Tianyu He

CV
h-index18
36papers
1,149citations
Novelty58%
AI Score50

36 Papers

23.0CVMar 30, 2023
DAE-Talker: High Fidelity Speech-Driven Talking Face Generation with Diffusion Autoencoder

Chenpeng Du, Qi Chen, Tianyu He et al. · microsoft-research

While recent research has made significant progress in speech-driven talking face generation, the quality of the generated video still lags behind that of real recordings. One reason for this is the use of handcrafted intermediate representations like facial landmarks and 3DMM coefficients, which are designed based on human knowledge and are insufficient to precisely describe facial movements. Additionally, these methods require an external pretrained model for extracting these representations, whose performance sets an upper bound on talking face generation. To address these limitations, we propose a novel method called DAE-Talker that leverages data-driven latent representations obtained from a diffusion autoencoder (DAE). DAE contains an image encoder that encodes an image into a latent vector and a DDIM image decoder that reconstructs the image from it. We train our DAE on talking face video frames and then extract their latent representations as the training target for a Conformer-based speech2latent model. This allows DAE-Talker to synthesize full video frames and produce natural head movements that align with the content of speech, rather than relying on a predetermined head pose from a template video. We also introduce pose modelling in speech2latent for pose controllability. Additionally, we propose a novel method for generating continuous video frames with the DDIM image decoder trained on individual frames, eliminating the need for modelling the joint distribution of consecutive frames directly. Our experiments show that DAE-Talker outperforms existing popular methods in lip-sync, video fidelity, and pose naturalness. We also conduct ablation studies to analyze the effectiveness of the proposed techniques and demonstrate the pose controllability of DAE-Talker.

19.1CVJul 5, 2022
Image Coding for Machines with Omnipotent Feature Learning

Ruoyu Feng, Xin Jin, Zongyu Guo et al. · microsoft-research

Image Coding for Machines (ICM) aims to compress images for AI tasks analysis rather than meeting human perception. Learning a kind of feature that is both general (for AI tasks) and compact (for compression) is pivotal for its success. In this paper, we attempt to develop an ICM framework by learning universal features while also considering compression. We name such features as omnipotent features and the corresponding framework as Omni-ICM. Considering self-supervised learning (SSL) improves feature generalization, we integrate it with the compression task into the Omni-ICM framework to learn omnipotent features. However, it is non-trivial to coordinate semantics modeling in SSL and redundancy removing in compression, so we design a novel information filtering (IF) module between them by co-optimization of instance distinguishment and entropy minimization to adaptively drop information that is weakly related to AI tasks (e.g., some texture redundancy). Different from previous task-specific solutions, Omni-ICM could directly support AI tasks analysis based on the learned omnipotent features without joint training or extra transformation. Albeit simple and intuitive, Omni-ICM significantly outperforms existing traditional and learning-based codecs on multiple fundamental vision tasks.

16.1CVMar 20, 2023
HiFace: High-Fidelity 3D Face Reconstruction by Learning Static and Dynamic Details

Zenghao Chai, Tianke Zhang, Tianyu He et al. · microsoft-research

3D Morphable Models (3DMMs) demonstrate great potential for reconstructing faithful and animatable 3D facial surfaces from a single image. The facial surface is influenced by the coarse shape, as well as the static detail (e,g., person-specific appearance) and dynamic detail (e.g., expression-driven wrinkles). Previous work struggles to decouple the static and dynamic details through image-level supervision, leading to reconstructions that are not realistic. In this paper, we aim at high-fidelity 3D face reconstruction and propose HiFace to explicitly model the static and dynamic details. Specifically, the static detail is modeled as the linear combination of a displacement basis, while the dynamic detail is modeled as the linear interpolation of two displacement maps with polarized expressions. We exploit several loss functions to jointly learn the coarse shape and fine details with both synthetic and real-world datasets, which enable HiFace to reconstruct high-fidelity 3D shapes with animatable details. Extensive quantitative and qualitative experiments demonstrate that HiFace presents state-of-the-art reconstruction quality and faithfully recovers both the static and dynamic details. Our project page can be found at https://project-hiface.github.io.

15.3CVDec 9, 2022
Memories are One-to-Many Mapping Alleviators in Talking Face Generation

Anni Tang, Tianyu He, Xu Tan et al. · microsoft-research

Talking face generation aims at generating photo-realistic video portraits of a target person driven by input audio. Due to its nature of one-to-many mapping from the input audio to the output video (e.g., one speech content may have multiple feasible visual appearances), learning a deterministic mapping like previous works brings ambiguity during training, and thus causes inferior visual results. Although this one-to-many mapping could be alleviated in part by a two-stage framework (i.e., an audio-to-expression model followed by a neural-rendering model), it is still insufficient since the prediction is produced without enough information (e.g., emotions, wrinkles, etc.). In this paper, we propose MemFace to complement the missing information with an implicit memory and an explicit memory that follow the sense of the two stages respectively. More specifically, the implicit memory is employed in the audio-to-expression model to capture high-level semantics in the audio-expression shared space, while the explicit memory is employed in the neural-rendering model to help synthesize pixel-level details. Our experimental results show that our proposed MemFace surpasses all the state-of-the-art results across multiple scenarios consistently and significantly.

