.

SIFeb 1, 2017
Mining Anonymity: Identifying Sensitive Accounts on Twitter

Sai Teja Peddinti, Keith W. Ross, Justin Cappos

We explore the feasibility of automatically finding accounts that publish sensitive content on Twitter. One natural approach to this problem is to first create a list of sensitive keywords, and then identify Twitter accounts that use these words in their tweets. But such an approach may overlook sensitive accounts that are not covered by the subjective choice of keywords. In this paper, we instead explore finding sensitive accounts by examining the percentage of anonymous and identifiable followers the accounts have. This approach is motivated by an earlier study showing that sensitive accounts typically have a large percentage of anonymous followers and a small percentage of identifiable followers. To this end, we first considered the problem of automatically determining if a Twitter account is anonymous or identifiable. We find that simple techniques, such as checking for name-list membership, perform poorly. We designed a machine learning classifier that classifies accounts as anonymous or identifiable. We then classified an account as sensitive based on the percentages of anonymous and identifiable followers the account has. We applied our approach to approximately 100,000 accounts with 404 million active followers. The approach uncovered accounts that were sensitive for a diverse number of reasons. These accounts span across varied themes, including those that are not commonly proposed as sensitive or those that relate to socially stigmatized topics. To validate our approach, we applied Latent Dirichlet Allocation (LDA) topic analysis to the tweets in the detected sensitive and non-sensitive accounts. LDA showed that the sensitive and non-sensitive accounts obtained from the methodology are tweeting about distinctly different topics. Our results show that it is indeed possible to objectively identify sensitive accounts at the scale of Twitter.