Kun Gai

IR
h-index31
88papers
7,740citations
Novelty55%
AI Score61

88 Papers

16.3IRNov 14, 2023Code
Mixed Attention Network for Cross-domain Sequential Recommendation

Guanyu Lin, Chen Gao, Yu Zheng et al.

In modern recommender systems, sequential recommendation leverages chronological user behaviors to make effective next-item suggestions, which suffers from data sparsity issues, especially for new users. One promising line of work is the cross-domain recommendation, which trains models with data across multiple domains to improve the performance in data-scarce domains. Recent proposed cross-domain sequential recommendation models such as PiNet and DASL have a common drawback relying heavily on overlapped users in different domains, which limits their usage in practical recommender systems. In this paper, we propose a Mixed Attention Network (MAN) with local and global attention modules to extract the domain-specific and cross-domain information. Firstly, we propose a local/global encoding layer to capture the domain-specific/cross-domain sequential pattern. Then we propose a mixed attention layer with item similarity attention, sequence-fusion attention, and group-prototype attention to capture the local/global item similarity, fuse the local/global item sequence, and extract the user groups across different domains, respectively. Finally, we propose a local/global prediction layer to further evolve and combine the domain-specific and cross-domain interests. Experimental results on two real-world datasets (each with two domains) demonstrate the superiority of our proposed model. Further study also illustrates that our proposed method and components are model-agnostic and effective, respectively. The code and data are available at https://github.com/Guanyu-Lin/MAN.

29.3CVSep 9, 2023Code
Unified Language-Vision Pretraining in LLM with Dynamic Discrete Visual Tokenization

Yang Jin, Kun Xu, Kun Xu et al. · pku

Recently, the remarkable advance of the Large Language Model (LLM) has inspired researchers to transfer its extraordinary reasoning capability to both vision and language data. However, the prevailing approaches primarily regard the visual input as a prompt and focus exclusively on optimizing the text generation process conditioned upon vision content by a frozen LLM. Such an inequitable treatment of vision and language heavily constrains the model's potential. In this paper, we break through this limitation by representing both vision and language in a unified form. Specifically, we introduce a well-designed visual tokenizer to translate the non-linguistic image into a sequence of discrete tokens like a foreign language that LLM can read. The resulting visual tokens encompass high-level semantics worthy of a word and also support dynamic sequence length varying from the image. Coped with this tokenizer, the presented foundation model called LaVIT can handle both image and text indiscriminately under the same generative learning paradigm. This unification empowers LaVIT to serve as an impressive generalist interface to understand and generate multi-modal content simultaneously. Extensive experiments further showcase that it outperforms the existing models by a large margin on massive vision-language tasks. Our code and models are available at https://github.com/jy0205/LaVIT.

12.2CLOct 11, 2023Code
Parrot: Enhancing Multi-Turn Instruction Following for Large Language Models

Yuchong Sun, Che Liu, Kun Zhou et al.

Humans often interact with large language models (LLMs) in multi-turn interaction to obtain desired answers or more information. However, most existing studies overlook the multi-turn instruction following ability of LLMs, in terms of training dataset, training method, and evaluation benchmark. In this paper, we introduce Parrot, a solution aiming to enhance multi-turn instruction following for LLMs. First, we introduce an efficient but effective method for collecting multi-turn instructions that feature human-like queries, such as anaphora and ellipsis. Second, we propose a context-aware preference optimization strategy to further enhance LLMs for complex queries in multi-turn interaction. Moreover, to quantitatively evaluate LLMs in multi-turn instruction following, we manually build a multi-turn benchmark derived from existing ones. Extensive experiments show that Parrot improves current LLMs by up to 7.2% in multi-turn instruction following. Our dataset and codes will be open-sourced to facilitate future research.

13.0LGAug 1, 2023
Graph Contrastive Learning with Generative Adversarial Network

Cheng Wu, Chaokun Wang, Jingcao Xu et al.

Graph Neural Networks (GNNs) have demonstrated promising results on exploiting node representations for many downstream tasks through supervised end-to-end training. To deal with the widespread label scarcity issue in real-world applications, Graph Contrastive Learning (GCL) is leveraged to train GNNs with limited or even no labels by maximizing the mutual information between nodes in its augmented views generated from the original graph. However, the distribution of graphs remains unconsidered in view generation, resulting in the ignorance of unseen edges in most existing literature, which is empirically shown to be able to improve GCL's performance in our experiments. To this end, we propose to incorporate graph generative adversarial networks (GANs) to learn the distribution of views for GCL, in order to i) automatically capture the characteristic of graphs for augmentations, and ii) jointly train the graph GAN model and the GCL model. Specifically, we present GACN, a novel Generative Adversarial Contrastive learning Network for graph representation learning. GACN develops a view generator and a view discriminator to generate augmented views automatically in an adversarial style. Then, GACN leverages these views to train a GNN encoder with two carefully designed self-supervised learning losses, including the graph contrastive loss and the Bayesian personalized ranking Loss. Furthermore, we design an optimization framework to train all GACN modules jointly. Extensive experiments on seven real-world datasets show that GACN is able to generate high-quality augmented views for GCL and is superior to twelve state-of-the-art baseline methods. Noticeably, our proposed GACN surprisingly discovers that the generated views in data augmentation finally conform to the well-known preferential attachment rule in online networks.

22.4IRAug 11, 2023
A Large Language Model Enhanced Conversational Recommender System

Yue Feng, Shuchang Liu, Zhenghai Xue et al.

Conversational recommender systems (CRSs) aim to recommend high-quality items to users through a dialogue interface. It usually contains multiple sub-tasks, such as user preference elicitation, recommendation, explanation, and item information search. To develop effective CRSs, there are some challenges: 1) how to properly manage sub-tasks; 2) how to effectively solve different sub-tasks; and 3) how to correctly generate responses that interact with users. Recently, Large Language Models (LLMs) have exhibited an unprecedented ability to reason and generate, presenting a new opportunity to develop more powerful CRSs. In this work, we propose a new LLM-based CRS, referred to as LLMCRS, to address the above challenges. For sub-task management, we leverage the reasoning ability of LLM to effectively manage sub-task. For sub-task solving, we collaborate LLM with expert models of different sub-tasks to achieve the enhanced performance. For response generation, we utilize the generation ability of LLM as a language interface to better interact with users. Specifically, LLMCRS divides the workflow into four stages: sub-task detection, model matching, sub-task execution, and response generation. LLMCRS also designs schema-based instruction, demonstration-based instruction, dynamic sub-task and model matching, and summary-based generation to instruct LLM to generate desired results in the workflow. Finally, to adapt LLM to conversational recommendations, we also propose to fine-tune LLM with reinforcement learning from CRSs performance feedback, referred to as RLPF. Experimental results on benchmark datasets show that LLMCRS with RLPF outperforms the existing methods.

19.6LGJun 6, 2023
State Regularized Policy Optimization on Data with Dynamics Shift

Zhenghai Xue, Qingpeng Cai, Shuchang Liu et al.

In many real-world scenarios, Reinforcement Learning (RL) algorithms are trained on data with dynamics shift, i.e., with different underlying environment dynamics. A majority of current methods address such issue by training context encoders to identify environment parameters. Data with dynamics shift are separated according to their environment parameters to train the corresponding policy. However, these methods can be sample inefficient as data are used \textit{ad hoc}, and policies trained for one dynamics cannot benefit from data collected in all other environments with different dynamics. In this paper, we find that in many environments with similar structures and different dynamics, optimal policies have similar stationary state distributions. We exploit such property and learn the stationary state distribution from data with dynamics shift for efficient data reuse. Such distribution is used to regularize the policy trained in a new environment, leading to the SRPO (\textbf{S}tate \textbf{R}egularized \textbf{P}olicy \textbf{O}ptimization) algorithm. To conduct theoretical analyses, the intuition of similar environment structures is characterized by the notion of homomorphous MDPs. We then demonstrate a lower-bound performance guarantee on policies regularized by the stationary state distribution. In practice, SRPO can be an add-on module to context-based algorithms in both online and offline RL settings. Experimental results show that SRPO can make several context-based algorithms far more data efficient and significantly improve their overall performance.