13.1CVJun 20, 2023
EMoG: Synthesizing Emotive Co-speech 3D Gesture with Diffusion Model

Lianying Yin, Yijun Wang, Tianyu He et al. · microsoft-research

Although previous co-speech gesture generation methods are able to synthesize motions in line with speech content, it is still not enough to handle diverse and complicated motion distribution. The key challenges are: 1) the one-to-many nature between the speech content and gestures; 2) the correlation modeling between the body joints. In this paper, we present a novel framework (EMoG) to tackle the above challenges with denoising diffusion models: 1) To alleviate the one-to-many problem, we incorporate emotion clues to guide the generation process, making the generation much easier; 2) To model joint correlation, we propose to decompose the difficult gesture generation into two sub-problems: joint correlation modeling and temporal dynamics modeling. Then, the two sub-problems are explicitly tackled with our proposed Joint Correlation-aware transFormer (JCFormer). Through extensive evaluations, we demonstrate that our proposed method surpasses previous state-of-the-art approaches, offering substantial superiority in gesture synthesis.

22.4CVNov 26, 2023
GAIA: Zero-shot Talking Avatar Generation

Tianyu He, Junliang Guo, Runyi Yu et al. · pku

Zero-shot talking avatar generation aims at synthesizing natural talking videos from speech and a single portrait image. Previous methods have relied on domain-specific heuristics such as warping-based motion representation and 3D Morphable Models, which limit the naturalness and diversity of the generated avatars. In this work, we introduce GAIA (Generative AI for Avatar), which eliminates the domain priors in talking avatar generation. In light of the observation that the speech only drives the motion of the avatar while the appearance of the avatar and the background typically remain the same throughout the entire video, we divide our approach into two stages: 1) disentangling each frame into motion and appearance representations; 2) generating motion sequences conditioned on the speech and reference portrait image. We collect a large-scale high-quality talking avatar dataset and train the model on it with different scales (up to 2B parameters). Experimental results verify the superiority, scalability, and flexibility of GAIA as 1) the resulting model beats previous baseline models in terms of naturalness, diversity, lip-sync quality, and visual quality; 2) the framework is scalable since larger models yield better results; 3) it is general and enables different applications like controllable talking avatar generation and text-instructed avatar generation.

4.6LGNov 22, 2022Code
Fed-TDA: Federated Tabular Data Augmentation on Non-IID Data

Shaoming Duan, Chuanyi Liu, Peiyi Han et al. · microsoft-research

Non-independent and identically distributed (non-IID) data is a key challenge in federated learning (FL), which usually hampers the optimization convergence and the performance of FL. Existing data augmentation methods based on federated generative models or raw data sharing strategies for solving the non-IID problem still suffer from low performance, privacy protection concerns, and high communication overhead in decentralized tabular data. To tackle these challenges, we propose a federated tabular data augmentation method, named Fed-TDA. The core idea of Fed-TDA is to synthesize tabular data for data augmentation using some simple statistics (e.g., distributions of each column and global covariance). Specifically, we propose the multimodal distribution transformation and inverse cumulative distribution mapping respectively synthesize continuous and discrete columns in tabular data from a noise according to the pre-learned statistics. Furthermore, we theoretically analyze that our Fed-TDA not only preserves data privacy but also maintains the distribution of the original data and the correlation between columns. Through extensive experiments on five real-world tabular datasets, we demonstrate the superiority of Fed-TDA over the state-of-the-art in test performance and communication efficiency.

16.5LGNov 3, 2023
Universal Sharpness Dynamics in Neural Network Training: Fixed Point Analysis, Edge of Stability, and Route to Chaos

Dayal Singh Kalra, Tianyu He, Maissam Barkeshli

In gradient descent dynamics of neural networks, the top eigenvalue of the loss Hessian (sharpness) displays a variety of robust phenomena throughout training. This includes early time regimes where the sharpness may decrease during early periods of training (sharpness reduction), and later time behavior such as progressive sharpening and edge of stability. We demonstrate that a simple $2$-layer linear network (UV model) trained on a single training example exhibits all of the essential sharpness phenomenology observed in real-world scenarios. By analyzing the structure of dynamical fixed points in function space and the vector field of function updates, we uncover the underlying mechanisms behind these sharpness trends. Our analysis reveals (i) the mechanism behind early sharpness reduction and progressive sharpening, (ii) the required conditions for edge of stability, (iii) the crucial role of initialization and parameterization, and (iv) a period-doubling route to chaos on the edge of stability manifold as learning rate is increased. Finally, we demonstrate that various predictions from this simplified model generalize to real-world scenarios and discuss its limitations.

13.1SEMay 28
Automating Low-Risk Code Review at Meta: RADAR, Risk Calibration, and Review Efficiency

Chris Adams, Arjun Singh Banga, Parveen Bansal et al.

AI-assisted coding tools have altered software production. At Meta, significant lines of code per human-landed diff grew by 105.9% year over year and per-developer diff volume rose 51%, with agentic AI responsible for over 80% of that growth. Meanwhile, the share of diffs receiving timely review has declined, exposing a widening gap between code supply and reviewer bandwidth. We ask three questions that progress from feasibility through calibration to impact: (1) can risk-stratified automation operate at scale across diverse organizations, (2) how does tuning the risk threshold affect the trade-off between automation yield and safety, and (3) to what extent does automated review reduce end-to-end latency for AI-generated changes? We deployed RADAR (Risk Aware Diff Auto Review), a multi-stage funnel that classifies each diff by authorship and source type, applies eligibility gates, static heuristics, a machine-learned Diff Risk Score, LLM-based Automated Code Review, and deterministic validation before landing qualifying changes. We evaluate RADAR through telemetry covering 535K+ RADAR-reviewed diffs, observational before-after comparisons for policy changes, and difference-in-differences analysis of efficiency outcomes. RADAR has reviewed 535K+ diffs and landed 331K+. Relaxing the Diff Risk Score threshold from the 25th to the 50th percentile increased the approve rate to 60.31%. The revert rate for RADAR-reviewed diffs is 1/3 that of non-RADAR diffs, and the Production Incident rate is 1/50 that of non-RADAR diffs. RADAR reduces median time to close by over 330% and median diff review wall time by 35%. Risk-aware layered automation can materially reduce review bottlenecks created by AI-driven code growth without compromising production safety.

