FreeAL: Towards Human-Free Active Learning in the Era of Large Language ModelsRuixuan Xiao, Yiwen Dong, Junbo Zhao et al.
Collecting high-quality labeled data for model training is notoriously time-consuming and labor-intensive for various NLP tasks. While copious solutions, such as active learning for small language models (SLMs) and prevalent in-context learning in the era of large language models (LLMs), have been proposed and alleviate the labeling burden to some extent, their performances are still subject to human intervention. It is still underexplored how to reduce the annotation cost in the LLMs era. To bridge this, we revolutionize traditional active learning and propose an innovative collaborative learning framework FreeAL to interactively distill and filter the task-specific knowledge from LLMs. During collaborative training, an LLM serves as an active annotator inculcating its coarse-grained knowledge, while a downstream SLM is incurred as a student to filter out high-quality in-context samples to feedback LLM for the subsequent label refinery. Extensive experiments on eight benchmark datasets demonstrate that FreeAL largely enhances the zero-shot performances for both SLM and LLM without any human supervision. The code is available at https://github.com/Justherozen/FreeAL .
19.6IRMar 11, 2023
AutoMLP: Automated MLP for Sequential RecommendationsMuyang Li, Zijian Zhang, Xiangyu Zhao et al.
Sequential recommender systems aim to predict users' next interested item given their historical interactions. However, a long-standing issue is how to distinguish between users' long/short-term interests, which may be heterogeneous and contribute differently to the next recommendation. Existing approaches usually set pre-defined short-term interest length by exhaustive search or empirical experience, which is either highly inefficient or yields subpar results. The recent advanced transformer-based models can achieve state-of-the-art performances despite the aforementioned issue, but they have a quadratic computational complexity to the length of the input sequence. To this end, this paper proposes a novel sequential recommender system, AutoMLP, aiming for better modeling users' long/short-term interests from their historical interactions. In addition, we design an automated and adaptive search algorithm for preferable short-term interest length via end-to-end optimization. Through extensive experiments, we show that AutoMLP has competitive performance against state-of-the-art methods, while maintaining linear computational complexity.
14.9LGOct 29, 2023
InstanT: Semi-supervised Learning with Instance-dependent ThresholdsMuyang Li, Runze Wu, Haoyu Liu et al.
Semi-supervised learning (SSL) has been a fundamental challenge in machine learning for decades. The primary family of SSL algorithms, known as pseudo-labeling, involves assigning pseudo-labels to confident unlabeled instances and incorporating them into the training set. Therefore, the selection criteria of confident instances are crucial to the success of SSL. Recently, there has been growing interest in the development of SSL methods that use dynamic or adaptive thresholds. Yet, these methods typically apply the same threshold to all samples, or use class-dependent thresholds for instances belonging to a certain class, while neglecting instance-level information. In this paper, we propose the study of instance-dependent thresholds, which has the highest degree of freedom compared with existing methods. Specifically, we devise a novel instance-dependent threshold function for all unlabeled instances by utilizing their instance-level ambiguity and the instance-dependent error rates of pseudo-labels, so instances that are more likely to have incorrect pseudo-labels will have higher thresholds. Furthermore, we demonstrate that our instance-dependent threshold function provides a bounded probabilistic guarantee for the correctness of the pseudo-labels it assigns.
2.1HCNov 15, 2023
Towards Long-term Annotators: A Supervised Label Aggregation BaselineHaoyu Liu, Fei Wang, Minmin Lin et al.
Relying on crowdsourced workers, data crowdsourcing platforms are able to efficiently provide vast amounts of labeled data. Due to the variability in the annotation quality of crowd workers, modern techniques resort to redundant annotations and subsequent label aggregation to infer true labels. However, these methods require model updating during the inference, posing challenges in real-world implementation. Meanwhile, in recent years, many data labeling tasks have begun to require skilled and experienced annotators, leading to an increasing demand for long-term annotators. These annotators could leave substantial historical annotation records on the crowdsourcing platforms, which can benefit label aggregation, but are ignored by previous works. Hereby, in this paper, we propose a novel label aggregation technique, which does not need any model updating during inference and can extensively explore the historical annotation records. We call it SuperLA, a Supervised Label Aggregation method. Inside this model, we design three types of input features and a straightforward neural network structure to merge all the information together and subsequently produce aggregated labels. Based on comparison experiments conducted on 22 public datasets and 11 baseline methods, we find that SuperLA not only outperforms all those baselines in inference performance but also offers significant advantages in terms of efficiency.
