Plugin Networks for Inference under Partial EvidenceMichal Koperski, Tomasz Konopczynski, Rafał Nowak et al.
In this paper, we propose a novel method to incorporate partial evidence in the inference of deep convolutional neural networks. Contrary to the existing, top performing methods, which either iteratively modify the input of the network or exploit external label taxonomy to take the partial evidence into account, we add separate network modules ("Plugin Networks") to the intermediate layers of a pre-trained convolutional network. The goal of these modules is to incorporate additional signal, ie information about known labels, into the inference procedure and adjust the predicted output accordingly. Since the attached plugins have a simple structure, consisting of only fully connected layers, we drastically reduced the computational cost of training and inference. At the same time, the proposed architecture allows to propagate information about known labels directly to the intermediate layers to improve the final representation. Extensive evaluation of the proposed method confirms that our Plugin Networks outperform the state-of-the-art in a variety of tasks, including scene categorization, multi-label image annotation, and semantic segmentation.
17.2LGNov 19, 2018
Adversarial Autoencoders for Compact Representations of 3D Point CloudsMaciej Zamorski, Maciej Zięba, Piotr Klukowski et al.
Deep generative architectures provide a way to model not only images but also complex, 3-dimensional objects, such as point clouds. In this work, we present a novel method to obtain meaningful representations of 3D shapes that can be used for challenging tasks including 3D points generation, reconstruction, compression, and clustering. Contrary to existing methods for 3D point cloud generation that train separate decoupled models for representation learning and generation, our approach is the first end-to-end solution that allows to simultaneously learn a latent space of representation and generate 3D shape out of it. Moreover, our model is capable of learning meaningful compact binary descriptors with adversarial training conducted on a latent space. To achieve this goal, we extend a deep Adversarial Autoencoder model (AAE) to accept 3D input and create 3D output. Thanks to our end-to-end training regime, the resulting method called 3D Adversarial Autoencoder (3dAAE) obtains either binary or continuous latent space that covers a much wider portion of training data distribution. Finally, our quantitative evaluation shows that 3dAAE provides state-of-the-art results for 3D points clustering and 3D object retrieval.