Tadas Baltrušaitis

CV
h-index30
31papers
6,365citations
Novelty57%
AI Score43

31 Papers

41.6CVDec 12, 2022
Rodin: A Generative Model for Sculpting 3D Digital Avatars Using Diffusion

Tengfei Wang, Bo Zhang, Ting Zhang et al. · microsoft-research

This paper presents a 3D generative model that uses diffusion models to automatically generate 3D digital avatars represented as neural radiance fields. A significant challenge in generating such avatars is that the memory and processing costs in 3D are prohibitive for producing the rich details required for high-quality avatars. To tackle this problem we propose the roll-out diffusion network (Rodin), which represents a neural radiance field as multiple 2D feature maps and rolls out these maps into a single 2D feature plane within which we perform 3D-aware diffusion. The Rodin model brings the much-needed computational efficiency while preserving the integrity of diffusion in 3D by using 3D-aware convolution that attends to projected features in the 2D feature plane according to their original relationship in 3D. We also use latent conditioning to orchestrate the feature generation for global coherence, leading to high-fidelity avatars and enabling their semantic editing based on text prompts. Finally, we use hierarchical synthesis to further enhance details. The 3D avatars generated by our model compare favorably with those produced by existing generative techniques. We can generate highly detailed avatars with realistic hairstyles and facial hair like beards. We also demonstrate 3D avatar generation from image or text as well as text-guided editability.

28.7CVOct 5, 2022Code
DigiFace-1M: 1 Million Digital Face Images for Face Recognition

Gwangbin Bae, Martin de La Gorce, Tadas Baltrusaitis et al. · cambridge

State-of-the-art face recognition models show impressive accuracy, achieving over 99.8% on Labeled Faces in the Wild (LFW) dataset. Such models are trained on large-scale datasets that contain millions of real human face images collected from the internet. Web-crawled face images are severely biased (in terms of race, lighting, make-up, etc) and often contain label noise. More importantly, the face images are collected without explicit consent, raising ethical concerns. To avoid such problems, we introduce a large-scale synthetic dataset for face recognition, obtained by rendering digital faces using a computer graphics pipeline. We first demonstrate that aggressive data augmentation can significantly reduce the synthetic-to-real domain gap. Having full control over the rendering pipeline, we also study how each attribute (e.g., variation in facial pose, accessories and textures) affects the accuracy. Compared to SynFace, a recent method trained on GAN-generated synthetic faces, we reduce the error rate on LFW by 52.5% (accuracy from 91.93% to 96.17%). By fine-tuning the network on a smaller number of real face images that could reasonably be obtained with consent, we achieve accuracy that is comparable to the methods trained on millions of real face images.

16.1CVMar 20, 2023
HiFace: High-Fidelity 3D Face Reconstruction by Learning Static and Dynamic Details

Zenghao Chai, Tianke Zhang, Tianyu He et al. · microsoft-research

3D Morphable Models (3DMMs) demonstrate great potential for reconstructing faithful and animatable 3D facial surfaces from a single image. The facial surface is influenced by the coarse shape, as well as the static detail (e,g., person-specific appearance) and dynamic detail (e.g., expression-driven wrinkles). Previous work struggles to decouple the static and dynamic details through image-level supervision, leading to reconstructions that are not realistic. In this paper, we aim at high-fidelity 3D face reconstruction and propose HiFace to explicitly model the static and dynamic details. Specifically, the static detail is modeled as the linear combination of a displacement basis, while the dynamic detail is modeled as the linear interpolation of two displacement maps with polarized expressions. We exploit several loss functions to jointly learn the coarse shape and fine details with both synthetic and real-world datasets, which enable HiFace to reconstruct high-fidelity 3D shapes with animatable details. Extensive quantitative and qualitative experiments demonstrate that HiFace presents state-of-the-art reconstruction quality and faithfully recovers both the static and dynamic details. Our project page can be found at https://project-hiface.github.io.

18.8CVJun 8, 2022Code
SCAMPS: Synthetics for Camera Measurement of Physiological Signals

Daniel McDuff, Miah Wander, Xin Liu et al.

