A Continual Deepfake Detection Benchmark: Dataset, Methods, and EssentialsChuqiao Li, Zhiwu Huang, Danda Pani Paudel et al. · eth-zurich
There have been emerging a number of benchmarks and techniques for the detection of deepfakes. However, very few works study the detection of incrementally appearing deepfakes in the real-world scenarios. To simulate the wild scenes, this paper suggests a continual deepfake detection benchmark (CDDB) over a new collection of deepfakes from both known and unknown generative models. The suggested CDDB designs multiple evaluations on the detection over easy, hard, and long sequence of deepfake tasks, with a set of appropriate measures. In addition, we exploit multiple approaches to adapt multiclass incremental learning methods, commonly used in the continual visual recognition, to the continual deepfake detection problem. We evaluate existing methods, including their adapted ones, on the proposed CDDB. Within the proposed benchmark, we explore some commonly known essentials of standard continual learning. Our study provides new insights on these essentials in the context of continual deepfake detection. The suggested CDDB is clearly more challenging than the existing benchmarks, which thus offers a suitable evaluation avenue to the future research. Both data and code are available at https://github.com/Coral79/CDDB.
NeRF-GAN Distillation for Efficient 3D-Aware Generation with ConvolutionsMohamad Shahbazi, Evangelos Ntavelis, Alessio Tonioni et al. · eth-zurich
Pose-conditioned convolutional generative models struggle with high-quality 3D-consistent image generation from single-view datasets, due to their lack of sufficient 3D priors. Recently, the integration of Neural Radiance Fields (NeRFs) and generative models, such as Generative Adversarial Networks (GANs), has transformed 3D-aware generation from single-view images. NeRF-GANs exploit the strong inductive bias of neural 3D representations and volumetric rendering at the cost of higher computational complexity. This study aims at revisiting pose-conditioned 2D GANs for efficient 3D-aware generation at inference time by distilling 3D knowledge from pretrained NeRF-GANs. We propose a simple and effective method, based on re-using the well-disentangled latent space of a pre-trained NeRF-GAN in a pose-conditioned convolutional network to directly generate 3D-consistent images corresponding to the underlying 3D representations. Experiments on several datasets demonstrate that the proposed method obtains results comparable with volumetric rendering in terms of quality and 3D consistency while benefiting from the computational advantage of convolutional networks. The code will be available at: https://github.com/mshahbazi72/NeRF-GAN-Distillation
Single-Model and Any-Modality for Video Object TrackingZongwei Wu, Jilai Zheng, Xiangxuan Ren et al.
In the realm of video object tracking, auxiliary modalities such as depth, thermal, or event data have emerged as valuable assets to complement the RGB trackers. In practice, most existing RGB trackers learn a single set of parameters to use them across datasets and applications. However, a similar single-model unification for multi-modality tracking presents several challenges. These challenges stem from the inherent heterogeneity of inputs -- each with modality-specific representations, the scarcity of multi-modal datasets, and the absence of all the modalities at all times. In this work, we introduce Un-Track, a Unified Tracker of a single set of parameters for any modality. To handle any modality, our method learns their common latent space through low-rank factorization and reconstruction techniques. More importantly, we use only the RGB-X pairs to learn the common latent space. This unique shared representation seamlessly binds all modalities together, enabling effective unification and accommodating any missing modality, all within a single transformer-based architecture. Our Un-Track achieves +8.1 absolute F-score gain, on the DepthTrack dataset, by introducing only +2.14 (over 21.50) GFLOPs with +6.6M (over 93M) parameters, through a simple yet efficient prompting strategy. Extensive comparisons on five benchmark datasets with different modalities show that Un-Track surpasses both SOTA unified trackers and modality-specific counterparts, validating our effectiveness and practicality. The source code is publicly available at https://github.com/Zongwei97/UnTrack.
Unsupervised Domain Adaptation for Nighttime Aerial TrackingJunjie Ye, Changhong Fu, Guangze Zheng et al.
Previous advances in object tracking mostly reported on favorable illumination circumstances while neglecting performance at nighttime, which significantly impeded the development of related aerial robot applications. This work instead develops a novel unsupervised domain adaptation framework for nighttime aerial tracking (named UDAT). Specifically, a unique object discovery approach is provided to generate training patches from raw nighttime tracking videos. To tackle the domain discrepancy, we employ a Transformer-based bridging layer post to the feature extractor to align image features from both domains. With a Transformer day/night feature discriminator, the daytime tracking model is adversarially trained to track at night. Moreover, we construct a pioneering benchmark namely NAT2021 for unsupervised domain adaptive nighttime tracking, which comprises a test set of 180 manually annotated tracking sequences and a train set of over 276k unlabelled nighttime tracking frames. Exhaustive experiments demonstrate the robustness and domain adaptability of the proposed framework in nighttime aerial tracking. The code and benchmark are available at https://github.com/vision4robotics/UDAT.
Event-Free Moving Object Segmentation from Moving Ego VehicleZhuyun Zhou, Zongwei Wu, Danda Pani Paudel et al.
Moving object segmentation (MOS) in dynamic scenes is an important, challenging, but under-explored research topic for autonomous driving, especially for sequences obtained from moving ego vehicles. Most segmentation methods leverage motion cues obtained from optical flow maps. However, since these methods are often based on optical flows that are pre-computed from successive RGB frames, this neglects the temporal consideration of events occurring within the inter-frame, consequently constraining its ability to discern objects exhibiting relative staticity but genuinely in motion. To address these limitations, we propose to exploit event cameras for better video understanding, which provide rich motion cues without relying on optical flow. To foster research in this area, we first introduce a novel large-scale dataset called DSEC-MOS for moving object segmentation from moving ego vehicles, which is the first of its kind. For benchmarking, we select various mainstream methods and rigorously evaluate them on our dataset. Subsequently, we devise EmoFormer, a novel network able to exploit the event data. For this purpose, we fuse the event temporal prior with spatial semantic maps to distinguish genuinely moving objects from the static background, adding another level of dense supervision around our object of interest. Our proposed network relies only on event data for training but does not require event input during inference, making it directly comparable to frame-only methods in terms of efficiency and more widely usable in many application cases. The exhaustive comparison highlights a significant performance improvement of our method over all other methods. The source code and dataset are publicly available at: https://github.com/ZZY-Zhou/DSEC-MOS.
Transforming Model Prediction for TrackingChristoph Mayer, Martin Danelljan, Goutam Bhat et al.
Optimization based tracking methods have been widely successful by integrating a target model prediction module, providing effective global reasoning by minimizing an objective function. While this inductive bias integrates valuable domain knowledge, it limits the expressivity of the tracking network. In this work, we therefore propose a tracker architecture employing a Transformer-based model prediction module. Transformers capture global relations with little inductive bias, allowing it to learn the prediction of more powerful target models. We further extend the model predictor to estimate a second set of weights that are applied for accurate bounding box regression. The resulting tracker relies on training and on test frame information in order to predict all weights transductively. We train the proposed tracker end-to-end and validate its performance by conducting comprehensive experiments on multiple tracking datasets. Our tracker sets a new state of the art on three benchmarks, achieving an AUC of 68.5% on the challenging LaSOT dataset.
Bringing Masked Autoencoders Explicit Contrastive Properties for Point Cloud Self-Supervised LearningBin Ren, Guofeng Mei, Danda Pani Paudel et al.