17.5LGFeb 3, 2023
Reinforcing User Retention in a Billion Scale Short Video Recommender System

Qingpeng Cai, Shuchang Liu, Xueliang Wang et al.

Recently, short video platforms have achieved rapid user growth by recommending interesting content to users. The objective of the recommendation is to optimize user retention, thereby driving the growth of DAU (Daily Active Users). Retention is a long-term feedback after multiple interactions of users and the system, and it is hard to decompose retention reward to each item or a list of items. Thus traditional point-wise and list-wise models are not able to optimize retention. In this paper, we choose reinforcement learning methods to optimize the retention as they are designed to maximize the long-term performance. We formulate the problem as an infinite-horizon request-based Markov Decision Process, and our objective is to minimize the accumulated time interval of multiple sessions, which is equal to improving the app open frequency and user retention. However, current reinforcement learning algorithms can not be directly applied in this setting due to uncertainty, bias, and long delay time incurred by the properties of user retention. We propose a novel method, dubbed RLUR, to address the aforementioned challenges. Both offline and live experiments show that RLUR can significantly improve user retention. RLUR has been fully launched in Kuaishou app for a long time, and achieves consistent performance improvement on user retention and DAU.

16.5LGFeb 3, 2023Code
Two-Stage Constrained Actor-Critic for Short Video Recommendation

Qingpeng Cai, Zhenghai Xue, Chi Zhang et al.

The wide popularity of short videos on social media poses new opportunities and challenges to optimize recommender systems on the video-sharing platforms. Users sequentially interact with the system and provide complex and multi-faceted responses, including watch time and various types of interactions with multiple videos. One the one hand, the platforms aims at optimizing the users' cumulative watch time (main goal) in long term, which can be effectively optimized by Reinforcement Learning. On the other hand, the platforms also needs to satisfy the constraint of accommodating the responses of multiple user interactions (auxiliary goals) such like, follow, share etc. In this paper, we formulate the problem of short video recommendation as a Constrained Markov Decision Process (CMDP). We find that traditional constrained reinforcement learning algorithms can not work well in this setting. We propose a novel two-stage constrained actor-critic method: At stage one, we learn individual policies to optimize each auxiliary signal. At stage two, we learn a policy to (i) optimize the main signal and (ii) stay close to policies learned at the first stage, which effectively guarantees the performance of this main policy on the auxiliaries. Through extensive offline evaluations, we demonstrate effectiveness of our method over alternatives in both optimizing the main goal as well as balancing the others. We further show the advantage of our method in live experiments of short video recommendations, where it significantly outperforms other baselines in terms of both watch time and interactions. Our approach has been fully launched in the production system to optimize user experiences on the platform.

18.1IRFeb 7, 2023Code
Multi-Task Recommendations with Reinforcement Learning

Ziru Liu, Jiejie Tian, Qingpeng Cai et al.

In recent years, Multi-task Learning (MTL) has yielded immense success in Recommender System (RS) applications. However, current MTL-based recommendation models tend to disregard the session-wise patterns of user-item interactions because they are predominantly constructed based on item-wise datasets. Moreover, balancing multiple objectives has always been a challenge in this field, which is typically avoided via linear estimations in existing works. To address these issues, in this paper, we propose a Reinforcement Learning (RL) enhanced MTL framework, namely RMTL, to combine the losses of different recommendation tasks using dynamic weights. To be specific, the RMTL structure can address the two aforementioned issues by (i) constructing an MTL environment from session-wise interactions and (ii) training multi-task actor-critic network structure, which is compatible with most existing MTL-based recommendation models, and (iii) optimizing and fine-tuning the MTL loss function using the weights generated by critic networks. Experiments on two real-world public datasets demonstrate the effectiveness of RMTL with a higher AUC against state-of-the-art MTL-based recommendation models. Additionally, we evaluate and validate RMTL's compatibility and transferability across various MTL models.

19.0IRJul 23, 2024
TWIN V2: Scaling Ultra-Long User Behavior Sequence Modeling for Enhanced CTR Prediction at Kuaishou

Zihua Si, Lin Guan, ZhongXiang Sun et al.

The significance of modeling long-term user interests for CTR prediction tasks in large-scale recommendation systems is progressively gaining attention among researchers and practitioners. Existing work, such as SIM and TWIN, typically employs a two-stage approach to model long-term user behavior sequences for efficiency concerns. The first stage rapidly retrieves a subset of sequences related to the target item from a long sequence using a search-based mechanism namely the General Search Unit (GSU), while the second stage calculates the interest scores using the Exact Search Unit (ESU) on the retrieved results. Given the extensive length of user behavior sequences spanning the entire life cycle, potentially reaching up to 10^6 in scale, there is currently no effective solution for fully modeling such expansive user interests. To overcome this issue, we introduced TWIN-V2, an enhancement of TWIN, where a divide-and-conquer approach is applied to compress life-cycle behaviors and uncover more accurate and diverse user interests. Specifically, a hierarchical clustering method groups items with similar characteristics in life-cycle behaviors into a single cluster during the offline phase. By limiting the size of clusters, we can compress behavior sequences well beyond the magnitude of 10^5 to a length manageable for online inference in GSU retrieval. Cluster-aware target attention extracts comprehensive and multi-faceted long-term interests of users, thereby making the final recommendation results more accurate and diverse. Extensive offline experiments on a multi-billion-scale industrial dataset and online A/B tests have demonstrated the effectiveness of TWIN-V2. Under an efficient deployment framework, TWIN-V2 has been successfully deployed to the primary traffic that serves hundreds of millions of daily active users at Kuaishou.

16.0IRAug 10, 2024
HoME: Hierarchy of Multi-Gate Experts for Multi-Task Learning at Kuaishou

Xu Wang, Jiangxia Cao, Zhiyi Fu et al.

In this paper, we present the practical problems and the lessons learned at short-video services from Kuaishou. In industry, a widely-used multi-task framework is the Mixture-of-Experts (MoE) paradigm, which always introduces some shared and specific experts for each task and then uses gate networks to measure related experts' contributions. Although the MoE achieves remarkable improvements, we still observe three anomalies that seriously affect model performances in our iteration: (1) Expert Collapse: We found that experts' output distributions are significantly different, and some experts have over 90% zero activations with ReLU, making it hard for gate networks to assign fair weights to balance experts. (2) Expert Degradation: Ideally, the shared-expert aims to provide predictive information for all tasks simultaneously. Nevertheless, we find that some shared-experts are occupied by only one task, which indicates that shared-experts lost their ability but degenerated into some specific-experts. (3) Expert Underfitting: In our services, we have dozens of behavior tasks that need to be predicted, but we find that some data-sparse prediction tasks tend to ignore their specific-experts and assign large weights to shared-experts. The reason might be that the shared-experts can perceive more gradient updates and knowledge from dense tasks, while specific-experts easily fall into underfitting due to their sparse behaviors. Motivated by those observations, we propose HoME to achieve a simple, efficient and balanced MoE system for multi-task learning.

14.0CLNov 3, 2023Code
DialogBench: Evaluating LLMs as Human-like Dialogue Systems

Jiao Ou, Junda Lu, Che Liu et al.

Large language models (LLMs) have achieved remarkable breakthroughs in new dialogue capabilities by leveraging instruction tuning, which refreshes human impressions of dialogue systems. The long-standing goal of dialogue systems is to be human-like enough to establish long-term connections with users. Therefore, there has been an urgent need to evaluate LLMs as human-like dialogue systems. In this paper, we propose DialogBench, a dialogue evaluation benchmark that contains 12 dialogue tasks to probe the capabilities of LLMs as human-like dialogue systems should have. Specifically, we prompt GPT-4 to generate evaluation instances for each task. We first design the basic prompt based on widely used design principles and further mitigate the existing biases to generate higher-quality evaluation instances. Our extensive tests on English and Chinese DialogBench of 26 LLMs show that instruction tuning improves the human likeness of LLMs to a certain extent, but most LLMs still have much room for improvement as human-like dialogue systems. Interestingly, results also show that the positioning of assistant AI can make instruction tuning weaken the human emotional perception of LLMs and their mastery of information about human daily life.