IRT-Router: Effective and Interpretable Multi-LLM Routing via Item Response TheoryWei Song, Zhenya Huang, Cheng Cheng et al.
Large language models (LLMs) have demonstrated exceptional performance across a wide range of natural language tasks. However, selecting the optimal LLM to respond to a user query often necessitates a delicate balance between performance and cost. While powerful models deliver better results, they come at a high cost, whereas smaller models are more cost-effective but less capable. To address this trade-off, we propose IRT-Router, a multi-LLM routing framework that efficiently routes user queries to the most suitable LLM. Inspired by Item Response Theory (IRT), a psychological measurement methodology, IRT-Router explicitly models the relationship between LLM capabilities and user query attributes. This not only enables accurate prediction of response performance but also provides interpretable insights, such as LLM abilities and query difficulty. Additionally, we design an online query warm-up technique based on semantic similarity, further enhancing the online generalization capability of IRT-Router. Extensive experiments on 20 LLMs and 12 datasets demonstrate that IRT-Router outperforms most baseline methods in terms of effectiveness and interpretability. Its superior performance in cold-start scenarios further confirms the reliability and practicality of IRT-Router in real-world applications. Code is available at https://github.com/Mercidaiha/IRT-Router.
XRL-Bench: A Benchmark for Evaluating and Comparing Explainable Reinforcement Learning TechniquesYu Xiong, Zhipeng Hu, Ye Huang et al.
Reinforcement Learning (RL) has demonstrated substantial potential across diverse fields, yet understanding its decision-making process, especially in real-world scenarios where rationality and safety are paramount, is an ongoing challenge. This paper delves in to Explainable RL (XRL), a subfield of Explainable AI (XAI) aimed at unravelling the complexities of RL models. Our focus rests on state-explaining techniques, a crucial subset within XRL methods, as they reveal the underlying factors influencing an agent's actions at any given time. Despite their significant role, the lack of a unified evaluation framework hinders assessment of their accuracy and effectiveness. To address this, we introduce XRL-Bench, a unified standardized benchmark tailored for the evaluation and comparison of XRL methods, encompassing three main modules: standard RL environments, explainers based on state importance, and standard evaluators. XRL-Bench supports both tabular and image data for state explanation. We also propose TabularSHAP, an innovative and competitive XRL method. We demonstrate the practical utility of TabularSHAP in real-world online gaming services and offer an open-source benchmark platform for the straightforward implementation and evaluation of XRL methods. Our contributions facilitate the continued progression of XRL technology.
A Dataset for the Validation of Truth Inference Algorithms Suitable for Online DeploymentFei Wang, Haoyu Liu, Haoyang Bi et al.
For the purpose of efficient and cost-effective large-scale data labeling, crowdsourcing is increasingly being utilized. To guarantee the quality of data labeling, multiple annotations need to be collected for each data sample, and truth inference algorithms have been developed to accurately infer the true labels. Despite previous studies having released public datasets to evaluate the efficacy of truth inference algorithms, these have typically focused on a single type of crowdsourcing task and neglected the temporal information associated with workers' annotation activities. These limitations significantly restrict the practical applicability of these algorithms, particularly in the context of long-term and online truth inference. In this paper, we introduce a substantial crowdsourcing annotation dataset collected from a real-world crowdsourcing platform. This dataset comprises approximately two thousand workers, one million tasks, and six million annotations. The data was gathered over a period of approximately six months from various types of tasks, and the timestamps of each annotation were preserved. We analyze the characteristics of the dataset from multiple perspectives and evaluate the effectiveness of several representative truth inference algorithms on this dataset. We anticipate that this dataset will stimulate future research on tracking workers' abilities over time in relation to different types of tasks, as well as enhancing online truth inference.