Contrastive learning (CL) for Vision Transformers (ViTs) in image domains has achieved performance comparable to CL for traditional convolutional backbones. However, in 3D point cloud pretraining with ViTs, masked autoencoder (MAE) modeling remains dominant. This raises the question: Can we take the best of both worlds? To answer this question, we first empirically validate that integrating MAE-based point cloud pre-training with the standard contrastive learning paradigm, even with meticulous design, can lead to a decrease in performance. To address this limitation, we reintroduce CL into the MAE-based point cloud pre-training paradigm by leveraging the inherent contrastive properties of MAE. Specifically, rather than relying on extensive data augmentation as commonly used in the image domain, we randomly mask the input tokens twice to generate contrastive input pairs. Subsequently, a weight-sharing encoder and two identically structured decoders are utilized to perform masked token reconstruction. Additionally, we propose that for an input token masked by both masks simultaneously, the reconstructed features should be as similar as possible. This naturally establishes an explicit contrastive constraint within the generative MAE-based pre-training paradigm, resulting in our proposed method, Point-CMAE. Consequently, Point-CMAE effectively enhances the representation quality and transfer performance compared to its MAE counterpart. Experimental evaluations across various downstream applications, including classification, part segmentation, and few-shot learning, demonstrate the efficacy of our framework in surpassing state-of-the-art techniques under standard ViTs and single-modal settings. The source code and trained models are available at: https://github.com/Amazingren/Point-CMAE.
Source-free Depth for Object Pop-outZongwei Wu, Danda Pani Paudel, Deng-Ping Fan et al.
Depth cues are known to be useful for visual perception. However, direct measurement of depth is often impracticable. Fortunately, though, modern learning-based methods offer promising depth maps by inference in the wild. In this work, we adapt such depth inference models for object segmentation using the objects' "pop-out" prior in 3D. The "pop-out" is a simple composition prior that assumes objects reside on the background surface. Such compositional prior allows us to reason about objects in the 3D space. More specifically, we adapt the inferred depth maps such that objects can be localized using only 3D information. Such separation, however, requires knowledge about contact surface which we learn using the weak supervision of the segmentation mask. Our intermediate representation of contact surface, and thereby reasoning about objects purely in 3D, allows us to better transfer the depth knowledge into semantics. The proposed adaptation method uses only the depth model without needing the source data used for training, making the learning process efficient and practical. Our experiments on eight datasets of two challenging tasks, namely camouflaged object detection and salient object detection, consistently demonstrate the benefit of our method in terms of both performance and generalizability.
19.8CVSep 15, 2023
Deformable Neural Radiance Fields using RGB and Event CamerasQi Ma, Danda Pani Paudel, Ajad Chhatkuli et al.
Modeling Neural Radiance Fields for fast-moving deformable objects from visual data alone is a challenging problem. A major issue arises due to the high deformation and low acquisition rates. To address this problem, we propose to use event cameras that offer very fast acquisition of visual change in an asynchronous manner. In this work, we develop a novel method to model the deformable neural radiance fields using RGB and event cameras. The proposed method uses the asynchronous stream of events and calibrated sparse RGB frames. In our setup, the camera pose at the individual events required to integrate them into the radiance fields remains unknown. Our method jointly optimizes these poses and the radiance field. This happens efficiently by leveraging the collection of events at once and actively sampling the events during learning. Experiments conducted on both realistically rendered graphics and real-world datasets demonstrate a significant benefit of the proposed method over the state-of-the-art and the compared baseline. This shows a promising direction for modeling deformable neural radiance fields in real-world dynamic scenes.
Taming CLIP for Fine-grained and Structured Visual Understanding of Museum ExhibitsAda-Astrid Balauca, Danda Pani Paudel, Kristina Toutanova et al.
CLIP is a powerful and widely used tool for understanding images in the context of natural language descriptions to perform nuanced tasks. However, it does not offer application-specific fine-grained and structured understanding, due to its generic nature. In this work, we aim to adapt CLIP for fine-grained and structured -- in the form of tabular data -- visual understanding of museum exhibits. To facilitate such understanding we (a) collect, curate, and benchmark a dataset of 200K+ image-table pairs, and (b) develop a method that allows predicting tabular outputs for input images. Our dataset is the first of its kind in the public domain. At the same time, the proposed method is novel in leveraging CLIP's powerful representations for fine-grained and tabular understanding. The proposed method (MUZE) learns to map CLIP's image embeddings to the tabular structure by means of a proposed transformer-based parsing network (parseNet). More specifically, parseNet enables prediction of missing attribute values while integrating context from known attribute-value pairs for an input image. We show that this leads to significant improvement in accuracy. Through exhaustive experiments, we show the effectiveness of the proposed method on fine-grained and structured understanding of museum exhibits, by achieving encouraging results in a newly established benchmark. Our dataset and source-code can be found at: https://github.com/insait-institute/MUZE
Model-aware 3D Eye Gaze from Weak and Few-shot SupervisionsNikola Popovic, Dimitrios Christodoulou, Danda Pani Paudel et al.
The task of predicting 3D eye gaze from eye images can be performed either by (a) end-to-end learning for image-to-gaze mapping or by (b) fitting a 3D eye model onto images. The former case requires 3D gaze labels, while the latter requires eye semantics or landmarks to facilitate the model fitting. Although obtaining eye semantics and landmarks is relatively easy, fitting an accurate 3D eye model on them remains to be very challenging due to its ill-posed nature in general. On the other hand, obtaining large-scale 3D gaze data is cumbersome due to the required hardware setups and computational demands. In this work, we propose to predict 3D eye gaze from weak supervision of eye semantic segmentation masks and direct supervision of a few 3D gaze vectors. The proposed method combines the best of both worlds by leveraging large amounts of weak annotations--which are easy to obtain, and only a few 3D gaze vectors--which alleviate the difficulty of fitting 3D eye models on the semantic segmentation of eye images. Thus, the eye gaze vectors, used in the model fitting, are directly supervised using the few-shot gaze labels. Additionally, we propose a transformer-based network architecture, that serves as a solid baseline for our improvements. Our experiments in diverse settings illustrate the significant benefits of the proposed method, achieving about 5 degrees lower angular gaze error over the baseline, when only 0.05% 3D annotations of the training images are used. The source code is available at https://github.com/dimitris-christodoulou57/Model-aware_3D_Eye_Gaze.
Learning Generative Interactive Environments By Trained Agent ExplorationNaser Kazemi, Nedko Savov, Danda Paudel et al.
World models are increasingly pivotal in interpreting and simulating the rules and actions of complex environments. Genie, a recent model, excels at learning from visually diverse environments but relies on costly human-collected data. We observe that their alternative method of using random agents is too limited to explore the environment. We propose to improve the model by employing reinforcement learning based agents for data generation. This approach produces diverse datasets that enhance the model's ability to adapt and perform well across various scenarios and realistic actions within the environment. In this paper, we first release the model GenieRedux - an implementation based on Genie. Additionally, we introduce GenieRedux-G, a variant that uses the agent's readily available actions to factor out action prediction uncertainty during validation. Our evaluation, including a replication of the Coinrun case study, shows that GenieRedux-G achieves superior visual fidelity and controllability using the trained agent exploration. The proposed approach is reproducable, scalable and adaptable to new types of environments. Our codebase is available at https://github.com/insait-institute/GenieRedux .