12.2CLNov 14, 2023
Just Ask One More Time! Self-Agreement Improves Reasoning of Language Models in (Almost) All Scenarios

Lei Lin, Jiayi Fu, Pengli Liu et al.

Although chain-of-thought (CoT) prompting combined with language models has achieved encouraging results on complex reasoning tasks, the naive greedy decoding used in CoT prompting usually causes the repetitiveness and local optimality. To address this shortcoming, ensemble-optimization tries to obtain multiple reasoning paths to get the final answer assembly. However, current ensemble-optimization methods either simply employ rule-based post-processing such as \textit{self-consistency}, or train an additional model based on several task-related human annotations to select the best one among multiple reasoning paths, yet fail to generalize to realistic settings where the type of input questions is unknown or the answer format of reasoning paths is unknown. To avoid their limitations, we propose \textbf{Self-Agreement}, a generalizable ensemble-optimization method applying in almost all scenarios where the type of input questions and the answer format of reasoning paths may be known or unknown. Self-agreement firstly samples from language model's decoder to generate a \textit{diverse} set of reasoning paths, and subsequently prompts the language model \textit{one more time} to determine the optimal answer by selecting the most \textit{agreed} answer among the sampled reasoning paths. Self-agreement simultaneously achieves remarkable performance on six public reasoning benchmarks and superior generalization capabilities.

6.9IRMar 19
GRank: Towards Target-Aware and Streamlined Industrial Retrieval with a Generate-Rank Framework

Yijia Sun, Shanshan Huang, Zhiyuan Guan et al.

Industrial-scale recommender systems rely on a cascade pipeline in which the retrieval stage must return a high-recall candidate set from billions of items under tight latency. Existing solutions ei- ther (i) suffer from limited expressiveness in capturing fine-grained user-item interactions, as seen in decoupled dual-tower architectures that rely on separate encoders, or generative models that lack precise target-aware matching capabilities, or (ii) build structured indices (tree, graph, quantization) whose item-centric topologies struggle to incorporate dynamic user preferences and incur prohibitive construction and maintenance costs. We present GRank, a novel structured-index-free retrieval paradigm that seamlessly unifies target-aware learning with user-centric retrieval. Our key innovations include: (1) A target-aware Generator trained to perform personalized candidate generation via GPU-accelerated MIPS, eliminating semantic drift and maintenance costs of structured indexing; (2) A lightweight but powerful Ranker that performs fine-grained, candidate-specific inference on small subsets; (3) An end-to-end multi-task learning framework that ensures semantic consistency between generation and ranking objectives. Extensive experiments on two public benchmarks and a billion-item production corpus demonstrate that GRank improves Recall@500 by over 30% and 1.7$\times$ the P99 QPS of state-of-the-art tree- and graph-based retrievers. GRank has been fully deployed in production in our recommendation platform since Q2 2025, serving 400 million active users with 99.95% service availability. Online A/B tests confirm significant improvements in core engagement metrics, with Total App Usage Time increasing by 0.160% in the main app and 0.165% in the Lite version.

4.8CLSep 23, 2024
ERABAL: Enhancing Role-Playing Agents through Boundary-Aware Learning

Yihong Tang, Jiao Ou, Che Liu et al.

Role-playing is an emerging application in the field of Human-Computer Interaction (HCI), primarily implemented through the alignment training of a large language model (LLM) with assigned characters. Despite significant progress, role-playing agents (RPLAs) still struggle with maintaining role-consistency across conversations, particularly when confronted with boundary queries subtly related to character attributes. In this paper, we present ERABAL, a framework aimed at enhancing RPLAs' role-playing capabilities through boundary-aware learning. ERABAL encompasses a generation pipeline for role-specific dialogues and a concomitant methodology for alignment training. Through comprehensive evaluations, we demonstrate that ERABAL is both efficient and effective. By training with significantly fewer dialogues than those used in leading approaches, ERABAL achieves notable improvements across WikiRoleEval, CharacterEval, and the role-playing subset of MT-Bench compared to the generalist baseline models. Our code and datasets will be made publicly available to support further research.

9.8LGOct 16, 2023
Adaptive Neural Ranking Framework: Toward Maximized Business Goal for Cascade Ranking Systems

Yunli Wang, Zhiqiang Wang, Jian Yang et al.

Cascade ranking is widely used for large-scale top-k selection problems in online advertising and recommendation systems, and learning-to-rank is an important way to optimize the models in cascade ranking. Previous works on learning-to-rank usually focus on letting the model learn the complete order or top-k order, and adopt the corresponding rank metrics (e.g. OPA and NDCG@k) as optimization targets. However, these targets can not adapt to various cascade ranking scenarios with varying data complexities and model capabilities; and the existing metric-driven methods such as the Lambda framework can only optimize a rough upper bound of limited metrics, potentially resulting in sub-optimal and performance misalignment. To address these issues, we propose a novel perspective on optimizing cascade ranking systems by highlighting the adaptability of optimization targets to data complexities and model capabilities. Concretely, we employ multi-task learning to adaptively combine the optimization of relaxed and full targets, which refers to metrics Recall@m@k and OPA respectively. We also introduce permutation matrix to represent the rank metrics and employ differentiable sorting techniques to relax hard permutation matrix with controllable approximate error bound. This enables us to optimize both the relaxed and full targets directly and more appropriately. We named this method as Adaptive Neural Ranking Framework (abbreviated as ARF). Furthermore, we give a specific practice under ARF. We use the NeuralSort to obtain the relaxed permutation matrix and draw on the variant of the uncertainty weight method in multi-task learning to optimize the proposed losses jointly. Experiments on a total of 4 public and industrial benchmarks show the effectiveness and generalization of our method, and online experiment shows that our method has significant application value.

32.0CVFeb 5, 2024Code
Video-LaVIT: Unified Video-Language Pre-training with Decoupled Visual-Motional Tokenization

Yang Jin, Zhicheng Sun, Kun Xu et al. · pku

In light of recent advances in multimodal Large Language Models (LLMs), there is increasing attention to scaling them from image-text data to more informative real-world videos. Compared to static images, video poses unique challenges for effective large-scale pre-training due to the modeling of its spatiotemporal dynamics. In this paper, we address such limitations in video-language pre-training with an efficient video decomposition that represents each video as keyframes and temporal motions. These are then adapted to an LLM using well-designed tokenizers that discretize visual and temporal information as a few tokens, thus enabling unified generative pre-training of videos, images, and text. At inference, the generated tokens from the LLM are carefully recovered to the original continuous pixel space to create various video content. Our proposed framework is both capable of comprehending and generating image and video content, as demonstrated by its competitive performance across 13 multimodal benchmarks in image and video understanding and generation. Our code and models are available at https://video-lavit.github.io.

2.1CLOct 11, 2023
KwaiYiiMath: Technical Report

Jiayi Fu, Lei Lin, Xiaoyang Gao et al.

Recent advancements in large language models (LLMs) have demonstrated remarkable abilities in handling a variety of natural language processing (NLP) downstream tasks, even on mathematical tasks requiring multi-step reasoning. In this report, we introduce the KwaiYiiMath which enhances the mathematical reasoning abilities of KwaiYiiBase1, by applying Supervised Fine-Tuning (SFT) and Reinforced Learning from Human Feedback (RLHF), including on both English and Chinese mathematical tasks. Meanwhile, we also constructed a small-scale Chinese primary school mathematics test set (named KMath), consisting of 188 examples to evaluate the correctness of the problem-solving process generated by the models. Empirical studies demonstrate that KwaiYiiMath can achieve state-of-the-art (SOTA) performance on GSM8k, CMath, and KMath compared with the similar size models, respectively.

