Yue Ma

CV
h-index117
87papers
5,037citations
Novelty52%
AI Score62

87 Papers

CVJun 2Code
Follow-Your-Preference++: Rethinking Preference Alignment for Image Inpainting

Junkun Yuan, Yutao Shen, Toru Aonishi et al.

We study preference alignment for image inpainting. Rather than proposing yet another method, we revisit the problem from first principles and reassess its core challenges. We adopt the widely used direct preference optimization framework and construct preference training data with publicly available reward models. Our empirical study spans nine reward models, two benchmarks, and two baseline inpainting models that differ in architecture and generative mechanism. Our main findings are: (1) Most reward models provide valid signals for preference data construction, although some are unreliable as evaluators. (2) Across models and benchmarks, preference data exhibits consistent trends under both candidate and sample scaling. (3) Reward models display pronounced biases--particularly in brightness, composition, and color scheme--that make them prone to inducing reward hacking. (4) A simple ensemble of reward models mitigates such biases and yields robust, generalizable performance. {\color{rebuttal_blue}(5) Preference alignment is transferable to the object removal task, where the goal shifts from open-ended creative generation to coherent background completion. (6) Further analysis reveals that a calibrated ensemble method further mitigates hacking and improves robustness.} Without modifying model architectures or introducing additional datasets, our models substantially outperform prior state-of-the-art models on standard metrics, large vision-language model evaluations, and human assessments. Our code is available at: https://github.com/shenytzzz/Follow-Your-Preference.

CVSep 2, 2024Code
Follow-Your-Canvas: Higher-Resolution Video Outpainting with Extensive Content Generation

Qihua Chen, Yue Ma, Hongfa Wang et al. · tencent-ai

This paper explores higher-resolution video outpainting with extensive content generation. We point out common issues faced by existing methods when attempting to largely outpaint videos: the generation of low-quality content and limitations imposed by GPU memory. To address these challenges, we propose a diffusion-based method called \textit{Follow-Your-Canvas}. It builds upon two core designs. First, instead of employing the common practice of "single-shot" outpainting, we distribute the task across spatial windows and seamlessly merge them. It allows us to outpaint videos of any size and resolution without being constrained by GPU memory. Second, the source video and its relative positional relation are injected into the generation process of each window. It makes the generated spatial layout within each window harmonize with the source video. Coupling with these two designs enables us to generate higher-resolution outpainting videos with rich content while keeping spatial and temporal consistency. Follow-Your-Canvas excels in large-scale video outpainting, e.g., from 512X512 to 1152X2048 (9X), while producing high-quality and aesthetically pleasing results. It achieves the best quantitative results across various resolution and scale setups. The code is released on https://github.com/mayuelala/FollowYourCanvas

CVApr 3, 2023
Follow Your Pose: Pose-Guided Text-to-Video Generation using Pose-Free Videos

Yue Ma, Yingqing He, Xiaodong Cun et al.

Generating text-editable and pose-controllable character videos have an imperious demand in creating various digital human. Nevertheless, this task has been restricted by the absence of a comprehensive dataset featuring paired video-pose captions and the generative prior models for videos. In this work, we design a novel two-stage training scheme that can utilize easily obtained datasets (i.e.,image pose pair and pose-free video) and the pre-trained text-to-image (T2I) model to obtain the pose-controllable character videos. Specifically, in the first stage, only the keypoint-image pairs are used only for a controllable text-to-image generation. We learn a zero-initialized convolutional encoder to encode the pose information. In the second stage, we finetune the motion of the above network via a pose-free video dataset by adding the learnable temporal self-attention and reformed cross-frame self-attention blocks. Powered by our new designs, our method successfully generates continuously pose-controllable character videos while keeps the editing and concept composition ability of the pre-trained T2I model. The code and models will be made publicly available.

CVDec 7, 2022Code
SimVTP: Simple Video Text Pre-training with Masked Autoencoders

Yue Ma, Tianyu Yang, Yin Shan et al.

This paper presents SimVTP: a Simple Video-Text Pretraining framework via masked autoencoders. We randomly mask out the spatial-temporal tubes of input video and the word tokens of input text and then feed them into a unified autencoder to reconstruct the missing pixels and words. Our SimVTP has several properties: 1) Thanks to the unified autoencoder, SimVTP reconstructs the masked signal of one modality with the help from another modality, which implicitly learns the cross-modal alignment between video tubes and text tokens. 2) SimVTP not only benefits from a high video masking ratio (e.g. 90%) due to the temporal redundancy of video, but also needs a high text masking ratio (e.g. 75%), which is much higher than BERT (e.g. 15%), to achieve optimal performance. This is because the aid of video modality makes text reconstruction less challenging, which thus needs a higher mask ratio to make the pretext harder for useful feature learning. 3) Equipping SimVTP with video-text contrastive learning (VTC) and video-text matching (VTM), which are two commonly used cross-modal training strategies, could further improve the transferable performance significantly. 4) SimVTP is dataefficent, e.g., pre-training only on 10% data of WebVid-2M, SimVTP achieves surprisingly good results (43.8 R@1) on MSRVTT, which is far above recent state-of-the-art methods pre-trained on both CC3M and WebVid-2M. We transfer our pre-trained model to various downstream tasks and achieve superior performance. The codes and models will be released at https://github.com/mayuelala/SimVTP.

CRJun 1
PyFEX: Uncovering Evasive Python-based Threats via Resilient and Exhaustive Path Exploration

Meng Wang, Yue Ma, Majid Garoosi et al.

The rapid expansion of the Python ecosystem has fueled two distinct but converging threats: adversaries increasingly target the software supply chain via the Python Package Index (PyPI), while also building evasive, cross-platform malicious binaries compiled from source code written in Python. Current program analysis techniques struggle to address this dual threat. Static analysis based tools are often blinded by runtime obfuscation and compiled bytecode, while dynamic analysis based ones are fragile, prone to evasion by environmental guardrails, and often terminates prematurely due to unsatisfied dependencies. To overcome these limitations, we present PyFEX, a resilient forced-execution engine. PyFEX explores a program's behavioral space systematically by forcing execution across all conditional branches to bypass evasion checks. To address the fragility of dynamic execution, it introduces a novel resilient crash recovery mechanism that synthesizes dummy objects to satisfy failed operations at the runtime, allowing analysis to proceed past fatal errors, and employs path merging to mitigate path explosion. PyFEX further incorporates an automated entry identification mechanism that proactively discovers and invokes dormant functions, exposing malicious logic hidden within uncalled APIs. To demonstrate the efficacy of this engine, we built PyFEXScan, a proof-of-concept malware detector built on top of PyFEX. Evaluated against both known malicious PyPI packages and real-world compiled binaries, PyFEX exposes critical behaviors missed by the existing state-of-the-art tools. In a live deployment on PyPI, PyFEXScan discovered 212 previously unknown malicious packages accounting for over 91,648 downloads, underscoring the necessity of resilient, exhaustive analysis for securing the Python ecosystem.

CLDec 29, 2025Code
MiMo-Audio: Audio Language Models are Few-Shot Learners

Xiaomi LLM-Core Team, Dong Zhang, Gang Wang et al.

