6.9LGJun 15, 2022
Metric-Fair Classifier DerandomizationJimmy Wu, Yatong Chen, Yang Liu
We study the problem of classifier derandomization in machine learning: given a stochastic binary classifier $f: X \to [0,1]$, sample a deterministic classifier $\hat{f}: X \to \{0,1\}$ that approximates the output of $f$ in aggregate over any data distribution. Recent work revealed how to efficiently derandomize a stochastic classifier with strong output approximation guarantees, but at the cost of individual fairness -- that is, if $f$ treated similar inputs similarly, $\hat{f}$ did not. In this paper, we initiate a systematic study of classifier derandomization with metric fairness guarantees. We show that the prior derandomization approach is almost maximally metric-unfair, and that a simple ``random threshold'' derandomization achieves optimal fairness preservation but with weaker output approximation. We then devise a derandomization procedure that provides an appealing tradeoff between these two: if $f$ is $α$-metric fair according to a metric $d$ with a locality-sensitive hash (LSH) family, then our derandomized $\hat{f}$ is, with high probability, $O(α)$-metric fair and a close approximation of $f$. We also prove generic results applicable to all (fair and unfair) classifier derandomization procedures, including a bias-variance decomposition and reductions between various notions of metric fairness.
3.3CVSep 7, 2020
DV-ConvNet: Fully Convolutional Deep Learning on Point Clouds with Dynamic Voxelization and 3D Group ConvolutionZhaoyu Su, Pin Siang Tan, Junkang Chow et al.
3D point cloud interpretation is a challenging task due to the randomness and sparsity of the component points. Many of the recently proposed methods like PointNet and PointCNN have been focusing on learning shape descriptions from point coordinates as point-wise input features, which usually involves complicated network architectures. In this work, we draw attention back to the standard 3D convolutions towards an efficient 3D point cloud interpretation. Instead of converting the entire point cloud into voxel representations like the other volumetric methods, we voxelize the sub-portions of the point cloud only at necessary locations within each convolution layer on-the-fly, using our dynamic voxelization operation with self-adaptive voxelization resolution. In addition, we incorporate 3D group convolution into our dense convolution kernel implementation to further exploit the rotation invariant features of point cloud. Benefiting from its simple fully-convolutional architecture, our network is able to run and converge at a considerably fast speed, while yields on-par or even better performance compared with the state-of-the-art methods on several benchmark datasets.