22.7IRApr 29, 2024Code
M3oE: Multi-Domain Multi-Task Mixture-of Experts Recommendation Framework

Zijian Zhang, Shuchang Liu, Jiaao Yu et al.

Multi-domain recommendation and multi-task recommendation have demonstrated their effectiveness in leveraging common information from different domains and objectives for comprehensive user modeling. Nonetheless, the practical recommendation usually faces multiple domains and tasks simultaneously, which cannot be well-addressed by current methods. To this end, we introduce M3oE, an adaptive Multi-domain Multi-task Mixture-of-Experts recommendation framework. M3oE integrates multi-domain information, maps knowledge across domains and tasks, and optimizes multiple objectives. We leverage three mixture-of-experts modules to learn common, domain-aspect, and task-aspect user preferences respectively to address the complex dependencies among multiple domains and tasks in a disentangled manner. Additionally, we design a two-level fusion mechanism for precise control over feature extraction and fusion across diverse domains and tasks. The framework's adaptability is further enhanced by applying AutoML technique, which allows dynamic structure optimization. To the best of the authors' knowledge, our M3oE is the first effort to solve multi-domain multi-task recommendation self-adaptively. Extensive experiments on two benchmark datasets against diverse baselines demonstrate M3oE's superior performance. The implementation code is available to ensure reproducibility.

6.2IROct 6, 2023
AURO: Reinforcement Learning for Adaptive User Retention Optimization in Recommender Systems

Zhenghai Xue, Qingpeng Cai, Bin Yang et al.

The field of Reinforcement Learning (RL) has garnered increasing attention for its ability of optimizing user retention in recommender systems. A primary obstacle in this optimization process is the environment non-stationarity stemming from the continual and complex evolution of user behavior patterns over time, such as variations in interaction rates and retention propensities. These changes pose significant challenges to existing RL algorithms for recommendations, leading to issues with dynamics and reward distribution shifts. This paper introduces a novel approach called \textbf{A}daptive \textbf{U}ser \textbf{R}etention \textbf{O}ptimization (AURO) to address this challenge. To navigate the recommendation policy in non-stationary environments, AURO introduces an state abstraction module in the policy network. The module is trained with a new value-based loss function, aligning its output with the estimated performance of the current policy. As the policy performance of RL is sensitive to environment drifts, the loss function enables the state abstraction to be reflective of environment changes and notify the recommendation policy to adapt accordingly. Additionally, the non-stationarity of the environment introduces the problem of implicit cold start, where the recommendation policy continuously interacts with users displaying novel behavior patterns. AURO encourages exploration guarded by performance-based rejection sampling to maintain a stable recommendation quality in the cost-sensitive online environment. Extensive empirical analysis are conducted in a user retention simulator, the MovieLens dataset, and a live short-video recommendation platform, demonstrating AURO's superior performance against all evaluated baseline algorithms.

23.8CVDec 2, 2025
MultiShotMaster: A Controllable Multi-Shot Video Generation Framework

Qinghe Wang, Xiaoyu Shi, Baolu Li et al.

Current video generation techniques excel at single-shot clips but struggle to produce narrative multi-shot videos, which require flexible shot arrangement, coherent narrative, and controllability beyond text prompts. To tackle these challenges, we propose MultiShotMaster, a framework for highly controllable multi-shot video generation. We extend a pretrained single-shot model by integrating two novel variants of RoPE. First, we introduce Multi-Shot Narrative RoPE, which applies explicit phase shift at shot transitions, enabling flexible shot arrangement while preserving the temporal narrative order. Second, we design Spatiotemporal Position-Aware RoPE to incorporate reference tokens and grounding signals, enabling spatiotemporal-grounded reference injection. In addition, to overcome data scarcity, we establish an automated data annotation pipeline to extract multi-shot videos, captions, cross-shot grounding signals and reference images. Our framework leverages the intrinsic architectural properties to support multi-shot video generation, featuring text-driven inter-shot consistency, customized subject with motion control, and background-driven customized scene. Both shot count and duration are flexibly configurable. Extensive experiments demonstrate the superior performance and outstanding controllability of our framework.

4.6LGSep 20, 2024
RPAF: A Reinforcement Prediction-Allocation Framework for Cache Allocation in Large-Scale Recommender Systems

Shuo Su, Xiaoshuang Chen, Yao Wang et al.

Modern recommender systems are built upon computation-intensive infrastructure, and it is challenging to perform real-time computation for each request, especially in peak periods, due to the limited computational resources. Recommending by user-wise result caches is widely used when the system cannot afford a real-time recommendation. However, it is challenging to allocate real-time and cached recommendations to maximize the users' overall engagement. This paper shows two key challenges to cache allocation, i.e., the value-strategy dependency and the streaming allocation. Then, we propose a reinforcement prediction-allocation framework (RPAF) to address these issues. RPAF is a reinforcement-learning-based two-stage framework containing prediction and allocation stages. The prediction stage estimates the values of the cache choices considering the value-strategy dependency, and the allocation stage determines the cache choices for each individual request while satisfying the global budget constraint. We show that the challenge of training RPAF includes globality and the strictness of budget constraints, and a relaxed local allocator (RLA) is proposed to address this issue. Moreover, a PoolRank algorithm is used in the allocation stage to deal with the streaming allocation problem. Experiments show that RPAF significantly improves users' engagement under computational budget constraints.

14.4CVNov 9, 2025
RelightMaster: Precise Video Relighting with Multi-plane Light Images

Weikang Bian, Xiaoyu Shi, Zhaoyang Huang et al.

Recent advances in diffusion models enable high-quality video generation and editing, but precise relighting with consistent video contents, which is critical for shaping scene atmosphere and viewer attention, remains unexplored. Mainstream text-to-video (T2V) models lack fine-grained lighting control due to text's inherent limitation in describing lighting details and insufficient pre-training on lighting-related prompts. Additionally, constructing high-quality relighting training data is challenging, as real-world controllable lighting data is scarce. To address these issues, we propose RelightMaster, a novel framework for accurate and controllable video relighting. First, we build RelightVideo, the first dataset with identical dynamic content under varying precise lighting conditions based on the Unreal Engine. Then, we introduce Multi-plane Light Image (MPLI), a novel visual prompt inspired by Multi-Plane Image (MPI). MPLI models lighting via K depth-aligned planes, representing 3D light source positions, intensities, and colors while supporting multi-source scenarios and generalizing to unseen light setups. Third, we design a Light Image Adapter that seamlessly injects MPLI into pre-trained Video Diffusion Transformers (DiT): it compresses MPLI via a pre-trained Video VAE and injects latent light features into DiT blocks, leveraging the base model's generative prior without catastrophic forgetting. Experiments show that RelightMaster generates physically plausible lighting and shadows and preserves original scene content. Demos are available at https://wkbian.github.io/Projects/RelightMaster/.

17.6ASJun 24, 2025Code
Kling-Foley: Multimodal Diffusion Transformer for High-Quality Video-to-Audio Generation

Jun Wang, Xijuan Zeng, Chunyu Qiang et al.

We propose Kling-Foley, a large-scale multimodal Video-to-Audio generation model that synthesizes high-quality audio synchronized with video content. In Kling-Foley, we introduce multimodal diffusion transformers to model the interactions between video, audio, and text modalities, and combine it with a visual semantic representation module and an audio-visual synchronization module to enhance alignment capabilities. Specifically, these modules align video conditions with latent audio elements at the frame level, thereby improving semantic alignment and audio-visual synchronization. Together with text conditions, this integrated approach enables precise generation of video-matching sound effects. In addition, we propose a universal latent audio codec that can achieve high-quality modeling in various scenarios such as sound effects, speech, singing, and music. We employ a stereo rendering method that imbues synthesized audio with a spatial presence. At the same time, in order to make up for the incomplete types and annotations of the open-source benchmark, we also open-source an industrial-level benchmark Kling-Audio-Eval. Our experiments show that Kling-Foley trained with the flow matching objective achieves new audio-visual SOTA performance among public models in terms of distribution matching, semantic alignment, temporal alignment and audio quality.