7.9MLJun 27, 2022
AutoInit: Automatic Initialization via Jacobian Tuning

Tianyu He, Darshil Doshi, Andrey Gromov

Good initialization is essential for training Deep Neural Networks (DNNs). Oftentimes such initialization is found through a trial and error approach, which has to be applied anew every time an architecture is substantially modified, or inherited from smaller size networks leading to sub-optimal initialization. In this work we introduce a new and cheap algorithm, that allows one to find a good initialization automatically, for general feed-forward DNNs. The algorithm utilizes the Jacobian between adjacent network blocks to tune the network hyperparameters to criticality. We solve the dynamics of the algorithm for fully connected networks with ReLU and derive conditions for its convergence. We then extend the discussion to more general architectures with BatchNorm and residual connections. Finally, we apply our method to ResMLP and VGG architectures, where the automatic one-shot initialization found by our method shows good performance on vision tasks.

16.8CVAug 31, 2024
Compositional 3D-aware Video Generation with LLM Director

Hanxin Zhu, Tianyu He, Anni Tang et al.

Significant progress has been made in text-to-video generation through the use of powerful generative models and large-scale internet data. However, substantial challenges remain in precisely controlling individual concepts within the generated video, such as the motion and appearance of specific characters and the movement of viewpoints. In this work, we propose a novel paradigm that generates each concept in 3D representation separately and then composes them with priors from Large Language Models (LLM) and 2D diffusion models. Specifically, given an input textual prompt, our scheme consists of three stages: 1) We leverage LLM as the director to first decompose the complex query into several sub-prompts that indicate individual concepts within the video~(\textit{e.g.}, scene, objects, motions), then we let LLM to invoke pre-trained expert models to obtain corresponding 3D representations of concepts. 2) To compose these representations, we prompt multi-modal LLM to produce coarse guidance on the scales and coordinates of trajectories for the objects. 3) To make the generated frames adhere to natural image distribution, we further leverage 2D diffusion priors and use Score Distillation Sampling to refine the composition. Extensive experiments demonstrate that our method can generate high-fidelity videos from text with diverse motion and flexible control over each concept. Project page: \url{https://aka.ms/c3v}.

6.8CVOct 31, 2023
Breathing Life into Faces: Speech-driven 3D Facial Animation with Natural Head Pose and Detailed Shape

Wei Zhao, Yijun Wang, Tianyu He et al.

The creation of lifelike speech-driven 3D facial animation requires a natural and precise synchronization between audio input and facial expressions. However, existing works still fail to render shapes with flexible head poses and natural facial details (e.g., wrinkles). This limitation is mainly due to two aspects: 1) Collecting training set with detailed 3D facial shapes is highly expensive. This scarcity of detailed shape annotations hinders the training of models with expressive facial animation. 2) Compared to mouth movement, the head pose is much less correlated to speech content. Consequently, concurrent modeling of both mouth movement and head pose yields the lack of facial movement controllability. To address these challenges, we introduce VividTalker, a new framework designed to facilitate speech-driven 3D facial animation characterized by flexible head pose and natural facial details. Specifically, we explicitly disentangle facial animation into head pose and mouth movement and encode them separately into discrete latent spaces. Then, these attributes are generated through an autoregressive process leveraging a window-based Transformer architecture. To augment the richness of 3D facial animation, we construct a new 3D dataset with detailed shapes and learn to synthesize facial details in line with speech content. Extensive quantitative and qualitative experiments demonstrate that VividTalker outperforms state-of-the-art methods, resulting in vivid and realistic speech-driven 3D facial animation.

18.8LGOct 19, 2023Code
To grok or not to grok: Disentangling generalization and memorization on corrupted algorithmic datasets

Darshil Doshi, Aritra Das, Tianyu He et al.

Robust generalization is a major challenge in deep learning, particularly when the number of trainable parameters is very large. In general, it is very difficult to know if the network has memorized a particular set of examples or understood the underlying rule (or both). Motivated by this challenge, we study an interpretable model where generalizing representations are understood analytically, and are easily distinguishable from the memorizing ones. Namely, we consider multi-layer perceptron (MLP) and Transformer architectures trained on modular arithmetic tasks, where ($ξ\cdot 100\%$) of labels are corrupted (\emph{i.e.} some results of the modular operations in the training set are incorrect). We show that (i) it is possible for the network to memorize the corrupted labels \emph{and} achieve $100\%$ generalization at the same time; (ii) the memorizing neurons can be identified and pruned, lowering the accuracy on corrupted data and improving the accuracy on uncorrupted data; (iii) regularization methods such as weight decay, dropout and BatchNorm force the network to ignore the corrupted data during optimization, and achieve $100\%$ accuracy on the uncorrupted dataset; and (iv) the effect of these regularization methods is (``mechanistically'') interpretable: weight decay and dropout force all the neurons to learn generalizing representations, while BatchNorm de-amplifies the output of memorizing neurons and amplifies the output of the generalizing ones. Finally, we show that in the presence of regularization, the training dynamics involves two consecutive stages: first, the network undergoes \emph{grokking} dynamics reaching high train \emph{and} test accuracy; second, it unlearns the memorizing representations, where the train accuracy suddenly jumps from $100\%$ to $100 (1-ξ)\%$.