The use of cameras and computational algorithms for noninvasive, low-cost and scalable measurement of physiological (e.g., cardiac and pulmonary) vital signs is very attractive. However, diverse data representing a range of environments, body motions, illumination conditions and physiological states is laborious, time consuming and expensive to obtain. Synthetic data have proven a valuable tool in several areas of machine learning, yet are not widely available for camera measurement of physiological states. Synthetic data offer "perfect" labels (e.g., without noise and with precise synchronization), labels that may not be possible to obtain otherwise (e.g., precise pixel level segmentation maps) and provide a high degree of control over variation and diversity in the dataset. We present SCAMPS, a dataset of synthetics containing 2,800 videos (1.68M frames) with aligned cardiac and respiratory signals and facial action intensities. The RGB frames are provided alongside segmentation maps. We provide precise descriptive statistics about the underlying waveforms, including inter-beat interval, heart rate variability, and pulse arrival time. Finally, we present baseline results training on these synthetic data and testing on real-world datasets to illustrate generalizability.

24.8CVApr 6, 2022
3D face reconstruction with dense landmarks

Erroll Wood, Tadas Baltrusaitis, Charlie Hewitt et al.

Landmarks often play a key role in face analysis, but many aspects of identity or expression cannot be represented by sparse landmarks alone. Thus, in order to reconstruct faces more accurately, landmarks are often combined with additional signals like depth images or techniques like differentiable rendering. Can we keep things simple by just using more landmarks? In answer, we present the first method that accurately predicts 10x as many landmarks as usual, covering the whole head, including the eyes and teeth. This is accomplished using synthetic training data, which guarantees perfect landmark annotations. By fitting a morphable model to these dense landmarks, we achieve state-of-the-art results for monocular 3D face reconstruction in the wild. We show that dense landmarks are an ideal signal for integrating face shape information across frames by demonstrating accurate and expressive facial performance capture in both monocular and multi-view scenarios. This approach is also highly efficient: we can predict dense landmarks and fit our 3D face model at over 150FPS on a single CPU thread. Please see our website: https://microsoft.github.io/DenseLandmarks/.

5.7CVOct 5, 2022
Mesh-Tension Driven Expression-Based Wrinkles for Synthetic Faces

Chirag Raman, Charlie Hewitt, Erroll Wood et al.

Recent advances in synthesizing realistic faces have shown that synthetic training data can replace real data for various face-related computer vision tasks. A question arises: how important is realism? Is the pursuit of photorealism excessive? In this work, we show otherwise. We boost the realism of our synthetic faces by introducing dynamic skin wrinkles in response to facial expressions and observe significant performance improvements in downstream computer vision tasks. Previous approaches for producing such wrinkles either required prohibitive artist effort to scale across identities and expressions or were not capable of reconstructing high-frequency skin details with sufficient fidelity. Our key contribution is an approach that produces realistic wrinkles across a large and diverse population of digital humans. Concretely, we formalize the concept of mesh-tension and use it to aggregate possible wrinkles from high-quality expression scans into albedo and displacement texture maps. At synthesis, we use these maps to produce wrinkles even for expressions not represented in the source scans. Additionally, to provide a more nuanced indicator of model performance under deformations resulting from compressed expressions, we introduce the 300W-winks evaluation subset and the Pexels dataset of closed eyes and winks.

5.9CVNov 12, 2023
Video-based sympathetic arousal assessment via peripheral blood flow estimation

Bjoern Braun, Daniel McDuff, Tadas Baltrusaitis et al.

Electrodermal activity (EDA) is considered a standard marker of sympathetic activity. However, traditional EDA measurement requires electrodes in steady contact with the skin. Can sympathetic arousal be measured using only an optical sensor, such as an RGB camera? This paper presents a novel approach to infer sympathetic arousal by measuring the peripheral blood flow on the face or hand optically. We contribute a self-recorded dataset of 21 participants, comprising synchronized videos of participants' faces and palms and gold-standard EDA and photoplethysmography (PPG) signals. Our results show that we can measure peripheral sympathetic responses that closely correlate with the ground truth EDA. We obtain median correlations of 0.57 to 0.63 between our inferred signals and the ground truth EDA using only videos of the participants' palms or foreheads or PPG signals from the foreheads or fingers. We also show that sympathetic arousal is best inferred from the forehead, finger, or palm.

7.6CVJan 3, 2023
Procedural Humans for Computer Vision

Charlie Hewitt, Tadas Baltrušaitis, Erroll Wood et al.

