Xiuyu Li

CV
h-index6
16papers
1,346citations
Novelty47%
AI Score63

16 Papers

27.8CLJun 13, 2023Code
SqueezeLLM: Dense-and-Sparse Quantization

Sehoon Kim, Coleman Hooper, Amir Gholami et al. · berkeley

Generative Large Language Models (LLMs) have demonstrated remarkable results for a wide range of tasks. However, deploying these models for inference has been a significant challenge due to their unprecedented resource requirements. This has forced existing deployment frameworks to use multi-GPU inference pipelines, which are often complex and costly, or to use smaller and less performant models. In this work, we demonstrate that the main bottleneck for generative inference with LLMs is memory bandwidth, rather than compute, specifically for single batch inference. While quantization has emerged as a promising solution by representing weights with reduced precision, previous efforts have often resulted in notable performance degradation. To address this, we introduce SqueezeLLM, a post-training quantization framework that not only enables lossless compression to ultra-low precisions of up to 3-bit, but also achieves higher quantization performance under the same memory constraint. Our framework incorporates two novel ideas: (i) sensitivity-based non-uniform quantization, which searches for the optimal bit precision assignment based on second-order information; and (ii) the Dense-and-Sparse decomposition that stores outliers and sensitive weight values in an efficient sparse format. When applied to the LLaMA models, our 3-bit quantization significantly reduces the perplexity gap from the FP16 baseline by up to 2.1x as compared to the state-of-the-art methods with the same memory requirement. Furthermore, when deployed on an A6000 GPU, our quantized models achieve up to 2.3x speedup compared to the baseline. Our code is available at https://github.com/SqueezeAILab/SqueezeLLM.

24.1CVJun 22, 2022Code
The ArtBench Dataset: Benchmarking Generative Models with Artworks

Peiyuan Liao, Xiuyu Li, Xihui Liu et al.

We introduce ArtBench-10, the first class-balanced, high-quality, cleanly annotated, and standardized dataset for benchmarking artwork generation. It comprises 60,000 images of artwork from 10 distinctive artistic styles, with 5,000 training images and 1,000 testing images per style. ArtBench-10 has several advantages over previous artwork datasets. Firstly, it is class-balanced while most previous artwork datasets suffer from the long tail class distributions. Secondly, the images are of high quality with clean annotations. Thirdly, ArtBench-10 is created with standardized data collection, annotation, filtering, and preprocessing procedures. We provide three versions of the dataset with different resolutions ($32\times32$, $256\times256$, and original image size), formatted in a way that is easy to be incorporated by popular machine learning frameworks. We also conduct extensive benchmarking experiments using representative image synthesis models with ArtBench-10 and present in-depth analysis. The dataset is available at https://github.com/liaopeiyuan/artbench under a Fair Use license.

39.1CVFeb 8, 2023Code
Q-Diffusion: Quantizing Diffusion Models

Xiuyu Li, Yijiang Liu, Long Lian et al. · berkeley

Diffusion models have achieved great success in image synthesis through iterative noise estimation using deep neural networks. However, the slow inference, high memory consumption, and computation intensity of the noise estimation model hinder the efficient adoption of diffusion models. Although post-training quantization (PTQ) is considered a go-to compression method for other tasks, it does not work out-of-the-box on diffusion models. We propose a novel PTQ method specifically tailored towards the unique multi-timestep pipeline and model architecture of the diffusion models, which compresses the noise estimation network to accelerate the generation process. We identify the key difficulty of diffusion model quantization as the changing output distributions of noise estimation networks over multiple time steps and the bimodal activation distribution of the shortcut layers within the noise estimation network. We tackle these challenges with timestep-aware calibration and split shortcut quantization in this work. Experimental results show that our proposed method is able to quantize full-precision unconditional diffusion models into 4-bit while maintaining comparable performance (small FID change of at most 2.34 compared to >100 for traditional PTQ) in a training-free manner. Our approach can also be applied to text-guided image generation, where we can run stable diffusion in 4-bit weights with high generation quality for the first time.

