14.0GRJul 8
GReFEM: Multimodal LLMs as Zero-Shot Semantic Assistants for Physics-Guided 3D Mesh RefinementKartik Bali, Mahish K. Guru, Christian J Cyron et al.
Adaptive volumetric finite element meshing is a critical step in computer-aided engineering and analysis that dictates the computational budget of a given problem. It traditionally requires iterative PDE solvers or heavily supervised, data-driven surrogates trained on large-scale simulation data. While Multimodal Large Language Models (MLLMs) excel in 2D visual tasks, their zero-shot capability to semantically ground regions based on geometric understanding and physics remains an open question. Overall, this study explores a significant question: can the high-level semantic understanding of off-the-shelf MLLMs serve as a viable, zero-shot geometric proxy for finite element mesh refinement? To investigate this, we introduce GReFEM (Geometric Reasoning Enhanced Multimodal LLMs for Finite Element Meshing), a framework that utilizes MLLMs to visually localize stress-critical regions based on physics-guided textual prompts. To bridge the gap between 2D MLLM pre-training and 3D geometries, we introduce orthoViews, a view-selection module that maximizes the observability of key geometric features. We conduct an in-depth empirical evaluation across diverse CAD geometries, loading cases, and SOTA MLLMs, comparing them against a tuned geometric heuristic under a strict, matched refinement budget. Our findings reveal that MLLMs demonstrate robust zero-shot capacity to accurately follow complex spatial-physical instructions, isolating stress-relevant features with higher precision than blind heuristics. By mapping both the successes and current limitations of MLLMs in physical grounding, this study defines the frontier of foundation models as semantic assistants in automated simulation workflows.
MV-GEL: Language-Driven Multi-View Geometric Entity Localization on MeshesKartik Bali, Roland Aydin
Identifying and grounding precise geometric entities, such as edges, planar regions, and curved surfaces within 3D objects, is foundational to computer-aided design (CAD), robotic manipulation, and scientific simulation. Although modern Vision Language Models (VLMs) have advanced referring segmentation (RIS) in the image domain, extending such language-driven localization to structured 3D geometry is substantially harder. The 3D object appearance is highly sensitive to viewpoints; a single perspective may render a target entity clearly observable, while another may suffer from severe occlusion or foreshortening. In this work, we attempt to solve these challenges with MV-GEL (Multi-View Geometric Entity Localization), a framework for localizing fine-grained geometric entities on polygon meshes from natural language queries. Our key insight is that reliable CAD entity (i.e., faces, edges or solids) localization depends on selecting views that make the queried entity maximally interpretable. We introduce GELviews, a prompt-conditioned ranking module that prioritizes viewpoints based on language prompted observability of geometric CAD entities. Selected views are processed by a VLM-based reasoning segmentation backbone, and predicted masks are lifted to the corresponding meshes via geometry-aware ray casting. Our framework is completely CAD agnostic and relies only on 3D meshes. Experiments show up to a 1.7X improvement in face-level IoU and over 4.5X gains in edge-level F1 compared to vanilla baselines, substantially outperforming CLIP-based and random view sampling, particularly for thin and view-sensitive structures.The dataset, code and trained checkpoints are available at https://github.com/kbali1297/MV-GEL.