Recent work has shown the benefits of synthetic data for use in computer vision, with applications ranging from autonomous driving to face landmark detection and reconstruction. There are a number of benefits of using synthetic data from privacy preservation and bias elimination to quality and feasibility of annotation. Generating human-centered synthetic data is a particular challenge in terms of realism and domain-gap, though recent work has shown that effective machine learning models can be trained using synthetic face data alone. We show that this can be extended to include the full body by building on the pipeline of Wood et al. to generate synthetic images of humans in their entirety, with ground-truth annotations for computer vision applications. In this report we describe how we construct a parametric model of the face and body, including articulated hands; our rendering pipeline to generate realistic images of humans based on this body model; an approach for training DNNs to regress a dense set of landmarks covering the entire body; and a method for fitting our body model to dense landmarks predicted from multiple views.

6.5CVOct 20, 2022
Photo-realistic 360 Head Avatars in the Wild

Stanislaw Szymanowicz, Virginia Estellers, Tadas Baltrusaitis et al.

Delivering immersive, 3D experiences for human communication requires a method to obtain 360 degree photo-realistic avatars of humans. To make these experiences accessible to all, only commodity hardware, like mobile phone cameras, should be necessary to capture the data needed for avatar creation. For avatars to be rendered realistically from any viewpoint, we require training images and camera poses from all angles. However, we cannot rely on there being trackable features in the foreground or background of all images for use in estimating poses, especially from the side or back of the head. To overcome this, we propose a novel landmark detector trained on synthetic data to estimate camera poses from 360 degree mobile phone videos of a human head for use in a multi-stage optimization process which creates a photo-realistic avatar. We perform validation experiments with synthetic data and showcase our method on 360 degree avatars trained from mobile phone videos.

18.8LGFeb 8, 2025Code
Differentially Private Synthetic Data via APIs 3: Using Simulators Instead of Foundation Model

Zinan Lin, Tadas Baltrusaitis, Wenyu Wang et al. · microsoft-research

Differentially private (DP) synthetic data, which closely resembles the original private data while maintaining strong privacy guarantees, has become a key tool for unlocking the value of private data without compromising privacy. Recently, Private Evolution (PE) has emerged as a promising method for generating DP synthetic data. Unlike other training-based approaches, PE only requires access to inference APIs from foundation models, enabling it to harness the power of state-of-the-art (SoTA) models. However, a suitable foundation model for a specific private data domain is not always available. In this paper, we discover that the PE framework is sufficiently general to allow APIs beyond foundation models. In particular, we demonstrate that many SoTA data synthesizers that do not rely on neural networks--such as computer graphics-based image generators, which we refer to as simulators--can be effectively integrated into PE. This insight significantly broadens PE's applicability and unlocks the potential of powerful simulators for DP data synthesis. We explore this approach, named Sim-PE, in the context of image synthesis. Across four diverse simulators, Sim-PE performs well, improving the downstream classification accuracy of PE by up to 3x, reducing FID by up to 80%, and offering much greater efficiency. We also show that simulators and foundation models can be easily leveraged together within PE to achieve further improvements. The code is open-sourced in the Private Evolution Python library: https://github.com/microsoft/DPSDA.

18.6CVOct 15, 2024
Look Ma, no markers: holistic performance capture without the hassle

Charlie Hewitt, Fatemeh Saleh, Sadegh Aliakbarian et al.

We tackle the problem of highly-accurate, holistic performance capture for the face, body and hands simultaneously. Motion-capture technologies used in film and game production typically focus only on face, body or hand capture independently, involve complex and expensive hardware and a high degree of manual intervention from skilled operators. While machine-learning-based approaches exist to overcome these problems, they usually only support a single camera, often operate on a single part of the body, do not produce precise world-space results, and rarely generalize outside specific contexts. In this work, we introduce the first technique for marker-free, high-quality reconstruction of the complete human body, including eyes and tongue, without requiring any calibration, manual intervention or custom hardware. Our approach produces stable world-space results from arbitrary camera rigs as well as supporting varied capture environments and clothing. We achieve this through a hybrid approach that leverages machine learning models trained exclusively on synthetic data and powerful parametric models of human shape and motion. We evaluate our method on a number of body, face and hand reconstruction benchmarks and demonstrate state-of-the-art results that generalize on diverse datasets.

5.2CVOct 15, 2024
Hairmony: Fairness-aware hairstyle classification

Givi Meishvili, James Clemoes, Charlie Hewitt et al.

