LGCVMLNov 19, 2018

Adversarial Autoencoders for Compact Representations of 3D Point Clouds

arXiv:1811.07605v335 citations
Originality Incremental advance
AI Analysis

This addresses the need for efficient 3D shape modeling and retrieval in computer vision, though it is an incremental extension of existing adversarial autoencoders to 3D data.

The paper tackles the problem of learning compact representations for 3D point clouds by introducing an end-to-end adversarial autoencoder method, achieving state-of-the-art results in clustering and object retrieval.

Deep generative architectures provide a way to model not only images but also complex, 3-dimensional objects, such as point clouds. In this work, we present a novel method to obtain meaningful representations of 3D shapes that can be used for challenging tasks including 3D points generation, reconstruction, compression, and clustering. Contrary to existing methods for 3D point cloud generation that train separate decoupled models for representation learning and generation, our approach is the first end-to-end solution that allows to simultaneously learn a latent space of representation and generate 3D shape out of it. Moreover, our model is capable of learning meaningful compact binary descriptors with adversarial training conducted on a latent space. To achieve this goal, we extend a deep Adversarial Autoencoder model (AAE) to accept 3D input and create 3D output. Thanks to our end-to-end training regime, the resulting method called 3D Adversarial Autoencoder (3dAAE) obtains either binary or continuous latent space that covers a much wider portion of training data distribution. Finally, our quantitative evaluation shows that 3dAAE provides state-of-the-art results for 3D points clustering and 3D object retrieval.

Code Implementations4 repos
Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

Your Notes