Xiaogang Ma

CV
h-index32
3papers
73citations
Novelty53%
AI Score39

3 Papers

1.5CVAug 25, 2023Code
Deep learning-based interactive segmentation in remote sensing

Zhe Wang, Shoukun Sun, Xiang Que et al.

Interactive segmentation, a computer vision technique where a user provides guidance to help an algorithm segment a feature of interest in an image, has achieved outstanding accuracy and efficient human-computer interaction. However, few studies have discussed its application to remote sensing imagery, where click-based interactive segmentation could greatly facilitate the analysis of complicated landscapes. This study aims to bridge the gap between click-based interactive segmentation and remote sensing image analysis by conducting a benchmark study on various click-based interactive segmentation models. We assessed the performance of five state-of-the-art interactive segmentation methods (Reviving Iterative Training with Mask Guidance for Interactive Segmentation (RITM), FocalClick, SimpleClick, Iterative Click Loss (ICL), and Segment Anything (SAM)) on two high-resolution aerial imagery datasets. The Cascade-Forward Refinement (CFR) approach, an innovative inference strategy for interactive segmentation, was also introduced to enhance the segmentation results without requiring manual efforts. We further integrated CFR into all models for comparison. The performance of these methods on various land cover types, different object sizes, and multiple band combinations in the datasets was evaluated. The SimpleClick-CFR model consistently outperformed the other methods in our experiments. Building upon these findings, we developed a dedicated online tool called SegMap for interactive segmentation of remote sensing data. SegMap incorporates a well-performing interactive model that is fine-tuned with remote sensing data. Unlike existing interactive segmentation tools, SegMap offers robust interactivity, modifiability, and adaptability to analyze remote sensing imagery.

33.6CVApr 8, 2025
OmniSVG: A Unified Scalable Vector Graphics Generation Model

Yiying Yang, Wei Cheng, Sijin Chen et al.

Scalable Vector Graphics (SVG) is an important image format widely adopted in graphic design because of their resolution independence and editability. The study of generating high-quality SVG has continuously drawn attention from both designers and researchers in the AIGC community. However, existing methods either produces unstructured outputs with huge computational cost or is limited to generating monochrome icons of over-simplified structures. To produce high-quality and complex SVG, we propose OmniSVG, a unified framework that leverages pre-trained Vision-Language Models (VLMs) for end-to-end multimodal SVG generation. By parameterizing SVG commands and coordinates into discrete tokens, OmniSVG decouples structural logic from low-level geometry for efficient training while maintaining the expressiveness of complex SVG structure. To further advance the development of SVG synthesis, we introduce MMSVG-2M, a multimodal dataset with two million richly annotated SVG assets, along with a standardized evaluation protocol for conditional SVG generation tasks. Extensive experiments show that OmniSVG outperforms existing methods and demonstrates its potential for integration into professional SVG design workflows.

21.9AISep 2, 2025
Oyster-I: Beyond Refusal -- Constructive Safety Alignment for Responsible Language Models

Ranjie Duan, Jiexi Liu, Xiaojun Jia et al.

Large language models (LLMs) typically deploy safety mechanisms to prevent harmful content generation. Most current approaches focus narrowly on risks posed by malicious actors, often framing risks as adversarial events and relying on defensive refusals. However, in real-world settings, risks also come from non-malicious users seeking help while under psychological distress (e.g., self-harm intentions). In such cases, the model's response can strongly influence the user's next actions. Simple refusals may lead them to repeat, escalate, or move to unsafe platforms, creating worse outcomes. We introduce Constructive Safety Alignment (CSA), a human-centric paradigm that protects against malicious misuse while actively guiding vulnerable users toward safe and helpful results. Implemented in Oyster-I (Oy1), CSA combines game-theoretic anticipation of user reactions, fine-grained risk boundary discovery, and interpretable reasoning control, turning safety into a trust-building process. Oy1 achieves state-of-the-art safety among open models while retaining high general capabilities. On our Constructive Benchmark, it shows strong constructive engagement, close to GPT-5, and unmatched robustness on the Strata-Sword jailbreak dataset, nearing GPT-o1 levels. By shifting from refusal-first to guidance-first safety, CSA redefines the model-user relationship, aiming for systems that are not just safe, but meaningfully helpful. We release Oy1, code, and the benchmark to support responsible, user-centered AI.