We present a method for prediction of a person's hairstyle from a single image. Despite growing use cases in user digitization and enrollment for virtual experiences, available methods are limited, particularly in the range of hairstyles they can capture. Human hair is extremely diverse and lacks any universally accepted description or categorization, making this a challenging task. Most current methods rely on parametric models of hair at a strand level. These approaches, while very promising, are not yet able to represent short, frizzy, coily hair and gathered hairstyles. We instead choose a classification approach which can represent the diversity of hairstyles required for a truly robust and inclusive system. Previous classification approaches have been restricted by poorly labeled data that lacks diversity, imposing constraints on the usefulness of any resulting enrollment system. We use only synthetic data to train our models. This allows for explicit control of diversity of hairstyle attributes, hair colors, facial appearance, poses, environments and other parameters. It also produces noise-free ground-truth labels. We introduce a novel hairstyle taxonomy developed in collaboration with a diverse group of domain experts which we use to balance our training data, supervise our model, and directly measure fairness. We annotate our synthetic training data and a real evaluation dataset using this taxonomy and release both to enable comparison of future hairstyle prediction approaches. We employ an architecture based on a pre-trained feature extraction network in order to improve generalization of our method to real data and predict taxonomy attributes as an auxiliary task to improve accuracy. Results show our method to be significantly more robust for challenging hairstyles than recent parametric approaches.

6.5CVOct 27, 2024
SympCam: Remote Optical Measurement of Sympathetic Arousal

Björn Braun, Daniel McDuff, Tadas Baltrusaitis et al.

Recent work has shown that a person's sympathetic arousal can be estimated from facial videos alone using basic signal processing. This opens up new possibilities in the field of telehealth and stress management, providing a non-invasive method to measure stress only using a regular RGB camera. In this paper, we present SympCam, a new 3D convolutional architecture tailored to the task of remote sympathetic arousal prediction. Our model incorporates a temporal attention module (TAM) to enhance the temporal coherence of our sequential data processing capabilities. The predictions from our method improve accuracy metrics of sympathetic arousal in prior work by 48% to a mean correlation of 0.77. We additionally compare our method with common remote photoplethysmography (rPPG) networks and show that they alone cannot accurately predict sympathetic arousal "out-of-the-box". Furthermore, we show that the sympathetic arousal predicted by our method allows detecting physical stress with a balanced accuracy of 90% - an improvement of 61% compared to the rPPG method commonly used in related work, demonstrating the limitations of using rPPG alone. Finally, we contribute a dataset designed explicitly for the task of remote sympathetic arousal prediction. Our dataset contains synchronized face and hand videos of 20 participants from two cameras synchronized with electrodermal activity (EDA) and photoplethysmography (PPG) measurements. We will make this dataset available to the community and use it to evaluate the methods in this paper. To the best of our knowledge, this is the first dataset available to other researchers designed for remote sympathetic arousal prediction.

10.5CVDec 10, 2024
GASP: Gaussian Avatars with Synthetic Priors

Jack Saunders, Charlie Hewitt, Yanan Jian et al.

Gaussian Splatting has changed the game for real-time photo-realistic rendering. One of the most popular applications of Gaussian Splatting is to create animatable avatars, known as Gaussian Avatars. Recent works have pushed the boundaries of quality and rendering efficiency but suffer from two main limitations. Either they require expensive multi-camera rigs to produce avatars with free-view rendering, or they can be trained with a single camera but only rendered at high quality from this fixed viewpoint. An ideal model would be trained using a short monocular video or image from available hardware, such as a webcam, and rendered from any view. To this end, we propose GASP: Gaussian Avatars with Synthetic Priors. To overcome the limitations of existing datasets, we exploit the pixel-perfect nature of synthetic data to train a Gaussian Avatar prior. By fitting this prior model to a single photo or video and fine-tuning it, we get a high-quality Gaussian Avatar, which supports 360$^\circ$ rendering. Our prior is only required for fitting, not inference, enabling real-time application. Through our method, we obtain high-quality, animatable Avatars from limited data which can be animated and rendered at 70fps on commercial hardware. See our project page (https://microsoft.github.io/GASP/) for results.

2.3GROct 17, 2024
Eyelid Fold Consistency in Facial Modeling

Lohit Petikam, Charlie Hewitt, Fatemeh Saleh et al.

Eyelid shape is integral to identity and likeness in human facial modeling. Human eyelids are diverse in appearance with varied skin fold and epicanthal fold morphology between individuals. Existing parametric face models express eyelid shape variation to an extent, but do not preserve sufficient likeness across a diverse range of individuals. We propose a new definition of eyelid fold consistency and implement geometric processing techniques to model diverse eyelid shapes in a unified topology. Using this method we reprocess data used to train a parametric face model and demonstrate significant improvements in face-related machine learning tasks.