23.4CVOct 24, 2023Code
CVPR 2023 Text Guided Video Editing Competition

Jay Zhangjie Wu, Xiuyu Li, Difei Gao et al. · berkeley

Humans watch more than a billion hours of video per day. Most of this video was edited manually, which is a tedious process. However, AI-enabled video-generation and video-editing is on the rise. Building on text-to-image models like Stable Diffusion and Imagen, generative AI has improved dramatically on video tasks. But it's hard to evaluate progress in these video tasks because there is no standard benchmark. So, we propose a new dataset for text-guided video editing (TGVE), and we run a competition at CVPR to evaluate models on our TGVE dataset. In this paper we present a retrospective on the competition and describe the winning method. The competition dataset is available at https://sites.google.com/view/loveucvpr23/track4.

18.1DCOct 25, 2023Code
TorchSparse++: Efficient Training and Inference Framework for Sparse Convolution on GPUs

Haotian Tang, Shang Yang, Zhijian Liu et al. · mit

Sparse convolution plays a pivotal role in emerging workloads, including point cloud processing in AR/VR, autonomous driving, and graph understanding in recommendation systems. Since the computation pattern is sparse and irregular, specialized high-performance kernels are required. Existing GPU libraries offer two dataflow types for sparse convolution. The gather-GEMM-scatter dataflow is easy to implement but not optimal in performance, while the dataflows with overlapped computation and memory access (e.g.implicit GEMM) are highly performant but have very high engineering costs. In this paper, we introduce TorchSparse++, a new GPU library that achieves the best of both worlds. We create a highly efficient Sparse Kernel Generator that generates performant sparse convolution kernels at less than one-tenth of the engineering cost of the current state-of-the-art system. On top of this, we design the Sparse Autotuner, which extends the design space of existing sparse convolution libraries and searches for the best dataflow configurations for training and inference workloads. Consequently, TorchSparse++ achieves 2.9x, 3.3x, 2.2x and 1.7x measured end-to-end speedup on an NVIDIA A100 GPU over state-of-the-art MinkowskiEngine, SpConv 1.2, TorchSparse and SpConv v2 in inference; and is 1.2-1.3x faster than SpConv v2 in mixed precision training across seven representative autonomous driving benchmarks. It also seamlessly supports graph convolutions, achieving 2.6-7.6x faster inference speed compared with state-of-the-art graph deep learning libraries.

9.6CVApr 14Code
OFA-Diffusion Compression: Compressing Diffusion Model in One-Shot Manner

Haoyang Jiang, Zekun Wang, Mingyang Yi et al.

The Diffusion Probabilistic Model (DPM) achieves remarkable performance in image generation, while its increasing parameter size and computational overhead hinder its deployment in practical applications. To improve this, the existing literature focuses on obtaining a smaller model with a fixed architecture through model compression. However, in practice, DPMs usually need to be deployed on various devices with different resource constraints, which leads to multiple compression processes, incurring significant overhead for repeated training. To obviate this, we propose a once-for-all (OFA) compression framework for DPMs that yields different subnetworks with various computations in a one-shot training manner. The existing OFA framework typically involves massive subnetworks with different parameter sizes, while such a huge candidate space slows the optimization. Thus, we propose to restrict the candidate subnetworks with a certain set of parameter sizes, where each size corresponds to a specific subnetwork. Specifically, to construct each subnetwork with a given size, we gradually allocate the maintained channels by their importance. Furthermore, we propose a reweighting strategy to balance the optimization process of different subnetworks. Experimental results show that our approach can produce compressed DPMs for various sizes with significantly lower training overhead while achieving satisfactory performance.

11.7CVJan 16
Vision-as-Inverse-Graphics Agent via Interleaved Multimodal Reasoning

Shaofeng Yin, Jiaxin Ge, Zora Zhiruo Wang et al.

