João Paulo Gois

GR
h-index10
3papers
Novelty35%
AI Score38

3 Papers

5.1GRMay 16
Topo-GS: Continuous Volumetric Embedding of High-Dimensional Data via Topological Gaussian Splatting

João Paulo Gois, Luis Gustavo Nonato

Dimensionality reduction algorithms map high-dimensional data into visualizable 2D or 3D spaces, but traditionally rely on a discrete point-cloud paradigm. This discrete abstraction is susceptible to visual occlusion and artificial discontinuities, often failing to represent the continuous density of the underlying manifold. To address these limitations, we introduce Topo-GS, a framework that repurposes 3D Gaussian Splatting (3DGS) to cast multidimensional projection as a meshless volumetric reconstruction process. Instead of standard photometric losses, Topo-GS is driven by local geometric constraints. By solving orthogonal Procrustes targets, the optimization enforces an As-Rigid-As-Possible prior while explicitly aligning the spatial covariance of each Gaussian to the local tangent space. Recognizing that unrolling data of varying intrinsic dimensionalities requires distinct spatial treatments, we utilize a topology-aware strategy that tailors the loss formulation to preserve either continuous 1D trajectories or cohesive 2D surfaces. Quantitative and visual evaluations demonstrate that Topo-GS successfully transforms discrete scatter plots into continuous volumetric representations, where inherent projection distortions explicitly manifest as observable geometric variations, while preserving local topological fidelity comparable to discrete baselines.

5.0GRMar 30
The Rise of AI-Generated Anime Avatars: Trends, Challenges, and Opportunities

Fernanda Miyuki Yamada, João Paulo Gois, Hiroki Takahashi

The rise of 3D anime-style avatars in gaming, virtual reality, and other digital media has driven significant interest in automated generation methods capable of capturing their distinctive visual characteristics. These include stylized proportions, expressive features, and non-photorealistic rendering. This paper reviews the advancements and challenges in using deep learning in 3D anime-style avatar generation. We analyze the strengths and limitations of these methods in capturing the aesthetics of anime characters and supporting customization and animation. Additionally, we identify and discuss open problems in the field, such as difficulties in resolution and detail preservation, and constraints regarding the animation of hair and loose clothing. This article aims to provide a comprehensive overview of the current state-of-the-art and identify promising research directions for advancing 3D anime-style avatar generation.

3.6CVNov 6, 2025
HideAndSeg: an AI-based tool with automated prompting for octopus segmentation in natural habitats

Alan de Aguiar, Michaella Pereira Andrade, Charles Morphy D. Santos et al.

Analyzing octopuses in their natural habitats is challenging due to their camouflage capability, rapid changes in skin texture and color, non-rigid body deformations, and frequent occlusions, all of which are compounded by variable underwater lighting and turbidity. Addressing the lack of large-scale annotated datasets, this paper introduces HideAndSeg, a novel, minimally supervised AI-based tool for segmenting videos of octopuses. It establishes a quantitative baseline for this task. HideAndSeg integrates SAM2 with a custom-trained YOLOv11 object detector. First, the user provides point coordinates to generate the initial segmentation masks with SAM2. These masks serve as training data for the YOLO model. After that, our approach fully automates the pipeline by providing a bounding box prompt to SAM2, eliminating the need for further manual intervention. We introduce two unsupervised metrics - temporal consistency $DICE_t$ and new component count $NC_t$ - to quantitatively evaluate segmentation quality and guide mask refinement in the absence of ground-truth data, i.e., real-world information that serves to train, validate, and test AI models. Results show that HideAndSeg achieves satisfactory performance, reducing segmentation noise compared to the manually prompted approach. Our method can re-identify and segment the octopus even after periods of complete occlusion in natural environments, a scenario in which the manually prompted model fails. By reducing the need for manual analysis in real-world scenarios, this work provides a practical tool that paves the way for more efficient behavioral studies of wild cephalopods.