19.7CVJul 21, 2025
DAViD: Data-efficient and Accurate Vision Models from Synthetic Data

Fatemeh Saleh, Sadegh Aliakbarian, Charlie Hewitt et al.

The state of the art in human-centric computer vision achieves high accuracy and robustness across a diverse range of tasks. The most effective models in this domain have billions of parameters, thus requiring extremely large datasets, expensive training regimes, and compute-intensive inference. In this paper, we demonstrate that it is possible to train models on much smaller but high-fidelity synthetic datasets, with no loss in accuracy and higher efficiency. Using synthetic training data provides us with excellent levels of detail and perfect labels, while providing strong guarantees for data provenance, usage rights, and user consent. Procedural data synthesis also provides us with explicit control on data diversity, that we can use to address unfairness in the models we train. Extensive quantitative assessment on real input images demonstrates accuracy of our models on three dense prediction tasks: depth estimation, surface normal estimation, and soft foreground segmentation. Our models require only a fraction of the cost of training and inference when compared with foundational models of similar accuracy. Our human-centric synthetic dataset and trained models are available at https://aka.ms/DAViD.

14.1CVJan 26, 2024
SimpleEgo: Predicting Probabilistic Body Pose from Egocentric Cameras

Hanz Cuevas-Velasquez, Charlie Hewitt, Sadegh Aliakbarian et al.

Our work addresses the problem of egocentric human pose estimation from downwards-facing cameras on head-mounted devices (HMD). This presents a challenging scenario, as parts of the body often fall outside of the image or are occluded. Previous solutions minimize this problem by using fish-eye camera lenses to capture a wider view, but these can present hardware design issues. They also predict 2D heat-maps per joint and lift them to 3D space to deal with self-occlusions, but this requires large network architectures which are impractical to deploy on resource-constrained HMDs. We predict pose from images captured with conventional rectilinear camera lenses. This resolves hardware design issues, but means body parts are often out of frame. As such, we directly regress probabilistic joint rotations represented as matrix Fisher distributions for a parameterized body model. This allows us to quantify pose uncertainties and explain out-of-frame or occluded joints. This also removes the need to compute 2D heat-maps and allows for simplified DNN architectures which require less compute. Given the lack of egocentric datasets using rectilinear camera lenses, we introduce the SynthEgo dataset, a synthetic dataset with 60K stereo images containing high diversity of pose, shape, clothing and skin tone. Our approach achieves state-of-the-art results for this challenging configuration, reducing mean per-joint position error by 23% overall and 58% for the lower body. Our architecture also has eight times fewer parameters and runs twice as fast as the current state-of-the-art. Experiments show that training on our synthetic dataset leads to good generalization to real world images without fine-tuning.

8.7CVOct 10, 2021
Synthetic Data for Multi-Parameter Camera-Based Physiological Sensing

Daniel McDuff, Xin Liu, Javier Hernandez et al.

Synthetic data is a powerful tool in training data hungry deep learning algorithms. However, to date, camera-based physiological sensing has not taken full advantage of these techniques. In this work, we leverage a high-fidelity synthetics pipeline for generating videos of faces with faithful blood flow and breathing patterns. We present systematic experiments showing how physiologically-grounded synthetic data can be used in training camera-based multi-parameter cardiopulmonary sensing. We provide empirical evidence that heart and breathing rate measurement accuracy increases with the number of synthetic avatars in the training set. Furthermore, training with avatars with darker skin types leads to better overall performance than training with avatars with lighter skin types. Finally, we discuss the opportunities that synthetics present in the domain of camera-based physiological sensing and limitations that need to be overcome.

33.8CVSep 30, 2021
Fake It Till You Make It: Face analysis in the wild using synthetic data alone

Erroll Wood, Tadas Baltrušaitis, Charlie Hewitt et al.

We demonstrate that it is possible to perform face-related computer vision in the wild using synthetic data alone. The community has long enjoyed the benefits of synthesizing training data with graphics, but the domain gap between real and synthetic data has remained a problem, especially for human faces. Researchers have tried to bridge this gap with data mixing, domain adaptation, and domain-adversarial training, but we show that it is possible to synthesize data with minimal domain gap, so that models trained on synthetic data generalize to real in-the-wild datasets. We describe how to combine a procedurally-generated parametric 3D face model with a comprehensive library of hand-crafted assets to render training images with unprecedented realism and diversity. We train machine learning systems for face-related tasks such as landmark localization and face parsing, showing that synthetic data can both match real data in accuracy as well as open up new approaches where manual labelling would be impossible.