Surface Normal Clustering for Implicit Representation of Manhattan ScenesNikola Popovic, Danda Pani Paudel, Luc Van Gool
Novel view synthesis and 3D modeling using implicit neural field representation are shown to be very effective for calibrated multi-view cameras. Such representations are known to benefit from additional geometric and semantic supervision. Most existing methods that exploit additional supervision require dense pixel-wise labels or localized scene priors. These methods cannot benefit from high-level vague scene priors provided in terms of scenes' descriptions. In this work, we aim to leverage the geometric prior of Manhattan scenes to improve the implicit neural radiance field representations. More precisely, we assume that only the knowledge of the indoor scene (under investigation) being Manhattan is known -- with no additional information whatsoever -- with an unknown Manhattan coordinate frame. Such high-level prior is used to self-supervise the surface normals derived explicitly in the implicit neural fields. Our modeling allows us to cluster the derived normals and exploit their orthogonality constraints for self-supervision. Our exhaustive experiments on datasets of diverse indoor scenes demonstrate the significant benefit of the proposed method over the established baselines. The source code is available at https://github.com/nikola3794/normal-clustering-nerf.
9.8CVJul 20, 2023
Improving Online Lane Graph Extraction by Object-Lane ClusteringYigit Baran Can, Alexander Liniger, Danda Pani Paudel et al.
Autonomous driving requires accurate local scene understanding information. To this end, autonomous agents deploy object detection and online BEV lane graph extraction methods as a part of their perception stack. In this work, we propose an architecture and loss formulation to improve the accuracy of local lane graph estimates by using 3D object detection outputs. The proposed method learns to assign the objects to centerlines by considering the centerlines as cluster centers and the objects as data points to be assigned a probability distribution over the cluster centers. This training scheme ensures direct supervision on the relationship between lanes and objects, thus leading to better performance. The proposed method improves lane graph estimation substantially over state-of-the-art methods. The extensive ablations show that our method can achieve significant performance improvements by using the outputs of existing 3D object detection methods. Since our method uses the detection outputs rather than detection method intermediate representations, a single model of our method can use any detection method at test time.
3.7CVJun 3, 2022
Gradient Obfuscation Checklist Test Gives a False Sense of SecurityNikola Popovic, Danda Pani Paudel, Thomas Probst et al.
One popular group of defense techniques against adversarial attacks is based on injecting stochastic noise into the network. The main source of robustness of such stochastic defenses however is often due to the obfuscation of the gradients, offering a false sense of security. Since most of the popular adversarial attacks are optimization-based, obfuscated gradients reduce their attacking ability, while the model is still susceptible to stronger or specifically tailored adversarial attacks. Recently, five characteristics have been identified, which are commonly observed when the improvement in robustness is mainly caused by gradient obfuscation. It has since become a trend to use these five characteristics as a sufficient test, to determine whether or not gradient obfuscation is the main source of robustness. However, these characteristics do not perfectly characterize all existing cases of gradient obfuscation, and therefore can not serve as a basis for a conclusive test. In this work, we present a counterexample, showing this test is not sufficient for concluding that gradient obfuscation is not the main cause of improvements in robustness.
1.5CVApr 3, 2023
Online Lane Graph Extraction from Onboard VideoYigit Baran Can, Alexander Liniger, Danda Pani Paudel et al.
Autonomous driving requires a structured understanding of the surrounding road network to navigate. One of the most common and useful representation of such an understanding is done in the form of BEV lane graphs. In this work, we use the video stream from an onboard camera for online extraction of the surrounding's lane graph. Using video, instead of a single image, as input poses both benefits and challenges in terms of combining the information from different timesteps. We study the emerged challenges using three different approaches. The first approach is a post-processing step that is capable of merging single frame lane graph estimates into a unified lane graph. The second approach uses the spatialtemporal embeddings in the transformer to enable the network to discover the best temporal aggregation strategy. Finally, the third, and the proposed method, is an early temporal aggregation through explicit BEV projection and alignment of framewise features. A single model of this proposed simple, yet effective, method can process any number of images, including one, to produce accurate lane graphs. The experiments on the Nuscenes and Argoverse datasets show the validity of all the approaches while highlighting the superiority of the proposed method. The code will be made public.
20.5CVAug 20, 2024
ShapeSplat: A Large-scale Dataset of Gaussian Splats and Their Self-Supervised PretrainingQi Ma, Yue Li, Bin Ren et al.
3D Gaussian Splatting (3DGS) has become the de facto method of 3D representation in many vision tasks. This calls for the 3D understanding directly in this representation space. To facilitate the research in this direction, we first build ShapeSplat, a large-scale dataset of 3DGS using the commonly used ShapeNet, ModelNet and Objaverse datasets. Our dataset ShapeSplat consists of 206K objects spanning over 87 unique categories, whose labels are in accordance with the respective datasets. The creation of this dataset utilized the compute equivalent of 3.8 GPU years on a TITAN XP GPU. We utilize our dataset for unsupervised pretraining and supervised finetuning for classification and segmentation tasks. To this end, we introduce Gaussian-MAE, which highlights the unique benefits of representation learning from Gaussian parameters. Through exhaustive experiments, we provide several valuable insights. In particular, we show that (1) the distribution of the optimized GS centroids significantly differs from the uniformly sampled point cloud (used for initialization) counterpart; (2) this change in distribution results in degradation in classification but improvement in segmentation tasks when using only the centroids; (3) to leverage additional Gaussian parameters, we propose Gaussian feature grouping in a normalized feature space, along with splats pooling layer, offering a tailored solution to effectively group and embed similar Gaussians, which leads to notable improvement in finetuning tasks.
3.9CVJul 25, 2023
Prior Based Online Lane Graph Extraction from Single Onboard Camera ImageYigit Baran Can, Alexander Liniger, Danda Pani Paudel et al.
The local road network information is essential for autonomous navigation. This information is commonly obtained from offline HD-Maps in terms of lane graphs. However, the local road network at a given moment can be drastically different than the one given in the offline maps; due to construction works, accidents etc. Moreover, the autonomous vehicle might be at a location not covered in the offline HD-Map. Thus, online estimation of the lane graph is crucial for widespread and reliable autonomous navigation. In this work, we tackle online Bird's-Eye-View lane graph extraction from a single onboard camera image. We propose to use prior information to increase quality of the estimations. The prior is extracted from the dataset through a transformer based Wasserstein Autoencoder. The autoencoder is then used to enhance the initial lane graph estimates. This is done through optimization of the latent space vector. The optimization encourages the lane graph estimation to be logical by discouraging it to diverge from the prior distribution. We test the method on two benchmark datasets, NuScenes and Argoverse. The results show that the proposed method significantly improves the performance compared to state-of-the-art methods.
Robust RGB-D Fusion for Saliency DetectionZongwei Wu, Shriarulmozhivarman Gobichettipalayam, Brahim Tamadazte et al.
Efficiently exploiting multi-modal inputs for accurate RGB-D saliency detection is a topic of high interest. Most existing works leverage cross-modal interactions to fuse the two streams of RGB-D for intermediate features' enhancement. In this process, a practical aspect of the low quality of the available depths has not been fully considered yet. In this work, we aim for RGB-D saliency detection that is robust to the low-quality depths which primarily appear in two forms: inaccuracy due to noise and the misalignment to RGB. To this end, we propose a robust RGB-D fusion method that benefits from (1) layer-wise, and (2) trident spatial, attention mechanisms. On the one hand, layer-wise attention (LWA) learns the trade-off between early and late fusion of RGB and depth features, depending upon the depth accuracy. On the other hand, trident spatial attention (TSA) aggregates the features from a wider spatial context to address the depth misalignment problem. The proposed LWA and TSA mechanisms allow us to efficiently exploit the multi-modal inputs for saliency detection while being robust against low-quality depths. Our experiments on five benchmark datasets demonstrate that the proposed fusion method performs consistently better than the state-of-the-art fusion alternatives.
Locate Anything on Earth: Advancing Open-Vocabulary Object Detection for Remote Sensing CommunityJiancheng Pan, Yanxing Liu, Yuqian Fu et al.