Existing audio language models typically rely on task-specific fine-tuning to accomplish particular audio tasks. In contrast, humans are able to generalize to new audio tasks with only a few examples or simple instructions. GPT-3 has shown that scaling next-token prediction pretraining enables strong generalization capabilities in text, and we believe this paradigm is equally applicable to the audio domain. By scaling MiMo-Audio's pretraining data to over one hundred million of hours, we observe the emergence of few-shot learning capabilities across a diverse set of audio tasks. We develop a systematic evaluation of these capabilities and find that MiMo-Audio-7B-Base achieves SOTA performance on both speech intelligence and audio understanding benchmarks among open-source models. Beyond standard metrics, MiMo-Audio-7B-Base generalizes to tasks absent from its training data, such as voice conversion, style transfer, and speech editing. MiMo-Audio-7B-Base also demonstrates powerful speech continuation capabilities, capable of generating highly realistic talk shows, recitations, livestreaming and debates. At the post-training stage, we curate a diverse instruction-tuning corpus and introduce thinking mechanisms into both audio understanding and generation. MiMo-Audio-7B-Instruct achieves open-source SOTA on audio understanding benchmarks (MMSU, MMAU, MMAR, MMAU-Pro), spoken dialogue benchmarks (Big Bench Audio, MultiChallenge Audio) and instruct-TTS evaluations, approaching or surpassing closed-source models. Model checkpoints and full evaluation suite are available at https://github.com/XiaomiMiMo/MiMo-Audio.

LGJul 27, 2024Code
Alleviating Over-Smoothing via Aggregation over Compact Manifolds

Dongzhuoran Zhou, Hui Yang, Bo Xiong et al.

Graph neural networks (GNNs) have achieved significant success in various applications. Most GNNs learn the node features with information aggregation of its neighbors and feature transformation in each layer. However, the node features become indistinguishable after many layers, leading to performance deterioration: a significant limitation known as over-smoothing. Past work adopted various techniques for addressing this issue, such as normalization and skip-connection of layer-wise output. After the study, we found that the information aggregations in existing work are all contracted aggregations, with the intrinsic property that features will inevitably converge to the same single point after many layers. To this end, we propose the aggregation over compacted manifolds method (ACM) that replaces the existing information aggregation with aggregation over compact manifolds, a special type of manifold, which avoids contracted aggregations. In this work, we theoretically analyze contracted aggregation and its properties. We also provide an extensive empirical evaluation that shows ACM can effectively alleviate over-smoothing and outperforms the state-of-the-art. The code can be found in https://github.com/DongzhuoranZhou/ACM.git.

CLMay 27
FinBoardBench: Benchmarking Dynamic Wealth Management and Strategic Financial Reasoning of LLMs via Board Game Simulations

Xuesi Hu, Peng Wang, Jinpeng Miao et al.

Recently, large language models (LLMs) have achieved superior performance in static financial reasoning and simple dynamic trading tasks. However, existing static financial benchmarks are insufficient to assess the dynamic wealth management and financial decision-making capabilities of LLMs in real-world environments. To bridge this gap, we present FinBoardBench, an evaluation suite based on three classic financial board games: Cashflow, Acquire, and Monopoly. FinBoardBench assesses a comprehensive set of financial skills, including personal cash flow management with debt balancing, corporate investment and acquisition forecasting, and competitive trade negotiations with asset auctions. Our experiments with 9 advanced LLMs reveal that while exhibiting basic long-term planning and investment logic, they fail to effectively leverage complex interactions for profit, and their strong static reasoning performance does not transform into successful dynamic decision-making. Notably, they tend to prioritize immediate asset acquisition over maintaining sufficient liquidity, making them vulnerable to financial crises triggered by random events. We hope that FinBoardBench can provide a valuable reference for more intelligent LLM-based decision-making systems in the future.

OCJan 27, 2011
The Minimum-Rank Gram Matrix Completion via Modified Fixed Point Continuation Method

Yue Ma, Lihong Zhi

The problem of computing a representation for a real polynomial as a sum of minimum number of squares of polynomials can be casted as finding a symmetric positive semidefinite real matrix (Gram matrix) of minimum rank subject to linear equality constraints. In this paper, we propose algorithms for solving the minimum-rank Gram matrix completion problem, and show the convergence of these algorithms. Our methods are based on the modified fixed point continuation (FPC) method. We also use the Barzilai-Borwein (BB) technique and a specific linear combination of two previous iterates to accelerate the convergence of modified FPC algorithms. We demonstrate the effectiveness of our algorithms for computing approximate and exact rational sum of squares (SOS) decompositions of polynomials with rational coefficients.

CVMar 12Code
GlyphBanana: Advancing Precise Text Rendering Through Agentic Workflows

Zexuan Yan, Jiarui Jin, Yue Ma et al.

Despite recent advances in generative models driving significant progress in text rendering, accurately generating complex text and mathematical formulas remains a formidable challenge. This difficulty primarily stems from the limited instruction-following capabilities of current models when encountering out-of-distribution prompts. To address this, we introduce GlyphBanana, alongside a corresponding benchmark specifically designed for rendering complex characters and formulas. GlyphBanana employs an agentic workflow that integrates auxiliary tools to inject glyph templates into both the latent space and attention maps, facilitating the iterative refinement of generated images. Notably, our training-free approach can be seamlessly applied to various Text-to-Image (T2I) models, achieving superior precision compared to existing baselines. Extensive experiments demonstrate the effectiveness of our proposed workflow. Associated code is publicly available at https://github.com/yuriYanZeXuan/GlyphBanana.

CVNov 7, 2024Code
Taming Rectified Flow for Inversion and Editing

Jiangshan Wang, Junfu Pu, Zhongang Qi et al.

Rectified-flow-based diffusion transformers like FLUX and OpenSora have demonstrated outstanding performance in the field of image and video generation. Despite their robust generative capabilities, these models often struggle with inversion inaccuracies, which could further limit their effectiveness in downstream tasks such as image and video editing. To address this issue, we propose RF-Solver, a novel training-free sampler that effectively enhances inversion precision by mitigating the errors in the ODE-solving process of rectified flow. Specifically, we derive the exact formulation of the rectified flow ODE and apply the high-order Taylor expansion to estimate its nonlinear components, significantly enhancing the precision of ODE solutions at each timestep. Building upon RF-Solver, we further propose RF-Edit, a general feature-sharing-based framework for image and video editing. By incorporating self-attention features from the inversion process into the editing process, RF-Edit effectively preserves the structural information of the source image or video while achieving high-quality editing results. Our approach is compatible with any pre-trained rectified-flow-based models for image and video tasks, requiring no additional training or optimization. Extensive experiments across generation, inversion, and editing tasks in both image and video modalities demonstrate the superiority and versatility of our method. The source code is available at https://github.com/wangjiangshan0725/RF-Solver-Edit.

CVDec 5, 2023Code
MagicStick: Controllable Video Editing via Control Handle Transformations

Yue Ma, Xiaodong Cun, Sen Liang et al.

Text-based video editing has recently attracted considerable interest in changing the style or replacing the objects with a similar structure. Beyond this, we demonstrate that properties such as shape, size, location, motion, etc., can also be edited in videos. Our key insight is that the keyframe transformations of the specific internal feature (e.g., edge maps of objects or human pose), can easily propagate to other frames to provide generation guidance. We thus propose MagicStick, a controllable video editing method that edits the video properties by utilizing the transformation on the extracted internal control signals. In detail, to keep the appearance, we inflate both the pretrained image diffusion model and ControlNet to the temporal dimension and train low-rank adaptions (LORA) layers to fit the specific scenes. Then, in editing, we perform an inversion and editing framework. Differently, finetuned ControlNet is introduced in both inversion and generation for attention guidance with the proposed attention remix between the spatial attention maps of inversion and editing. Yet succinct, our method is the first method to show the ability of video property editing from the pre-trained text-to-image model. We present experiments on numerous examples within our unified framework. We also compare with shape-aware text-based editing and handcrafted motion video generation, demonstrating our superior temporal consistency and editing capability than previous works. The code and models are available on https://github.com/mayuelala/MagicStick.

CVMay 21
EasyVFX: Frequency-Driven Decoupling for Resource-Efficient VFX Generation

Yue Ma, Xu Ye, Qinghe Wang et al.