25.7CVFeb 20, 2024Code
UniEdit: A Unified Tuning-Free Framework for Video Motion and Appearance Editing

Jianhong Bai, Tianyu He, Yuchi Wang et al. · pku

Recent advances in text-guided video editing have showcased promising results in appearance editing (e.g., stylization). However, video motion editing in the temporal dimension (e.g., from eating to waving), which distinguishes video editing from image editing, is underexplored. In this work, we present UniEdit, a tuning-free framework that supports both video motion and appearance editing by harnessing the power of a pre-trained text-to-video generator within an inversion-then-generation framework. To realize motion editing while preserving source video content, based on the insights that temporal and spatial self-attention layers encode inter-frame and intra-frame dependency respectively, we introduce auxiliary motion-reference and reconstruction branches to produce text-guided motion and source features respectively. The obtained features are then injected into the main editing path via temporal and spatial self-attention layers. Extensive experiments demonstrate that UniEdit covers video motion editing and various appearance editing scenarios, and surpasses the state-of-the-art methods. Our code will be publicly available.

21.5CVMar 29, 2021Code
Cloth-Changing Person Re-identification from A Single Image with Gait Prediction and Regularization

Xin Jin, Tianyu He, Kecheng Zheng et al.

Cloth-Changing person re-identification (CC-ReID) aims at matching the same person across different locations over a long-duration, e.g., over days, and therefore inevitably meets challenge of changing clothing. In this paper, we focus on handling well the CC-ReID problem under a more challenging setting, i.e., just from a single image, which enables high-efficiency and latency-free pedestrian identify for real-time surveillance applications. Specifically, we introduce Gait recognition as an auxiliary task to drive the Image ReID model to learn cloth-agnostic representations by leveraging personal unique and cloth-independent gait information, we name this framework as GI-ReID. GI-ReID adopts a two-stream architecture that consists of a image ReID-Stream and an auxiliary gait recognition stream (Gait-Stream). The Gait-Stream, that is discarded in the inference for high computational efficiency, acts as a regulator to encourage the ReID-Stream to capture cloth-invariant biometric motion features during the training. To get temporal continuous motion cues from a single image, we design a Gait Sequence Prediction (GSP) module for Gait-Stream to enrich gait information. Finally, a high-level semantics consistency over two streams is enforced for effective knowledge regularization. Experiments on multiple image-based Cloth-Changing ReID benchmarks, e.g., LTCC, PRCC, Real28, and VC-Clothes, demonstrate that GI-ReID performs favorably against the state-of-the-arts. Codes are available at https://github.com/jinx-USTC/GI-ReID.

27.9CVApr 9, 2024Code
End-to-End Rate-Distortion Optimized 3D Gaussian Representation

Henan Wang, Hanxin Zhu, Tianyu He et al.

3D Gaussian Splatting (3DGS) has become an emerging technique with remarkable potential in 3D representation and image rendering. However, the substantial storage overhead of 3DGS significantly impedes its practical applications. In this work, we formulate the compact 3D Gaussian learning as an end-to-end Rate-Distortion Optimization (RDO) problem and propose RDO-Gaussian that can achieve flexible and continuous rate control. RDO-Gaussian addresses two main issues that exist in current schemes: 1) Different from prior endeavors that minimize the rate under the fixed distortion, we introduce dynamic pruning and entropy-constrained vector quantization (ECVQ) that optimize the rate and distortion at the same time. 2) Previous works treat the colors of each Gaussian equally, while we model the colors of different regions and materials with learnable numbers of parameters. We verify our method on both real and synthetic scenes, showcasing that RDO-Gaussian greatly reduces the size of 3D Gaussian over 40x, and surpasses existing methods in rate-distortion performance.

17.8CVMay 24, 2024Code
InstructAvatar: Text-Guided Emotion and Motion Control for Avatar Generation

Yuchi Wang, Junliang Guo, Jianhong Bai et al. · pku

Recent talking avatar generation models have made strides in achieving realistic and accurate lip synchronization with the audio, but often fall short in controlling and conveying detailed expressions and emotions of the avatar, making the generated video less vivid and controllable. In this paper, we propose a novel text-guided approach for generating emotionally expressive 2D avatars, offering fine-grained control, improved interactivity, and generalizability to the resulting video. Our framework, named InstructAvatar, leverages a natural language interface to control the emotion as well as the facial motion of avatars. Technically, we design an automatic annotation pipeline to construct an instruction-video paired training dataset, equipped with a novel two-branch diffusion-based generator to predict avatars with audio and text instructions at the same time. Experimental results demonstrate that InstructAvatar produces results that align well with both conditions, and outperforms existing methods in fine-grained emotion control, lip-sync quality, and naturalness. Our project page is https://wangyuchi369.github.io/InstructAvatar/.

16.8CVMar 10, 2024
Is Vanilla MLP in Neural Radiance Field Enough for Few-shot View Synthesis?