Object detection, particularly open-vocabulary object detection, plays a crucial role in Earth sciences, such as environmental monitoring, natural disaster assessment, and land-use planning. However, existing open-vocabulary detectors, primarily trained on natural-world images, struggle to generalize to remote sensing images due to a significant data domain gap. Thus, this paper aims to advance the development of open-vocabulary object detection in remote sensing community. To achieve this, we first reformulate the task as Locate Anything on Earth (LAE) with the goal of detecting any novel concepts on Earth. We then developed the LAE-Label Engine which collects, auto-annotates, and unifies up to 10 remote sensing datasets creating the LAE-1M - the first large-scale remote sensing object detection dataset with broad category coverage. Using the LAE-1M, we further propose and train the novel LAE-DINO Model, the first open-vocabulary foundation object detector for the LAE task, featuring Dynamic Vocabulary Construction (DVC) and Visual-Guided Text Prompt Learning (VisGT) modules. DVC dynamically constructs vocabulary for each training batch, while VisGT maps visual features to semantic space, enhancing text features. We comprehensively conduct experiments on established remote sensing benchmark DIOR, DOTAv2.0, as well as our newly introduced 80-class LAE-80C benchmark. Results demonstrate the advantages of the LAE-1M dataset and the effectiveness of the LAE-DINO method.
2.6CVMar 25, 2022
Spatially Multi-conditional Image GenerationRitika Chakraborty, Nikola Popovic, Danda Pani Paudel et al.
In most scenarios, conditional image generation can be thought of as an inversion of the image understanding process. Since generic image understanding involves solving multiple tasks, it is natural to aim at generating images via multi-conditioning. However, multi-conditional image generation is a very challenging problem due to the heterogeneity and the sparsity of the (in practice) available conditioning labels. In this work, we propose a novel neural architecture to address the problem of heterogeneity and sparsity of the spatially multi-conditional labels. Our choice of spatial conditioning, such as by semantics and depth, is driven by the promise it holds for better control of the image generation process. The proposed method uses a transformer-like architecture operating pixel-wise, which receives the available labels as input tokens to merge them in a learned homogeneous space of labels. The merged labels are then used for image generation via conditional generative adversarial training. In this process, the sparsity of the labels is handled by simply dropping the input tokens corresponding to the missing labels at the desired locations, thanks to the proposed pixel-wise operating architecture. Our experiments on three benchmark datasets demonstrate the clear superiority of our method over the state-of-the-art and compared baselines. The source code will be made publicly available.
iHuman: Instant Animatable Digital Humans From Monocular VideosPramish Paudel, Anubhav Khanal, Ajad Chhatkuli et al.
Personalized 3D avatars require an animatable representation of digital humans. Doing so instantly from monocular videos offers scalability to broad class of users and wide-scale applications. In this paper, we present a fast, simple, yet effective method for creating animatable 3D digital humans from monocular videos. Our method utilizes the efficiency of Gaussian splatting to model both 3D geometry and appearance. However, we observed that naively optimizing Gaussian splats results in inaccurate geometry, thereby leading to poor animations. This work achieves and illustrates the need of accurate 3D mesh-type modelling of the human body for animatable digitization through Gaussian splats. This is achieved by developing a novel pipeline that benefits from three key aspects: (a) implicit modelling of surface's displacements and the color's spherical harmonics; (b) binding of 3D Gaussians to the respective triangular faces of the body template; (c) a novel technique to render normals followed by their auxiliary supervision. Our exhaustive experiments on three different benchmark datasets demonstrates the state-of-the-art results of our method, in limited time settings. In fact, our method is faster by an order of magnitude (in terms of training time) than its closest competitor. At the same time, we achieve superior rendering and 3D reconstruction performance under the change of poses.
16.8CVSep 23, 2024
ReVLA: Reverting Visual Domain Limitation of Robotic Foundation ModelsSombit Dey, Jan-Nico Zaech, Nikolay Nikolov et al.
Recent progress in large language models and access to large-scale robotic datasets has sparked a paradigm shift in robotics models transforming them into generalists able to adapt to various tasks, scenes, and robot modalities. A large step for the community are open Vision Language Action models which showcase strong performance in a wide variety of tasks. In this work, we study the visual generalization capabilities of three existing robotic foundation models, and propose a corresponding evaluation framework. Our study shows that the existing models do not exhibit robustness to visual out-of-domain scenarios. This is potentially caused by limited variations in the training data and/or catastrophic forgetting, leading to domain limitations in the vision foundation models. We further explore OpenVLA, which uses two pre-trained vision foundation models and is, therefore, expected to generalize to out-of-domain experiments. However, we showcase catastrophic forgetting by DINO-v2 in OpenVLA through its failure to fulfill the task of depth regression. To overcome the aforementioned issue of visual catastrophic forgetting, we propose a gradual backbone reversal approach founded on model merging. This enables OpenVLA -- which requires the adaptation of the visual backbones during initial training -- to regain its visual generalization ability. Regaining this capability enables our ReVLA model to improve over OpenVLA by a factor of 77\% and 66\% for grasping and lifting in visual OOD tasks. Comprehensive evaluations, episode rollouts and model weights are available on the ReVLA Page
1.4CVNov 14, 2022
Piecewise Planar Hulls for Semi-Supervised Learning of 3D Shape and Pose from 2D ImagesYigit Baran Can, Alexander Liniger, Danda Pani Paudel et al.
We study the problem of estimating 3D shape and pose of an object in terms of keypoints, from a single 2D image. The shape and pose are learned directly from images collected by categories and their partial 2D keypoint annotations.. In this work, we first propose an end-to-end training framework for intermediate 2D keypoints extraction and final 3D shape and pose estimation. The proposed framework is then trained using only the weak supervision of the intermediate 2D keypoints. Additionally, we devise a semi-supervised training framework that benefits from both labeled and unlabeled data. To leverage the unlabeled data, we introduce and exploit the \emph{piece-wise planar hull} prior of the canonical object shape. These planar hulls are defined manually once per object category, with the help of the keypoints. On the one hand, the proposed method learns to segment these planar hulls from the labeled data. On the other hand, it simultaneously enforces the consistency between predicted keypoints and the segmented hulls on the unlabeled data. The enforced consistency allows us to efficiently use the unlabeled data for the task at hand. The proposed method achieves comparable results with fully supervised state-of-the-art methods by using only half of the annotations. Our source code will be made publicly available.
Restore Anything Model via Efficient Degradation AdaptationBin Ren, Eduard Zamfir, Zongwei Wu et al.
With the proliferation of mobile devices, the need for an efficient model to restore any degraded image has become increasingly significant and impactful. Traditional approaches typically involve training dedicated models for each specific degradation, resulting in inefficiency and redundancy. More recent solutions either introduce additional modules to learn visual prompts significantly increasing model size or incorporate cross-modal transfer from large language models trained on vast datasets, adding complexity to the system architecture. In contrast, our approach, termed RAM, takes a unified path that leverages inherent similarities across various degradations to enable both efficient and comprehensive restoration through a joint embedding mechanism without scaling up the model or relying on large multimodal models. Specifically, we examine the sub-latent space of each input, identifying key components and reweighting them in a gated manner. This intrinsic degradation awareness is further combined with contextualized attention in an X-shaped framework, enhancing local-global interactions. Extensive benchmarking in an all-in-one restoration setting confirms RAM's SOTA performance, reducing model complexity by approximately 82% in trainable parameters and 85% in FLOPs. Our code and models will be publicly available.