16.4CVMay 23, 2024Code
RectifID: Personalizing Rectified Flow with Anchored Classifier Guidance

Zhicheng Sun, Zhenhao Yang, Yang Jin et al.

Customizing diffusion models to generate identity-preserving images from user-provided reference images is an intriguing new problem. The prevalent approaches typically require training on extensive domain-specific images to achieve identity preservation, which lacks flexibility across different use cases. To address this issue, we exploit classifier guidance, a training-free technique that steers diffusion models using an existing classifier, for personalized image generation. Our study shows that based on a recent rectified flow framework, the major limitation of vanilla classifier guidance in requiring a special classifier can be resolved with a simple fixed-point solution, allowing flexible personalization with off-the-shelf image discriminators. Moreover, its solving procedure proves to be stable when anchored to a reference flow trajectory, with a convergence guarantee. The derived method is implemented on rectified flow with different off-the-shelf image discriminators, delivering advantageous personalization results for human faces, live subjects, and certain objects. Code is available at https://github.com/feifeiobama/RectifID.

22.6CLOct 7, 2025Code
ASPO: Asymmetric Importance Sampling Policy Optimization

Jiakang Wang, Runze Liu, Lei Lin et al.

Recent Large Language Model (LLM) post-training methods rely on token-level clipping mechanisms during Reinforcement Learning (RL). However, we identify a fundamental flaw in this Outcome-Supervised RL (OSRL) paradigm: the Importance Sampling (IS) ratios of positive-advantage tokens are mismatched, leading to unbalanced token weighting for positive and negative tokens. This mismatch suppresses the update of low-probability tokens while over-amplifying already high-probability ones. To address this, we propose Asymmetric Importance Sampling Policy Optimization (ASPO), which uses a simple yet effective strategy that flips the IS ratios of positive-advantage tokens, aligning their update direction with the learning dynamics of negative ones. AIS further incorporates a soft dual-clipping mechanism to stabilize extreme updates while maintaining gradient flow. Comprehensive experiments on coding and mathematical reasoning benchmarks demonstrate that ASPO significantly mitigates premature convergence, improves training stability, and enhances final performance over strong GRPO-based baselines. Our analysis provides new insights into the role of token-level weighting in OSRL and highlights the critical importance of correcting IS in LLM RL. The code and models of ASPO are available at https://github.com/wizard-III/Archer2.0.

8.4CVJul 17, 2025Code
Imbalance in Balance: Online Concept Balancing in Generation Models

Yukai Shi, Jiarong Ou, Rui Chen et al.

In visual generation tasks, the responses and combinations of complex concepts often lack stability and are error-prone, which remains an under-explored area. In this paper, we attempt to explore the causal factors for poor concept responses through elaborately designed experiments. We also design a concept-wise equalization loss function (IMBA loss) to address this issue. Our proposed method is online, eliminating the need for offline dataset processing, and requires minimal code changes. In our newly proposed complex concept benchmark Inert-CompBench and two other public test sets, our method significantly enhances the concept response capability of baseline models and yields highly competitive results with only a few codes released at https://github.com/KwaiVGI/IMBA-Loss.

18.5CLJun 17, 2024Code
Small Agent Can Also Rock! Empowering Small Language Models as Hallucination Detector

Xiaoxue Cheng, Junyi Li, Wayne Xin Zhao et al.

Hallucination detection is a challenging task for large language models (LLMs), and existing studies heavily rely on powerful closed-source LLMs such as GPT-4. In this paper, we propose an autonomous LLM-based agent framework, called HaluAgent, which enables relatively smaller LLMs (e.g. Baichuan2-Chat 7B) to actively select suitable tools for detecting multiple hallucination types such as text, code, and mathematical expression. In HaluAgent, we integrate the LLM, multi-functional toolbox, and design a fine-grained three-stage detection framework along with memory mechanism. To facilitate the effectiveness of HaluAgent, we leverage existing Chinese and English datasets to synthesize detection trajectories for fine-tuning, which endows HaluAgent with the capability for bilingual hallucination detection. Extensive experiments demonstrate that only using 2K samples for tuning LLMs, HaluAgent can perform hallucination detection on various types of tasks and datasets, achieving performance comparable to or even higher than GPT-4 without tool enhancements on both in-domain and out-of-domain datasets. We release our dataset and code at https://github.com/RUCAIBox/HaluAgent.

13.7IRMay 22, 2023Code
Multi-behavior Self-supervised Learning for Recommendation

Jingcao Xu, Chaokun Wang, Cheng Wu et al.

Modern recommender systems often deal with a variety of user interactions, e.g., click, forward, purchase, etc., which requires the underlying recommender engines to fully understand and leverage multi-behavior data from users. Despite recent efforts towards making use of heterogeneous data, multi-behavior recommendation still faces great challenges. Firstly, sparse target signals and noisy auxiliary interactions remain an issue. Secondly, existing methods utilizing self-supervised learning (SSL) to tackle the data sparsity neglect the serious optimization imbalance between the SSL task and the target task. Hence, we propose a Multi-Behavior Self-Supervised Learning (MBSSL) framework together with an adaptive optimization method. Specifically, we devise a behavior-aware graph neural network incorporating the self-attention mechanism to capture behavior multiplicity and dependencies. To increase the robustness to data sparsity under the target behavior and noisy interactions from auxiliary behaviors, we propose a novel self-supervised learning paradigm to conduct node self-discrimination at both inter-behavior and intra-behavior levels. In addition, we develop a customized optimization strategy through hybrid manipulation on gradients to adaptively balance the self-supervised learning task and the main supervised recommendation task. Extensive experiments on five real-world datasets demonstrate the consistent improvements obtained by MBSSL over ten state-of-the art (SOTA) baselines. We release our model implementation at: https://github.com/Scofield666/MBSSL.git.

35.9CVJan 8, 2025
ConceptMaster: Multi-Concept Video Customization on Diffusion Transformer Models Without Test-Time Tuning

Yuzhou Huang, Ziyang Yuan, Quande Liu et al.

Text-to-video generation has made remarkable advancements through diffusion models. However, Multi-Concept Video Customization (MCVC) remains a significant challenge. We identify two key challenges for this task: 1) the identity decoupling issue, where directly adopting existing customization methods inevitably mix identity attributes when handling multiple concepts simultaneously, and 2) the scarcity of high-quality video-entity pairs, which is crucial for training a model that can well represent and decouple various customized concepts in video generation. To address these challenges, we introduce ConceptMaster, a novel framework that effectively addresses the identity decoupling issues while maintaining concept fidelity in video customization. Specifically, we propose to learn decoupled multi-concept embeddings and inject them into diffusion models in a standalone manner, which effectively guarantees the quality of customized videos with multiple identities, even for highly similar visual concepts. To overcome the scarcity of high-quality MCVC data, we establish a data construction pipeline, which enables collection of high-quality multi-concept video-entity data pairs across diverse scenarios. A multi-concept video evaluation set is further devised to comprehensively validate our method from three dimensions, including concept fidelity, identity decoupling ability, and video generation quality, across six different concept composition scenarios. Extensive experiments demonstrate that ConceptMaster significantly outperforms previous methods for video customization tasks, showing great potential to generate personalized and semantically accurate content for video diffusion models.

9.6CLMar 11, 2025
Stick to Facts: Towards Fidelity-oriented Product Description Generation

Zhangming Chan, Xiuying Chen, Yongliang Wang et al.

Different from other text generation tasks, in product description generation, it is of vital importance to generate faithful descriptions that stick to the product attribute information. However, little attention has been paid to this problem. To bridge this gap, we propose a model named Fidelity-oriented Product Description Generator (FPDG). FPDG takes the entity label of each word into account, since the product attribute information is always conveyed by entity words. Specifically, we first propose a Recurrent Neural Network (RNN) decoder based on the Entity-label-guided Long Short-Term Memory (ELSTM) cell, taking both the embedding and the entity label of each word as input. Second, we establish a keyword memory that stores the entity labels as keys and keywords as values, allowing FPDG to attend to keywords by attending to their entity labels. Experiments conducted on a large-scale real-world product description dataset show that our model achieves state-of-the-art performance in terms of both traditional generation metrics and human evaluations. Specifically, FPDG increases the fidelity of the generated descriptions by 25%.