7.8AIJun 5, 2025
Empowering Economic Simulation for Massively Multiplayer Online Games through Generative Agent-Based ModelingBihan Xu, Shiwei Zhao, Runze Wu et al.
Within the domain of Massively Multiplayer Online (MMO) economy research, Agent-Based Modeling (ABM) has emerged as a robust tool for analyzing game economics, evolving from rule-based agents to decision-making agents enhanced by reinforcement learning. Nevertheless, existing works encounter significant challenges when attempting to emulate human-like economic activities among agents, particularly regarding agent reliability, sociability, and interpretability. In this study, we take a preliminary step in introducing a novel approach using Large Language Models (LLMs) in MMO economy simulation. Leveraging LLMs' role-playing proficiency, generative capacity, and reasoning aptitude, we design LLM-driven agents with human-like decision-making and adaptability. These agents are equipped with the abilities of role-playing, perception, memory, and reasoning, addressing the aforementioned challenges effectively. Simulation experiments focusing on in-game economic activities demonstrate that LLM-empowered agents can promote emergent phenomena like role specialization and price fluctuations in line with market rules.
4.1LGMay 21, 2025
The Effects of Data Augmentation on Confidence Estimation for LLMsRui Wang, Renyu Zhu, Minmin Lin et al.
Confidence estimation is crucial for reflecting the reliability of large language models (LLMs), particularly in the widely used closed-source models. Utilizing data augmentation for confidence estimation is viable, but discussions focus on specific augmentation techniques, limiting its potential. We study the impact of different data augmentation methods on confidence estimation. Our findings indicate that data augmentation strategies can achieve better performance and mitigate the impact of overconfidence. We investigate the influential factors related to this and discover that, while preserving semantic information, greater data diversity enhances the effectiveness of augmentation. Furthermore, the impact of different augmentation strategies varies across different range of application. Considering parameter transferability and usability, the random combination of augmentations is a promising choice.
13.3IRApr 12, 2021
Personalized Bundle Recommendation in Online GamesQilin Deng, Kai Wang, Minghao Zhao et al.
In business domains, \textit{bundling} is one of the most important marketing strategies to conduct product promotions, which is commonly used in online e-commerce and offline retailers. Existing recommender systems mostly focus on recommending individual items that users may be interested in. In this paper, we target at a practical but less explored recommendation problem named bundle recommendation, which aims to offer a combination of items to users. To tackle this specific recommendation problem in the context of the \emph{virtual mall} in online games, we formalize it as a link prediction problem on a user-item-bundle tripartite graph constructed from the historical interactions, and solve it with a neural network model that can learn directly on the graph-structure data. Extensive experiments on three public datasets and one industrial game dataset demonstrate the effectiveness of the proposed method. Further, the bundle recommendation model has been deployed in production for more than one year in a popular online game developed by Netease Games, and the launch of the model yields more than 60\% improvement on conversion rate of bundles, and a relative improvement of more than 15\% on gross merchandise volume (GMV).
9.5IRApr 7, 2021
Reinforcement Learning with a Disentangled Universal Value Function for Item RecommendationKai Wang, Zhene Zou, Qilin Deng et al.
In recent years, there are great interests as well as challenges in applying reinforcement learning (RL) to recommendation systems (RS). In this paper, we summarize three key practical challenges of large-scale RL-based recommender systems: massive state and action spaces, high-variance environment, and the unspecific reward setting in recommendation. All these problems remain largely unexplored in the existing literature and make the application of RL challenging. We develop a model-based reinforcement learning framework, called GoalRec. Inspired by the ideas of world model (model-based), value function estimation (model-free), and goal-based RL, a novel disentangled universal value function designed for item recommendation is proposed. It can generalize to various goals that the recommender may have, and disentangle the stochastic environmental dynamics and high-variance reward signals accordingly. As a part of the value function, free from the sparse and high-variance reward signals, a high-capacity reward-independent world model is trained to simulate complex environmental dynamics under a certain goal. Based on the predicted environmental dynamics, the disentangled universal value function is related to the user's future trajectory instead of a monolithic state and a scalar reward. We demonstrate the superiority of GoalRec over previous approaches in terms of the above three practical challenges in a series of simulations and a real application.