13.6CVNov 23, 2023
Lego: Learning to Disentangle and Invert Personalized Concepts Beyond Object Appearance in Text-to-Image Diffusion ModelsSaman Motamed, Danda Pani Paudel, Luc Van Gool
Text-to-Image (T2I) models excel at synthesizing concepts such as nouns, appearances, and styles. To enable customized content creation based on a few example images of a concept, methods such as Textual Inversion and DreamBooth invert the desired concept and enable synthesizing it in new scenes. However, inverting personalized concepts that go beyond object appearance and style (adjectives and verbs) through natural language remains a challenge. Two key characteristics of these concepts contribute to the limitations of current inversion methods. 1) Adjectives and verbs are entangled with nouns (subject) and can hinder appearance-based inversion methods, where the subject appearance leaks into the concept embedding, and 2) describing such concepts often extends beyond single word embeddings. In this study, we introduce Lego, a textual inversion method designed to invert subject-entangled concepts from a few example images. Lego disentangles concepts from their associated subjects using a simple yet effective Subject Separation step and employs a Context Loss that guides the inversion of single/multi-embedding concepts. In a thorough user study, Lego-generated concepts were preferred over 70% of the time when compared to the baseline in terms of authentically generating concepts according to a reference. Additionally, visual question answering using an LLM suggested Lego-generated concepts are better aligned with the text description of the concept.
Continuous Pose for Monocular Cameras in Neural Implicit RepresentationQi Ma, Danda Pani Paudel, Ajad Chhatkuli et al.
In this paper, we showcase the effectiveness of optimizing monocular camera poses as a continuous function of time. The camera poses are represented using an implicit neural function which maps the given time to the corresponding camera pose. The mapped camera poses are then used for the downstream tasks where joint camera pose optimization is also required. While doing so, the network parameters -- that implicitly represent camera poses -- are optimized. We exploit the proposed method in four diverse experimental settings, namely, (1) NeRF from noisy poses; (2) NeRF from asynchronous Events; (3) Visual Simultaneous Localization and Mapping (vSLAM); and (4) vSLAM with IMUs. In all four settings, the proposed method performs significantly better than the compared baselines and the state-of-the-art methods. Additionally, using the assumption of continuous motion, changes in pose may actually live in a manifold that has lower than 6 degrees of freedom (DOF) is also realized. We call this low DOF motion representation as the \emph{intrinsic motion} and use the approach in vSLAM settings, showing impressive camera tracking performance.
10.2CVDec 19, 2025
Chorus: Multi-Teacher Pretraining for Holistic 3D Gaussian Scene EncodingYue Li, Qi Ma, Runyi Yang et al.
While 3DGS has emerged as a high-fidelity scene representation, encoding rich, general-purpose features directly from its primitives remains under-explored. We address this gap by introducing Chorus, a multi-teacher pretraining framework that learns a holistic feed-forward 3D Gaussian Splatting (3DGS) scene encoder by distilling complementary signals from 2D foundation models. Chorus employs a shared 3D encoder and teacher-specific projectors to learn from language-aligned, generalist, and object-aware teachers, encouraging a shared embedding space that captures signals from high-level semantics to fine-grained structure. We evaluate Chorus on a wide range of tasks: open-vocabulary semantic and instance segmentation, linear and decoder probing, as well as data-efficient supervision. Besides 3DGS, we also test Chorus on several benchmarks that only support point clouds by pretraining a variant using only Gaussians' centers, colors, estimated normals as inputs. Interestingly, this encoder shows strong transfer and outperforms the point clouds baseline while using 39.9 times fewer training scenes. Finally, we propose a render-and-distill adaptation that facilitates out-of-domain finetuning. Our code and model will be released upon publication.
3.7CVAug 29, 2024
A Simple and Generalist Approach for Panoptic SegmentationNedyalko Prisadnikov, Wouter Van Gansbeke, Danda Pani Paudel et al.
Panoptic segmentation is an important computer vision task, where the current state-of-the-art solutions require specialized components to perform well. We propose a simple generalist framework based on a deep encoder - shallow decoder architecture with per-pixel prediction. Essentially fine-tuning a massively pretrained image model with minimal additional components. Naively this method does not yield good results. We show that this is due to imbalance during training and propose a novel method for reducing it - centroid regression in the space of spectral positional embeddings. Our method achieves panoptic quality (PQ) of 55.1 on the challenging MS-COCO dataset, state-of-the-art performance among generalist methods.
6.2CVDec 9, 2025
ConceptPose: Training-Free Zero-Shot Object Pose Estimation using Concept VectorsLiming Kuang, Yordanka Velikova, Mahdi Saleh et al.
Object pose estimation is a fundamental task in computer vision and robotics, yet most methods require extensive, dataset-specific training. Concurrently, large-scale vision language models show remarkable zero-shot capabilities. In this work, we bridge these two worlds by introducing ConceptPose, a framework for object pose estimation that is both training-free and model-free. ConceptPose leverages a vision-language-model (VLM) to create open-vocabulary 3D concept maps, where each point is tagged with a concept vector derived from saliency maps. By establishing robust 3D-3D correspondences across concept maps, our approach allows precise estimation of 6DoF relative pose. Without any object or dataset-specific training, our approach achieves state-of-the-art results on common zero shot relative pose estimation benchmarks, significantly outperforming existing methods by over 62% in ADD(-S) score, including those that utilize extensive dataset-specific training.
3.6CVDec 4, 2025
Inferring Compositional 4D Scenes without Ever Seeing OneAhmet Berke Gokmen, Ajad Chhatkuli, Luc Van Gool et al.
Scenes in the real world are often composed of several static and dynamic objects. Capturing their 4-dimensional structures, composition and spatio-temporal configuration in-the-wild, though extremely interesting, is equally hard. Therefore, existing works often focus on one object at a time, while relying on some category-specific parametric shape model for dynamic objects. This can lead to inconsistent scene configurations, in addition to being limited to the modeled object categories. We propose COM4D (Compositional 4D), a method that consistently and jointly predicts the structure and spatio-temporal configuration of 4D/3D objects using only static multi-object or dynamic single object supervision. We achieve this by a carefully designed training of spatial and temporal attentions on 2D video input. The training is disentangled into learning from object compositions on the one hand, and single object dynamics throughout the video on the other, thus completely avoiding reliance on 4D compositional training data. At inference time, our proposed attention mixing mechanism combines these independently learned attentions, without requiring any 4D composition examples. By alternating between spatial and temporal reasoning, COM4D reconstructs complete and persistent 4D scenes with multiple interacting objects directly from monocular videos. Furthermore, COM4D provides state-of-the-art results in existing separate problems of 4D object and composed 3D reconstruction despite being purely data-driven.
5.8AINov 14, 2025
Autonomous Vehicle Path Planning by Searching With Differentiable SimulationAsen Nachkov, Jan-Nico Zaech, Danda Pani Paudel et al.
Planning allows an agent to safely refine its actions before executing them in the real world. In autonomous driving, this is crucial to avoid collisions and navigate in complex, dense traffic scenarios. One way to plan is to search for the best action sequence. However, this is challenging when all necessary components - policy, next-state predictor, and critic - have to be learned. Here we propose Differentiable Simulation for Search (DSS), a framework that leverages the differentiable simulator Waymax as both a next state predictor and a critic. It relies on the simulator's hardcoded dynamics, making state predictions highly accurate, while utilizing the simulator's differentiability to effectively search across action sequences. Our DSS agent optimizes its actions using gradient descent over imagined future trajectories. We show experimentally that DSS - the combination of planning gradients and stochastic search - significantly improves tracking and path planning accuracy compared to sequence prediction, imitation learning, model-free RL, and other planning methods.
