MAGIC: A Co-Evolving Attacker-Defender Adversarial Game for Robust LLM SafetyXiaoyu Wen, Zhida He, Han Qi et al.
Ensuring robust safety alignment is crucial for Large Language Models (LLMs), yet existing defenses often lag behind evolving adversarial attacks due to their \textbf{reliance on static, pre-collected data distributions}. In this paper, we introduce \textbf{MAGIC}, a novel multi-turn multi-agent reinforcement learning framework that formulates LLM safety alignment as an adversarial asymmetric game. Specifically, an attacker agent learns to iteratively rewrite original queries into deceptive prompts, while a defender agent simultaneously optimizes its policy to recognize and refuse such inputs. This dynamic process triggers a \textbf{co-evolution}, where the attacker's ever-changing strategies continuously uncover long-tail vulnerabilities, driving the defender to generalize to unseen attack patterns. Remarkably, we observe that the attacker, endowed with initial reasoning ability, evolves \textbf{novel, previously unseen combinatorial strategies} through iterative RL training, underscoring our method's substantial potential. Theoretically, we provide insights into a more robust game equilibrium and derive safety guarantees. Extensive experiments validate our framework's effectiveness, demonstrating superior defense success rates without compromising the helpfulness of the model. Our code is available at https://github.com/BattleWen/MAGIC.
LLMRouterBench: A Massive Benchmark and Unified Framework for LLM RoutingHao Li, Yiqun Zhang, Zhaoyan Guo et al.
Large language model (LLM) routing assigns each query to the most suitable model from an ensemble. We introduce LLMRouterBench, a large-scale benchmark and unified framework for LLM routing. It comprises over 400K instances from 21 datasets and 33 models. Moreover, it provides comprehensive metrics for both performance-oriented routing and performance-cost trade-off routing, and integrates 10 representative routing baselines. Using LLMRouterBench, we systematically re-evaluate the field. While confirming strong model complementarity-the central premise of LLM routing-we find that many routing methods exhibit similar performance under unified evaluation, and several recent approaches, including commercial routers, fail to reliably outperform a simple baseline. Meanwhile, a substantial gap remains to the Oracle, driven primarily by persistent model-recall failures. We further show that backbone embedding models have limited impact, that larger ensembles exhibit diminishing returns compared to careful model curation, and that the benchmark also enables latency-aware analysis. All code and data are available at https://github.com/ynulihao/LLMRouterBench.
MM-Eureka: Exploring the Frontiers of Multimodal Reasoning with Rule-based Reinforcement LearningFanqing Meng, Lingxiao Du, Zongkai Liu et al.
DeepSeek R1, and o1 have demonstrated powerful reasoning capabilities in the text domain through stable large-scale reinforcement learning. To enable broader applications, some works have attempted to transfer these capabilities to multimodal reasoning. However, these efforts have been limited by the limited difficulty of selected tasks and relatively small training scales, making it challenging to demonstrate strong multimodal reasoning abilities. To address this gap, we introduce the MMK12 dataset and MM-EUREKA with 7B and 32B parameters. The former is a high-quality multimodal mathematics reasoning dataset featuring diverse knowledge domains with human-verified answers and solution processes. The latter is a multimodal model employing rule-based reinforcement learning on MMK12, utilizing online filtering and two-stage training strategy to enhance training stability. MM-EUREKA demonstrates remarkable performance gains in multimodal mathematical reasoning, outperforming previous powerful models like InternVL2.5-78B or InternVL2.5-38B-MPO. In particular, MM-EUREKA achieves competitive or superior performance compared to both open-source and closed-source models, and trails slightly behind o1 in multidisciplinary reasoning tasks. We open-source our complete pipeline to foster further research in this area. We release all our codes, models, data, etc. at https://github.com/ModalMinds/MM-EUREKA
2.1MLNov 23, 2022
Mutual Information Learned Regressor: an Information-theoretic Viewpoint of Training Regression SystemsJirong Yi, Qiaosheng Zhang, Zhen Chen et al.