Vision-as-inverse-graphics, the concept of reconstructing an image as an editable graphics program is a long-standing goal of computer vision. Yet even strong VLMs aren't able to achieve this in one-shot as they lack fine-grained spatial and physical grounding capability. Our key insight is that closing this gap requires interleaved multimodal reasoning through iterative execution and verification. Stemming from this, we present VIGA (Vision-as-Inverse-Graphic Agent) that starts from an empty world and reconstructs or edits scenes through a closed-loop write-run-render-compare-revise procedure. To support long-horizon reasoning, VIGA combines (i) a skill library that alternates generator and verifier roles and (ii) an evolving context memory that contains plans, code diffs, and render history. VIGA is task-agnostic as it doesn't require auxiliary modules, covering a wide range of tasks such as 3D reconstruction, multi-step scene editing, 4D physical interaction, and 2D document editing, etc. Empirically, we found VIGA substantially improves one-shot baselines on BlenderGym (35.32%) and SlideBench (117.17%). Moreover, VIGA is also model-agnostic as it doesn't require finetuning, enabling a unified protocol to evaluate heterogeneous foundation VLMs. To better support this protocol, we introduce BlenderBench, a challenging benchmark that stress-tests interleaved multimodal reasoning with graphics engine, where VIGA improves by 124.70%.

10.8LGFeb 3
Quant VideoGen: Auto-Regressive Long Video Generation via 2-Bit KV-Cache Quantization

Haocheng Xi, Shuo Yang, Yilong Zhao et al.

Despite rapid progress in autoregressive video diffusion, an emerging system algorithm bottleneck limits both deployability and generation capability: KV cache memory. In autoregressive video generation models, the KV cache grows with generation history and quickly dominates GPU memory, often exceeding 30 GB, preventing deployment on widely available hardware. More critically, constrained KV cache budgets restrict the effective working memory, directly degrading long horizon consistency in identity, layout, and motion. To address this challenge, we present Quant VideoGen (QVG), a training free KV cache quantization framework for autoregressive video diffusion models. QVG leverages video spatiotemporal redundancy through Semantic Aware Smoothing, producing low magnitude, quantization friendly residuals. It further introduces Progressive Residual Quantization, a coarse to fine multi stage scheme that reduces quantization error while enabling a smooth quality memory trade off. Across LongCat Video, HY WorldPlay, and Self Forcing benchmarks, QVG establishes a new Pareto frontier between quality and memory efficiency, reducing KV cache memory by up to 7.0 times with less than 4% end to end latency overhead while consistently outperforming existing baselines in generation quality.

42.0LGMar 18, 2024Code
RouterBench: A Benchmark for Multi-LLM Routing System

Qitian Jason Hu, Jacob Bieker, Xiuyu Li et al.

As the range of applications for Large Language Models (LLMs) continues to grow, the demand for effective serving solutions becomes increasingly critical. Despite the versatility of LLMs, no single model can optimally address all tasks and applications, particularly when balancing performance with cost. This limitation has led to the development of LLM routing systems, which combine the strengths of various models to overcome the constraints of individual LLMs. Yet, the absence of a standardized benchmark for evaluating the performance of LLM routers hinders progress in this area. To bridge this gap, we present RouterBench, a novel evaluation framework designed to systematically assess the efficacy of LLM routing systems, along with a comprehensive dataset comprising over 405k inference outcomes from representative LLMs to support the development of routing strategies. We further propose a theoretical framework for LLM routing, and deliver a comparative analysis of various routing approaches through RouterBench, highlighting their potentials and limitations within our evaluation framework. This work not only formalizes and advances the development of LLM routing systems but also sets a standard for their assessment, paving the way for more accessible and economically viable LLM deployments. The code and data are available at https://github.com/withmartian/routerbench.

44.9CVFeb 3, 2025Code
Sparse VideoGen: Accelerating Video Diffusion Transformers with Spatial-Temporal Sparsity