2.3AISep 12, 2024
Autonomous Vehicle Controllers From End-to-End Differentiable SimulationAsen Nachkov, Danda Pani Paudel, Luc Van Gool
Current methods to learn controllers for autonomous vehicles (AVs) focus on behavioural cloning. Being trained only on exact historic data, the resulting agents often generalize poorly to novel scenarios. Simulators provide the opportunity to go beyond offline datasets, but they are still treated as complicated black boxes, only used to update the global simulation state. As a result, these RL algorithms are slow, sample-inefficient, and prior-agnostic. In this work, we leverage a differentiable simulator and design an analytic policy gradients (APG) approach to training AV controllers on the large-scale Waymo Open Motion Dataset. Our proposed framework brings the differentiable simulator into an end-to-end training loop, where gradients of the environment dynamics serve as a useful prior to help the agent learn a more grounded policy. We combine this setup with a recurrent architecture that can efficiently propagate temporal information across long simulated trajectories. This APG method allows us to learn robust, accurate, and fast policies, while only requiring widely-available expert trajectories, instead of scarce expert actions. We compare to behavioural cloning and find significant improvements in performance and robustness to noise in the dynamics, as well as overall more intuitive human-like handling.
19.0CVJun 10, 2025Code
SceneSplat++: A Large Dataset and Comprehensive Benchmark for Language Gaussian SplattingMengjiao Ma, Qi Ma, Yue Li et al.
3D Gaussian Splatting (3DGS) serves as a highly performant and efficient encoding of scene geometry, appearance, and semantics. Moreover, grounding language in 3D scenes has proven to be an effective strategy for 3D scene understanding. Current Language Gaussian Splatting line of work fall into three main groups: (i) per-scene optimization-based, (ii) per-scene optimization-free, and (iii) generalizable approach. However, most of them are evaluated only on rendered 2D views of a handful of scenes and viewpoints close to the training views, limiting ability and insight into holistic 3D understanding. To address this gap, we propose the first large-scale benchmark that systematically assesses these three groups of methods directly in 3D space, evaluating on 1060 scenes across three indoor datasets and one outdoor dataset. Benchmark results demonstrate a clear advantage of the generalizable paradigm, particularly in relaxing the scene-specific limitation, enabling fast feed-forward inference on novel scenes, and achieving superior segmentation performance. We further introduce GaussianWorld-49K a carefully curated 3DGS dataset comprising around 49K diverse indoor and outdoor scenes obtained from multiple sources, with which we demonstrate the generalizable approach could harness strong data priors. Our codes, benchmark, and datasets will be made public to accelerate research in generalizable 3DGS scene understanding.
22.3CVMay 17, 2025Code
Are Multimodal Large Language Models Ready for Omnidirectional Spatial Reasoning?Zihao Dongfang, Xu Zheng, Ziqiao Weng et al.
The 180x360 omnidirectional field of view captured by 360-degree cameras enables their use in a wide range of applications such as embodied AI and virtual reality. Although recent advances in multimodal large language models (MLLMs) have shown promise in visual-spatial reasoning, most studies focus on standard pinhole-view images, leaving omnidirectional perception largely unexplored. In this paper, we ask: Are MLLMs ready for omnidirectional spatial reasoning? To investigate this, we introduce OSR-Bench, the first benchmark specifically designed for this setting. OSR-Bench includes over 153,000 diverse question-answer pairs grounded in high-fidelity panoramic indoor scene maps. It covers key reasoning types including object counting, relative distance, and direction. We also propose a negative sampling strategy that inserts non-existent objects into prompts to evaluate hallucination and grounding robustness. For fine-grained analysis, we design a two-stage evaluation framework assessing both cognitive map generation and QA accuracy using rotation-invariant matching and a combination of rule-based and LLM-based metrics. We evaluate eight state-of-the-art MLLMs, including GPT-4o, Gemini 1.5 Pro, and leading open-source models under zero-shot settings. Results show that current models struggle with spatial reasoning in panoramic contexts, highlighting the need for more perceptually grounded MLLMs. OSR-Bench and code will be released at: https://huggingface.co/datasets/UUUserna/OSR-Bench
Exploration-Driven Generative Interactive EnvironmentsNedko Savov, Naser Kazemi, Mohammad Mahdi et al.
Modern world models require costly and time-consuming collection of large video datasets with action demonstrations by people or by environment-specific agents. To simplify training, we focus on using many virtual environments for inexpensive, automatically collected interaction data. Genie, a recent multi-environment world model, demonstrates simulation abilities of many environments with shared behavior. Unfortunately, training their model requires expensive demonstrations. Therefore, we propose a training framework merely using a random agent in virtual environments. While the model trained in this manner exhibits good controls, it is limited by the random exploration possibilities. To address this limitation, we propose AutoExplore Agent - an exploration agent that entirely relies on the uncertainty of the world model, delivering diverse data from which it can learn the best. Our agent is fully independent of environment-specific rewards and thus adapts easily to new environments. With this approach, the pretrained multi-environment model can quickly adapt to new environments achieving video fidelity and controllability improvement. In order to obtain automatically large-scale interaction datasets for pretraining, we group environments with similar behavior and controls. To this end, we annotate the behavior and controls of 974 virtual environments - a dataset that we name RetroAct. For building our model, we first create an open implementation of Genie - GenieRedux and apply enhancements and adaptations in our version GenieRedux-G. Our code and data are available at https://github.com/insait-institute/GenieRedux.
RoHOI: Robustness Benchmark for Human-Object Interaction DetectionDi Wen, Kunyu Peng, Kailun Yang et al.
Human-Object Interaction (HOI) detection is crucial for robot-human assistance, enabling context-aware support. However, models trained on clean datasets degrade in real-world conditions due to unforeseen corruptions, leading to inaccurate predictions. To address this, we introduce the first robustness benchmark for HOI detection, evaluating model resilience under diverse challenges. Despite advances, current models struggle with environmental variability, occlusions, and noise. Our benchmark, RoHOI, includes 20 corruption types based on the HICO-DET and V-COCO datasets and a new robustness-focused metric. We systematically analyze existing models in the HOI field, revealing significant performance drops under corruptions. To improve robustness, we propose a Semantic-Aware Masking-based Progressive Learning (SAMPL) strategy to guide the model to be optimized based on holistic and partial cues, thus dynamically adjusting the model's optimization to enhance robust feature learning. Extensive experiments show that our approach outperforms state-of-the-art methods, setting a new standard for robust HOI detection. Benchmarks, datasets, and code are available at https://github.com/KratosWen/RoHOI.
10.2CVAug 19, 2025Code
RICO: Two Realistic Benchmarks and an In-Depth Analysis for Incremental Learning in Object DetectionMatthias Neuwirth-Trapp, Maarten Bieshaar, Danda Pani Paudel et al.
Incremental Learning (IL) trains models sequentially on new data without full retraining, offering privacy, efficiency, and scalability. IL must balance adaptability to new data with retention of old knowledge. However, evaluations often rely on synthetic, simplified benchmarks, obscuring real-world IL performance. To address this, we introduce two Realistic Incremental Object Detection Benchmarks (RICO): Domain RICO (D-RICO) features domain shifts with a fixed class set, and Expanding-Classes RICO (EC-RICO) integrates new domains and classes per IL step. Built from 14 diverse datasets covering real and synthetic domains, varying conditions (e.g., weather, time of day), camera sensors, perspectives, and labeling policies, both benchmarks capture challenges absent in existing evaluations. Our experiments show that all IL methods underperform in adaptability and retention, while replaying a small amount of previous data already outperforms all methods. However, individual training on the data remains superior. We heuristically attribute this gap to weak teachers in distillation, single models' inability to manage diverse tasks, and insufficient plasticity. Our code will be made publicly available.
