GSMorph: Gradient Surgery for cine-MRI Cardiac Deformable RegistrationHaoran Dou, Ning Bi, Luyi Han et al.
Deep learning-based deformable registration methods have been widely investigated in diverse medical applications. Learning-based deformable registration relies on weighted objective functions trading off registration accuracy and smoothness of the deformation field. Therefore, they inevitably require tuning the hyperparameter for optimal registration performance. Tuning the hyperparameters is highly computationally expensive and introduces undesired dependencies on domain knowledge. In this study, we construct a registration model based on the gradient surgery mechanism, named GSMorph, to achieve a hyperparameter-free balance on multiple losses. In GSMorph, we reformulate the optimization procedure by projecting the gradient of similarity loss orthogonally to the plane associated with the smoothness constraint, rather than additionally introducing a hyperparameter to balance these two competing terms. Furthermore, our method is model-agnostic and can be merged into any deep registration network without introducing extra parameters or slowing down inference. In this study, We compared our method with state-of-the-art (SOTA) deformable registration approaches over two publicly available cardiac MRI datasets. GSMorph proves superior to five SOTA learning-based registration models and two conventional registration techniques, SyN and Demons, on both registration accuracy and smoothness.
17.4CVMar 24
ForeSea: AI Forensic Search with Multi-modal Queries for Video SurveillanceHyojin Park, Yi Li, Janghoon Cho et al.
Despite decades of work, surveillance still struggles to find specific targets across long, multi-camera video. Prior methods -- tracking pipelines, CLIP based models, and VideoRAG -- require heavy manual filtering, capture only shallow attributes, and fail at temporal reasoning. Real-world searches are inherently multimodal (e.g., "When does this person join the fight?" with the person's image), yet this setting remains underexplored. Also, there are no proper benchmarks to evaluate those setting - asking video with multimodal queries. To address this gap, we introduce ForeSeaQA, a new benchmark specifically designed for video QA with image-and-text queries and timestamped annotations of key events. The dataset consists of long-horizon surveillance footage paired with diverse multimodal questions, enabling systematic evaluation of retrieval, temporal grounding, and multimodal reasoning in realistic forensic conditions. Not limited to this benchmark, we propose ForeSea, an AI forensic search system with a 3-stage, plug-and-play pipeline. (1) A tracking module filters irrelevant footage; (2) a multimodal embedding module indexes the remaining clips; and (3) during inference, the system retrieves top-K candidate clips for a Video Large Language Model (VideoLLM) to answer queries and localize events. On ForeSeaQA, ForeSea improves accuracy by 3.5% and temporal IoU by 11.0 over prior VideoRAG models. To our knowledge, ForeSeaQA is the first benchmark to support complex multimodal queries with precise temporal grounding, and ForeSea is the first VideoRAG system built to excel in this setting.
EgoPrivacy: What Your First-Person Camera Says About You?Yijiang Li, Genpei Zhang, Jiacheng Cheng et al.
While the rapid proliferation of wearable cameras has raised significant concerns about egocentric video privacy, prior work has largely overlooked the unique privacy threats posed to the camera wearer. This work investigates the core question: How much privacy information about the camera wearer can be inferred from their first-person view videos? We introduce EgoPrivacy, the first large-scale benchmark for the comprehensive evaluation of privacy risks in egocentric vision. EgoPrivacy covers three types of privacy (demographic, individual, and situational), defining seven tasks that aim to recover private information ranging from fine-grained (e.g., wearer's identity) to coarse-grained (e.g., age group). To further emphasize the privacy threats inherent to egocentric vision, we propose Retrieval-Augmented Attack, a novel attack strategy that leverages ego-to-exo retrieval from an external pool of exocentric videos to boost the effectiveness of demographic privacy attacks. An extensive comparison of the different attacks possible under all threat models is presented, showing that private information of the wearer is highly susceptible to leakage. For instance, our findings indicate that foundation models can effectively compromise wearer privacy even in zero-shot settings by recovering attributes such as identity, scene, gender, and race with 70-80% accuracy. Our code and data are available at https://github.com/williamium3000/ego-privacy.
8.7CVApr 15, 2024
EdgeRelight360: Text-Conditioned 360-Degree HDR Image Generation for Real-Time On-Device Video Portrait RelightingMin-Hui Lin, Mahesh Reddy, Guillaume Berger et al.
In this paper, we present EdgeRelight360, an approach for real-time video portrait relighting on mobile devices, utilizing text-conditioned generation of 360-degree high dynamic range image (HDRI) maps. Our method proposes a diffusion-based text-to-360-degree image generation in the HDR domain, taking advantage of the HDR10 standard. This technique facilitates the generation of high-quality, realistic lighting conditions from textual descriptions, offering flexibility and control in portrait video relighting task. Unlike the previous relighting frameworks, our proposed system performs video relighting directly on-device, enabling real-time inference with real 360-degree HDRI maps. This on-device processing ensures both privacy and guarantees low runtime, providing an immediate response to changes in lighting conditions or user inputs. Our approach paves the way for new possibilities in real-time video applications, including video conferencing, gaming, and augmented reality, by allowing dynamic, text-based control of lighting conditions.