11.1CVOct 24, 2020
Advancing Non-Contact Vital Sign Measurement using Synthetic Avatars

Daniel McDuff, Javier Hernandez, Erroll Wood et al.

Non-contact physiological measurement has the potential to provide low-cost, non-invasive health monitoring. However, machine vision approaches are often limited by the availability and diversity of annotated video datasets resulting in poor generalization to complex real-life conditions. To address these challenges, this work proposes the use of synthetic avatars that display facial blood flow changes and allow for systematic generation of samples under a wide variety of conditions. Our results show that training on both simulated and real video data can lead to performance gains under challenging conditions. We show state-of-the-art performance on three large benchmark datasets and improved robustness to skin type and motion.

4.2CVJul 16, 2020
A high fidelity synthetic face framework for computer vision

Tadas Baltrusaitis, Erroll Wood, Virginia Estellers et al.

Analysis of faces is one of the core applications of computer vision, with tasks ranging from landmark alignment, head pose estimation, expression recognition, and face recognition among others. However, building reliable methods requires time-consuming data collection and often even more time-consuming manual annotation, which can be unreliable. In our work we propose synthesizing such facial data, including ground truth annotations that would be almost impossible to acquire through manual annotation at the consistency and scale possible through use of synthetic data. We use a parametric face model together with hand crafted assets which enable us to generate training data with unprecedented quality and diversity (varying shape, texture, expression, pose, lighting, and hair).

22.6CVMay 6, 2020Code
CONFIG: Controllable Neural Face Image Generation

Marek Kowalski, Stephan J. Garbin, Virginia Estellers et al.

Our ability to sample realistic natural images, particularly faces, has advanced by leaps and bounds in recent years, yet our ability to exert fine-tuned control over the generative process has lagged behind. If this new technology is to find practical uses, we need to achieve a level of control over generative networks which, without sacrificing realism, is on par with that seen in computer graphics and character animation. To this end we propose ConfigNet, a neural face model that allows for controlling individual aspects of output images in semantically meaningful ways and that is a significant step on the path towards finely-controllable neural rendering. ConfigNet is trained on real face images as well as synthetic face renders. Our novel method uses synthetic data to factorize the latent space into elements that correspond to the inputs of a traditional rendering pipeline, separating aspects such as head pose, facial expression, hair style, illumination, and many others which are very hard to annotate in real data. The real images, which are presented to the network without labels, extend the variety of the generated images and encourage realism. Finally, we propose an evaluation criterion using an attribute detection network combined with a user study and demonstrate state-of-the-art individual control over attributes in the output images.

20.0LGFeb 3, 2018
Multimodal Sentiment Analysis with Word-Level Fusion and Reinforcement Learning

Minghai Chen, Sen Wang, Paul Pu Liang et al.

With the increasing popularity of video sharing websites such as YouTube and Facebook, multimodal sentiment analysis has received increasing attention from the scientific community. Contrary to previous works in multimodal sentiment analysis which focus on holistic information in speech segments such as bag of words representations and average facial expression intensity, we develop a novel deep architecture for multimodal sentiment analysis that performs modality fusion at the word level. In this paper, we propose the Gated Multimodal Embedding LSTM with Temporal Attention (GME-LSTM(A)) model that is composed of 2 modules. The Gated Multimodal Embedding alleviates the difficulties of fusion when there are noisy modalities. The LSTM with Temporal Attention performs word level fusion at a finer fusion resolution between input modalities and attends to the most important time steps. As a result, the GME-LSTM(A) is able to better model the multimodal structure of speech through time and perform better sentiment comprehension. We demonstrate the effectiveness of this approach on the publicly-available Multimodal Corpus of Sentiment Intensity and Subjectivity Analysis (CMU-MOSI) dataset by achieving state-of-the-art sentiment classification and regression results. Qualitative analysis on our model emphasizes the importance of the Temporal Attention Layer in sentiment prediction because the additional acoustic and visual modalities are noisy. We also demonstrate the effectiveness of the Gated Multimodal Embedding in selectively filtering these noisy modalities out. Our results and analysis open new areas in the study of sentiment analysis in human communication and provide new models for multimodal fusion.

5.0CVNov 23, 2017
Attended End-to-end Architecture for Age Estimation from Facial Expression Videos

Wenjie Pei, Hamdi Dibeklioğlu, Tadas Baltrušaitis et al.