Generating high-fidelity visual effects (VFX) typically demands massive datasets and prohibitive computational power due to the intricate coupling of spatial textures and temporal dynamics. In this paper, we introduce EasyVFX, a resource-efficient framework that achieves realistic VFX synthesis under stringent constraints. Our core philosophy lies in frequency-domain decomposition: we observe that the complexity of VFX can be significantly mitigated by decoupling high-frequency components, which represent intricate spatial appearances, from low-frequency components that encapsulate global motion dynamics. This spectral disentanglement transforms a high-dimensional learning problem into manageable sub-tasks, thereby lowering the optimization barrier and reducing data dependency. Building upon this insight, we propose a two-stage training paradigm. First, we design a Frequency-aware Mixture-of-Experts (Freq-MoE) architecture. By utilizing a soft routing mechanism, our model assigns specialized experts to distinct spectral bands, enabling them to cultivate robust priors for appearance and motion dynamics. This specialization allows the model to acquire foundational VFX knowledge with fewer GPU resources. Second, we introduce a Test-Time Training strategy powered by a novel Frequency-constraint Loss. This allows the pre-trained model to swiftly adapt to specific, unseen effects through localized optimizations, requiring only about 100 steps on a single GPU. Experimental results demonstrate that EasyVFX produces structurally consistent and visually stunning effects, proving that frequency-aware learning is a key catalyst for democratizing professional-grade VFX.

AIDec 23, 2025
LongVideoAgent: Multi-Agent Reasoning with Long Videos

Runtao Liu, Ziyi Liu, Jiaqi Tang et al.

Recent advances in multimodal LLMs and systems that use tools for long-video QA point to the promise of reasoning over hour-long episodes. However, many methods still compress content into lossy summaries or rely on limited toolsets, weakening temporal grounding and missing fine-grained cues. We propose a multi-agent framework in which a master LLM coordinates a grounding agent to localize question-relevant segments and a vision agent to extract targeted textual observations. The master agent plans with a step limit, and is trained with reinforcement learning to encourage concise, correct, and efficient multi-agent cooperation. This design helps the master agent focus on relevant clips via grounding, complements subtitles with visual detail, and yields interpretable trajectories. On our proposed LongTVQA and LongTVQA+ which are episode-level datasets aggregated from TVQA/TVQA+, our multi-agent system significantly outperforms strong non-agent baselines. Experiments also show reinforcement learning further strengthens reasoning and planning for the trained agent. Code and data will be shared at https://longvideoagent.github.io/.

CVFeb 5
FastVMT: Eliminating Redundancy in Video Motion Transfer

Yue Ma, Zhikai Wang, Tianhao Ren et al.

Video motion transfer aims to synthesize videos by generating visual content according to a text prompt while transferring the motion pattern observed in a reference video. Recent methods predominantly use the Diffusion Transformer (DiT) architecture. To achieve satisfactory runtime, several methods attempt to accelerate the computations in the DiT, but fail to address structural sources of inefficiency. In this work, we identify and remove two types of computational redundancy in earlier work: motion redundancy arises because the generic DiT architecture does not reflect the fact that frame-to-frame motion is small and smooth; gradient redundancy occurs if one ignores that gradients change slowly along the diffusion trajectory. To mitigate motion redundancy, we mask the corresponding attention layers to a local neighborhood such that interaction weights are not computed unnecessarily distant image regions. To exploit gradient redundancy, we design an optimization scheme that reuses gradients from previous diffusion steps and skips unwarranted gradient computations. On average, FastVMT achieves a 3.43x speedup without degrading the visual fidelity or the temporal consistency of the generated videos.

SDFeb 12, 2023
SemanticAC: Semantics-Assisted Framework for Audio Classification

Yicheng Xiao, Yue Ma, Shuyan Li et al.

In this paper, we propose SemanticAC, a semantics-assisted framework for Audio Classification to better leverage the semantic information. Unlike conventional audio classification methods that treat class labels as discrete vectors, we employ a language model to extract abundant semantics from labels and optimize the semantic consistency between audio signals and their labels. We verify that simple textual information from labels and advanced pretraining models enable more abundant semantic supervision for better performance. Specifically, we design a text encoder to capture the semantic information from the text extension of labels. Then we map the audio signals to align with the semantics of corresponding class labels via an audio encoder and a similarity calculation module so as to enforce the semantic consistency. Extensive experiments on two audio datasets, ESC-50 and US8K demonstrate that our proposed method consistently outperforms the compared audio classification methods.

CVMar 13, 2025Code
EEdit: Rethinking the Spatial and Temporal Redundancy for Efficient Image Editing

Zexuan Yan, Yue Ma, Chang Zou et al.

Inversion-based image editing is rapidly gaining momentum while suffering from significant computation overhead, hindering its application in real-time interactive scenarios. In this paper, we rethink that the redundancy in inversion-based image editing exists in both the spatial and temporal dimensions, such as the unnecessary computation in unedited regions and the redundancy in the inversion progress. To tackle these challenges, we propose a practical framework, named EEdit, to achieve efficient image editing. Specifically, we introduce three techniques to solve them one by one. For spatial redundancy, spatial locality caching is introduced to compute the edited region and its neighboring regions while skipping the unedited regions, and token indexing preprocessing is designed to further accelerate the caching. For temporal redundancy, inversion step skipping is proposed to reuse the latent for efficient editing. Our experiments demonstrate an average of 2.46 $\times$ acceleration without performance drop in a wide range of editing tasks including prompt-guided image editing, dragging and image composition. Our codes are available at https://github.com/yuriYanZeXuan/EEdit

CVAug 12, 2024
Freehand Sketch Generation from Mechanical Components

Zhichao Liao, Di Huang, Heming Fang et al.

Drawing freehand sketches of mechanical components on multimedia devices for AI-based engineering modeling has become a new trend. However, its development is being impeded because existing works cannot produce suitable sketches for data-driven research. These works either generate sketches lacking a freehand style or utilize generative models not originally designed for this task resulting in poor effectiveness. To address this issue, we design a two-stage generative framework mimicking the human sketching behavior pattern, called MSFormer, which is the first time to produce humanoid freehand sketches tailored for mechanical components. The first stage employs Open CASCADE technology to obtain multi-view contour sketches from mechanical components, filtering perturbing signals for the ensuing generation process. Meanwhile, we design a view selector to simulate viewpoint selection tasks during human sketching for picking out information-rich sketches. The second stage translates contour sketches into freehand sketches by a transformer-based generator. To retain essential modeling features as much as possible and rationalize stroke distribution, we introduce a novel edge-constraint stroke initialization. Furthermore, we utilize a CLIP vision encoder and a new loss function incorporating the Hausdorff distance to enhance the generalizability and robustness of the model. Extensive experiments demonstrate that our approach achieves state-of-the-art performance for generating freehand sketches in the mechanical domain. Project page: https://mcfreeskegen.github.io .

CVMar 26
Group Editing: Edit Multiple Images in One Go

Yue Ma, Xinyu Wang, Qianli Ma et al.

In this paper, we tackle the problem of performing consistent and unified modifications across a set of related images. This task is particularly challenging because these images may vary significantly in pose, viewpoint, and spatial layout. Achieving coherent edits requires establishing reliable correspondences across the images, so that modifications can be applied accurately to semantically aligned regions. To address this, we propose GroupEditing, a novel framework that builds both explicit and implicit relationships among images within a group. On the explicit side, we extract geometric correspondences using VGGT, which provides spatial alignment based on visual features. On the implicit side, we reformulate the image group as a pseudo-video and leverage the temporal coherence priors learned by pre-trained video models to capture latent relationships. To effectively fuse these two types of correspondences, we inject the explicit geometric cues from VGGT into the video model through a novel fusion mechanism. To support large-scale training, we construct GroupEditData, a new dataset containing high-quality masks and detailed captions for numerous image groups. Furthermore, to ensure identity preservation during editing, we introduce an alignment-enhanced RoPE module, which improves the model's ability to maintain consistent appearance across multiple images. Finally, we present GroupEditBench, a dedicated benchmark designed to evaluate the effectiveness of group-level image editing. Extensive experiments demonstrate that GroupEditing significantly outperforms existing methods in terms of visual quality, cross-view consistency, and semantic alignment.