Hanxin Zhu, Tianyu He, Xin Li et al. · microsoft-research

Neural Radiance Field (NeRF) has achieved superior performance for novel view synthesis by modeling the scene with a Multi-Layer Perception (MLP) and a volume rendering procedure, however, when fewer known views are given (i.e., few-shot view synthesis), the model is prone to overfit the given views. To handle this issue, previous efforts have been made towards leveraging learned priors or introducing additional regularizations. In contrast, in this paper, we for the first time provide an orthogonal method from the perspective of network structure. Given the observation that trivially reducing the number of model parameters alleviates the overfitting issue, but at the cost of missing details, we propose the multi-input MLP (mi-MLP) that incorporates the inputs (i.e., location and viewing direction) of the vanilla MLP into each layer to prevent the overfitting issue without harming detailed synthesis. To further reduce the artifacts, we propose to model colors and volume density separately and present two regularization terms. Extensive experiments on multiple datasets demonstrate that: 1) although the proposed mi-MLP is easy to implement, it is surprisingly effective as it boosts the PSNR of the baseline from $14.73$ to $24.23$. 2) the overall framework achieves state-of-the-art results on a wide range of benchmarks. We will release the code upon publication.

19.7CVJan 3, 2025
AR4D: Autoregressive 4D Generation from Monocular Videos

Hanxin Zhu, Tianyu He, Xiqian Yu et al.

Recent advancements in generative models have ignited substantial interest in dynamic 3D content creation (\ie, 4D generation). Existing approaches primarily rely on Score Distillation Sampling (SDS) to infer novel-view videos, typically leading to issues such as limited diversity, spatial-temporal inconsistency and poor prompt alignment, due to the inherent randomness of SDS. To tackle these problems, we propose AR4D, a novel paradigm for SDS-free 4D generation. Specifically, our paradigm consists of three stages. To begin with, for a monocular video that is either generated or captured, we first utilize pre-trained expert models to create a 3D representation of the first frame, which is further fine-tuned to serve as the canonical space. Subsequently, motivated by the fact that videos happen naturally in an autoregressive manner, we propose to generate each frame's 3D representation based on its previous frame's representation, as this autoregressive generation manner can facilitate more accurate geometry and motion estimation. Meanwhile, to prevent overfitting during this process, we introduce a progressive view sampling strategy, utilizing priors from pre-trained large-scale 3D reconstruction models. To avoid appearance drift introduced by autoregressive generation, we further incorporate a refinement stage based on a global deformation field and the geometry of each frame's 3D representation. Extensive experiments have demonstrated that AR4D can achieve state-of-the-art 4D generation without SDS, delivering greater diversity, improved spatial-temporal consistency, and better alignment with input prompts.

7.6CVFeb 26, 2024
CMC: Few-shot Novel View Synthesis via Cross-view Multiplane Consistency

Hanxin Zhu, Tianyu He, Zhibo Chen · microsoft-research

Neural Radiance Field (NeRF) has shown impressive results in novel view synthesis, particularly in Virtual Reality (VR) and Augmented Reality (AR), thanks to its ability to represent scenes continuously. However, when just a few input view images are available, NeRF tends to overfit the given views and thus make the estimated depths of pixels share almost the same value. Unlike previous methods that conduct regularization by introducing complex priors or additional supervisions, we propose a simple yet effective method that explicitly builds depth-aware consistency across input views to tackle this challenge. Our key insight is that by forcing the same spatial points to be sampled repeatedly in different input views, we are able to strengthen the interactions between views and therefore alleviate the overfitting problem. To achieve this, we build the neural networks on layered representations (\textit{i.e.}, multiplane images), and the sampling point can thus be resampled on multiple discrete planes. Furthermore, to regularize the unseen target views, we constrain the rendered colors and depths from different input views to be the same. Although simple, extensive experiments demonstrate that our proposed method can achieve better synthesis quality over state-of-the-art methods.

13.0LGFeb 14, 2025
(How) Can Transformers Predict Pseudo-Random Numbers?

Tao Tao, Darshil Doshi, Dayal Singh Kalra et al.

Transformers excel at discovering patterns in sequential data, yet their fundamental limitations and learning mechanisms remain crucial topics of investigation. In this paper, we study the ability of Transformers to learn pseudo-random number sequences from linear congruential generators (LCGs), defined by the recurrence relation $x_{t+1} = a x_t + c \;\mathrm{mod}\; m$. We find that with sufficient architectural capacity and training data variety, Transformers can perform in-context prediction of LCG sequences with unseen moduli ($m$) and parameters ($a,c$). By analyzing the embedding layers and attention patterns, we uncover how Transformers develop algorithmic structures to learn these sequences in two scenarios of increasing complexity. First, we investigate how Transformers learn LCG sequences with unseen ($a, c$) but fixed modulus; and demonstrate successful learning up to $m = 2^{32}$. We find that models learn to factorize $m$ and utilize digit-wise number representations to make sequential predictions. In the second, more challenging scenario of unseen moduli, we show that Transformers can generalize to unseen moduli up to $m_{\text{test}} = 2^{16}$. In this case, the model employs a two-step strategy: first estimating the unknown modulus from the context, then utilizing prime factorizations to generate predictions. For this task, we observe a sharp transition in the accuracy at a critical depth $d= 3$. We also find that the number of in-context sequence elements needed to reach high accuracy scales sublinearly with the modulus.

16.4CVJun 14, 2024
GaussianSR: 3D Gaussian Super-Resolution with 2D Diffusion Priors

Xiqian Yu, Hanxin Zhu, Tianyu He et al.