11.8CVMay 24, 2025Code
Manifold-aware Representation Learning for Degradation-agnostic Image RestorationBin Ren, Yawei Li, Xu Zheng et al.
Image Restoration (IR) aims to recover high quality images from degraded inputs affected by various corruptions such as noise, blur, haze, rain, and low light conditions. Despite recent advances, most existing approaches treat IR as a direct mapping problem, relying on shared representations across degradation types without modeling their structural diversity. In this work, we present MIRAGE, a unified and lightweight framework for all in one IR that explicitly decomposes the input feature space into three semantically aligned parallel branches, each processed by a specialized module attention for global context, convolution for local textures, and MLP for channel-wise statistics. This modular decomposition significantly improves generalization and efficiency across diverse degradations. Furthermore, we introduce a cross layer contrastive learning scheme that aligns shallow and latent features to enhance the discriminability of shared representations. To better capture the underlying geometry of feature representations, we perform contrastive learning in a Symmetric Positive Definite (SPD) manifold space rather than the conventional Euclidean space. Extensive experiments show that MIRAGE not only achieves new state of the art performance across a variety of degradation types but also offers a scalable solution for challenging all-in-one IR scenarios. Our code and models will be publicly available at https://amazingren.github.io/MIRAGE/.
InTraGen: Trajectory-controlled Video Generation for Object InteractionsZuhao Liu, Aleksandar Yanev, Ahmad Mahmood et al.
Advances in video generation have significantly improved the realism and quality of created scenes. This has fueled interest in developing intuitive tools that let users leverage video generation as world simulators. Text-to-video (T2V) generation is one such approach, enabling video creation from text descriptions only. Yet, due to the inherent ambiguity in texts and the limited temporal information offered by text prompts, researchers have explored additional control signals like trajectory-guided systems, for more accurate T2V generation. Nonetheless, methods to evaluate whether T2V models can generate realistic interactions between multiple objects are lacking. We introduce InTraGen, a pipeline for improved trajectory-based generation of object interaction scenarios. We propose 4 new datasets and a novel trajectory quality metric to evaluate the performance of the proposed InTraGen. To achieve object interaction, we introduce a multi-modal interaction encoding pipeline with an object ID injection mechanism that enriches object-environment interactions. Our results demonstrate improvements in both visual fidelity and quantitative performance. Code and datasets are available at https://github.com/insait-institute/InTraGen
RefAtomNet++: Advancing Referring Atomic Video Action Recognition using Semantic Retrieval based Multi-Trajectory MambaKunyu Peng, Di Wen, Jia Fu et al.
Referring Atomic Video Action Recognition (RAVAR) aims to recognize fine-grained, atomic-level actions of a specific person of interest conditioned on natural language descriptions. Distinct from conventional action recognition and detection tasks, RAVAR emphasizes precise language-guided action understanding, which is particularly critical for interactive human action analysis in complex multi-person scenarios. In this work, we extend our previously introduced RefAVA dataset to RefAVA++, which comprises >2.9 million frames and >75.1k annotated persons in total. We benchmark this dataset using baselines from multiple related domains, including atomic action localization, video question answering, and text-video retrieval, as well as our earlier model, RefAtomNet. Although RefAtomNet surpasses other baselines by incorporating agent attention to highlight salient features, its ability to align and retrieve cross-modal information remains limited, leading to suboptimal performance in localizing the target person and predicting fine-grained actions. To overcome the aforementioned limitations, we introduce RefAtomNet++, a novel framework that advances cross-modal token aggregation through a multi-hierarchical semantic-aligned cross-attention mechanism combined with multi-trajectory Mamba modeling at the partial-keyword, scene-attribute, and holistic-sentence levels. In particular, scanning trajectories are constructed by dynamically selecting the nearest visual spatial tokens at each timestep for both partial-keyword and scene-attribute levels. Moreover, we design a multi-hierarchical semantic-aligned cross-attention strategy, enabling more effective aggregation of spatial and temporal tokens across different semantic hierarchies. Experiments show that RefAtomNet++ establishes new state-of-the-art results. The dataset and code are released at https://github.com/KPeng9510/refAVA2.
EReLiFM: Evidential Reliability-Aware Residual Flow Meta-Learning for Open-Set Domain Generalization under Noisy LabelsKunyu Peng, Di Wen, Kailun Yang et al.
Open-Set Domain Generalization (OSDG) aims to enable deep learning models to recognize unseen categories in new domains, which is crucial for real-world applications. Label noise hinders open-set domain generalization by corrupting source-domain knowledge, making it harder to recognize known classes and reject unseen ones. While existing methods address OSDG under Noisy Labels (OSDG-NL) using hyperbolic prototype-guided meta-learning, they struggle to bridge domain gaps, especially with limited clean labeled data. In this paper, we propose Evidential Reliability-Aware Residual Flow Meta-Learning (EReLiFM). We first introduce an unsupervised two-stage evidential loss clustering method to promote label reliability awareness. Then, we propose a residual flow matching mechanism that models structured domain- and category-conditioned residuals, enabling diverse and uncertainty-aware transfer paths beyond interpolation-based augmentation. During this meta-learning process, the model is optimized such that the update direction on the clean set maximizes the loss decrease on the noisy set, using pseudo labels derived from the most confident predicted class for supervision. Experimental results show that EReLiFM outperforms existing methods on OSDG-NL, achieving state-of-the-art performance. The source code is available at https://github.com/KPeng9510/ERELIFM.
What You Have is What You Track: Adaptive and Robust Multimodal TrackingYuedong Tan, Jiawei Shao, Eduard Zamfir et al.
Multimodal data is known to be helpful for visual tracking by improving robustness to appearance variations. However, sensor synchronization challenges often compromise data availability, particularly in video settings where shortages can be temporal. Despite its importance, this area remains underexplored. In this paper, we present the first comprehensive study on tracker performance with temporally incomplete multimodal data. Unsurprisingly, under such a circumstance, existing trackers exhibit significant performance degradation, as their rigid architectures lack the adaptability needed to effectively handle missing modalities. To address these limitations, we propose a flexible framework for robust multimodal tracking. We venture that a tracker should dynamically activate computational units based on missing data rates. This is achieved through a novel Heterogeneous Mixture-of-Experts fusion mechanism with adaptive complexity, coupled with a video-level masking strategy that ensures both temporal consistency and spatial completeness which is critical for effective video tracking. Surprisingly, our model not only adapts to varying missing rates but also adjusts to scene complexity. Extensive experiments show that our model achieves SOTA performance across 9 benchmarks, excelling in both conventional complete and missing modality settings. The code and benchmark will be publicly available at https://github.com/supertyd/FlexTrack/tree/main.
Neural 4D Evolution under Large Topological Changes from 2D ImagesAmirHossein Naghi Razlighi, Tiago Novello, Asen Nachkov et al.