CVMay 18
Focused Forcing: Content-Aware Per-Frame KV Selection for Efficient Autoregressive Video Diffusion

Peiliang Cai, Evelyn Zhang, Jiacheng Liu et al.

Recent advances in autoregressive video diffusion have enabled sequential and streaming video generation. However, long-horizon generation requires increasingly large KV caches, making efficient compression without sacrificing quality challenging. Existing methods mostly select historical frames based on attention scores, but their context decisions remain coarse. When multiple frames are generated in the same chunk, these methods often apply a shared history selection to the whole chunk, score historical frames solely by attention, and assign head-wise budgets either uniformly or by attention-pattern heuristics rather than explicit head-importance estimation. We show that frames within the same generated chunk can depend on distinct historical frames, that the same historical frame can receive different attention scores as its relative temporal distance to the current frames changes, and that masking different heads induces unequal generation degradation. Motivated by these findings, we propose \textbf{Focused Forcing}, a training-free KV selection method that focuses cached history along both generated-frame and head dimensions. For each generated frame, Focused Forcing preserves the most relevant and distinctive historical frames by combining attention scores with diversity scores of historical frames, while assigning larger budgets to heads with higher estimated importance. Across multiple autoregressive generation paradigms, Focused Forcing achieves up to $\textbf{1.48}\times$ end-to-end acceleration without training, while \textbf{improving visual quality and text alignment}. \textit{Our code will be released on GitHub.}

CVMar 21, 2025Code
Follow-Your-Color: Multi-Instance Sketch Colorization

Yinhan Zhang, Yue Ma, Bingyuan Wang et al.

We present Follow-Your-Color, a diffusion-based framework for multi-instance sketch colorization. The production of multi-instance 2D line art colorization adheres to an industry-standard workflow, which consists of three crucial stages: the design of line art characters, the coloring of individual objects, and the refinement process. The artists are required to repeat the process of coloring each instance one by one, which is inaccurate and inefficient. Meanwhile, current generative methods fail to solve this task due to the challenge of multi-instance pair data collection. To tackle these challenges, we incorporate three technical designs to ensure precise character detail transcription and achieve multi-instance sketch colorization in a single forward pass. Specifically, we first propose the self-play training strategy to address the lack of training data. Then we introduce an instance guider to feed the color of the instance. To achieve accurate color matching, we present fine-grained color matching with edge loss to enhance visual quality. Equipped with the proposed modules, Follow-Your-Color enables automatically transforming sketches into vividly-colored images with accurate consistency and multi-instance control. Experiments on our collected datasets show that our model outperforms existing methods regarding chromatic precision. Specifically, our model critically automates the colorization process with zero manual adjustments, so novice users can produce stylistically consistent artwork by providing reference instances and the original line art. Our code and additional details are available at https://yinhan-zhang.github.io/color.

CLJul 7, 2025
Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities

Gheorghe Comanici, Eric Bieber, Mike Schaekermann et al. · amazon-science, baidu

In this report, we introduce the Gemini 2.X model family: Gemini 2.5 Pro and Gemini 2.5 Flash, as well as our earlier Gemini 2.0 Flash and Flash-Lite models. Gemini 2.5 Pro is our most capable model yet, achieving SoTA performance on frontier coding and reasoning benchmarks. In addition to its incredible coding and reasoning skills, Gemini 2.5 Pro is a thinking model that excels at multimodal understanding and it is now able to process up to 3 hours of video content. Its unique combination of long context, multimodal and reasoning capabilities can be combined to unlock new agentic workflows. Gemini 2.5 Flash provides excellent reasoning abilities at a fraction of the compute and latency requirements and Gemini 2.0 Flash and Flash-Lite provide high performance at low latency and cost. Taken together, the Gemini 2.X model generation spans the full Pareto frontier of model capability vs cost, allowing users to explore the boundaries of what is possible with complex agentic problem solving.

CVDec 9, 2024Code
UniPaint: Unified Space-time Video Inpainting via Mixture-of-Experts

Zhen Wan, Chenyang Qi, Zhiheng Liu et al.

In this paper, we present UniPaint, a unified generative space-time video inpainting framework that enables spatial-temporal inpainting and interpolation. Different from existing methods that treat video inpainting and video interpolation as two distinct tasks, we leverage a unified inpainting framework to tackle them and observe that these two tasks can mutually enhance synthesis performance. Specifically, we first introduce a plug-and-play space-time video inpainting adapter, which can be employed in various personalized models. The key insight is to propose a Mixture of Experts (MoE) attention to cover various tasks. Then, we design a spatial-temporal masking strategy during the training stage to mutually enhance each other and improve performance. UniPaint produces high-quality and aesthetically pleasing results, achieving the best quantitative results across various tasks and scale setups. The code and checkpoints are available at $\href{https://github.com/mmmmm-w/UniPaint}{this \ repository}$.

CVMar 26
InstanceAnimator: Multi-Instance Sketch Video Colorization

Yinhan Zhang, Yue Ma, Bingyuan Wang et al.

We propose InstanceAnimator, a novel Diffusion Transformer framework for multi-instance sketch video colorization. Existing methods suffer from three core limitations: inflexible user control due to heavy reliance on single reference frames, poor instance controllability leading to misalignment in multi-character scenarios, and degraded detail fidelity in fine-grained regions. To address these challenges, we introduce three corresponding innovations. First, a Canvas Guidance Condition eliminates workflow fragmentation by allowing free placement of reference elements and background, enabling unprecedented user flexibility. Second, an Instance Matching Mechanism resolves misalignment by integrating instance features with the sketches, ensuring precise control over multiple characters. Third, an Adaptive Decoupled Control Module enhances detail fidelity by injecting semantic features from characters, backgrounds, and text conditions into the diffusion process. Extensive experiments demonstrate that InstanceAnimator achieves superior multi-instance colorization with enhanced user control, high visual quality, and strong instance consistency.

CVMar 23
Manifold-Aware Exploration for Reinforcement Learning in Video Generation

Mingzhe Zheng, Weijie Kong, Yue Wu et al.

Group Relative Policy Optimization (GRPO) methods for video generation like FlowGRPO remain far less reliable than their counterparts for language models and images. This gap arises because video generation has a complex solution space, and the ODE-to-SDE conversion used for exploration can inject excess noise, lowering rollout quality and making reward estimates less reliable, which destabilizes post-training alignment. To address this problem, we view the pre-trained model as defining a valid video data manifold and formulate the core problem as constraining exploration within the vicinity of this manifold, ensuring that rollout quality is preserved and reward estimates remain reliable. We propose SAGE-GRPO (Stable Alignment via Exploration), which applies constraints at both micro and macro levels. At the micro level, we derive a precise manifold-aware SDE with a logarithmic curvature correction and introduce a gradient norm equalizer to stabilize sampling and updates across timesteps. At the macro level, we use a dual trust region with a periodic moving anchor and stepwise constraints so that the trust region tracks checkpoints that are closer to the manifold and limits long-horizon drift. We evaluate SAGE-GRPO on HunyuanVideo1.5 using the original VideoAlign as the reward model and observe consistent gains over previous methods in VQ, MQ, TA, and visual metrics (CLIPScore, PickScore), demonstrating superior performance in both reward maximization and overall video quality. The code and visual gallery are available at https://dungeonmassster.github.io/SAGE-GRPO-Page/.