35.5CVFeb 12, 2025
CineMaster: A 3D-Aware and Controllable Framework for Cinematic Text-to-Video Generation

Qinghe Wang, Yawen Luo, Xiaoyu Shi et al.

In this work, we present CineMaster, a novel framework for 3D-aware and controllable text-to-video generation. Our goal is to empower users with comparable controllability as professional film directors: precise placement of objects within the scene, flexible manipulation of both objects and camera in 3D space, and intuitive layout control over the rendered frames. To achieve this, CineMaster operates in two stages. In the first stage, we design an interactive workflow that allows users to intuitively construct 3D-aware conditional signals by positioning object bounding boxes and defining camera movements within the 3D space. In the second stage, these control signals--comprising rendered depth maps, camera trajectories and object class labels--serve as the guidance for a text-to-video diffusion model, ensuring to generate the user-intended video content. Furthermore, to overcome the scarcity of in-the-wild datasets with 3D object motion and camera pose annotations, we carefully establish an automated data annotation pipeline that extracts 3D bounding boxes and camera trajectories from large-scale video data. Extensive qualitative and quantitative experiments demonstrate that CineMaster significantly outperforms existing methods and implements prominent 3D-aware text-to-video generation. Project page: https://cinemaster-dev.github.io/.

22.9AIApr 8, 2025Code
Leanabell-Prover: Posttraining Scaling in Formal Reasoning

Jingyuan Zhang, Qi Wang, Xingguang Ji et al.

Recent advances in automated theorem proving (ATP) through LLMs have highlighted the potential of formal reasoning with Lean 4 codes. However, ATP has not yet be revolutionized by the recent posttraining scaling as demonstrated by Open AI O1/O3 and Deepseek R1. In this work, we investigate the entire posttraining of ATP, aiming to align it with breakthroughs in reasoning models in natural languages. To begin, we continual train current ATP models with a hybrid dataset, which consists of numerous statement-proof pairs, and additional data aimed at incorporating cognitive behaviors that emulate human reasoning and hypothesis refinement. Next, we explore reinforcement learning with the use of outcome reward returned by Lean 4 compiler. Through our designed continual training and reinforcement learning processes, we have successfully improved existing formal provers, including both DeepSeek-Prover-v1.5 and Goedel-Prover, achieving state-of-the-art performance in the field of whole-proof generation. For example, we achieve a 59.8% pass rate (pass@32) on MiniF2F. This is an on-going project and we will progressively update our findings, release our data and training details.

23.6IRNov 18, 2024
QARM: Quantitative Alignment Multi-Modal Recommendation at Kuaishou

Xinchen Luo, Jiangxia Cao, Tianyu Sun et al.

In recent years, with the significant evolution of multi-modal large models, many recommender researchers realized the potential of multi-modal information for user interest modeling. In industry, a wide-used modeling architecture is a cascading paradigm: (1) first pre-training a multi-modal model to provide omnipotent representations for downstream services; (2) The downstream recommendation model takes the multi-modal representation as additional input to fit real user-item behaviours. Although such paradigm achieves remarkable improvements, however, there still exist two problems that limit model performance: (1) Representation Unmatching: The pre-trained multi-modal model is always supervised by the classic NLP/CV tasks, while the recommendation models are supervised by real user-item interaction. As a result, the two fundamentally different tasks' goals were relatively separate, and there was a lack of consistent objective on their representations; (2) Representation Unlearning: The generated multi-modal representations are always stored in cache store and serve as extra fixed input of recommendation model, thus could not be updated by recommendation model gradient, further unfriendly for downstream training. Inspired by the two difficulties challenges in downstream tasks usage, we introduce a quantitative multi-modal framework to customize the specialized and trainable multi-modal information for different downstream models.

9.2IRApr 6, 2024
RecGPT: Generative Personalized Prompts for Sequential Recommendation via ChatGPT Training Paradigm

Yabin Zhang, Wenhui Yu, Erhan Zhang et al.

ChatGPT has achieved remarkable success in natural language understanding. Considering that recommendation is indeed a conversation between users and the system with items as words, which has similar underlying pattern with ChatGPT, we design a new chat framework in item index level for the recommendation task. Our novelty mainly contains three parts: model, training and inference. For the model part, we adopt Generative Pre-training Transformer (GPT) as the sequential recommendation model and design a user modular to capture personalized information. For the training part, we adopt the two-stage paradigm of ChatGPT, including pre-training and fine-tuning. In the pre-training stage, we train GPT model by auto-regression. In the fine-tuning stage, we train the model with prompts, which include both the newly-generated results from the model and the user's feedback. For the inference part, we predict several user interests as user representations in an autoregressive manner. For each interest vector, we recall several items with the highest similarity and merge the items recalled by all interest vectors into the final result. We conduct experiments with both offline public datasets and online A/B test to demonstrate the effectiveness of our proposed method.

24.3CVApr 30, 2025
A Survey of Interactive Generative Video

Jiwen Yu, Yiran Qin, Haoxuan Che et al.

Interactive Generative Video (IGV) has emerged as a crucial technology in response to the growing demand for high-quality, interactive video content across various domains. In this paper, we define IGV as a technology that combines generative capabilities to produce diverse high-quality video content with interactive features that enable user engagement through control signals and responsive feedback. We survey the current landscape of IGV applications, focusing on three major domains: 1) gaming, where IGV enables infinite exploration in virtual worlds; 2) embodied AI, where IGV serves as a physics-aware environment synthesizer for training agents in multimodal interaction with dynamically evolving scenes; and 3) autonomous driving, where IGV provides closed-loop simulation capabilities for safety-critical testing and validation. To guide future development, we propose a comprehensive framework that decomposes an ideal IGV system into five essential modules: Generation, Control, Memory, Dynamics, and Intelligence. Furthermore, we systematically analyze the technical challenges and future directions in realizing each component for an ideal IGV system, such as achieving real-time generation, enabling open-domain control, maintaining long-term coherence, simulating accurate physics, and integrating causal reasoning. We believe that this systematic analysis will facilitate future research and development in the field of IGV, ultimately advancing the technology toward more sophisticated and practical applications.

24.4LGApr 20, 2025Code
Generative Auto-Bidding with Value-Guided Explorations

Jingtong Gao, Yewen Li, Shuai Mao et al.

Auto-bidding, with its strong capability to optimize bidding decisions within dynamic and competitive online environments, has become a pivotal strategy for advertising platforms. Existing approaches typically employ rule-based strategies or Reinforcement Learning (RL) techniques. However, rule-based strategies lack the flexibility to adapt to time-varying market conditions, and RL-based methods struggle to capture essential historical dependencies and observations within Markov Decision Process (MDP) frameworks. Furthermore, these approaches often face challenges in ensuring strategy adaptability across diverse advertising objectives. Additionally, as offline training methods are increasingly adopted to facilitate the deployment and maintenance of stable online strategies, the issues of documented behavioral patterns and behavioral collapse resulting from training on fixed offline datasets become increasingly significant. To address these limitations, this paper introduces a novel offline Generative Auto-bidding framework with Value-Guided Explorations (GAVE). GAVE accommodates various advertising objectives through a score-based Return-To-Go (RTG) module. Moreover, GAVE integrates an action exploration mechanism with an RTG-based evaluation method to explore novel actions while ensuring stability-preserving updates. A learnable value function is also designed to guide the direction of action exploration and mitigate Out-of-Distribution (OOD) problems. Experimental results on two offline datasets and real-world deployments demonstrate that GAVE outperforms state-of-the-art baselines in both offline evaluations and online A/B tests. By applying the core methods of this framework, we proudly secured first place in the NeurIPS 2024 competition, 'AIGB Track: Learning Auto-Bidding Agents with Generative Models'.

