6.8CVNov 17, 2023
DSD-DA: Distillation-based Source Debiasing for Domain Adaptive Object DetectionYongchao Feng, Shiwei Li, Yingjie Gao et al.
Though feature-alignment based Domain Adaptive Object Detection (DAOD) methods have achieved remarkable progress, they ignore the source bias issue, i.e., the detector tends to acquire more source-specific knowledge, impeding its generalization capabilities in the target domain. Furthermore, these methods face a more formidable challenge in achieving consistent classification and localization in the target domain compared to the source domain. To overcome these challenges, we propose a novel Distillation-based Source Debiasing (DSD) framework for DAOD, which can distill domain-agnostic knowledge from a pre-trained teacher model, improving the detector's performance on both domains. In addition, we design a Target-Relevant Object Localization Network (TROLN), which can mine target-related localization information from source and target-style mixed data. Accordingly, we present a Domain-aware Consistency Enhancing (DCE) strategy, in which these information are formulated into a new localization representation to further refine classification scores in the testing stage, achieving a harmonization between classification and localization. Extensive experiments have been conducted to manifest the effectiveness of this method, which consistently improves the strong baseline by large margins, outperforming existing alignment-based works.
Stochastic Bundle Adjustment for Efficient and Scalable 3D ReconstructionLei Zhou, Zixin Luo, Mingmin Zhen et al.
Current bundle adjustment solvers such as the Levenberg-Marquardt (LM) algorithm are limited by the bottleneck in solving the Reduced Camera System (RCS) whose dimension is proportional to the camera number. When the problem is scaled up, this step is neither efficient in computation nor manageable for a single compute node. In this work, we propose a stochastic bundle adjustment algorithm which seeks to decompose the RCS approximately inside the LM iterations to improve the efficiency and scalability. It first reformulates the quadratic programming problem of an LM iteration based on the clustering of the visibility graph by introducing the equality constraints across clusters. Then, we propose to relax it into a chance constrained problem and solve it through sampled convex program. The relaxation is intended to eliminate the interdependence between clusters embodied by the constraints, so that a large RCS can be decomposed into independent linear sub-problems. Numerical experiments on unordered Internet image sets and sequential SLAM image sets, as well as distributed experiments on large-scale datasets, have demonstrated the high efficiency and scalability of the proposed approach. Codes are released at https://github.com/zlthinker/STBA.
BlendedMVS: A Large-scale Dataset for Generalized Multi-view Stereo NetworksYao Yao, Zixin Luo, Shiwei Li et al.
While deep learning has recently achieved great success on multi-view stereo (MVS), limited training data makes the trained model hard to be generalized to unseen scenarios. Compared with other computer vision tasks, it is rather difficult to collect a large-scale MVS dataset as it requires expensive active scanners and labor-intensive process to obtain ground truth 3D structures. In this paper, we introduce BlendedMVS, a novel large-scale dataset, to provide sufficient training ground truth for learning-based MVS. To create the dataset, we apply a 3D reconstruction pipeline to recover high-quality textured meshes from images of well-selected scenes. Then, we render these mesh models to color images and depth maps. To introduce the ambient lighting information during training, the rendered color images are further blended with the input images to generate the training input. Our dataset contains over 17k high-resolution images covering a variety of scenes, including cities, architectures, sculptures and small objects. Extensive experiments demonstrate that BlendedMVS endows the trained model with significantly better generalization ability compared with other MVS datasets. The dataset and pretrained models are available at \url{https://github.com/YoYo000/BlendedMVS}.
Recurrent MVSNet for High-resolution Multi-view Stereo Depth InferenceYao Yao, Zixin Luo, Shiwei Li et al.
Deep learning has recently demonstrated its excellent performance for multi-view stereo (MVS). However, one major limitation of current learned MVS approaches is the scalability: the memory-consuming cost volume regularization makes the learned MVS hard to be applied to high-resolution scenes. In this paper, we introduce a scalable multi-view stereo framework based on the recurrent neural network. Instead of regularizing the entire 3D cost volume in one go, the proposed Recurrent Multi-view Stereo Network (R-MVSNet) sequentially regularizes the 2D cost maps along the depth direction via the gated recurrent unit (GRU). This reduces dramatically the memory consumption and makes high-resolution reconstruction feasible. We first show the state-of-the-art performance achieved by the proposed R-MVSNet on the recent MVS benchmarks. Then, we further demonstrate the scalability of the proposed method on several large-scale scenarios, where previous learned approaches often fail due to the memory constraint. Code is available at https://github.com/YoYo000/MVSNet.
Visibility-aware Multi-view Stereo NetworkJingyang Zhang, Yao Yao, Shiwei Li et al.