The main challenges of age estimation from facial expression videos lie not only in the modeling of the static facial appearance, but also in the capturing of the temporal facial dynamics. Traditional techniques to this problem focus on constructing handcrafted features to explore the discriminative information contained in facial appearance and dynamics separately. This relies on sophisticated feature-refinement and framework-design. In this paper, we present an end-to-end architecture for age estimation, called Spatially-Indexed Attention Model (SIAM), which is able to simultaneously learn both the appearance and dynamics of age from raw videos of facial expressions. Specifically, we employ convolutional neural networks to extract effective latent appearance representations and feed them into recurrent networks to model the temporal dynamics. More importantly, we propose to leverage attention models for salience detection in both the spatial domain for each single image and the temporal domain for the whole video as well. We design a specific spatially-indexed attention mechanism among the convolutional layers to extract the salient facial regions in each individual image, and a temporal attention layer to assign attention weights to each frame. This two-pronged approach not only improves the performance by allowing the model to focus on informative frames and facial areas, but it also offers an interpretable correspondence between the spatial facial regions as well as temporal frames, and the task of age estimation. We demonstrate the strong performance of our model in experiments on a large, gender-balanced database with 400 subjects with ages spanning from 8 to 76 years. Experiments reveal that our model exhibits significant superiority over the state-of-the-art methods given sufficient training data.

6.6CVAug 1, 2017
Hand2Face: Automatic Synthesis and Recognition of Hand Over Face Occlusions

Behnaz Nojavanasghari, Charles. E. Hughes, Tadas Baltrusaitis et al.

A person's face discloses important information about their affective state. Although there has been extensive research on recognition of facial expressions, the performance of existing approaches is challenged by facial occlusions. Facial occlusions are often treated as noise and discarded in recognition of affective states. However, hand over face occlusions can provide additional information for recognition of some affective states such as curiosity, frustration and boredom. One of the reasons that this problem has not gained attention is the lack of naturalistic occluded faces that contain hand over face occlusions as well as other types of occlusions. Traditional approaches for obtaining affective data are time demanding and expensive, which limits researchers in affective computing to work on small datasets. This limitation affects the generalizability of models and deprives researchers from taking advantage of recent advances in deep learning that have shown great success in many fields but require large volumes of data. In this paper, we first introduce a novel framework for synthesizing naturalistic facial occlusions from an initial dataset of non-occluded faces and separate images of hands, reducing the costly process of data collection and annotation. We then propose a model for facial occlusion type recognition to differentiate between hand over face occlusions and other types of occlusions such as scarves, hair, glasses and objects. Finally, we present a model to localize hand over face occlusions and identify the occluded regions of the face.

0.7LGJun 23, 2017
Preserving Intermediate Objectives: One Simple Trick to Improve Learning for Hierarchical Models

Abhilasha Ravichander, Shruti Rijhwani, Rajat Kulshreshtha et al.

Hierarchical models are utilized in a wide variety of problems which are characterized by task hierarchies, where predictions on smaller subtasks are useful for trying to predict a final task. Typically, neural networks are first trained for the subtasks, and the predictions of these networks are subsequently used as additional features when training a model and doing inference for a final task. In this work, we focus on improving learning for such hierarchical models and demonstrate our method on the task of speaker trait prediction. Speaker trait prediction aims to computationally identify which personality traits a speaker might be perceived to have, and has been of great interest to both the Artificial Intelligence and Social Science communities. Persuasiveness prediction in particular has been of interest, as persuasive speakers have a large amount of influence on our thoughts, opinions and beliefs. In this work, we examine how leveraging the relationship between related speaker traits in a hierarchical structure can help improve our ability to predict how persuasive a speaker is. We present a novel algorithm that allows us to backpropagate through this hierarchy. This hierarchical model achieves a 25% relative error reduction in classification accuracy over current state-of-the art methods on the publicly available POM dataset.

45.6LGMay 26, 2017
Multimodal Machine Learning: A Survey and Taxonomy

Tadas Baltrušaitis, Chaitanya Ahuja, Louis-Philippe Morency

Our experience of the world is multimodal - we see objects, hear sounds, feel texture, smell odors, and taste flavors. Modality refers to the way in which something happens or is experienced and a research problem is characterized as multimodal when it includes multiple such modalities. In order for Artificial Intelligence to make progress in understanding the world around us, it needs to be able to interpret such multimodal signals together. Multimodal machine learning aims to build models that can process and relate information from multiple modalities. It is a vibrant multi-disciplinary field of increasing importance and with extraordinary potential. Instead of focusing on specific multimodal applications, this paper surveys the recent advances in multimodal machine learning itself and presents them in a common taxonomy. We go beyond the typical early and late fusion categorization and identify broader challenges that are faced by multimodal machine learning, namely: representation, translation, alignment, fusion, and co-learning. This new taxonomy will enable researchers to better understand the state of the field and identify directions for future research.