ROJan 23, 2024Code
SemanticSLAM: Learning based Semantic Map Construction and Robust Camera Localization

Mingyang Li, Yue Ma, Qinru Qiu

Current techniques in Visual Simultaneous Localization and Mapping (VSLAM) estimate camera displacement by comparing image features of consecutive scenes. These algorithms depend on scene continuity, hence requires frequent camera inputs. However, processing images frequently can lead to significant memory usage and computation overhead. In this study, we introduce SemanticSLAM, an end-to-end visual-inertial odometry system that utilizes semantic features extracted from an RGB-D sensor. This approach enables the creation of a semantic map of the environment and ensures reliable camera localization. SemanticSLAM is scene-agnostic, which means it doesn't require retraining for different environments. It operates effectively in indoor settings, even with infrequent camera input, without prior knowledge. The strength of SemanticSLAM lies in its ability to gradually refine the semantic map and improve pose estimation. This is achieved by a convolutional long-short-term-memory (ConvLSTM) network, trained to correct errors during map construction. Compared to existing VSLAM algorithms, SemanticSLAM improves pose estimation by 17%. The resulting semantic map provides interpretable information about the environment and can be easily applied to various downstream tasks, such as path planning, obstacle avoidance, and robot navigation. The code will be publicly available at https://github.com/Leomingyangli/SemanticSLAM

CVSep 27, 2025Code
Follow-Your-Preference: Towards Preference-Aligned Image Inpainting

Yutao Shen, Junkun Yuan, Toru Aonishi et al. · tencent-ai

This paper investigates image inpainting with preference alignment. Instead of introducing a novel method, we go back to basics and revisit fundamental problems in achieving such alignment. We leverage the prominent direct preference optimization approach for alignment training and employ public reward models to construct preference training datasets. Experiments are conducted across nine reward models, two benchmarks, and two baseline models with varying structures and generative algorithms. Our key findings are as follows: (1) Most reward models deliver valid reward scores for constructing preference data, even if some of them are not reliable evaluators. (2) Preference data demonstrates robust trends in both candidate scaling and sample scaling across models and benchmarks. (3) Observable biases in reward models, particularly in brightness, composition, and color scheme, render them susceptible to cause reward hacking. (4) A simple ensemble of these models yields robust and generalizable results by mitigating such biases. Built upon these observations, our alignment models significantly outperform prior models across standard metrics, GPT-4 assessments, and human evaluations, without any changes to model structures or the use of new datasets. We hope our work can set a simple yet solid baseline, pushing this promising frontier. Our code is open-sourced at: https://github.com/shenytzzz/Follow-Your-Preference.

CVSep 9, 2024
Memoryless Multimodal Anomaly Detection via Student-Teacher Network and Signed Distance Learning

Zhongbin Sun, Xiaolong Li, Yiran Li et al.

Unsupervised anomaly detection is a challenging computer vision task, in which 2D-based anomaly detection methods have been extensively studied. However, multimodal anomaly detection based on RGB images and 3D point clouds requires further investigation. The existing methods are mainly inspired by memory bank based methods commonly used in 2D-based anomaly detection, which may cost extra memory for storing mutimodal features. In present study, a novel memoryless method MDSS is proposed for multimodal anomaly detection, which employs a light-weighted student-teacher network and a signed distance function to learn from RGB images and 3D point clouds respectively, and complements the anomaly information from the two modalities. Specifically, a student-teacher network is trained with normal RGB images and masks generated from point clouds by a dynamic loss, and the anomaly score map could be obtained from the discrepancy between the output of student and teacher. Furthermore, the signed distance function learns from normal point clouds to predict the signed distances between points and surface, and the obtained signed distances are used to generate anomaly score map. Subsequently, the anomaly score maps are aligned to generate the final anomaly score map for detection. The experimental results indicate that MDSS is comparable but more stable than the SOTA memory bank based method Shape-guided, and furthermore performs better than other baseline methods.

GRJul 22, 2025Code
Controllable Video Generation: A Survey

Yue Ma, Kunyu Feng, Zhongyuan Hu et al.

With the rapid development of AI-generated content (AIGC), video generation has emerged as one of its most dynamic and impactful subfields. In particular, the advancement of video generation foundation models has led to growing demand for controllable video generation methods that can more accurately reflect user intent. Most existing foundation models are designed for text-to-video generation, where text prompts alone are often insufficient to express complex, multi-modal, and fine-grained user requirements. This limitation makes it challenging for users to generate videos with precise control using current models. To address this issue, recent research has explored the integration of additional non-textual conditions, such as camera motion, depth maps, and human pose, to extend pretrained video generation models and enable more controllable video synthesis. These approaches aim to enhance the flexibility and practical applicability of AIGC-driven video generation systems. In this survey, we provide a systematic review of controllable video generation, covering both theoretical foundations and recent advances in the field. We begin by introducing the key concepts and commonly used open-source video generation models. We then focus on control mechanisms in video diffusion models, analyzing how different types of conditions can be incorporated into the denoising process to guide generation. Finally, we categorize existing methods based on the types of control signals they leverage, including single-condition generation, multi-condition generation, and universal controllable generation. For a complete list of the literature on controllable video generation reviewed, please visit our curated repository at https://github.com/mayuelala/Awesome-Controllable-Video-Generation.

CVJun 10, 2025Code
SkipVAR: Accelerating Visual Autoregressive Modeling via Adaptive Frequency-Aware Skipping

Jiajun Li, Yue Ma, Xinyu Zhang et al.

Recent studies on Visual Autoregressive (VAR) models have highlighted that high-frequency components, or later steps, in the generation process contribute disproportionately to inference latency. However, the underlying computational redundancy involved in these steps has yet to be thoroughly investigated. In this paper, we conduct an in-depth analysis of the VAR inference process and identify two primary sources of inefficiency: step redundancy and unconditional branch redundancy. To address step redundancy, we propose an automatic step-skipping strategy that selectively omits unnecessary generation steps to improve efficiency. For unconditional branch redundancy, we observe that the information gap between the conditional and unconditional branches is minimal. Leveraging this insight, we introduce unconditional branch replacement, a technique that bypasses the unconditional branch to reduce computational cost. Notably, we observe that the effectiveness of acceleration strategies varies significantly across different samples. Motivated by this, we propose SkipVAR, a sample-adaptive framework that leverages frequency information to dynamically select the most suitable acceleration strategy for each instance. To evaluate the role of high-frequency information, we introduce high-variation benchmark datasets that test model sensitivity to fine details. Extensive experiments show SkipVAR achieves over 0.88 average SSIM with up to 1.81x overall acceleration and 2.62x speedup on the GenEval benchmark, maintaining model quality. These results confirm the effectiveness of frequency-aware, training-free adaptive acceleration for scalable autoregressive image generation. Our code is available at https://github.com/fakerone-li/SkipVAR and has been publicly released.

CVJun 13, 2024Code
COVE: Unleashing the Diffusion Feature Correspondence for Consistent Video Editing

Jiangshan Wang, Yue Ma, Jiayi Guo et al.

Video editing is an emerging task, in which most current methods adopt the pre-trained text-to-image (T2I) diffusion model to edit the source video in a zero-shot manner. Despite extensive efforts, maintaining the temporal consistency of edited videos remains challenging due to the lack of temporal constraints in the regular T2I diffusion model. To address this issue, we propose COrrespondence-guided Video Editing (COVE), leveraging the inherent diffusion feature correspondence to achieve high-quality and consistent video editing. Specifically, we propose an efficient sliding-window-based strategy to calculate the similarity among tokens in the diffusion features of source videos, identifying the tokens with high correspondence across frames. During the inversion and denoising process, we sample the tokens in noisy latent based on the correspondence and then perform self-attention within them. To save GPU memory usage and accelerate the editing process, we further introduce the temporal-dimensional token merging strategy, which can effectively reduce redundancy. COVE can be seamlessly integrated into the pre-trained T2I diffusion model without the need for extra training or optimization. Extensive experiment results demonstrate that COVE achieves the start-of-the-art performance in various video editing scenarios, outperforming existing methods both quantitatively and qualitatively. The code will be release at https://github.com/wangjiangshan0725/COVE.