Achieving high-resolution novel view synthesis (HRNVS) from low-resolution input views is a challenging task due to the lack of high-resolution data. Previous methods optimize high-resolution Neural Radiance Field (NeRF) from low-resolution input views but suffer from slow rendering speed. In this work, we base our method on 3D Gaussian Splatting (3DGS) due to its capability of producing high-quality images at a faster rendering speed. To alleviate the shortage of data for higher-resolution synthesis, we propose to leverage off-the-shelf 2D diffusion priors by distilling the 2D knowledge into 3D with Score Distillation Sampling (SDS). Nevertheless, applying SDS directly to Gaussian-based 3D super-resolution leads to undesirable and redundant 3D Gaussian primitives, due to the randomness brought by generative priors. To mitigate this issue, we introduce two simple yet effective techniques to reduce stochastic disturbances introduced by SDS. Specifically, we 1) shrink the range of diffusion timestep in SDS with an annealing strategy; 2) randomly discard redundant Gaussian primitives during densification. Extensive experiments have demonstrated that our proposed GaussainSR can attain high-quality results for HRNVS with only low-resolution inputs on both synthetic and real-world datasets. Project page: https://chchnii.github.io/GaussianSR/

10.5CVJun 12, 2024
Make Your Actor Talk: Generalizable and High-Fidelity Lip Sync with Motion and Appearance Disentanglement

Runyi Yu, Tianyu He, Ailing Zhang et al.

We aim to edit the lip movements in talking video according to the given speech while preserving the personal identity and visual details. The task can be decomposed into two sub-problems: (1) speech-driven lip motion generation and (2) visual appearance synthesis. Current solutions handle the two sub-problems within a single generative model, resulting in a challenging trade-off between lip-sync quality and visual details preservation. Instead, we propose to disentangle the motion and appearance, and then generate them one by one with a speech-to-motion diffusion model and a motion-conditioned appearance generation model. However, there still remain challenges in each stage, such as motion-aware identity preservation in (1) and visual details preservation in (2). Therefore, to preserve personal identity, we adopt landmarks to represent the motion, and further employ a landmark-based identity loss. To capture motion-agnostic visual details, we use separate encoders to encode the lip, non-lip appearance and motion, and then integrate them with a learned fusion module. We train MyTalk on a large-scale and diverse dataset. Experiments show that our method generalizes well to the unknown, even out-of-domain person, in terms of both lip sync and visual detail preservation. We encourage the readers to watch the videos on our project page (https://Ingrid789.github.io/MyTalk/).

17.0LGJun 5, 2024
Grokking Modular Polynomials

Darshil Doshi, Tianyu He, Aritra Das et al.

Neural networks readily learn a subset of the modular arithmetic tasks, while failing to generalize on the rest. This limitation remains unmoved by the choice of architecture and training strategies. On the other hand, an analytical solution for the weights of Multi-layer Perceptron (MLP) networks that generalize on the modular addition task is known in the literature. In this work, we (i) extend the class of analytical solutions to include modular multiplication as well as modular addition with many terms. Additionally, we show that real networks trained on these datasets learn similar solutions upon generalization (grokking). (ii) We combine these "expert" solutions to construct networks that generalize on arbitrary modular polynomials. (iii) We hypothesize a classification of modular polynomials into learnable and non-learnable via neural networks training; and provide experimental evidence supporting our claims.

26.2LGJun 4, 2024Code
Learning to grok: Emergence of in-context learning and skill composition in modular arithmetic tasks

Tianyu He, Darshil Doshi, Aritra Das et al.

Large language models can solve tasks that were not present in the training set. This capability is believed to be due to in-context learning and skill composition. In this work, we study the emergence of in-context learning and skill composition in a collection of modular arithmetic tasks. Specifically, we consider a finite collection of linear modular functions $z = a \, x + b \, y \;\mathrm{mod}\; p$ labeled by the vector $(a, b) \in \mathbb{Z}_p^2$. We use some of these tasks for pre-training and the rest for out-of-distribution testing. We empirically show that a GPT-style transformer exhibits a transition from in-distribution to out-of-distribution generalization as the number of pre-training tasks increases. We find that the smallest model capable of out-of-distribution generalization requires two transformer blocks, while for deeper models, the out-of-distribution generalization phase is \emph{transient}, necessitating early stopping. Finally, we perform an interpretability study of the pre-trained models, revealing highly structured representations in both attention heads and MLPs; and discuss the learned algorithms. Notably, we find an algorithmic shift in deeper models, as we go from few to many in-context examples.

8.1CVJan 25, 2022
Semantically Video Coding: Instill Static-Dynamic Clues into Structured Bitstream for AI Tasks

Xin Jin, Ruoyu Feng, Simeng Sun et al.

Traditional media coding schemes typically encode image/video into a semantic-unknown binary stream, which fails to directly support downstream intelligent tasks at the bitstream level. Semantically Structured Image Coding (SSIC) framework makes the first attempt to enable decoding-free or partial-decoding image intelligent task analysis via a Semantically Structured Bitstream (SSB). However, the SSIC only considers image coding and its generated SSB only contains the static object information. In this paper, we extend the idea of semantically structured coding from video coding perspective and propose an advanced Semantically Structured Video Coding (SSVC) framework to support heterogeneous intelligent applications. Video signals contain more rich dynamic motion information and exist more redundancy due to the similarity between adjacent frames. Thus, we present a reformulation of semantically structured bitstream (SSB) in SSVC which contains both static object characteristics and dynamic motion clues. Specifically, we introduce optical flow to encode continuous motion information and reduce cross-frame redundancy via a predictive coding architecture, then the optical flow and residual information are reorganized into SSB, which enables the proposed SSVC could better adaptively support video-based downstream intelligent applications. Extensive experiments demonstrate that the proposed SSVC framework could directly support multiple intelligent tasks just depending on a partially decoded bitstream. This avoids the full bitstream decompression and thus significantly saves bitrate/bandwidth consumption for intelligent analytics. We verify this point on the tasks of image object detection, pose estimation, video action recognition, video object segmentation, etc.

