CVAIGRJan 16

Vision-as-Inverse-Graphics Agent via Interleaved Multimodal Reasoning

arXiv:2601.11109v211 citationsh-index: 55
Originality Highly original
AI Analysis

This addresses the challenge of fine-grained spatial and physical grounding in computer vision for tasks like 3D reconstruction and scene editing, though it appears incremental by building on existing concepts with a novel method.

The paper tackles the problem of vision-as-inverse-graphics, where images are reconstructed as editable graphics programs, by proposing VIGA, an agent that uses interleaved multimodal reasoning through a closed-loop procedure. It achieves substantial improvements over one-shot baselines, such as 35.32% on BlenderGym and 117.17% on SlideBench.

Vision-as-inverse-graphics, the concept of reconstructing an image as an editable graphics program is a long-standing goal of computer vision. Yet even strong VLMs aren't able to achieve this in one-shot as they lack fine-grained spatial and physical grounding capability. Our key insight is that closing this gap requires interleaved multimodal reasoning through iterative execution and verification. Stemming from this, we present VIGA (Vision-as-Inverse-Graphic Agent) that starts from an empty world and reconstructs or edits scenes through a closed-loop write-run-render-compare-revise procedure. To support long-horizon reasoning, VIGA combines (i) a skill library that alternates generator and verifier roles and (ii) an evolving context memory that contains plans, code diffs, and render history. VIGA is task-agnostic as it doesn't require auxiliary modules, covering a wide range of tasks such as 3D reconstruction, multi-step scene editing, 4D physical interaction, and 2D document editing, etc. Empirically, we found VIGA substantially improves one-shot baselines on BlenderGym (35.32%) and SlideBench (117.17%). Moreover, VIGA is also model-agnostic as it doesn't require finetuning, enabling a unified protocol to evaluate heterogeneous foundation VLMs. To better support this protocol, we introduce BlenderBench, a challenging benchmark that stress-tests interleaved multimodal reasoning with graphics engine, where VIGA improves by 124.70%.

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