12.8IRNov 15, 2024
KuaiFormer: Transformer-Based Retrieval at Kuaishou

Chi Liu, Jiangxia Cao, Rui Huang et al.

In large-scale content recommendation systems, retrieval serves as the initial stage in the pipeline, responsible for selecting thousands of candidate items from billions of options to pass on to ranking modules. Traditionally, the dominant retrieval method has been Embedding-Based Retrieval (EBR) using a Deep Neural Network (DNN) dual-tower structure. However, applying transformer in retrieval tasks has been the focus of recent research, though real-world industrial deployment still presents significant challenges. In this paper, we introduce KuaiFormer, a novel transformer-based retrieval framework deployed in a large-scale content recommendation system. KuaiFormer fundamentally redefines the retrieval process by shifting from conventional score estimation tasks (such as click-through rate estimate) to a transformer-driven Next Action Prediction paradigm. This shift enables more effective real-time interest acquisition and multi-interest extraction, significantly enhancing retrieval performance. KuaiFormer has been successfully integrated into Kuaishou App's short-video recommendation system since May 2024, serving over 400 million daily active users and resulting in a marked increase in average daily usage time of Kuaishou users. We provide insights into both the technical and business aspects of deploying transformer in large-scale recommendation systems, addressing practical challenges encountered during industrial implementation. Our findings offer valuable guidance for engineers and researchers aiming to leverage transformer models to optimize large-scale content recommendation systems.

30.6CVJun 4, 2025
UNIC: Unified In-Context Video Editing

Zixuan Ye, Xuanhua He, Quande Liu et al.

Recent advances in text-to-video generation have sparked interest in generative video editing tasks. Previous methods often rely on task-specific architectures (e.g., additional adapter modules) or dedicated customizations (e.g., DDIM inversion), which limit the integration of versatile editing conditions and the unification of various editing tasks. In this paper, we introduce UNified In-Context Video Editing (UNIC), a simple yet effective framework that unifies diverse video editing tasks within a single model in an in-context manner. To achieve this unification, we represent the inputs of various video editing tasks as three types of tokens: the source video tokens, the noisy video latent, and the multi-modal conditioning tokens that vary according to the specific editing task. Based on this formulation, our key insight is to integrate these three types into a single consecutive token sequence and jointly model them using the native attention operations of DiT, thereby eliminating the need for task-specific adapter designs. Nevertheless, direct task unification under this framework is challenging, leading to severe token collisions and task confusion due to the varying video lengths and diverse condition modalities across tasks. To address these, we introduce task-aware RoPE to facilitate consistent temporal positional encoding, and condition bias that enables the model to clearly differentiate different editing tasks. This allows our approach to adaptively perform different video editing tasks by referring the source video and varying condition tokens "in context", and support flexible task composition. To validate our method, we construct a unified video editing benchmark containing six representative video editing tasks. Results demonstrate that our unified approach achieves superior performance on each task and exhibits emergent task composition abilities.

16.4CVNov 25, 2024
Towards Precise Scaling Laws for Video Diffusion Transformers

Yuanyang Yin, Yaqi Zhao, Mingwu Zheng et al.

Achieving optimal performance of video diffusion transformers within given data and compute budget is crucial due to their high training costs. This necessitates precisely determining the optimal model size and training hyperparameters before large-scale training. While scaling laws are employed in language models to predict performance, their existence and accurate derivation in visual generation models remain underexplored. In this paper, we systematically analyze scaling laws for video diffusion transformers and confirm their presence. Moreover, we discover that, unlike language models, video diffusion models are more sensitive to learning rate and batch size, two hyperparameters often not precisely modeled. To address this, we propose a new scaling law that predicts optimal hyperparameters for any model size and compute budget. Under these optimal settings, we achieve comparable performance and reduce inference costs by 40.1% compared to conventional scaling methods, within a compute budget of 1e10 TFlops. Furthermore, we establish a more generalized and precise relationship among validation loss, any model size, and compute budget. This enables performance prediction for non-optimal model sizes, which may also be appealed under practical inference cost constraints, achieving a better trade-off.

14.9CLApr 17, 2024
Inductive-Deductive Strategy Reuse for Multi-Turn Instructional Dialogues

Jiao Ou, Jiayu Wu, Che Liu et al.

Aligning large language models (LLMs) with human expectations requires high-quality instructional dialogues, which usually require instructions that are diverse and in-depth. Existing methods leverage two LLMs to interact for automatic collection: one simulating a user to pose instructions, and the other acting as a system agent to respond. However, these user simulators struggle to model the rules behind how dialogues can pose different instructions without explicit guidance, resulting in general instructions. In this paper, we propose to explicitly capture the complex rules to help the user simulator pose diverse and in-depth instruction. Specifically, we first induce high-level instruction strategies from various real instruction dialogues serving as rules. Afterward, different possible strategies are applied to the newly given dialogue scenario deductively to pose various instructions. Experimental results show that our method can generate diverse and in-depth instructions. The constructed multi-turn instructional dialogues can outperform competitive baselines on the downstream chat model.

4.8CLFeb 16, 2024
Enhancing Role-playing Systems through Aggressive Queries: Evaluation and Improvement

Yihong Tang, Jiao Ou, Che Liu et al.

The advent of Large Language Models (LLMs) has propelled dialogue generation into new realms, particularly in the field of role-playing systems (RPSs). While enhanced with ordinary role-relevant training dialogues, existing LLM-based RPSs still struggle to align with roles when handling intricate and trapped queries in boundary scenarios. In this paper, we design the Modular ORchestrated Trap-setting Interaction SystEm (MORTISE) to benchmark and improve the role-playing LLMs' performance. MORTISE can produce highly role-relevant aggressive queries through the collaborative effort of multiple LLM-based modules, and formulate corresponding responses to create an adversarial training dataset via a consistent response generator. We select 190 Chinese and English roles to construct aggressive queries to benchmark existing role-playing LLMs. Through comprehensive evaluation, we find that existing models exhibit a general deficiency in role alignment capabilities. We further select 180 of the roles to collect an adversarial training dataset (named RoleAD) and retain the other 10 roles for testing. Experiments on models improved by RoleAD indicate that our adversarial dataset ameliorates this deficiency, with the improvements demonstrating a degree of generalizability in ordinary scenarios.

16.5IRAug 20, 2025
OneLoc: Geo-Aware Generative Recommender Systems for Local Life Service

Zhipeng Wei, Kuo Cai, Junda She et al.

Local life service is a vital scenario in Kuaishou App, where video recommendation is intrinsically linked with store's location information. Thus, recommendation in our scenario is challenging because we should take into account user's interest and real-time location at the same time. In the face of such complex scenarios, end-to-end generative recommendation has emerged as a new paradigm, such as OneRec in the short video scenario, OneSug in the search scenario, and EGA in the advertising scenario. However, in local life service, an end-to-end generative recommendation model has not yet been developed as there are some key challenges to be solved. The first challenge is how to make full use of geographic information. The second challenge is how to balance multiple objectives, including user interests, the distance between user and stores, and some other business objectives. To address the challenges, we propose OneLoc. Specifically, we leverage geographic information from different perspectives: (1) geo-aware semantic ID incorporates both video and geographic information for tokenization, (2) geo-aware self-attention in the encoder leverages both video location similarity and user's real-time location, and (3) neighbor-aware prompt captures rich context information surrounding users for generation. To balance multiple objectives, we use reinforcement learning and propose two reward functions, i.e., geographic reward and GMV reward. With the above design, OneLoc achieves outstanding offline and online performance. In fact, OneLoc has been deployed in local life service of Kuaishou App. It serves 400 million active users daily, achieving 21.016% and 17.891% improvements in terms of gross merchandise value (GMV) and orders numbers.

19.7CVJun 4, 2025
FullDiT2: Efficient In-Context Conditioning for Video Diffusion Transformers

Xuanhua He, Quande Liu, Zixuan Ye et al.