As one of the central tasks in machine learning, regression finds lots of applications in different fields. An existing common practice for solving regression problems is the mean square error (MSE) minimization approach or its regularized variants which require prior knowledge about the models. Recently, Yi et al., proposed a mutual information based supervised learning framework where they introduced a label entropy regularization which does not require any prior knowledge. When applied to classification tasks and solved via a stochastic gradient descent (SGD) optimization algorithm, their approach achieved significant improvement over the commonly used cross entropy loss and its variants. However, they did not provide a theoretical convergence analysis of the SGD algorithm for the proposed formulation. Besides, applying the framework to regression tasks is nontrivial due to the potentially infinite support set of the label. In this paper, we investigate the regression under the mutual information based supervised learning framework. We first argue that the MSE minimization approach is equivalent to a conditional entropy learning problem, and then propose a mutual information learning formulation for solving regression problems by using a reparameterization technique. For the proposed formulation, we give the convergence analysis of the SGD algorithm for solving it in practice. Finally, we consider a multi-output regression data model where we derive the generalization performance lower bound in terms of the mutual information associated with the underlying data distribution. The result shows that the high dimensionality can be a bless instead of a curse, which is controlled by a threshold. We hope our work will serve as a good starting point for further research on the mutual information based regression.
RAPO: Risk-Aware Preference Optimization for Generalizable Safe ReasoningZeming Wei, Qiaosheng Zhang, Xia Hu et al.
Large Reasoning Models (LRMs) have achieved tremendous success with their chain-of-thought (CoT) reasoning, yet also face safety issues similar to those of basic language models. In particular, while algorithms are designed to guide them to deliberately refuse harmful prompts with safe reasoning, this process often fails to generalize against diverse and complex jailbreak attacks. In this work, we attribute these failures to the generalization of the safe reasoning process, particularly their insufficiency against complex attack prompts. We provide both theoretical and empirical evidence to show the necessity of a more sufficient safe reasoning process to defend against advanced attack prompts. Building on this insight, we propose a Risk-Aware Preference Optimization (RAPO) framework that enables LRM to adaptively identify and address the safety risks with appropriate granularity in its thinking content. Extensive experiments demonstrate that RAPO successfully generalizes multiple LRMs' safe reasoning adaptively across diverse attack prompts whilst preserving general utility, contributing a robust alignment technique for LRM safety. Our code is available at https://github.com/weizeming/RAPO.
1.8LGOct 3, 2022
Mutual Information Learned Classifiers: an Information-theoretic Viewpoint of Training Deep Learning Classification SystemsJirong Yi, Qiaosheng Zhang, Zhen Chen et al.
Deep learning systems have been reported to acheive state-of-the-art performances in many applications, and one of the keys for achieving this is the existence of well trained classifiers on benchmark datasets which can be used as backbone feature extractors in downstream tasks. As a main-stream loss function for training deep neural network (DNN) classifiers, the cross entropy loss can easily lead us to find models which demonstrate severe overfitting behavior when no other techniques are used for alleviating it such as data augmentation. In this paper, we prove that the existing cross entropy loss minimization for training DNN classifiers essentially learns the conditional entropy of the underlying data distribution of the dataset, i.e., the information or uncertainty remained in the labels after revealing the input. In this paper, we propose a mutual information learning framework where we train DNN classifiers via learning the mutual information between the label and input. Theoretically, we give the population error probability lower bound in terms of the mutual information. In addition, we derive the mutual information lower and upper bounds for a concrete binary classification data model in $\mbR^n$, and also the error probability lower bound in this scenario. Besides, we establish the sample complexity for accurately learning the mutual information from empirical data samples drawn from the underlying data distribution. Empirically, we conduct extensive experiments on several benchmark datasets to support our theory. Without whistles and bells, the proposed mutual information learned classifiers (MILCs) acheive far better generalization performances than the state-of-the-art classifiers with an improvement which can exceed more than 10\% in testing accuracy.
4.6LGSep 21, 2022
Mutual Information Learned Classifiers: an Information-theoretic Viewpoint of Training Deep Learning Classification SystemsJirong Yi, Qiaosheng Zhang, Zhen Chen et al.