CVMar 13, 2024
Follow-Your-Click: Open-domain Regional Image Animation via Short Prompts

Yue Ma, Yingqing He, Hongfa Wang et al.

Despite recent advances in image-to-video generation, better controllability and local animation are less explored. Most existing image-to-video methods are not locally aware and tend to move the entire scene. However, human artists may need to control the movement of different objects or regions. Additionally, current I2V methods require users not only to describe the target motion but also to provide redundant detailed descriptions of frame contents. These two issues hinder the practical utilization of current I2V tools. In this paper, we propose a practical framework, named Follow-Your-Click, to achieve image animation with a simple user click (for specifying what to move) and a short motion prompt (for specifying how to move). Technically, we propose the first-frame masking strategy, which significantly improves the video generation quality, and a motion-augmented module equipped with a short motion prompt dataset to improve the short prompt following abilities of our model. To further control the motion speed, we propose flow-based motion magnitude control to control the speed of target movement more precisely. Our framework has simpler yet precise user control and better generation performance than previous methods. Extensive experiments compared with 7 baselines, including both commercial tools and research methods on 8 metrics, suggest the superiority of our approach. Project Page: https://follow-your-click.github.io/

CVNov 5, 2024
DiT4Edit: Diffusion Transformer for Image Editing

Kunyu Feng, Yue Ma, Bingyuan Wang et al.

Despite recent advances in UNet-based image editing, methods for shape-aware object editing in high-resolution images are still lacking. Compared to UNet, Diffusion Transformers (DiT) demonstrate superior capabilities to effectively capture the long-range dependencies among patches, leading to higher-quality image generation. In this paper, we propose DiT4Edit, the first Diffusion Transformer-based image editing framework. Specifically, DiT4Edit uses the DPM-Solver inversion algorithm to obtain the inverted latents, reducing the number of steps compared to the DDIM inversion algorithm commonly used in UNet-based frameworks. Additionally, we design unified attention control and patches merging, tailored for transformer computation streams. This integration allows our framework to generate higher-quality edited images faster. Our design leverages the advantages of DiT, enabling it to surpass UNet structures in image editing, especially in high-resolution and arbitrary-size images. Extensive experiments demonstrate the strong performance of DiT4Edit across various editing scenarios, highlighting the potential of Diffusion Transformers in supporting image editing.

AIApr 2
The Latent Space: Foundation, Evolution, Mechanism, Ability, and Outlook

Xinlei Yu, Zhangquan Chen, Yongbo He et al.

Latent space is rapidly emerging as a native substrate for language-based models. While modern systems are still commonly understood through explicit token-level generation, an increasing body of work shows that many critical internal processes are more naturally carried out in continuous latent space than in human-readable verbal traces. This shift is driven by the structural limitations of explicit-space computation, including linguistic redundancy, discretization bottlenecks, sequential inefficiency, and semantic loss. This survey aims to provide a unified and up-to-date landscape of latent space in language-based models. We organize the survey into five sequential perspectives: Foundation, Evolution, Mechanism, Ability, and Outlook. We begin by delineating the scope of latent space, distinguishing it from explicit or verbal space and from the latent spaces commonly studied in generative visual models. We then trace the field's evolution from early exploratory efforts to the current large-scale expansion. To organize the technical landscape, we examine existing work through the complementary lenses of mechanism and ability. From the perspective of Mechanism, we identify four major lines of development: Architecture, Representation, Computation, and Optimization. From the perspective of Ability, we show how latent space supports a broad capability spectrum spanning Reasoning, Planning, Modeling, Perception, Memory, Collaboration, and Embodiment. Beyond consolidation, we discuss the key open challenges, and outline promising directions for future research. We hope this survey serves not only as a reference for existing work, but also as a foundation for understanding latent space as a general computational and systems paradigm for next-generation intelligence.

CVApr 22, 2024
MultiBooth: Towards Generating All Your Concepts in an Image from Text

Chenyang Zhu, Kai Li, Yue Ma et al.

This paper introduces MultiBooth, a novel and efficient technique for multi-concept customization in image generation from text. Despite the significant advancements in customized generation methods, particularly with the success of diffusion models, existing methods often struggle with multi-concept scenarios due to low concept fidelity and high inference cost. MultiBooth addresses these issues by dividing the multi-concept generation process into two phases: a single-concept learning phase and a multi-concept integration phase. During the single-concept learning phase, we employ a multi-modal image encoder and an efficient concept encoding technique to learn a concise and discriminative representation for each concept. In the multi-concept integration phase, we use bounding boxes to define the generation area for each concept within the cross-attention map. This method enables the creation of individual concepts within their specified regions, thereby facilitating the formation of multi-concept images. This strategy not only improves concept fidelity but also reduces additional inference cost. MultiBooth surpasses various baselines in both qualitative and quantitative evaluations, showcasing its superior performance and computational efficiency. Project Page: https://multibooth.github.io/

ROMay 5
Bridging the Embodiment Gap: Disentangled Cross-Embodiment Video Editing

Zhiyuan Li, Wenyan Yang, Wenshuai Zhao et al.

Learning robotic manipulation from human videos is a promising solution to the data bottleneck in robotics, but the distribution shift between humans and robots remains a critical challenge. Existing approaches often produce entangled representations, where task-relevant information is coupled with human-specific kinematics, limiting their adaptability. We propose a generative framework for cross-embodiment video editing that directly addresses this by learning explicitly disentangled task and embodiment representations. Our method factorizes a demonstration video into two orthogonal latent spaces by enforcing a dual contrastive objective: it minimizes mutual information between the spaces to ensure independence while maximizing intra-space consistency to create stable representations. A parameter-efficient adapter injects these latent codes into a frozen video diffusion model, enabling the synthesis of a coherent robot execution video from a single human demonstration, without requiring paired cross-embodiment data. Experiments show our approach generates temporally consistent and morphologically accurate robot demonstrations, offering a scalable solution to leverage internet-scale human video for robot learning.

LGFeb 4
Resilient Load Forecasting under Climate Change: Adaptive Conditional Neural Processes for Few-Shot Extreme Load Forecasting

Chenxi Hu, Yue Ma, Yifan Wu et al.

Extreme weather can substantially change electricity consumption behavior, causing load curves to exhibit sharp spikes and pronounced volatility. If forecasts are inaccurate during those periods, power systems are more likely to face supply shortfalls or localized overloads, forcing emergency actions such as load shedding and increasing the risk of service disruptions and public-safety impacts. This problem is inherently difficult because extreme events can trigger abrupt regime shifts in load patterns, while relevant extreme samples are rare and irregular, making reliable learning and calibration challenging. We propose AdaCNP, a probabilistic forecasting model for data-scarce condition. AdaCNP learns similarity in a shared embedding space. For each target data, it evaluates how relevant each historical context segment is to the current condition and reweights the context information accordingly. This design highlights the most informative historical evidence even when extreme samples are rare. It enables few-shot adaptation to previously unseen extreme patterns. AdaCNP also produces predictive distributions for risk-aware decision-making without expensive fine-tuning on the target domain. We evaluate AdaCNP on real-world power-system load data and compare it against a range of representative baselines. The results show that AdaCNP is more robust during extreme periods, reducing the mean squared error by 22\% relative to the strongest baseline while achieving the lowest negative log-likelihood, indicating more reliable probabilistic outputs. These findings suggest that AdaCNP can effectively mitigate the combined impact of abrupt distribution shifts and scarce extreme samples, providing a more trustworthy forecasting for resilient power system operation under extreme events.