Fine-grained and efficient controllability on video diffusion transformers has raised increasing desires for the applicability. Recently, In-context Conditioning emerged as a powerful paradigm for unified conditional video generation, which enables diverse controls by concatenating varying context conditioning signals with noisy video latents into a long unified token sequence and jointly processing them via full-attention, e.g., FullDiT. Despite their effectiveness, these methods face quadratic computation overhead as task complexity increases, hindering practical deployment. In this paper, we study the efficiency bottleneck neglected in original in-context conditioning video generation framework. We begin with systematic analysis to identify two key sources of the computation inefficiencies: the inherent redundancy within context condition tokens and the computational redundancy in context-latent interactions throughout the diffusion process. Based on these insights, we propose FullDiT2, an efficient in-context conditioning framework for general controllability in both video generation and editing tasks, which innovates from two key perspectives. Firstly, to address the token redundancy, FullDiT2 leverages a dynamic token selection mechanism to adaptively identify important context tokens, reducing the sequence length for unified full-attention. Additionally, a selective context caching mechanism is devised to minimize redundant interactions between condition tokens and video latents. Extensive experiments on six diverse conditional video editing and generation tasks demonstrate that FullDiT2 achieves significant computation reduction and 2-3 times speedup in averaged time cost per diffusion step, with minimal degradation or even higher performance in video generation quality. The project page is at \href{https://fulldit2.github.io/}{https://fulldit2.github.io/}.

7.6CVNov 23, 2024
Enhancing Instruction-Following Capability of Visual-Language Models by Reducing Image Redundancy

Te Yang, Jian Jia, Xiangyu Zhu et al.

Large Language Models (LLMs) have strong instruction-following capability to interpret and execute tasks as directed by human commands. Multimodal Large Language Models (MLLMs) have inferior instruction-following ability compared to LLMs. However, there is a significant gap in the instruction-following capabilities between the MLLMs and LLMs. In this study, we conduct a pilot experiment, which demonstrates that spatially down-sampling visual tokens significantly enhances the instruction-following capability of MLLMs. This is attributed to the substantial redundancy in visual modality. However, this intuitive method severely impairs the MLLM's multimodal understanding capability. In this paper, we propose Visual-Modality Token Compression (VMTC) and Cross-Modality Attention Inhibition (CMAI) strategies to alleviate this gap between MLLMs and LLMs by inhibiting the influence of irrelevant visual tokens during content generation, increasing the instruction-following ability of the MLLMs while retaining their multimodal understanding capacity. In VMTC module, the primary tokens are retained and the redundant tokens are condensed by token clustering and merging. In CMAI process, we aggregate text-to-image attentions by text-to-text attentions to obtain a text-to-image focus score. Attention inhibition is performed on the text-image token pairs with low scores. Our comprehensive experiments over instruction-following capabilities and VQA-V2, GQA, TextVQA, MME and MMBench five benchmarks, demonstrate that proposed strategy significantly enhances the instruction following capability of MLLMs while preserving the ability to understand and process multimodal inputs.

17.4CVMar 31, 2025
Any2Caption:Interpreting Any Condition to Caption for Controllable Video Generation

Shengqiong Wu, Weicai Ye, Jiahao Wang et al.

To address the bottleneck of accurate user intent interpretation within the current video generation community, we present Any2Caption, a novel framework for controllable video generation under any condition. The key idea is to decouple various condition interpretation steps from the video synthesis step. By leveraging modern multimodal large language models (MLLMs), Any2Caption interprets diverse inputs--text, images, videos, and specialized cues such as region, motion, and camera poses--into dense, structured captions that offer backbone video generators with better guidance. We also introduce Any2CapIns, a large-scale dataset with 337K instances and 407K conditions for any-condition-to-caption instruction tuning. Comprehensive evaluations demonstrate significant improvements of our system in controllability and video quality across various aspects of existing video generation models. Project Page: https://sqwu.top/Any2Cap/

8.5IRMar 12, 2025
Learning Cascade Ranking as One Network

Yunli Wang, Zhen Zhang, Zhiqiang Wang et al.

Cascade Ranking is a prevalent architecture in large-scale top-k selection systems like recommendation and advertising platforms. Traditional training methods focus on single-stage optimization, neglecting interactions between stages. Recent advances have introduced interaction-aware training paradigms, but still struggle to 1) align training objectives with the goal of the entire cascade ranking (i.e., end-to-end recall of ground-truth items) and 2) learn effective collaboration patterns for different stages. To address these challenges, we propose LCRON, which introduces a novel surrogate loss function derived from the lower bound probability that ground truth items are selected by cascade ranking, ensuring alignment with the overall objective of the system. According to the properties of the derived bound, we further design an auxiliary loss for each stage to drive the reduction of this bound, leading to a more robust and effective top-k selection. LCRON enables end-to-end training of the entire cascade ranking system as a unified network. Experimental results demonstrate that LCRON achieves significant improvement over existing methods on public benchmarks and industrial applications, addressing key limitations in cascade ranking training and significantly enhancing system performance.

10.3IRSep 3, 2025
Enhancing Interpretability and Effectiveness in Recommendation with Numerical Features via Learning to Contrast the Counterfactual samples

Xiaoxiao Xu, Hao Wu, Wenhui Yu et al.

We propose a general model-agnostic Contrastive learning framework with Counterfactual Samples Synthesizing (CCSS) for modeling the monotonicity between the neural network output and numerical features which is critical for interpretability and effectiveness of recommender systems. CCSS models the monotonicity via a two-stage process: synthesizing counterfactual samples and contrasting the counterfactual samples. The two techniques are naturally integrated into a model-agnostic framework, forming an end-to-end training process. Abundant empirical tests are conducted on a publicly available dataset and a real industrial dataset, and the results well demonstrate the effectiveness of our proposed CCSS. Besides, CCSS has been deployed in our real large-scale industrial recommender, successfully serving over hundreds of millions users.

8.5IRAug 20, 2025
MISS: Multi-Modal Tree Indexing and Searching with Lifelong Sequential Behavior for Retrieval Recommendation

Chengcheng Guo, Junda She, Kuo Cai et al.

Large-scale industrial recommendation systems typically employ a two-stage paradigm of retrieval and ranking to handle huge amounts of information. Recent research focuses on improving the performance of retrieval model. A promising way is to introduce extensive information about users and items. On one hand, lifelong sequential behavior is valuable. Existing lifelong behavior modeling methods in ranking stage focus on the interaction of lifelong behavior and candidate items from retrieval stage. In retrieval stage, it is difficult to utilize lifelong behavior because of a large corpus of candidate items. On the other hand, existing retrieval methods mostly relay on interaction information, potentially disregarding valuable multi-modal information. To solve these problems, we represent the pioneering exploration of leveraging multi-modal information and lifelong sequence model within the advanced tree-based retrieval model. We propose Multi-modal Indexing and Searching with lifelong Sequence (MISS), which contains a multi-modal index tree and a multi-modal lifelong sequence modeling module. Specifically, for better index structure, we propose multi-modal index tree, which is built using the multi-modal embedding to precisely represent item similarity. To precisely capture diverse user interests in user lifelong sequence, we propose collaborative general search unit (Co-GSU) and multi-modal general search unit (MM-GSU) for multi-perspective interests searching.

27.6CVJun 3, 2025
CamCloneMaster: Enabling Reference-based Camera Control for Video Generation

Yawen Luo, Jianhong Bai, Xiaoyu Shi et al.

Camera control is crucial for generating expressive and cinematic videos. Existing methods rely on explicit sequences of camera parameters as control conditions, which can be cumbersome for users to construct, particularly for intricate camera movements. To provide a more intuitive camera control method, we propose CamCloneMaster, a framework that enables users to replicate camera movements from reference videos without requiring camera parameters or test-time fine-tuning. CamCloneMaster seamlessly supports reference-based camera control for both Image-to-Video and Video-to-Video tasks within a unified framework. Furthermore, we present the Camera Clone Dataset, a large-scale synthetic dataset designed for camera clone learning, encompassing diverse scenes, subjects, and camera movements. Extensive experiments and user studies demonstrate that CamCloneMaster outperforms existing methods in terms of both camera controllability and visual quality.