Deep learning systems have been reported to achieve state-of-the-art performances in many applications, and a key is the existence of well trained classifiers on benchmark datasets. As a main-stream loss function, the cross entropy can easily lead us to find models which demonstrate severe overfitting behavior. In this paper, we show that the existing cross entropy loss minimization problem essentially learns the label conditional entropy (CE) of the underlying data distribution of the dataset. However, the CE learned in this way does not characterize well the information shared by the label and the input. In this paper, we propose a mutual information learning framework where we train deep neural network classifiers via learning the mutual information between the label and the input. Theoretically, we give the population classification error lower bound in terms of the mutual information. In addition, we derive the mutual information lower and upper bounds for a concrete binary classification data model in $\mathbb{R}^n$, and also the error probability lower bound in this scenario. Empirically, we conduct extensive experiments on several benchmark datasets to support our theory. The mutual information learned classifiers (MILCs) achieve far better generalization performances than the conditional entropy learned classifiers (CELCs) with an improvement which can exceed more than 10\% in testing accuracy.
8.0AIMar 17
Adaptive Theory of Mind for LLM-based Multi-Agent CoordinationChunjiang Mu, Ya Zeng, Qiaosheng Zhang et al.
Theory of Mind (ToM) refers to the ability to reason about others' mental states, and higher-order ToM involves considering that others also possess their own ToM. Equipping large language model (LLM)-driven agents with ToM has long been considered to improve their coordination in multiagent collaborative tasks. However, we find that misaligned ToM orders-mismatches in the depth of ToM reasoning between agents-can lead to insufficient or excessive reasoning about others, thereby impairing their coordination. To address this issue, we design an adaptive ToM (A-ToM) agent, which can align in ToM orders with its partner. Based on prior interactions, the agent estimates the partner's likely ToM order and leverages this estimation to predict the partner's action, thereby facilitating behavioral coordination. We conduct empirical evaluations on four multi-agent coordination tasks: a repeated matrix game, two grid navigation tasks and an Overcooked task. The results validate our findings on ToM alignment and demonstrate the effectiveness of our A-ToM agent. Furthermore, we discuss the generalizability of our A-ToM to non-LLM-based agents, as well as what would diminish the importance of ToM alignment.
MM-PRM: Enhancing Multimodal Mathematical Reasoning with Scalable Step-Level SupervisionLingxiao Du, Fanqing Meng, Zongkai Liu et al.
While Multimodal Large Language Models (MLLMs) have achieved impressive progress in vision-language understanding, they still struggle with complex multi-step reasoning, often producing logically inconsistent or partially correct solutions. A key limitation lies in the lack of fine-grained supervision over intermediate reasoning steps. To address this, we propose MM-PRM, a process reward model trained within a fully automated, scalable framework. We first build MM-Policy, a strong multimodal model trained on diverse mathematical reasoning data. Then, we construct MM-K12, a curated dataset of 10,000 multimodal math problems with verifiable answers, which serves as seed data. Leveraging a Monte Carlo Tree Search (MCTS)-based pipeline, we generate over 700k step-level annotations without human labeling. The resulting PRM is used to score candidate reasoning paths in the Best-of-N inference setup and achieves significant improvements across both in-domain (MM-K12 test set) and out-of-domain (OlympiadBench, MathVista, etc.) benchmarks. Further analysis confirms the effectiveness of soft labels, smaller learning rates, and path diversity in optimizing PRM performance. MM-PRM demonstrates that process supervision is a powerful tool for enhancing the logical robustness of multimodal reasoning systems. We release all our codes and data at https://github.com/ModalMinds/MM-PRM.
CPGD: Toward Stable Rule-based Reinforcement Learning for Language ModelsZongkai Liu, Fanqing Meng, Lingxiao Du et al.
Recent advances in rule-based reinforcement learning (RL) have significantly improved the reasoning capability of language models (LMs) with rule-based rewards. However, existing RL methods -- such as GRPO, REINFORCE++, and RLOO -- often suffer from training instability, where large policy updates and improper clipping can lead to training collapse. To address this issue, we propose Clipped Policy Gradient Optimization with Policy Drift (CPGD), a novel algorithm designed to stabilize policy learning in LMs. CPGD introduces a policy drift constraint based on KL divergence to dynamically regularize policy updates, and leverages a clip mechanism on the logarithm of the ratio to prevent excessive policy updates. We provide theoretical justification for CPGD and demonstrate through empirical analysis that it mitigates the instability observed in prior approaches. Furthermore, we show that CPGD significantly improves performance while maintaining training stability. Our implementation balances theoretical rigor with practical usability, offering a robust alternative for RL in the post-training of LMs. We release our code at https://github.com/ModalMinds/MM-EUREKA.