7.5LGNov 23, 2021Code
Critical Initialization of Wide and Deep Neural Networks through Partial Jacobians: General Theory and Applications

Darshil Doshi, Tianyu He, Andrey Gromov

Deep neural networks are notorious for defying theoretical treatment. However, when the number of parameters in each layer tends to infinity, the network function is a Gaussian process (GP) and quantitatively predictive description is possible. Gaussian approximation allows one to formulate criteria for selecting hyperparameters, such as variances of weights and biases, as well as the learning rate. These criteria rely on the notion of criticality defined for deep neural networks. In this work we describe a new practical way to diagnose criticality. We introduce \emph{partial Jacobians} of a network, defined as derivatives of preactivations in layer $l$ with respect to preactivations in layer $l_0\leq l$. We derive recurrence relations for the norms of partial Jacobians and utilize these relations to analyze criticality of deep fully connected neural networks with LayerNorm and/or residual connections. We derive and implement a simple and cheap numerical test that allows one to select optimal initialization for a broad class of deep neural networks; containing fully connected, convolutional and normalization layers. Using these tools we show quantitatively that proper stacking of the LayerNorm (applied to preactivations) and residual connections leads to an architecture that is critical for any initialization. Finally, we apply our methods to analyze ResNet and MLP-Mixer architectures; demonstrating the everywhere-critical regime.

7.3CVNov 19, 2021
Meta Clustering Learning for Large-scale Unsupervised Person Re-identification

Xin Jin, Tianyu He, Xu Shen et al.

Unsupervised Person Re-identification (U-ReID) with pseudo labeling recently reaches a competitive performance compared to fully-supervised ReID methods based on modern clustering algorithms. However, such clustering-based scheme becomes computationally prohibitive for large-scale datasets. How to efficiently leverage endless unlabeled data with limited computing resources for better U-ReID is under-explored. In this paper, we make the first attempt to the large-scale U-ReID and propose a "small data for big task" paradigm dubbed Meta Clustering Learning (MCL). MCL only pseudo-labels a subset of the entire unlabeled data via clustering to save computing for the first-phase training. After that, the learned cluster centroids, termed as meta-prototypes in our MCL, are regarded as a proxy annotator to softly annotate the rest unlabeled data for further polishing the model. To alleviate the potential noisy labeling issue in the polishment phase, we enforce two well-designed loss constraints to promise intra-identity consistency and inter-identity strong correlation. For multiple widely-used U-ReID benchmarks, our method significantly saves computational cost while achieving a comparable or even better performance compared to prior works.

6.5CVOct 4, 2021Code
Enhance Images as You Like with Unpaired Learning

Xiaopeng Sun, Muxingzi Li, Tianyu He et al.

Low-light image enhancement exhibits an ill-posed nature, as a given image may have many enhanced versions, yet recent studies focus on building a deterministic mapping from input to an enhanced version. In contrast, we propose a lightweight one-path conditional generative adversarial network (cGAN) to learn a one-to-many relation from low-light to normal-light image space, given only sets of low- and normal-light training images without any correspondence. By formulating this ill-posed problem as a modulation code learning task, our network learns to generate a collection of enhanced images from a given input conditioned on various reference images. Therefore our inference model easily adapts to various user preferences, provided with a few favorable photos from each user. Our model achieves competitive visual and quantitative results on par with fully supervised methods on both noisy and clean datasets, while being 6 to 10 times lighter than state-of-the-art generative adversarial networks (GANs) approaches.

14.4CVMar 16, 2021
Dense Interaction Learning for Video-based Person Re-identification

Tianyu He, Xin Jin, Xu Shen et al.

Video-based person re-identification (re-ID) aims at matching the same person across video clips. Efficiently exploiting multi-scale fine-grained features while building the structural interaction among them is pivotal for its success. In this paper, we propose a hybrid framework, Dense Interaction Learning (DenseIL), that takes the principal advantages of both CNN-based and Attention-based architectures to tackle video-based person re-ID difficulties. DenseIL contains a CNN encoder and a Dense Interaction (DI) decoder. The CNN encoder is responsible for efficiently extracting discriminative spatial features while the DI decoder is designed to densely model spatial-temporal inherent interaction across frames. Different from previous works, we additionally let the DI decoder densely attends to intermediate fine-grained CNN features and that naturally yields multi-grained spatial-temporal representation for each video clip. Moreover, we introduce Spatio-TEmporal Positional Embedding (STEP-Emb) into the DI decoder to investigate the positional relation among the spatial-temporal inputs. Our experiments consistently and significantly outperform all the state-of-the-art methods on multiple standard video-based person re-ID datasets.