Learning-based multi-view stereo (MVS) methods have demonstrated promising results. However, very few existing networks explicitly take the pixel-wise visibility into consideration, resulting in erroneous cost aggregation from occluded pixels. In this paper, we explicitly infer and integrate the pixel-wise occlusion information in the MVS network via the matching uncertainty estimation. The pair-wise uncertainty map is jointly inferred with the pair-wise depth map, which is further used as weighting guidance during the multi-view cost volume fusion. As such, the adverse influence of occluded pixels is suppressed in the cost fusion. The proposed framework Vis-MVSNet significantly improves depth accuracies in the scenes with severe occlusion. Extensive experiments are performed on DTU, BlendedMVS, and Tanks and Temples datasets to justify the effectiveness of the proposed framework.
Learning Stereo Matchability in Disparity Regression NetworksJingyang Zhang, Yao Yao, Zixin Luo et al.
Learning-based stereo matching has recently achieved promising results, yet still suffers difficulties in establishing reliable matches in weakly matchable regions that are textureless, non-Lambertian, or occluded. In this paper, we address this challenge by proposing a stereo matching network that considers pixel-wise matchability. Specifically, the network jointly regresses disparity and matchability maps from 3D probability volume through expectation and entropy operations. Next, a learned attenuation is applied as the robust loss function to alleviate the influence of weakly matchable pixels in the training. Finally, a matchability-aware disparity refinement is introduced to improve the depth inference in weakly matchable regions. The proposed deep stereo matchability (DSM) framework can improve the matching result or accelerate the computation while still guaranteeing the quality. Moreover, the DSM framework is portable to many recent stereo networks. Extensive experiments are conducted on Scene Flow and KITTI stereo datasets to demonstrate the effectiveness of the proposed framework over the state-of-the-art learning-based stereo methods.
ASLFeat: Learning Local Features of Accurate Shape and LocalizationZixin Luo, Lei Zhou, Xuyang Bai et al.
This work focuses on mitigating two limitations in the joint learning of local feature detectors and descriptors. First, the ability to estimate the local shape (scale, orientation, etc.) of feature points is often neglected during dense feature extraction, while the shape-awareness is crucial to acquire stronger geometric invariance. Second, the localization accuracy of detected keypoints is not sufficient to reliably recover camera geometry, which has become the bottleneck in tasks such as 3D reconstruction. In this paper, we present ASLFeat, with three light-weight yet effective modifications to mitigate above issues. First, we resort to deformable convolutional networks to densely estimate and apply local transformation. Second, we take advantage of the inherent feature hierarchy to restore spatial resolution and low-level details for accurate keypoint localization. Finally, we use a peakiness measurement to relate feature responses and derive more indicative detection scores. The effect of each modification is thoroughly studied, and the evaluation is extensively conducted across a variety of practical scenarios. State-of-the-art results are reported that demonstrate the superiority of our methods.
9.4CVSep 19, 2019
Self-Supervised Learning of Depth and Motion Under Photometric InconsistencyTianwei Shen, Lei Zhou, Zixin Luo et al.
The self-supervised learning of depth and pose from monocular sequences provides an attractive solution by using the photometric consistency of nearby frames as it depends much less on the ground-truth data. In this paper, we address the issue when previous assumptions of the self-supervised approaches are violated due to the dynamic nature of real-world scenes. Different from handling the noise as uncertainty, our key idea is to incorporate more robust geometric quantities and enforce internal consistency in the temporal image sequence. As demonstrated on commonly used benchmark datasets, the proposed method substantially improves the state-of-the-art methods on both depth and relative pose estimation for monocular image sequences, without adding inference overhead.
45.2CVApr 7, 2018
MVSNet: Depth Inference for Unstructured Multi-view StereoYao Yao, Zixin Luo, Shiwei Li et al.
We present an end-to-end deep learning architecture for depth map inference from multi-view images. In the network, we first extract deep visual image features, and then build the 3D cost volume upon the reference camera frustum via the differentiable homography warping. Next, we apply 3D convolutions to regularize and regress the initial depth map, which is then refined with the reference image to generate the final output. Our framework flexibly adapts arbitrary N-view inputs using a variance-based cost metric that maps multiple features into one cost feature. The proposed MVSNet is demonstrated on the large-scale indoor DTU dataset. With simple post-processing, our method not only significantly outperforms previous state-of-the-arts, but also is several times faster in runtime. We also evaluate MVSNet on the complex outdoor Tanks and Temples dataset, where our method ranks first before April 18, 2018 without any fine-tuning, showing the strong generalization ability of MVSNet.