CVGRMar 20, 2023

HiFace: High-Fidelity 3D Face Reconstruction by Learning Static and Dynamic Details

Microsoft
arXiv:2303.11225v233 citationsh-index: 33
Originality Incremental advance
AI Analysis

This addresses the challenge of realistic 3D facial modeling for applications like animation and virtual reality, representing an incremental improvement over prior methods.

The paper tackles the problem of high-fidelity 3D face reconstruction from a single image by explicitly modeling static and dynamic details, achieving state-of-the-art reconstruction quality with animatable details.

3D Morphable Models (3DMMs) demonstrate great potential for reconstructing faithful and animatable 3D facial surfaces from a single image. The facial surface is influenced by the coarse shape, as well as the static detail (e,g., person-specific appearance) and dynamic detail (e.g., expression-driven wrinkles). Previous work struggles to decouple the static and dynamic details through image-level supervision, leading to reconstructions that are not realistic. In this paper, we aim at high-fidelity 3D face reconstruction and propose HiFace to explicitly model the static and dynamic details. Specifically, the static detail is modeled as the linear combination of a displacement basis, while the dynamic detail is modeled as the linear interpolation of two displacement maps with polarized expressions. We exploit several loss functions to jointly learn the coarse shape and fine details with both synthetic and real-world datasets, which enable HiFace to reconstruct high-fidelity 3D shapes with animatable details. Extensive quantitative and qualitative experiments demonstrate that HiFace presents state-of-the-art reconstruction quality and faithfully recovers both the static and dynamic details. Our project page can be found at https://project-hiface.github.io.

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