84.3CVMay 11Code
GemDepth: Geometry-Embedded Features for 3D-Consistent Video DepthYuecheng LiulJunda Cheng, Longliang Liu, Wenjing Liao et al.
Video depth estimation extends monocular prediction into the temporal domain to ensure coherence. However, existing methods often suffer from spatial blurring in fine-detail regions and temporal inconsistencies. We argue that current approaches, which primarily rely on temporal smoothing via Transformers, struggle to maintain strict 3D geometric consistency-particularly under rotations or drastic view changes. To address this, we propose GemDepth, a framework built on the insight that an explicit awareness of camera motion and global 3D structure is a prerequisite for 3D consistency. Distinctively, GemDepth introduces a Geometry-Embedding Module (GEM) that predicts inter-frame camera poses to generate implicit geometric embeddings. This injection of motion priors equips the network with intrinsic 3D perception and alignment capabilities. Guided by these geometric cues, our Alternating Spatio-Temporal Transformer (ASTT) captures latent point-level correspondences to simultaneously enhance spatial precision for sharp details and enforce rigorous temporal consistency. Furthermore, GemDepth employs a data-efficient training strategy, effectively bridging the gap between high efficiency and robust geometric consistency. As shown in Fig.2, comprehensive evaluations demonstrate that GemDepth achieves state-of-the-art performance across multiple datasets, particularly in complex dynamic scenarios. The code is publicly available at: https://github.com/Yuecheng919/GemDepth
CVJan 15, 2025Code
MonSter++: Unified Stereo Matching, Multi-view Stereo, and Real-time Stereo with Monodepth PriorsJunda Cheng, Wenjing Liao, Zhipeng Cai et al.
We introduce MonSter++, a geometric foundation model for multi-view depth estimation, unifying rectified stereo matching and unrectified multi-view stereo. Both tasks fundamentally recover metric depth from correspondence search and consequently face the same dilemma: struggling to handle ill-posed regions with limited matching cues. To address this, we propose MonSter++, a novel method that integrates monocular depth priors into multi-view depth estimation, effectively combining the complementary strengths of single-view and multi-view cues. MonSter++ fuses monocular depth and multi-view depth into a dual-branched architecture. Confidence-based guidance adaptively selects reliable multi-view cues to correct scale ambiguity in monocular depth. The refined monocular predictions, in turn, effectively guide multi-view estimation in ill-posed regions. This iterative mutual enhancement enables MonSter++ to evolve coarse object-level monocular priors into fine-grained, pixel-level geometry, fully unlocking the potential of multi-view depth estimation. MonSter++ achieves new state-of-the-art on both stereo matching and multi-view stereo. By effectively incorporating monocular priors through our cascaded search and multi-scale depth fusion strategy, our real-time variant RT-MonSter++ also outperforms previous real-time methods by a large margin. As shown in Fig.1, MonSter++ achieves significant improvements over previous methods across eight benchmarks from three tasks -- stereo matching, real-time stereo matching, and multi-view stereo, demonstrating the strong generality of our framework. Besides high accuracy, MonSter++ also demonstrates superior zero-shot generalization capability. We will release both the large and the real-time models to facilitate their use by the open-source community.
LGJan 24, 2025
Humanity's Last ExamLong Phan, Alice Gatti, Ziwen Han et al. · amazon-science, apple-ml
Benchmarks are important tools for tracking the rapid advancements in large language model (LLM) capabilities. However, benchmarks are not keeping pace in difficulty: LLMs now achieve over 90\% accuracy on popular benchmarks like MMLU, limiting informed measurement of state-of-the-art LLM capabilities. In response, we introduce Humanity's Last Exam (HLE), a multi-modal benchmark at the frontier of human knowledge, designed to be the final closed-ended academic benchmark of its kind with broad subject coverage. HLE consists of 2,500 questions across dozens of subjects, including mathematics, humanities, and the natural sciences. HLE is developed globally by subject-matter experts and consists of multiple-choice and short-answer questions suitable for automated grading. Each question has a known solution that is unambiguous and easily verifiable, but cannot be quickly answered via internet retrieval. State-of-the-art LLMs demonstrate low accuracy and calibration on HLE, highlighting a significant gap between current LLM capabilities and the expert human frontier on closed-ended academic questions. To inform research and policymaking upon a clear understanding of model capabilities, we publicly release HLE at https://lastexam.ai.
CVMar 13, 2025
Unifying 2D and 3D Vision-Language UnderstandingAyush Jain, Alexander Swerdlow, Yuzhou Wang et al.
Progress in 3D vision-language learning has been hindered by the scarcity of large-scale 3D datasets. We introduce UniVLG, a unified architecture for 2D and 3D vision-language understanding that bridges the gap between existing 2D-centric models and the rich 3D sensory data available in embodied systems. Our approach initializes most model weights from pre-trained 2D models and trains on both 2D and 3D vision-language data. We propose a novel language-conditioned mask decoder shared across 2D and 3D modalities to ground objects effectively in both RGB and RGB-D images, outperforming box-based approaches. To further reduce the domain gap between 2D and 3D, we incorporate 2D-to-3D lifting strategies, enabling UniVLG to utilize 2D data to enhance 3D performance. With these innovations, our model achieves state-of-the-art performance across multiple 3D vision-language grounding tasks, demonstrating the potential of transferring advances from 2D vision-language learning to the data-constrained 3D domain. Furthermore, co-training on both 2D and 3D data enhances performance across modalities without sacrificing 2D capabilities. By removing the reliance on 3D mesh reconstruction and ground-truth object proposals, UniVLG sets a new standard for realistic, embodied-aligned evaluation. Code and additional visualizations are available at https://univlg.github.io .
LGFeb 15
Steady-State Behavior of Constant-Stepsize Stochastic Approximation: Gaussian Approximation and Tail BoundsZedong Wang, Yuyang Wang, Ijay Narang et al.
Constant-stepsize stochastic approximation (SA) is widely used in learning for computational efficiency. For a fixed stepsize, the iterates typically admit a stationary distribution that is rarely tractable. Prior work shows that as the stepsize $α\downarrow 0$, the centered-and-scaled steady state converges weakly to a Gaussian random vector. However, for fixed $α$, this weak convergence offers no usable error bound for approximating the steady-state by its Gaussian limit. This paper provides explicit, non-asymptotic error bounds for fixed $α$. We first prove general-purpose theorems that bound the Wasserstein distance between the centered-scaled steady state and an appropriate Gaussian distribution, under regularity conditions for drift and moment conditions for noise. To ensure broad applicability, we cover both i.i.d. and Markovian noise models. We then instantiate these theorems for three representative SA settings: (1) stochastic gradient descent (SGD) for smooth strongly convex objectives, (2) linear SA, and (3) contractive nonlinear SA. We obtain dimension- and stepsize-dependent, explicit bounds in Wasserstein distance of order $α^{1/2}\log(1/α)$ for small $α$. Building on the Wasserstein approximation error, we further derive non-uniform Berry--Esseen-type tail bounds that compare the steady-state tail probability to Gaussian tails. We achieve an explicit error term that decays in both the deviation level and stepsize $α$. We adapt the same analysis for SGD beyond strongly convexity and study general convex objectives. We identify a non-Gaussian (Gibbs) limiting law under the correct scaling, which is validated numerically, and provide a corresponding pre-limit Wasserstein error bound.