0.6CLJan 12
KALE: Enhancing Knowledge Manipulation in Large Language Models via Knowledge-aware LearningQitan Lv, Tianyu Liu, Qiaosheng Zhang et al.
Despite the impressive performance of large language models (LLMs) pretrained on vast knowledge corpora, advancing their knowledge manipulation-the ability to effectively recall, reason, and transfer relevant knowledge-remains challenging. Existing methods mainly leverage Supervised Fine-Tuning (SFT) on labeled datasets to enhance LLMs' knowledge manipulation ability. However, we observe that SFT models still exhibit the known&incorrect phenomenon, where they explicitly possess relevant knowledge for a given question but fail to leverage it for correct answers. To address this challenge, we propose KALE (Knowledge-Aware LEarning)-a post-training framework that leverages knowledge graphs (KGs) to generate high-quality rationales and enhance LLMs' knowledge manipulation ability. Specifically, KALE first introduces a Knowledge-Induced (KI) data synthesis method that efficiently extracts multi-hop reasoning paths from KGs to generate high-quality rationales for question-answer pairs. Then, KALE employs a Knowledge-Aware (KA) fine-tuning paradigm that enhances knowledge manipulation by internalizing rationale-guided reasoning through minimizing the KL divergence between predictions with and without rationales. Extensive experiments on eight popular benchmarks across six different LLMs demonstrate the effectiveness of KALE, achieving accuracy improvements of up to 11.72% and an average of 4.18%.
ICL-Router: In-Context Learned Model Representations for LLM RoutingChenxu Wang, Hao Li, Yiqun Zhang et al.
Large language models (LLMs) often exhibit complementary strengths. Model routing harnesses these strengths by dynamically directing each query to the most suitable model, given a candidate model pool. However, routing performance relies on accurate model representations, and adding new models typically requires retraining, limiting scalability. To address these challenges, we propose a novel routing method using in-context vectors to represent model capabilities. The method proceeds in two stages. First, queries are embedded and projected into vectors, with a projector and LLM-based router trained to reconstruct the original queries, aligning vector representations with the router's semantic space. Second, each candidate model is profiled on a query set, and the router learns -- based on in-context vectors of query and model performance -- to predict whether each model can correctly answer new queries. Extensive experiments demonstrate that our method achieves state-of-the-art routing performance in both in-distribution and out-of-distribution tasks. Moreover, our method allows for seamless integration of new models without retraining the router. The code is available at https://github.com/lalalamdbf/ICL-Router.
Online Preference Alignment for Language Models via Count-based ExplorationChenjia Bai, Yang Zhang, Shuang Qiu et al.
Reinforcement Learning from Human Feedback (RLHF) has shown great potential in fine-tuning Large Language Models (LLMs) to align with human preferences. Existing methods perform preference alignment from a fixed dataset, which can be limited in data coverage, and the resulting reward model is hard to generalize in out-of-distribution responses. Thus, online RLHF is more desirable to empower the LLM to explore outside the support of the initial dataset by iteratively collecting the prompt-response pairs. In this paper, we study the fundamental problem in online RLHF, i.e. \emph{how to explore} for LLM. We give a theoretical motivation in linear reward assumption to show that an optimistic reward with an upper confidence bound (UCB) term leads to a provably efficient RLHF policy. Then, we reformulate our objective to direct preference optimization with an exploration term, where the UCB-term can be converted to a count-based exploration bonus. We further propose a practical algorithm, named \emph{Count-based Online Preference Optimization (COPO)}, which leverages a simple coin-flip counting module to estimate the pseudo-count of a prompt-response pair in previously collected data. COPO encourages LLMs to balance exploration and preference optimization in an iterative manner, which enlarges the exploration space and the entire data coverage of iterative LLM policies. We conduct online RLHF experiments on Zephyr and Llama-3 models. The results on instruction-following and standard academic benchmarks show that COPO significantly increases performance.
