Diantao Tu

h-index14
2papers

2 Papers

CVJan 27
Fast Converging 3D Gaussian Splatting for 1-Minute Reconstruction

Ziyu Zhang, Tianle Liu, Diantao Tu et al.

We present a fast 3DGS reconstruction pipeline designed to converge within one minute, developed for the SIGGRAPH Asia 3DGS Fast Reconstruction Challenge. The challenge consists of an initial round using SLAM-generated camera poses (with noisy trajectories) and a final round using COLMAP poses (highly accurate). To robustly handle these heterogeneous settings, we develop a two-stage solution. In the first round, we use reverse per-Gaussian parallel optimization and compact forward splatting based on Taming-GS and Speedy-splat, load-balanced tiling, an anchor-based Neural-Gaussian representation enabling rapid convergence with fewer learnable parameters, initialization from monocular depth and partially from feed-forward 3DGS models, and a global pose refinement module for noisy SLAM trajectories. In the final round, the accurate COLMAP poses change the optimization landscape; we disable pose refinement, revert from Neural-Gaussians back to standard 3DGS to eliminate MLP inference overhead, introduce multi-view consistency-guided Gaussian splitting inspired by Fast-GS, and introduce a depth estimator to supervise the rendered depth. Together, these techniques enable high-fidelity reconstruction under a strict one-minute budget. Our method achieved the top performance with a PSNR of 28.43 and ranked first in the competition.

CVJul 4, 2025Code
MGSfM: Multi-Camera Geometry Driven Global Structure-from-Motion

Peilin Tao, Hainan Cui, Diantao Tu et al.

Multi-camera systems are increasingly vital in the environmental perception of autonomous vehicles and robotics. Their physical configuration offers inherent fixed relative pose constraints that benefit Structure-from-Motion (SfM). However, traditional global SfM systems struggle with robustness due to their optimization framework. We propose a novel global motion averaging framework for multi-camera systems, featuring two core components: a decoupled rotation averaging module and a hybrid translation averaging module. Our rotation averaging employs a hierarchical strategy by first estimating relative rotations within rigid camera units and then computing global rigid unit rotations. To enhance the robustness of translation averaging, we incorporate both camera-to-camera and camera-to-point constraints to initialize camera positions and 3D points with a convex distance-based objective function and refine them with an unbiased non-bilinear angle-based objective function. Experiments on large-scale datasets show that our system matches or exceeds incremental SfM accuracy while significantly improving efficiency. Our framework outperforms existing global SfM methods, establishing itself as a robust solution for real-world multi-camera SfM applications. The code is available at https://github.com/3dv-casia/MGSfM/.