9.3CVApr 27, 2017
GazeDirector: Fully Articulated Eye Gaze Redirection in Video

Erroll Wood, Tadas Baltrusaitis, Louis-Philippe Morency et al.

We present GazeDirector, a new approach for eye gaze redirection that uses model-fitting. Our method first tracks the eyes by fitting a multi-part eye region model to video frames using analysis-by-synthesis, thereby recovering eye region shape, texture, pose, and gaze simultaneously. It then redirects gaze by 1) warping the eyelids from the original image using a model-derived flow field, and 2) rendering and compositing synthesized 3D eyeballs onto the output image in a photorealistic manner. GazeDirector allows us to change where people are looking without person-specific training data, and with full articulation, i.e. we can precisely specify new gaze directions in 3D. Quantitatively, we evaluate both model-fitting and gaze synthesis, with experiments for gaze estimation and redirection on the Columbia gaze dataset. Qualitatively, we compare GazeDirector against recent work on gaze redirection, showing better results especially for large redirection angles. Finally, we demonstrate gaze redirection on YouTube videos by introducing new 3D gaze targets and by manipulating visual behavior.

15.6CVDec 1, 2016Code
Temporal Attention-Gated Model for Robust Sequence Classification

Wenjie Pei, Tadas Baltrušaitis, David M. J. Tax et al.

Typical techniques for sequence classification are designed for well-segmented sequences which have been edited to remove noisy or irrelevant parts. Therefore, such methods cannot be easily applied on noisy sequences expected in real-world applications. In this paper, we present the Temporal Attention-Gated Model (TAGM) which integrates ideas from attention models and gated recurrent networks to better deal with noisy or unsegmented sequences. Specifically, we extend the concept of attention model to measure the relevance of each observation (time step) of a sequence. We then use a novel gated recurrent network to learn the hidden representation for the final prediction. An important advantage of our approach is interpretability since the temporal attention weights provide a meaningful value for the salience of each time step in the sequence. We demonstrate the merits of our TAGM approach, both for prediction accuracy and interpretability, on three different tasks: spoken digit recognition, text-based sentiment analysis and visual event recognition.

12.0CVNov 26, 2016Code
Convolutional Experts Constrained Local Model for Facial Landmark Detection

Amir Zadeh, Tadas Baltrušaitis, Louis-Philippe Morency

Constrained Local Models (CLMs) are a well-established family of methods for facial landmark detection. However, they have recently fallen out of favor to cascaded regression-based approaches. This is in part due to the inability of existing CLM local detectors to model the very complex individual landmark appearance that is affected by expression, illumination, facial hair, makeup, and accessories. In our work, we present a novel local detector -- Convolutional Experts Network (CEN) -- that brings together the advantages of neural architectures and mixtures of experts in an end-to-end framework. We further propose a Convolutional Experts Constrained Local Model (CE-CLM) algorithm that uses CEN as local detectors. We demonstrate that our proposed CE-CLM algorithm outperforms competitive state-of-the-art baselines for facial landmark detection by a large margin on four publicly-available datasets. Our approach is especially accurate and robust on challenging profile images.

26.9CVMay 21, 2015
Rendering of Eyes for Eye-Shape Registration and Gaze Estimation

Erroll Wood, Tadas Baltrusaitis, Xucong Zhang et al.

Images of the eye are key in several computer vision problems, such as shape registration and gaze estimation. Recent large-scale supervised methods for these problems require time-consuming data collection and manual annotation, which can be unreliable. We propose synthesizing perfectly labelled photo-realistic training data in a fraction of the time. We used computer graphics techniques to build a collection of dynamic eye-region models from head scan geometry. These were randomly posed to synthesize close-up eye images for a wide range of head poses, gaze directions, and illumination conditions. We used our model's controllability to verify the importance of realistic illumination and shape variations in eye-region training data. Finally, we demonstrate the benefits of our synthesized training data (SynthesEyes) by out-performing state-of-the-art methods for eye-shape registration as well as cross-dataset appearance-based gaze estimation in the wild.