24.5CLFeb 12, 2025
Stop Overvaluing Multi-Agent Debate -- We Must Rethink Evaluation and Embrace Model HeterogeneityHangfan Zhang, Zhiyao Cui, Jianhao Chen et al.
Multi-agent debate (MAD) has gained significant attention as a promising line of research to improve the factual accuracy and reasoning capabilities of large language models (LLMs). Despite its conceptual appeal, current MAD research suffers from critical limitations in evaluation practices, including limited benchmark coverage, weak baseline comparisons, and inconsistent setups. This paper presents a systematic evaluation of 5 representative MAD methods across 9 benchmarks using 4 foundational models. Surprisingly, our findings reveal that MAD often fail to outperform simple single-agent baselines such as Chain-of-Thought and Self-Consistency, even when consuming significantly more inference-time computation. To advance MAD research, we further explore the role of model heterogeneity and find it as a universal antidote to consistently improve current MAD frameworks. Based on our findings, we argue that the field must stop overvaluing MAD in its current form; for true advancement, we must critically rethink evaluation paradigms and actively embrace model heterogeneity as a core design principle.
Do We Truly Need So Many Samples? Multi-LLM Repeated Sampling Efficiently Scales Test-Time ComputeJianhao Chen, Zishuo Xun, Bocheng Zhou et al.
This paper presents a simple, effective, and cost-efficient strategy to improve LLM performance by scaling test-time compute. Our strategy builds upon the repeated-sampling-then-voting framework, with a novel twist: incorporating multiple models, even weaker ones, to leverage their complementary strengths that potentially arise from diverse training data and paradigms. By using consistency as a signal, our strategy dynamically switches between models. Theoretical analysis highlights the efficiency and performance advantages of our strategy. Extensive experiments on six datasets demonstrate that our strategy not only outperforms self-consistency and state-of-the-art multi-agent debate approaches, but also significantly reduces inference costs. Additionally, ModelSwitch requires only a few comparable LLMs to achieve optimal performance and can be extended with verification methods, demonstrating the potential of leveraging multiple LLMs in the generation-verification paradigm.
7.1CRDec 29, 2023
MVPatch: More Vivid Patch for Adversarial Camouflaged Attacks on Object Detectors in the Physical WorldZheng Zhou, Hongbo Zhao, Ju Liu et al.
Recent studies have shown that Adversarial Patches (APs) can effectively manipulate object detection models. However, the conspicuous patterns often associated with these patches tend to attract human attention, posing a significant challenge. Existing research has primarily focused on enhancing attack efficacy in the physical domain while often neglecting the optimization of stealthiness and transferability. Furthermore, applying APs in real-world scenarios faces major challenges related to transferability, stealthiness, and practicality. To address these challenges, we introduce generalization theory into the context of APs, enabling our iterative process to simultaneously enhance transferability and refine visual correlation with realistic images. We propose a Dual-Perception-Based Framework (DPBF) to generate the More Vivid Patch (MVPatch), which enhances transferability, stealthiness, and practicality. The DPBF integrates two key components: the Model-Perception-Based Module (MPBM) and the Human-Perception-Based Module (HPBM), along with regularization terms. The MPBM employs ensemble strategy to reduce object confidence scores across multiple detectors, thereby improving AP transferability with robust theoretical support. Concurrently, the HPBM introduces a lightweight method for achieving visual similarity, creating natural and inconspicuous adversarial patches without relying on additional generative models. The regularization terms further enhance the practicality of the generated APs in the physical domain. Additionally, we introduce naturalness and transferability scores to provide an unbiased assessment of APs. Extensive experimental validation demonstrates that MVPatch achieves superior transferability and a natural appearance in both digital and physical domains, underscoring its effectiveness and stealthiness.
3.3ITApr 30, 2024
Provably Efficient Information-Directed Sampling Algorithms for Multi-Agent Reinforcement LearningQiaosheng Zhang, Chenjia Bai, Shuyue Hu et al.