AIMay 3
Catching the Infection Before It Spreads: Foresight-Guided Defense in Multi-Agent Systems

Yue Ma, Ziyuan Yang, Yi Zhang

Large multimodal model-based Multi-Agent Systems (MASs) enable collaborative complex problem solving through specialized agents. However, MASs are vulnerable to infectious jailbreak, where compromising a single agent can spread to others, leading to widespread compromise. Existing defenses counter this by training a more contagious cure factor, biasing agents to retrieve it over virus adversarial examples (VirAEs). However, this homogenizes agent responses, providing only superficial suppression rather than true recovery. We revisit these defenses, which operate globally via a shared cure factor, while infectious jailbreak arise from localized interaction behaviors. This mismatch limits their effectiveness. To address this, we propose a training-free Foresight-Guided Local Purification (FLP) framework, where each agent reasons over future interactions to track behavioral evolution and eliminate infections. Specifically, each agent simulates future behavioral trajectories over subsequent chat rounds. To reflect diversity in MASs, we introduce a multi-persona simulation strategy for robust prediction across interaction contexts. We then use response diversity as a diagnostic signal to detect infection by analyzing inconsistencies across persona-based predictions at both retrieval-result and semantic levels. For infected agents, we apply localized purification: recent infections are mitigated via immediate album rollback, while long-term infections are handled using Recursive Binary Diagnosis (RBD), which recursively partitions the image album and applies the same diagnosis strategy to localize and eliminate VirAEs. Experiments show that FLP reduces the maximum cumulative infection rate from over 95% to below 5.47%. Moreover, retrieval and semantic metrics closely match benign baselines, indicating effective preservation of interaction diversity.

CVDec 2, 2024
InstantSwap: Fast Customized Concept Swapping across Sharp Shape Differences

Chenyang Zhu, Kai Li, Yue Ma et al.

Recent advances in Customized Concept Swapping (CCS) enable a text-to-image model to swap a concept in the source image with a customized target concept. However, the existing methods still face the challenges of inconsistency and inefficiency. They struggle to maintain consistency in both the foreground and background during concept swapping, especially when the shape difference is large between objects. Additionally, they either require time-consuming training processes or involve redundant calculations during inference. To tackle these issues, we introduce InstantSwap, a new CCS method that aims to handle sharp shape disparity at speed. Specifically, we first extract the bbox of the object in the source image automatically based on attention map analysis and leverage the bbox to achieve both foreground and background consistency. For background consistency, we remove the gradient outside the bbox during the swapping process so that the background is free from being modified. For foreground consistency, we employ a cross-attention mechanism to inject semantic information into both source and target concepts inside the box. This helps learn semantic-enhanced representations that encourage the swapping process to focus on the foreground objects. To improve swapping speed, we avoid computing gradients at each timestep but instead calculate them periodically to reduce the number of forward passes, which improves efficiency a lot with a little sacrifice on performance. Finally, we establish a benchmark dataset to facilitate comprehensive evaluation. Extensive evaluations demonstrate the superiority and versatility of InstantSwap. Project Page: https://instantswap.github.io/

CVDec 8, 2025
MultiMotion: Multi Subject Video Motion Transfer via Video Diffusion Transformer

Penghui Liu, Jiangshan Wang, Yutong Shen et al.

Multi-object video motion transfer poses significant challenges for Diffusion Transformer (DiT) architectures due to inherent motion entanglement and lack of object-level control. We present MultiMotion, a novel unified framework that overcomes these limitations. Our core innovation is Maskaware Attention Motion Flow (AMF), which utilizes SAM2 masks to explicitly disentangle and control motion features for multiple objects within the DiT pipeline. Furthermore, we introduce RectPC, a high-order predictor-corrector solver for efficient and accurate sampling, particularly beneficial for multi-entity generation. To facilitate rigorous evaluation, we construct the first benchmark dataset specifically for DiT-based multi-object motion transfer. MultiMotion demonstrably achieves precise, semantically aligned, and temporally coherent motion transfer for multiple distinct objects, maintaining DiT's high quality and scalability. The code is in the supp.

CVDec 19, 2023
M-BEV: Masked BEV Perception for Robust Autonomous Driving

Siran Chen, Yue Ma, Yu Qiao et al.

3D perception is a critical problem in autonomous driving. Recently, the Bird-Eye-View (BEV) approach has attracted extensive attention, due to low-cost deployment and desirable vision detection capacity. However, the existing models ignore a realistic scenario during the driving procedure, i.e., one or more view cameras may be failed, which largely deteriorates the performance. To tackle this problem, we propose a generic Masked BEV (M-BEV) perception framework, which can effectively improve robustness to this challenging scenario, by random masking and reconstructing camera views in the end-to-end training. More specifically, we develop a novel Masked View Reconstruction (MVR) module for M-BEV. It mimics various missing cases by randomly masking features of different camera views, then leverages the original features of these views as self-supervision, and reconstructs the masked ones with the distinct spatio-temporal context across views. Via such a plug-and-play MVR, our M-BEV is capable of learning the missing views from the resting ones, and thus well generalized for robust view recovery and accurate perception in the testing. We perform extensive experiments on the popular NuScenes benchmark, where our framework can significantly boost 3D perception performance of the state-of-the-art models on various missing view cases, e.g., for the absence of back view, our M-BEV promotes the PETRv2 model with 10.3% mAP gain.

CVNov 5, 2025
Unified Long Video Inpainting and Outpainting via Overlapping High-Order Co-Denoising

Shuangquan Lyu, Steven Mao, Yue Ma

Generating long videos remains a fundamental challenge, and achieving high controllability in video inpainting and outpainting is particularly demanding. To address both of these challenges simultaneously and achieve controllable video inpainting and outpainting for long video clips, we introduce a novel and unified approach for long video inpainting and outpainting that extends text-to-video diffusion models to generate arbitrarily long, spatially edited videos with high fidelity. Our method leverages LoRA to efficiently fine-tune a large pre-trained video diffusion model like Alibaba's Wan 2.1 for masked region video synthesis, and employs an overlap-and-blend temporal co-denoising strategy with high-order solvers to maintain consistency across long sequences. In contrast to prior work that struggles with fixed-length clips or exhibits stitching artifacts, our system enables arbitrarily long video generation and editing without noticeable seams or drift. We validate our approach on challenging inpainting/outpainting tasks including editing or adding objects over hundreds of frames and demonstrate superior performance to baseline methods like Wan 2.1 model and VACE in terms of quality (PSNR/SSIM), and perceptual realism (LPIPS). Our method enables practical long-range video editing with minimal overhead, achieved a balance between parameter efficient and superior performance.

CVJun 5, 2025
Follow-Your-Creation: Empowering 4D Creation through Video Inpainting

Yue Ma, Kunyu Feng, Xinhua Zhang et al.

We introduce Follow-Your-Creation, a novel 4D video creation framework capable of both generating and editing 4D content from a single monocular video input. By leveraging a powerful video inpainting foundation model as a generative prior, we reformulate 4D video creation as a video inpainting task, enabling the model to fill in missing content caused by camera trajectory changes or user edits. To facilitate this, we generate composite masked inpainting video data to effectively fine-tune the model for 4D video generation. Given an input video and its associated camera trajectory, we first perform depth-based point cloud rendering to obtain invisibility masks that indicate the regions that should be completed. Simultaneously, editing masks are introduced to specify user-defined modifications, and these are combined with the invisibility masks to create a composite masks dataset. During training, we randomly sample different types of masks to construct diverse and challenging inpainting scenarios, enhancing the model's generalization and robustness in various 4D editing and generation tasks. To handle temporal consistency under large camera motion, we design a self-iterative tuning strategy that gradually increases the viewing angles during training, where the model is used to generate the next-stage training data after each fine-tuning iteration. Moreover, we introduce a temporal packaging module during inference to enhance generation quality. Our method effectively leverages the prior knowledge of the base model without degrading its original performance, enabling the generation of 4D videos with consistent multi-view coherence. In addition, our approach supports prompt-based content editing, demonstrating strong flexibility and significantly outperforming state-of-the-art methods in both quality and versatility.