1.5CVFeb 27
HumanOrbit: 3D Human Reconstruction as 360° Orbit GenerationKeito Suzuki, Kunyao Chen, Lei Wang et al.
We present a method for generating a full 360° orbit video around a person from a single input image. Existing methods typically adapt image-based diffusion models for multi-view synthesis, but yield inconsistent results across views and with the original identity. In contrast, recent video diffusion models have demonstrated their ability in generating photorealistic results that align well with the given prompts. Inspired by these results, we propose HumanOrbit, a video diffusion model for multi-view human image generation. Our approach enables the model to synthesize continuous camera rotations around the subject, producing geometrically consistent novel views while preserving the appearance and identity of the person. Using the generated multi-view frames, we further propose a reconstruction pipeline that recovers a textured mesh of the subject. Experimental results validate the effectiveness of HumanOrbit for multi-view image generation and that the reconstructed 3D models exhibit superior completeness and fidelity compared to those from state-of-the-art baselines.
1.2GRMar 27, 2025
Refined Geometry-guided Head Avatar Reconstruction from Monocular RGB VideoPilseo Park, Ze Zhang, Michel Sarkis et al.
High-fidelity reconstruction of head avatars from monocular videos is highly desirable for virtual human applications, but it remains a challenge in the fields of computer graphics and computer vision. In this paper, we propose a two-phase head avatar reconstruction network that incorporates a refined 3D mesh representation. Our approach, in contrast to existing methods that rely on coarse template-based 3D representations derived from 3DMM, aims to learn a refined mesh representation suitable for a NeRF that captures complex facial nuances. In the first phase, we train 3DMM-stored NeRF with an initial mesh to utilize geometric priors and integrate observations across frames using a consistent set of latent codes. In the second phase, we leverage a novel mesh refinement procedure based on an SDF constructed from the density field of the initial NeRF. To mitigate the typical noise in the NeRF density field without compromising the features of the 3DMM, we employ Laplace smoothing on the displacement field. Subsequently, we apply a second-phase training with these refined meshes, directing the learning process of the network towards capturing intricate facial details. Our experiments demonstrate that our method further enhances the NeRF rendering based on the initial mesh and achieves performance superior to state-of-the-art methods in reconstructing high-fidelity head avatars with such input.
5.0CVDec 23, 2023
INFAMOUS-NeRF: ImproviNg FAce MOdeling Using Semantically-Aligned Hypernetworks with Neural Radiance FieldsAndrew Hou, Feng Liu, Zhiyuan Ren et al.
We propose INFAMOUS-NeRF, an implicit morphable face model that introduces hypernetworks to NeRF to improve the representation power in the presence of many training subjects. At the same time, INFAMOUS-NeRF resolves the classic hypernetwork tradeoff of representation power and editability by learning semantically-aligned latent spaces despite the subject-specific models, all without requiring a large pretrained model. INFAMOUS-NeRF further introduces a novel constraint to improve NeRF rendering along the face boundary. Our constraint can leverage photometric surface rendering and multi-view supervision to guide surface color prediction and improve rendering near the surface. Finally, we introduce a novel, loss-guided adaptive sampling method for more effective NeRF training by reducing the sampling redundancy. We show quantitatively and qualitatively that our method achieves higher representation power than prior face modeling methods in both controlled and in-the-wild settings. Code and models will be released upon publication.
8.7CVOct 24, 2021
Perceptual Consistency in Video SegmentationYizhe Zhang, Shubhankar Borse, Hong Cai et al.
In this paper, we present a novel perceptual consistency perspective on video semantic segmentation, which can capture both temporal consistency and pixel-wise correctness. Given two nearby video frames, perceptual consistency measures how much the segmentation decisions agree with the pixel correspondences obtained via matching general perceptual features. More specifically, for each pixel in one frame, we find the most perceptually correlated pixel in the other frame. Our intuition is that such a pair of pixels are highly likely to belong to the same class. Next, we assess how much the segmentation agrees with such perceptual correspondences, based on which we derive the perceptual consistency of the segmentation maps across these two frames. Utilizing perceptual consistency, we can evaluate the temporal consistency of video segmentation by measuring the perceptual consistency over consecutive pairs of segmentation maps in a video. Furthermore, given a sparsely labeled test video, perceptual consistency can be utilized to aid with predicting the pixel-wise correctness of the segmentation on an unlabeled frame. More specifically, by measuring the perceptual consistency between the predicted segmentation and the available ground truth on a nearby frame and combining it with the segmentation confidence, we can accurately assess the classification correctness on each pixel. Our experiments show that the proposed perceptual consistency can more accurately evaluate the temporal consistency of video segmentation as compared to flow-based measures. Furthermore, it can help more confidently predict segmentation accuracy on unlabeled test frames, as compared to using classification confidence alone. Finally, our proposed measure can be used as a regularizer during the training of segmentation models, which leads to more temporally consistent video segmentation while maintaining accuracy.