Haocheng Xi, Shuo Yang, Yilong Zhao et al. · tsinghua

Diffusion Transformers (DiTs) dominate video generation but their high computational cost severely limits real-world applicability, usually requiring tens of minutes to generate a few seconds of video even on high-performance GPUs. This inefficiency primarily arises from the quadratic computational complexity of 3D Full Attention with respect to the context length. In this paper, we propose a training-free framework termed Sparse VideoGen (SVG) that leverages the inherent sparsity in 3D Full Attention to boost inference efficiency. We reveal that the attention heads can be dynamically classified into two groups depending on distinct sparse patterns: (1) Spatial Head, where only spatially-related tokens within each frame dominate the attention output, and (2) Temporal Head, where only temporally-related tokens across different frames dominate. Based on this insight, SVG proposes an online profiling strategy to capture the dynamic sparse patterns and predicts the type of attention head. Combined with a novel hardware-efficient tensor layout transformation and customized kernel implementations, SVG achieves up to 2.28x and 2.33x end-to-end speedup on CogVideoX-v1.5 and HunyuanVideo, respectively, while preserving generation quality. Our code is open-sourced and is available at https://github.com/svg-project/Sparse-VideoGen

27.3CVFeb 14, 2024Code
Magic-Me: Identity-Specific Video Customized Diffusion

Ze Ma, Daquan Zhou, Chun-Hsiao Yeh et al. · berkeley

Creating content with specified identities (ID) has attracted significant interest in the field of generative models. In the field of text-to-image generation (T2I), subject-driven creation has achieved great progress with the identity controlled via reference images. However, its extension to video generation is not well explored. In this work, we propose a simple yet effective subject identity controllable video generation framework, termed Video Custom Diffusion (VCD). With a specified identity defined by a few images, VCD reinforces the identity characteristics and injects frame-wise correlation at the initialization stage for stable video outputs. To achieve this, we propose three novel components that are essential for high-quality identity preservation and stable video generation: 1) a noise initialization method with 3D Gaussian Noise Prior for better inter-frame stability; 2) an ID module based on extended Textual Inversion trained with the cropped identity to disentangle the ID information from the background 3) Face VCD and Tiled VCD modules to reinforce faces and upscale the video to higher resolution while preserving the identity's features. We conducted extensive experiments to verify that VCD is able to generate stable videos with better ID over the baselines. Besides, with the transferability of the encoded identity in the ID module, VCD is also working well with personalized text-to-image models available publicly. The codes are available at https://github.com/Zhen-Dong/Magic-Me.

17.3CLApr 11, 2024Code
LLoCO: Learning Long Contexts Offline

Sijun Tan, Xiuyu Li, Shishir Patil et al.

Processing long contexts remains a challenge for large language models (LLMs) due to the quadratic computational and memory overhead of the self-attention mechanism and the substantial KV cache sizes during generation. We propose LLoCO, a novel approach to address this problem by learning contexts offline through context compression and in-domain parameter-efficient finetuning with LoRA. Our method enables an LLM to create a concise representation of the original context and efficiently retrieve relevant information to answer questions accurately. Our approach extends the effective context window of a 4k token LLaMA2-7B model to handle up to 128k tokens. We evaluate our approach on several long-context question-answering datasets, demonstrating that LLoCO significantly outperforms in-context learning while using $30\times$ fewer tokens during inference. LLoCO achieves up to $7.62\times$ speed-up during inference and $11.52\times$ higher throughput during finetuning, substantially reduces the cost of long document question answering. This makes it a promising solution for efficient long context processing. Our code is publicly available on https://github.com/jeffreysijuntan/lloco.

33.2AIApr 21, 2025Code
Learning Adaptive Parallel Reasoning with Language Models

Jiayi Pan, Xiuyu Li, Long Lian et al. · berkeley

Scaling inference-time computation has substantially improved the reasoning capabilities of language models. However, existing methods have significant limitations: serialized chain-of-thought approaches generate overly long outputs, leading to increased latency and exhausted context windows, while parallel methods such as self-consistency suffer from insufficient coordination, resulting in redundant computations and limited performance gains. To address these shortcomings, we propose Adaptive Parallel Reasoning (APR), a novel reasoning framework that enables language models to orchestrate both serialized and parallel computations end-to-end. APR generalizes existing reasoning methods by enabling adaptive multi-threaded inference using spawn() and join() operations. A key innovation is our end-to-end reinforcement learning strategy, optimizing both parent and child inference threads to enhance task success rate without requiring predefined reasoning structures. Experiments on the Countdown reasoning task demonstrate significant benefits of APR: (1) higher performance within the same context window (83.4% vs. 60.0% at 4k context); (2) superior scalability with increased computation (80.1% vs. 66.6% at 20k total tokens); (3) improved accuracy at equivalent latency (75.2% vs. 57.3% at approximately 5,000ms). APR represents a step towards enabling language models to autonomously optimize their reasoning processes through adaptive allocation of computation.

