GRCVLGMay 16

Topo-GS: Continuous Volumetric Embedding of High-Dimensional Data via Topological Gaussian Splatting

arXiv:2605.170115.6
Predicted impact top 80% in GR · last 90 daysOriginality Incremental advance
AI Analysis

This work addresses the problem of visual occlusion and artificial discontinuities in discrete point-cloud projections for high-dimensional data visualization.

Topo-GS repurposes 3D Gaussian Splatting for dimensionality reduction, transforming discrete scatter plots into continuous volumetric representations while preserving local topological fidelity comparable to discrete baselines.

Dimensionality reduction algorithms map high-dimensional data into visualizable 2D or 3D spaces, but traditionally rely on a discrete point-cloud paradigm. This discrete abstraction is susceptible to visual occlusion and artificial discontinuities, often failing to represent the continuous density of the underlying manifold. To address these limitations, we introduce Topo-GS, a framework that repurposes 3D Gaussian Splatting (3DGS) to cast multidimensional projection as a meshless volumetric reconstruction process. Instead of standard photometric losses, Topo-GS is driven by local geometric constraints. By solving orthogonal Procrustes targets, the optimization enforces an As-Rigid-As-Possible prior while explicitly aligning the spatial covariance of each Gaussian to the local tangent space. Recognizing that unrolling data of varying intrinsic dimensionalities requires distinct spatial treatments, we utilize a topology-aware strategy that tailors the loss formulation to preserve either continuous 1D trajectories or cohesive 2D surfaces. Quantitative and visual evaluations demonstrate that Topo-GS successfully transforms discrete scatter plots into continuous volumetric representations, where inherent projection distortions explicitly manifest as observable geometric variations, while preserving local topological fidelity comparable to discrete baselines.

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