Christian Tyrchan

LG
h-index27
5papers
149citations
Novelty50%
AI Score39

5 Papers

BMMar 30, 2023Code
Utilizing Reinforcement Learning for de novo Drug Design

Hampus Gummesson Svensson, Christian Tyrchan, Ola Engkvist et al.

Deep learning-based approaches for generating novel drug molecules with specific properties have gained a lot of interest in the last few years. Recent studies have demonstrated promising performance for string-based generation of novel molecules utilizing reinforcement learning. In this paper, we develop a unified framework for using reinforcement learning for de novo drug design, wherein we systematically study various on- and off-policy reinforcement learning algorithms and replay buffers to learn an RNN-based policy to generate novel molecules predicted to be active against the dopamine receptor DRD2. Our findings suggest that it is advantageous to use at least both top-scoring and low-scoring molecules for updating the policy when structural diversity is essential. Using all generated molecules at an iteration seems to enhance performance stability for on-policy algorithms. In addition, when replaying high, intermediate, and low-scoring molecules, off-policy algorithms display the potential of improving the structural diversity and number of active molecules generated, but possibly at the cost of a longer exploration phase. Our work provides an open-source framework enabling researchers to investigate various reinforcement learning methods for de novo drug design.

LGJul 4, 2022
Autonomous Drug Design with Multi-Armed Bandits

Hampus Gummesson Svensson, Esben Jannik Bjerrum, Christian Tyrchan et al.

Recent developments in artificial intelligence and automation support a new drug design paradigm: autonomous drug design. Under this paradigm, generative models can provide suggestions on thousands of molecules with specific properties, and automated laboratories can potentially make, test and analyze molecules with minimal human supervision. However, since still only a limited number of molecules can be synthesized and tested, an obvious challenge is how to efficiently select among provided suggestions in a closed-loop system. We formulate this task as a stochastic multi-armed bandit problem with multiple plays, volatile arms and similarity information. To solve this task, we adapt previous work on multi-armed bandits to this setting, and compare our solution with random sampling, greedy selection and decaying-epsilon-greedy selection strategies. According to our simulation results, our approach has the potential to perform better exploration and exploitation of the chemical space for autonomous drug design.

LGOct 14, 2024
Diversity-Aware Reinforcement Learning for de novo Drug Design

Hampus Gummesson Svensson, Christian Tyrchan, Ola Engkvist et al.

Fine-tuning a pre-trained generative model has demonstrated good performance in generating promising drug molecules. The fine-tuning task is often formulated as a reinforcement learning problem, where previous methods efficiently learn to optimize a reward function to generate potential drug molecules. Nevertheless, in the absence of an adaptive update mechanism for the reward function, the optimization process can become stuck in local optima. The efficacy of the optimal molecule in a local optimization may not translate to usefulness in the subsequent drug optimization process or as a potential standalone clinical candidate. Therefore, it is important to generate a diverse set of promising molecules. Prior work has modified the reward function by penalizing structurally similar molecules, primarily focusing on finding molecules with higher rewards. To date, no study has comprehensively examined how different adaptive update mechanisms for the reward function influence the diversity of generated molecules. In this work, we investigate a wide range of intrinsic motivation methods and strategies to penalize the extrinsic reward, and how they affect the diversity of the set of generated molecules. Our experiments reveal that combining structure- and prediction-based methods generally yields better results in terms of diversity.

LGJun 26, 2025
Diverse Mini-Batch Selection in Reinforcement Learning for Efficient Chemical Exploration in de novo Drug Design

Hampus Gummesson Svensson, Ola Engkvist, Jon Paul Janet et al.

In many real-world applications, evaluating the quality of instances is costly and time-consuming, e.g., human feedback and physics simulations, in contrast to proposing new instances. In particular, this is even more critical in reinforcement learning, since it relies on interactions with the environment (i.e., new instances) that must be evaluated to provide a reward signal for learning. At the same time, performing sufficient exploration is crucial in reinforcement learning to find high-rewarding solutions, meaning that the agent should observe and learn from a diverse set of experiences to find different solutions. Thus, we argue that learning from a diverse mini-batch of experiences can have a large impact on the exploration and help mitigate mode collapse. In this paper, we introduce mini-batch diversification for reinforcement learning and study this framework in the context of a real-world problem, namely, drug discovery. We extensively evaluate how our proposed framework can enhance the effectiveness of chemical exploration in de novo drug design, where finding diverse and high-quality solutions is crucial. Our experiments demonstrate that our proposed diverse mini-batch selection framework can substantially enhance the diversity of solutions while maintaining high-quality solutions. In drug discovery, such an outcome can potentially lead to fulfilling unmet medical needs faster.

NEJan 5, 2017
Generating Focussed Molecule Libraries for Drug Discovery with Recurrent Neural Networks

Marwin H. S. Segler, Thierry Kogej, Christian Tyrchan et al.

In de novo drug design, computational strategies are used to generate novel molecules with good affinity to the desired biological target. In this work, we show that recurrent neural networks can be trained as generative models for molecular structures, similar to statistical language models in natural language processing. We demonstrate that the properties of the generated molecules correlate very well with the properties of the molecules used to train the model. In order to enrich libraries with molecules active towards a given biological target, we propose to fine-tune the model with small sets of molecules, which are known to be active against that target. Against Staphylococcus aureus, the model reproduced 14% of 6051 hold-out test molecules that medicinal chemists designed, whereas against Plasmodium falciparum (Malaria) it reproduced 28% of 1240 test molecules. When coupled with a scoring function, our model can perform the complete de novo drug design cycle to generate large sets of novel molecules for drug discovery.