Kuan Tu

h-index4
2papers
41citations

2 Papers

7.7CVMar 11
COT-FM: Cluster-wise Optimal Transport Flow Matching

Chiensheng Chiang, Kuan-Hsun Tu, Jia-Wei Liao et al.

We introduce COT-FM, a general framework that reshapes the probability path in Flow Matching (FM) to achieve faster and more reliable generation. FM models often produce curved trajectories due to random or batchwise couplings, which increase discretization error and reduce sample quality. COT-FM fixes this by clustering target samples and assigning each cluster a dedicated source distribution obtained by reversing pretrained FM models. This divide-and-conquer strategy yields more accurate local transport and significantly straighter vector fields, all without changing the model architecture. As a plug-and-play approach, COT-FM consistently accelerates sampling and improves generation quality across 2D datasets, image generation benchmarks, and robotic manipulation tasks.

14.5ROOct 9, 2025
DexMan: Learning Bimanual Dexterous Manipulation from Human and Generated Videos

Jhen Hsieh, Kuan-Hsun Tu, Kuo-Han Hung et al.

We present DexMan, an automated framework that converts human visual demonstrations into bimanual dexterous manipulation skills for humanoid robots in simulation. Operating directly on third-person videos of humans manipulating rigid objects, DexMan eliminates the need for camera calibration, depth sensors, scanned 3D object assets, or ground-truth hand and object motion annotations. Unlike prior approaches that consider only simplified floating hands, it directly controls a humanoid robot and leverages novel contact-based rewards to improve policy learning from noisy hand-object poses estimated from in-the-wild videos. DexMan achieves state-of-the-art performance in object pose estimation on the TACO benchmark, with absolute gains of 0.08 and 0.12 in ADD-S and VSD. Meanwhile, its reinforcement learning policy surpasses previous methods by 19% in success rate on OakInk-v2. Furthermore, DexMan can generate skills from both real and synthetic videos, without the need for manual data collection and costly motion capture, and enabling the creation of large-scale, diverse datasets for training generalist dexterous manipulation.