In the literature, it has been shown that the evolution of the known explicit 3D surface to the target one can be learned from 2D images using the instantaneous flow field, where the known and target 3D surfaces may largely differ in topology. We are interested in capturing 4D shapes whose topology changes largely over time. We encounter that the straightforward extension of the existing 3D-based method to the desired 4D case performs poorly. In this work, we address the challenges in extending 3D neural evolution to 4D under large topological changes by proposing two novel modifications. More precisely, we introduce (i) a new architecture to discretize and encode the deformation and learn the SDF and (ii) a technique to impose the temporal consistency. (iii) Also, we propose a rendering scheme for color prediction based on Gaussian splatting. Furthermore, to facilitate learning directly from 2D images, we propose a learning framework that can disentangle the geometry and appearance from RGB images. This method of disentanglement, while also useful for the 4D evolution problem that we are concentrating on, is also novel and valid for static scenes. Our extensive experiments on various data provide awesome results and, most importantly, open a new approach toward reconstructing challenging scenes with significant topological changes and deformations. Our source code and the dataset are publicly available at https://github.com/insait-institute/N4DE.
Collapse by Conditioning: Training Class-conditional GANs with Limited DataMohamad Shahbazi, Martin Danelljan, Danda Pani Paudel et al.
Class-conditioning offers a direct means to control a Generative Adversarial Network (GAN) based on a discrete input variable. While necessary in many applications, the additional information provided by the class labels could even be expected to benefit the training of the GAN itself. On the contrary, we observe that class-conditioning causes mode collapse in limited data settings, where unconditional learning leads to satisfactory generative ability. Motivated by this observation, we propose a training strategy for class-conditional GANs (cGANs) that effectively prevents the observed mode-collapse by leveraging unconditional learning. Our training strategy starts with an unconditional GAN and gradually injects the class conditioning into the generator and the objective function. The proposed method for training cGANs with limited data results not only in stable training but also in generating high-quality images, thanks to the early-stage exploitation of the shared information across classes. We analyze the observed mode collapse problem in comprehensive experiments on four datasets. Our approach demonstrates outstanding results compared with state-of-the-art methods and established baselines. The code is available at https://github.com/mshahbazi72/transitional-cGAN
Topology Preserving Local Road Network Estimation from Single Onboard Camera ImageYigit Baran Can, Alexander Liniger, Danda Pani Paudel et al.
Knowledge of the road network topology is crucial for autonomous planning and navigation. Yet, recovering such topology from a single image has only been explored in part. Furthermore, it needs to refer to the ground plane, where also the driving actions are taken. This paper aims at extracting the local road network topology, directly in the bird's-eye-view (BEV), all in a complex urban setting. The only input consists of a single onboard, forward looking camera image. We represent the road topology using a set of directed lane curves and their interactions, which are captured using their intersection points. To better capture topology, we introduce the concept of \emph{minimal cycles} and their covers. A minimal cycle is the smallest cycle formed by the directed curve segments (between two intersections). The cover is a set of curves whose segments are involved in forming a minimal cycle. We first show that the covers suffice to uniquely represent the road topology. The covers are then used to supervise deep neural networks, along with the lane curve supervision. These learn to predict the road topology from a single input image. The results on the NuScenes and Argoverse benchmarks are significantly better than those obtained with baselines. Code: https://github.com/ybarancan/TopologicalLaneGraph
Structured Bird's-Eye-View Traffic Scene Understanding from Onboard ImagesYigit Baran Can, Alexander Liniger, Danda Pani Paudel et al.
Autonomous navigation requires structured representation of the road network and instance-wise identification of the other traffic agents. Since the traffic scene is defined on the ground plane, this corresponds to scene understanding in the bird's-eye-view (BEV). However, the onboard cameras of autonomous cars are customarily mounted horizontally for a better view of the surrounding, making this task very challenging. In this work, we study the problem of extracting a directed graph representing the local road network in BEV coordinates, from a single onboard camera image. Moreover, we show that the method can be extended to detect dynamic objects on the BEV plane. The semantics, locations, and orientations of the detected objects together with the road graph facilitates a comprehensive understanding of the scene. Such understanding becomes fundamental for the downstream tasks, such as path planning and navigation. We validate our approach against powerful baselines and show that our network achieves superior performance. We also demonstrate the effects of various design choices through ablation studies. Code: https://github.com/ybarancan/STSU
TACS: Taxonomy Adaptive Cross-Domain Semantic SegmentationRui Gong, Martin Danelljan, Dengxin Dai et al.
Traditional domain adaptive semantic segmentation addresses the task of adapting a model to a novel target domain under limited or no additional supervision. While tackling the input domain gap, the standard domain adaptation settings assume no domain change in the output space. In semantic prediction tasks, different datasets are often labeled according to different semantic taxonomies. In many real-world settings, the target domain task requires a different taxonomy than the one imposed by the source domain. We therefore introduce the more general taxonomy adaptive cross-domain semantic segmentation (TACS) problem, allowing for inconsistent taxonomies between the two domains. We further propose an approach that jointly addresses the image-level and label-level domain adaptation. On the label-level, we employ a bilateral mixed sampling strategy to augment the target domain, and a relabelling method to unify and align the label spaces. We address the image-level domain gap by proposing an uncertainty-rectified contrastive learning method, leading to more domain-invariant and class-discriminative features. We extensively evaluate the effectiveness of our framework under different TACS settings: open taxonomy, coarse-to-fine taxonomy, and implicitly-overlapping taxonomy. Our approach outperforms the previous state-of-the-art by a large margin, while being capable of adapting to target taxonomies. Our implementation is publicly available at https://github.com/ETHRuiGong/TADA.
Learning to Relate Depth and Semantics for Unsupervised Domain AdaptationSuman Saha, Anton Obukhov, Danda Pani Paudel et al.
We present an approach for encoding visual task relationships to improve model performance in an Unsupervised Domain Adaptation (UDA) setting. Semantic segmentation and monocular depth estimation are shown to be complementary tasks; in a multi-task learning setting, a proper encoding of their relationships can further improve performance on both tasks. Motivated by this observation, we propose a novel Cross-Task Relation Layer (CTRL), which encodes task dependencies between the semantic and depth predictions. To capture the cross-task relationships, we propose a neural network architecture that contains task-specific and cross-task refinement heads. Furthermore, we propose an Iterative Self-Learning (ISL) training scheme, which exploits semantic pseudo-labels to provide extra supervision on the target domain. We experimentally observe improvements in both tasks' performance because the complementary information present in these tasks is better captured. Specifically, we show that: (1) our approach improves performance on all tasks when they are complementary and mutually dependent; (2) the CTRL helps to improve both semantic segmentation and depth estimation tasks performance in the challenging UDA setting; (3) the proposed ISL training scheme further improves the semantic segmentation performance. The implementation is available at https://github.com/susaha/ctrl-uda.
Efficient Conditional GAN Transfer with Knowledge Propagation across ClassesMohamad Shahbazi, Zhiwu Huang, Danda Pani Paudel et al.
Generative adversarial networks (GANs) have shown impressive results in both unconditional and conditional image generation. In recent literature, it is shown that pre-trained GANs, on a different dataset, can be transferred to improve the image generation from a small target data. The same, however, has not been well-studied in the case of conditional GANs (cGANs), which provides new opportunities for knowledge transfer compared to unconditional setup. In particular, the new classes may borrow knowledge from the related old classes, or share knowledge among themselves to improve the training. This motivates us to study the problem of efficient conditional GAN transfer with knowledge propagation across classes. To address this problem, we introduce a new GAN transfer method to explicitly propagate the knowledge from the old classes to the new classes. The key idea is to enforce the popularly used conditional batch normalization (BN) to learn the class-specific information of the new classes from that of the old classes, with implicit knowledge sharing among the new ones. This allows for an efficient knowledge propagation from the old classes to the new ones, with the BN parameters increasing linearly with the number of new classes. The extensive evaluation demonstrates the clear superiority of the proposed method over state-of-the-art competitors for efficient conditional GAN transfer tasks. The code is available at: https://github.com/mshahbazi72/cGANTransfer