This work designs and analyzes a novel set of algorithms for multi-agent reinforcement learning (MARL) based on the principle of information-directed sampling (IDS). These algorithms draw inspiration from foundational concepts in information theory, and are proven to be sample efficient in MARL settings such as two-player zero-sum Markov games (MGs) and multi-player general-sum MGs. For episodic two-player zero-sum MGs, we present three sample-efficient algorithms for learning Nash equilibrium. The basic algorithm, referred to as MAIDS, employs an asymmetric learning structure where the max-player first solves a minimax optimization problem based on the joint information ratio of the joint policy, and the min-player then minimizes the marginal information ratio with the max-player's policy fixed. Theoretical analyses show that it achieves a Bayesian regret of tilde{O}(sqrt{K}) for K episodes. To reduce the computational load of MAIDS, we develop an improved algorithm called Reg-MAIDS, which has the same Bayesian regret bound while enjoying less computational complexity. Moreover, by leveraging the flexibility of IDS principle in choosing the learning target, we propose two methods for constructing compressed environments based on rate-distortion theory, upon which we develop an algorithm Compressed-MAIDS wherein the learning target is a compressed environment. Finally, we extend Reg-MAIDS to multi-player general-sum MGs and prove that it can learn either the Nash equilibrium or coarse correlated equilibrium in a sample efficient manner.
2.3SIJan 17, 2024
Community Detection in the Multi-View Stochastic Block ModelYexin Zhang, Zhongtian Ma, Qiaosheng Zhang et al.
This paper considers the problem of community detection on multiple potentially correlated graphs from an information-theoretical perspective. We first put forth a random graph model, called the multi-view stochastic block model (MVSBM), designed to generate correlated graphs on the same set of nodes (with cardinality $n$). The $n$ nodes are partitioned into two disjoint communities of equal size. The presence or absence of edges in the graphs for each pair of nodes depends on whether the two nodes belong to the same community or not. The objective for the learner is to recover the hidden communities with observed graphs. Our technical contributions are two-fold: (i) We establish an information-theoretic upper bound (Theorem~1) showing that exact recovery of community is achievable when the model parameters of MVSBM exceed a certain threshold. (ii) Conversely, we derive an information-theoretic lower bound (Theorem~2) showing that when the model parameters of MVSBM fall below the aforementioned threshold, then for any estimator, the expected number of misclassified nodes will always be greater than one. Our results for the MVSBM recover several prior results for community detection in the standard SBM as well as in multiple independent SBMs as special cases.
11.4LGFeb 8, 2025
Sample-Efficient Reinforcement Learning from Human Feedback via Information-Directed SamplingHan Qi, Haochen Yang, Qiaosheng Zhang et al.
We study the problem of reinforcement learning from human feedback (RLHF), a critical problem in training large language models, from a theoretical perspective. Our main contribution is the design of novel sample-efficient RLHF algorithms based on information-directed sampling (IDS), an online decision-making principle inspired by information theory. Our algorithms maximize the sum of the value function and a mutual information term that encourages exploration of the unknown environment (which quantifies the information gained about the environment through observed human feedback data). To tackle the challenge of large state spaces and improve sample efficiency, we construct a simplified \emph{surrogate environment} and introduce a novel distance measure (named the \emph{$\ell_g$-distance}), enabling our IDS-based algorithm to achieve a Bayesian regret upper bound of order $O(H^{\frac{3}{2}}\sqrt{\log(K(ε)) T})$, where $H$ is the episode length, $T$ is the number of episode and $K(ε)$ is related to the covering number of the environment. Specializing to the tabular settings, this regret bound is of order $\tilde{O}(H^2\sqrt{SAT})$, where $S$ and $A$ are the numbers of states and actions. Finally, we propose an Approximate-IDS algorithm that is computationally more efficient while maintaining nearly the same sample efficiency. The design principle of this approximate algorithm is not only effective in RLHF settings but also applicable to the standard RL framework. Moreover, our work showcases the value of information theory in reinforcement learning and in the training of large language models.
Graph Feedback Bandits on Similar Arms: With and Without Graph StructuresHan Qi, Fei Guo, Li Zhu et al.
