CVMay 8, 2022
End-to-End Rubbing Restoration Using Generative Adversarial NetworksGongbo Sun, Zijie Zheng, Ming Zhang
Rubbing restorations are significant for preserving world cultural history. In this paper, we propose the RubbingGAN model for restoring incomplete rubbing characters. Specifically, we collect characters from the Zhang Menglong Bei and build up the first rubbing restoration dataset. We design the first generative adversarial network for rubbing restoration. Based on the dataset we collect, we apply the RubbingGAN to learn the Zhang Menglong Bei font style and restore the characters. The results of experiments show that RubbingGAN can repair both slightly and severely incomplete rubbing characters fast and effectively.
CVApr 20, 2025
VM-BHINet:Vision Mamba Bimanual Hand Interaction Network for 3D Interacting Hand Mesh Recovery From a Single RGB ImageHan Bi, Ge Yu, Yu He et al.
Understanding bimanual hand interactions is essential for realistic 3D pose and shape reconstruction. However, existing methods struggle with occlusions, ambiguous appearances, and computational inefficiencies. To address these challenges, we propose Vision Mamba Bimanual Hand Interaction Network (VM-BHINet), introducing state space models (SSMs) into hand reconstruction to enhance interaction modeling while improving computational efficiency. The core component, Vision Mamba Interaction Feature Extraction Block (VM-IFEBlock), combines SSMs with local and global feature operations, enabling deep understanding of hand interactions. Experiments on the InterHand2.6M dataset show that VM-BHINet reduces Mean per-joint position error (MPJPE) and Mean per-vertex position error (MPVPE) by 2-3%, significantly surpassing state-of-the-art methods.