CVJun 5, 2025
Follow-Your-Motion: Video Motion Transfer via Efficient Spatial-Temporal Decoupled Finetuning

Yue Ma, Yulong Liu, Qiyuan Zhu et al.

Recently, breakthroughs in the video diffusion transformer have shown remarkable capabilities in diverse motion generations. As for the motion-transfer task, current methods mainly use two-stage Low-Rank Adaptations (LoRAs) finetuning to obtain better performance. However, existing adaptation-based motion transfer still suffers from motion inconsistency and tuning inefficiency when applied to large video diffusion transformers. Naive two-stage LoRA tuning struggles to maintain motion consistency between generated and input videos due to the inherent spatial-temporal coupling in the 3D attention operator. Additionally, they require time-consuming fine-tuning processes in both stages. To tackle these issues, we propose Follow-Your-Motion, an efficient two-stage video motion transfer framework that finetunes a powerful video diffusion transformer to synthesize complex motion. Specifically, we propose a spatial-temporal decoupled LoRA to decouple the attention architecture for spatial appearance and temporal motion processing. During the second training stage, we design the sparse motion sampling and adaptive RoPE to accelerate the tuning speed. To address the lack of a benchmark for this field, we introduce MotionBench, a comprehensive benchmark comprising diverse motion, including creative camera motion, single object motion, multiple object motion, and complex human motion. We show extensive evaluations on MotionBench to verify the superiority of Follow-Your-Motion.

CVMar 25, 2025
AvatarArtist: Open-Domain 4D Avatarization

Hongyu Liu, Xuan Wang, Ziyu Wan et al.

This work focuses on open-domain 4D avatarization, with the purpose of creating a 4D avatar from a portrait image in an arbitrary style. We select parametric triplanes as the intermediate 4D representation and propose a practical training paradigm that takes advantage of both generative adversarial networks (GANs) and diffusion models. Our design stems from the observation that 4D GANs excel at bridging images and triplanes without supervision yet usually face challenges in handling diverse data distributions. A robust 2D diffusion prior emerges as the solution, assisting the GAN in transferring its expertise across various domains. The synergy between these experts permits the construction of a multi-domain image-triplane dataset, which drives the development of a general 4D avatar creator. Extensive experiments suggest that our model, AvatarArtist, is capable of producing high-quality 4D avatars with strong robustness to various source image domains. The code, the data, and the models will be made publicly available to facilitate future studies.

CVJan 13, 2025
Enhancing Image Generation Fidelity via Progressive Prompts

Zhen Xiong, Yuqi Li, Chuanguang Yang et al.

The diffusion transformer (DiT) architecture has attracted significant attention in image generation, achieving better fidelity, performance, and diversity. However, most existing DiT - based image generation methods focus on global - aware synthesis, and regional prompt control has been less explored. In this paper, we propose a coarse - to - fine generation pipeline for regional prompt - following generation. Specifically, we first utilize the powerful large language model (LLM) to generate both high - level descriptions of the image (such as content, topic, and objects) and low - level descriptions (such as details and style). Then, we explore the influence of cross - attention layers at different depths. We find that deeper layers are always responsible for high - level content control, while shallow layers handle low - level content control. Various prompts are injected into the proposed regional cross - attention control for coarse - to - fine generation. By using the proposed pipeline, we enhance the controllability of DiT - based image generation. Extensive quantitative and qualitative results show that our pipeline can improve the performance of the generated images.

ROJan 14
Multimodal Signal Processing For Thermo-Visible-Lidar Fusion In Real-time 3D Semantic Mapping

Jiajun Sun, Yangyi Ou, Haoyuan Zheng et al.

In complex environments, autonomous robot navigation and environmental perception pose higher requirements for SLAM technology. This paper presents a novel method for semantically enhancing 3D point cloud maps with thermal information. By first performing pixel-level fusion of visible and infrared images, the system projects real-time LiDAR point clouds onto this fused image stream. It then segments heat source features in the thermal channel to instantly identify high temperature targets and applies this temperature information as a semantic layer on the final 3D map. This approach generates maps that not only have accurate geometry but also possess a critical semantic understanding of the environment, making it highly valuable for specific applications like rapid disaster assessment and industrial preventive maintenance.

CVFeb 3
PQTNet: Pixel-wise Quantitative Thermography Neural Network for Estimating Defect Depth in Polylactic Acid Parts by Additive Manufacturing

Lei Deng, Wenhao Huang, Chao Yang et al.

Defect depth quantification in additively manufactured (AM) components remains a significant challenge for non-destructive testing (NDT). This study proposes a Pixel-wise Quantitative Thermography Neural Network (PQT-Net) to address this challenge for polylactic acid (PLA) parts. A key innovation is a novel data augmentation strategy that reconstructs thermal sequence data into two-dimensional stripe images, preserving the complete temporal evolution of heat diffusion for each pixel. The PQT-Net architecture incorporates a pre-trained EfficientNetV2-S backbone and a custom Residual Regression Head (RRH) with learnable parameters to refine outputs. Comparative experiments demonstrate the superiority of PQT-Net over other deep learning models, achieving a minimum Mean Absolute Error (MAE) of 0.0094 mm and a coefficient of determination (R) exceeding 99%. The high precision of PQT-Net underscores its potential for robust quantitative defect characterization in AM.

ROFeb 9
BiManiBench: A Hierarchical Benchmark for Evaluating Bimanual Coordination of Multimodal Large Language Models

Xin Wu, Zhixuan Liang, Yue Ma et al.

Multimodal Large Language Models (MLLMs) have significantly advanced embodied AI, and using them to benchmark robotic intelligence has become a pivotal trend. However, existing frameworks remain predominantly confined to single-arm manipulation, failing to capture the spatio-temporal coordination required for bimanual tasks like lifting a heavy pot. To address this, we introduce BiManiBench, a hierarchical benchmark evaluating MLLMs across three tiers: fundamental spatial reasoning, high-level action planning, and low-level end-effector control. Our framework isolates unique bimanual challenges, such as arm reachability and kinematic constraints, thereby distinguishing perceptual hallucinations from planning failures. Analysis of over 30 state-of-the-art models reveals that despite high-level reasoning proficiency, MLLMs struggle with dual-arm spatial grounding and control, frequently resulting in mutual interference and sequencing errors. These findings suggest the current paradigm lacks a deep understanding of mutual kinematic constraints, highlighting the need for future research to focus on inter-arm collision-avoidance and fine-grained temporal sequencing.

CVJan 1
Application Research of a Deep Learning Model Integrating CycleGAN and YOLO in PCB Infrared Defect Detection

Chao Yang, Haoyuan Zheng, Yue Ma

This paper addresses the critical bottleneck of infrared (IR) data scarcity in Printed Circuit Board (PCB) defect detection by proposing a cross-modal data augmentation framework integrating CycleGAN and YOLOv8. Unlike conventional methods relying on paired supervision, we leverage CycleGAN to perform unpaired image-to-image translation, mapping abundant visible-light PCB images into the infrared domain. This generative process synthesizes high-fidelity pseudo-IR samples that preserve the structural semantics of defects while accurately simulating thermal distribution patterns. Subsequently, we construct a heterogeneous training strategy that fuses generated pseudo-IR data with limited real IR samples to train a lightweight YOLOv8 detector. Experimental results demonstrate that this method effectively enhances feature learning under low-data conditions. The augmented detector significantly outperforms models trained on limited real data alone and approaches the performance benchmarks of fully supervised training, proving the efficacy of pseudo-IR synthesis as a robust augmentation strategy for industrial inspection.