In this paper, we study the stochastic multi-armed bandit problem with graph feedback. Motivated by applications in clinical trials and recommendation systems, we assume that two arms are connected if and only if they are similar (i.e., their means are close to each other). We establish a regret lower bound for this problem under the novel feedback structure and introduce two upper confidence bound (UCB)-based algorithms: Double-UCB, which has problem-independent regret upper bounds, and Conservative-UCB, which has problem-dependent upper bounds. Leveraging the similarity structure, we also explore a scenario where the number of arms increases over time (referred to as the \emph{ballooning setting}). Practical applications of this scenario include Q\&A platforms (e.g., Reddit, Stack Overflow, Quora) and product reviews on platforms like Amazon and Flipkart, where answers (or reviews) continuously appear, and the goal is to display the best ones at the top. We extend these two UCB-based algorithms to the ballooning setting. Under mild assumptions, we provide regret upper bounds for both algorithms and discuss their sub-linearity. Furthermore, we propose a new version of the corresponding algorithms that do not rely on prior knowledge of the graph's structural information and provide regret upper bounds. Finally, we conduct experiments to validate the theoretical results.
4.6LGMay 12, 2024
Ensemble Successor Representations for Task Generalization in Offline-to-Online Reinforcement LearningChanghong Wang, Xudong Yu, Chenjia Bai et al.
In Reinforcement Learning (RL), training a policy from scratch with online experiences can be inefficient because of the difficulties in exploration. Recently, offline RL provides a promising solution by giving an initialized offline policy, which can be refined through online interactions. However, existing approaches primarily perform offline and online learning in the same task, without considering the task generalization problem in offline-to-online adaptation. In real-world applications, it is common that we only have an offline dataset from a specific task while aiming for fast online-adaptation for several tasks. To address this problem, our work builds upon the investigation of successor representations for task generalization in online RL and extends the framework to incorporate offline-to-online learning. We demonstrate that the conventional paradigm using successor features cannot effectively utilize offline data and improve the performance for the new task by online fine-tuning. To mitigate this, we introduce a novel methodology that leverages offline data to acquire an ensemble of successor representations and subsequently constructs ensemble Q functions. This approach enables robust representation learning from datasets with different coverage and facilitates fast adaption of Q functions towards new tasks during the online fine-tuning phase. Extensive empirical evaluations provide compelling evidence showcasing the superior performance of our method in generalizing to diverse or even unseen tasks.
10.9CLOct 3, 2025
The Path of Self-Evolving Large Language Models: Achieving Data-Efficient Learning via Intrinsic FeedbackHangfan Zhang, Siyuan Xu, Zhimeng Guo et al.
Reinforcement learning (RL) has demonstrated potential in enhancing the reasoning capabilities of large language models (LLMs), but such training typically demands substantial efforts in creating and annotating data. In this work, we explore improving LLMs through RL with minimal data. Our approach alternates between the LLM proposing a task and then attempting to solve it. To minimize data dependency, we introduce two novel mechanisms grounded in self-awareness: (1) self-aware difficulty prediction, where the model learns to assess task difficulty relative to its own abilities and prioritize challenging yet solvable tasks, and (2) self-aware limit breaking, where the model recognizes when a task is beyond its capability boundary and proactively requests external data to break through that limit. Extensive experiments on nine benchmarks showing a 53.8% relative improvement with less than 1.2% extra data demonstrate the efficacy of self-aware RL and underscore the promise of self-evolving agent training.
7.1LGJun 17, 2025
Unsupervised Skill Discovery through Skill Regions DifferentiationTing Xiao, Jiakun Zheng, Rushuai Yang et al.
Unsupervised Reinforcement Learning (RL) aims to discover diverse behaviors that can accelerate the learning of downstream tasks. Previous methods typically focus on entropy-based exploration or empowerment-driven skill learning. However, entropy-based exploration struggles in large-scale state spaces (e.g., images), and empowerment-based methods with Mutual Information (MI) estimations have limitations in state exploration. To address these challenges, we propose a novel skill discovery objective that maximizes the deviation of the state density of one skill from the explored regions of other skills, encouraging inter-skill state diversity similar to the initial MI objective. For state-density estimation, we construct a novel conditional autoencoder with soft modularization for different skill policies in high-dimensional space. Meanwhile, to incentivize intra-skill exploration, we formulate an intrinsic reward based on the learned autoencoder that resembles count-based exploration in a compact latent space. Through extensive experiments in challenging state and image-based tasks, we find our method learns meaningful skills and achieves superior performance in various downstream tasks.