Towards High Fidelity Face Relighting with Realistic ShadowsAndrew Hou, Ze Zhang, Michel Sarkis et al.
Existing face relighting methods often struggle with two problems: maintaining the local facial details of the subject and accurately removing and synthesizing shadows in the relit image, especially hard shadows. We propose a novel deep face relighting method that addresses both problems. Our method learns to predict the ratio (quotient) image between a source image and the target image with the desired lighting, allowing us to relight the image while maintaining the local facial details. During training, our model also learns to accurately modify shadows by using estimated shadow masks to emphasize on the high-contrast shadow borders. Furthermore, we introduce a method to use the shadow mask to estimate the ambient light intensity in an image, and are thus able to leverage multiple datasets during training with different global lighting intensities. With quantitative and qualitative evaluations on the Multi-PIE and FFHQ datasets, we demonstrate that our proposed method faithfully maintains the local facial details of the subject and can accurately handle hard shadows while achieving state-of-the-art face relighting performance.
Real-Time Selfie Video StabilizationJiyang Yu, Ravi Ramamoorthi, Keli Cheng et al.
We propose a novel real-time selfie video stabilization method. Our method is completely automatic and runs at 26 fps. We use a 1D linear convolutional network to directly infer the rigid moving least squares warping which implicitly balances between the global rigidity and local flexibility. Our network structure is specifically designed to stabilize the background and foreground at the same time, while providing optional control of stabilization focus (relative importance of foreground vs. background) to the users. To train our network, we collect a selfie video dataset with 1005 videos, which is significantly larger than previous selfie video datasets. We also propose a grid approximation method to the rigid moving least squares warping that enables the real-time frame warping. Our method is fully automatic and produces visually and quantitatively better results than previous real-time general video stabilization methods. Compared to previous offline selfie video methods, our approach produces comparable quality with a speed improvement of orders of magnitude.
0.9CVApr 4, 2019
Generic Multiview Visual TrackingMinye Wu, Haibin Ling, Ning Bi et al.
Recent progresses in visual tracking have greatly improved the tracking performance. However, challenges such as occlusion and view change remain obstacles in real world deployment. A natural solution to these challenges is to use multiple cameras with multiview inputs, though existing systems are mostly limited to specific targets (e.g. human), static cameras, and/or camera calibration. To break through these limitations, we propose a generic multiview tracking (GMT) framework that allows camera movement, while requiring neither specific object model nor camera calibration. A key innovation in our framework is a cross-camera trajectory prediction network (TPN), which implicitly and dynamically encodes camera geometric relations, and hence addresses missing target issues such as occlusion. Moreover, during tracking, we assemble information across different cameras to dynamically update a novel collaborative correlation filter (CCF), which is shared among cameras to achieve robustness against view change. The two components are integrated into a correlation filter tracking framework, where the features are trained offline using existing single view tracking datasets. For evaluation, we first contribute a new generic multiview tracking dataset (GMTD) with careful annotations, and then run experiments on GMTD and the PETS2009 datasets. On both datasets, the proposed GMT algorithm shows clear advantages over state-of-the-art ones.
2.5CVDec 20, 2018
DAC: Data-free Automatic Acceleration of Convolutional NetworksXin Li, Shuai Zhang, Bolan Jiang et al.
Deploying a deep learning model on mobile/IoT devices is a challenging task. The difficulty lies in the trade-off between computation speed and accuracy. A complex deep learning model with high accuracy runs slowly on resource-limited devices, while a light-weight model that runs much faster loses accuracy. In this paper, we propose a novel decomposition method, namely DAC, that is capable of factorizing an ordinary convolutional layer into two layers with much fewer parameters. DAC computes the corresponding weights for the newly generated layers directly from the weights of the original convolutional layer. Thus, no training (or fine-tuning) or any data is needed. The experimental results show that DAC reduces a large number of floating-point operations (FLOPs) while maintaining high accuracy of a pre-trained model. If 2% accuracy drop is acceptable, DAC saves 53% FLOPs of VGG16 image classification model on ImageNet dataset, 29% FLOPS of SSD300 object detection model on PASCAL VOC2007 dataset, and 46% FLOPS of a multi-person pose estimation model on Microsoft COCO dataset. Compared to other existing decomposition methods, DAC achieves better performance.