1.4LGJan 29
ETS: Energy-Guided Test-Time Scaling for Training-Free RL Alignment

Xiuyu Li, Jinkai Zhang, Mingyang Yi et al.

Reinforcement Learning (RL) post-training alignment for language models is effective, but also costly and unstable in practice, owing to its complicated training process. To address this, we propose a training-free inference method to sample directly from the optimal RL policy. The transition probability applied to Masked Language Modeling (MLM) consists of a reference policy model and an energy term. Based on this, our algorithm, Energy-Guided Test-Time Scaling (ETS), estimates the key energy term via online Monte Carlo, with a provable convergence rate. Moreover, to ensure practical efficiency, ETS leverages modern acceleration frameworks alongside tailored importance sampling estimators, substantially reducing inference latency while provably preserving sampling quality. Experiments on MLM (including autoregressive models and diffusion language models) across reasoning, coding, and science benchmarks show that our ETS consistently improves generation quality, validating its effectiveness and design.

12.8CVJan 4, 2024Code
A Dataset and Benchmark for Copyright Infringement Unlearning from Text-to-Image Diffusion Models

Rui Ma, Qiang Zhou, Yizhu Jin et al.

Copyright law confers upon creators the exclusive rights to reproduce, distribute, and monetize their creative works. However, recent progress in text-to-image generation has introduced formidable challenges to copyright enforcement. These technologies enable the unauthorized learning and replication of copyrighted content, artistic creations, and likenesses, leading to the proliferation of unregulated content. Notably, models like stable diffusion, which excel in text-to-image synthesis, heighten the risk of copyright infringement and unauthorized distribution.Machine unlearning, which seeks to eradicate the influence of specific data or concepts from machine learning models, emerges as a promising solution by eliminating the \enquote{copyright memories} ingrained in diffusion models. Yet, the absence of comprehensive large-scale datasets and standardized benchmarks for evaluating the efficacy of unlearning techniques in the copyright protection scenarios impedes the development of more effective unlearning methods. To address this gap, we introduce a novel pipeline that harmonizes CLIP, ChatGPT, and diffusion models to curate a dataset. This dataset encompasses anchor images, associated prompts, and images synthesized by text-to-image models. Additionally, we have developed a mixed metric based on semantic and style information, validated through both human and artist assessments, to gauge the effectiveness of unlearning approaches. Our dataset, benchmark library, and evaluation metrics will be made publicly available to foster future research and practical applications (https://rmpku.github.io/CPDM-page/, website / http://149.104.22.83/unlearning.tar.gz, dataset).

8.8AIFeb 1
Reasoning and Tool-use Compete in Agentic RL:From Quantifying Interference to Disentangled Tuning

Yu Li, Mingyang Yi, Xiuyu Li et al.

Agentic Reinforcement Learning (ARL) focuses on training large language models (LLMs) to interleave reasoning with external tool execution to solve complex tasks. Most existing ARL methods train a single shared model parameters to support both reasoning and tool use behaviors, implicitly assuming that joint training leads to improved overall agent performance. Despite its widespread adoption, this assumption has rarely been examined empirically. In this paper, we systematically investigate this assumption by introducing a Linear Effect Attribution System(LEAS), which provides quantitative evidence of interference between reasoning and tool-use behaviors. Through an in-depth analysis, we show that these two capabilities often induce misaligned gradient directions, leading to training interference that undermines the effectiveness of joint optimization and challenges the prevailing ARL paradigm. To address this issue, we propose Disentangled Action Reasoning Tuning(DART), a simple and efficient framework that explicitly decouples parameter updates for reasoning and tool-use via separate low-rank adaptation modules. Experimental results show that DART consistently outperforms baseline methods with averaged 6.35 percent improvements and achieves performance comparable to multi-agent systems that explicitly separate tool-use and reasoning using a single model.