2.0IVDec 30, 2019
Generative Memorize-Then-Recall framework for low bit-rate Surveillance Video Compression

Yaojun Wu, Tianyu He, Zhibo Chen

Applications of surveillance video have developed rapidly in recent years to protect public safety and daily life, which often detect and recognize objects in video sequences. Traditional coding frameworks remove temporal redundancy in surveillance video by block-wise motion compensation, lacking the extraction and utilization of inherent structure information. In this paper, we figure out this issue by disentangling surveillance video into the structure of a global spatio-temporal feature (memory) for Group of Picture (GoP) and skeleton for each frame (clue). The memory is obtained by sequentially feeding frame inside GoP into a recurrent neural network, describing appearance for objects that appeared inside GoP. While the skeleton is calculated by a pose estimator, it is regarded as a clue to recall memory. Furthermore, an attention mechanism is introduced to obtain the relation between appearance and skeletons. Finally, we employ generative adversarial network to reconstruct each frame. Experimental results indicate that our method effectively generates realistic reconstruction based on appearance and skeleton, which show much higher compression performance on surveillance video compared with the latest video compression standard H.265.

2.4CLAug 17, 2019
Hard but Robust, Easy but Sensitive: How Encoder and Decoder Perform in Neural Machine Translation

Tianyu He, Xu Tan, Tao Qin

Neural machine translation (NMT) typically adopts the encoder-decoder framework. A good understanding of the characteristics and functionalities of the encoder and decoder can help to explain the pros and cons of the framework, and design better models for NMT. In this work, we conduct an empirical study on the encoder and the decoder in NMT, taking Transformer as an example. We find that 1) the decoder handles an easier task than the encoder in NMT, 2) the decoder is more sensitive to the input noise than the encoder, and 3) the preceding words/tokens in the decoder provide strong conditional information, which accounts for the two observations above. We hope those observations can shed light on the characteristics of the encoder and decoder and inspire future research on NMT.

1.3CLAug 17, 2019
Language Graph Distillation for Low-Resource Machine Translation

Tianyu He, Jiale Chen, Xu Tan et al.

Neural machine translation on low-resource language is challenging due to the lack of bilingual sentence pairs. Previous works usually solve the low-resource translation problem with knowledge transfer in a multilingual setting. In this paper, we propose the concept of Language Graph and further design a novel graph distillation algorithm that boosts the accuracy of low-resource translations in the graph with forward and backward knowledge distillation. Preliminary experiments on the TED talks multilingual dataset demonstrate the effectiveness of our proposed method. Specifically, we improve the low-resource translation pair by more than 3.13 points in terms of BLEU score.

6.0CVJun 1, 2019Code
Learning to Transfer: Unsupervised Meta Domain Translation

Jianxin Lin, Yijun Wang, Tianyu He et al.

Unsupervised domain translation has recently achieved impressive performance with Generative Adversarial Network (GAN) and sufficient (unpaired) training data. However, existing domain translation frameworks form in a disposable way where the learning experiences are ignored and the obtained model cannot be adapted to a new coming domain. In this work, we take on unsupervised domain translation problems from a meta-learning perspective. We propose a model called Meta-Translation GAN (MT-GAN) to find good initialization of translation models. In the meta-training procedure, MT-GAN is explicitly trained with a primary translation task and a synthesized dual translation task. A cycle-consistency meta-optimization objective is designed to ensure the generalization ability. We demonstrate effectiveness of our model on ten diverse two-domain translation tasks and multiple face identity translation tasks. We show that our proposed approach significantly outperforms the existing domain translation methods when each domain contains no more than ten training samples.

11.3MMDec 25, 2018
Learning based Facial Image Compression with Semantic Fidelity Metric

Zhibo Chen, Tianyu He

Surveillance and security scenarios usually require high efficient facial image compression scheme for face recognition and identification. While either traditional general image codecs or special facial image compression schemes only heuristically refine codec separately according to face verification accuracy metric. We propose a Learning based Facial Image Compression (LFIC) framework with a novel Regionally Adaptive Pooling (RAP) module whose parameters can be automatically optimized according to gradient feedback from an integrated hybrid semantic fidelity metric, including a successfully exploration to apply Generative Adversarial Network (GAN) as metric directly in image compression scheme. The experimental results verify the framework's efficiency by demonstrating performance improvement of 71.41%, 48.28% and 52.67% bitrate saving separately over JPEG2000, WebP and neural network-based codecs under the same face verification accuracy distortion metric. We also evaluate LFIC's superior performance gain compared with latest specific facial image codecs. Visual experiments also show some interesting insight on how LFIC can automatically capture the information in critical areas based on semantic distortion metrics for optimized compression, which is quite different from the heuristic way of optimization in traditional image compression algorithms.

21.8MMApr 26, 2018
Learning for Video Compression

Zhibo Chen, Tianyu He, Xin Jin et al.

One key challenge to learning-based video compression is that motion predictive coding, a very effective tool for video compression, can hardly be trained into a neural network. In this paper we propose the concept of PixelMotionCNN (PMCNN) which includes motion extension and hybrid prediction networks. PMCNN can model spatiotemporal coherence to effectively perform predictive coding inside the learning network. On the basis of PMCNN, we further explore a learning-based framework for video compression with additional components of iterative analysis/synthesis, binarization, etc. Experimental results demonstrate the effectiveness of the proposed scheme. Although entropy coding and complex configurations are not employed in this paper, we still demonstrate superior performance compared with MPEG-2 and achieve comparable results with H.264 codec. The proposed learning-based scheme provides a possible new direction to further improve compression efficiency and functionalities of future video coding.