4.5MLJan 19, 2025
Community Detection for Contextual-LSBM: Theoretical Limitations of Misclassification Rate and Efficient AlgorithmsDian Jin, Yuqian Zhang, Qiaosheng Zhang
The integration of network information and node attribute information has recently gained significant attention in the community detection literature. In this work, we consider community detection in the Contextual Labeled Stochastic Block Model (CLSBM), where the network follows an LSBM and node attributes follow a Gaussian Mixture Model (GMM). Our primary focus is the misclassification rate, which measures the expected number of nodes misclassified by community detection algorithms. We first establish a lower bound on the optimal misclassification rate that holds for any algorithm. When we specialize our setting to the LSBM (which preserves only network information) or the GMM (which preserves only node attribute information), our lower bound recovers prior results. Moreover, we present an efficient spectral-based algorithm tailored for the CLSBM and derive an upper bound on its misclassification rate. Although the algorithm does not attain the lower bound, it serves as a reliable starting point for designing more accurate community detection algorithms (as many algorithms use spectral method as an initial step, followed by refinement procedures to enhance accuracy).
Graph Attention is Not Always Beneficial: A Theoretical Analysis of Graph Attention Mechanisms via Contextual Stochastic Block ModelsZhongtian Ma, Qiaosheng Zhang, Bocheng Zhou et al.
Despite the growing popularity of graph attention mechanisms, their theoretical understanding remains limited. This paper aims to explore the conditions under which these mechanisms are effective in node classification tasks through the lens of Contextual Stochastic Block Models (CSBMs). Our theoretical analysis reveals that incorporating graph attention mechanisms is \emph{not universally beneficial}. Specifically, by appropriately defining \emph{structure noise} and \emph{feature noise} in graphs, we show that graph attention mechanisms can enhance classification performance when structure noise exceeds feature noise. Conversely, when feature noise predominates, simpler graph convolution operations are more effective. Furthermore, we examine the over-smoothing phenomenon and show that, in the high signal-to-noise ratio (SNR) regime, graph convolutional networks suffer from over-smoothing, whereas graph attention mechanisms can effectively resolve this issue. Building on these insights, we propose a novel multi-layer Graph Attention Network (GAT) architecture that significantly outperforms single-layer GATs in achieving \emph{perfect node classification} in CSBMs, relaxing the SNR requirement from $ ω(\sqrt{\log n}) $ to $ ω(\sqrt{\log n} / \sqrt[3]{n}) $. To our knowledge, this is the first study to delineate the conditions for perfect node classification using multi-layer GATs. Our theoretical contributions are corroborated by extensive experiments on both synthetic and real-world datasets, highlighting the practical implications of our findings.
2.6LGJun 3, 2024
A Fast Convergence Theory for Offline Decision MakingChenjie Mao, Qiaosheng Zhang
This paper proposes the first generic fast convergence result in general function approximation for offline decision making problems, which include offline reinforcement learning (RL) and off-policy evaluation (OPE) as special cases. To unify different settings, we introduce a framework called Decision Making with Offline Feedback (DMOF), which captures a wide range of offline decision making problems. Within this framework, we propose a simple yet powerful algorithm called Empirical Decision with Divergence (EDD), whose upper bound can be termed as a coefficient named Empirical Offline Estimation Coefficient (EOEC). We show that EOEC is instance-dependent and actually measures the correlation of the problem. When assuming partial coverage in the dataset, EOEC will reduce in a rate of $1/N$ where $N$ is the size of the dataset, endowing EDD with a fast convergence guarantee. Finally, we complement the above results with a lower bound in the DMOF framework, which further demonstrates the soundness of our theory.
2.6LGJan 16, 2024
Matrix Completion with Hypergraphs:Sharp Thresholds and Efficient AlgorithmsZhongtian Ma, Qiaosheng Zhang, Zhen Wang
This paper considers the problem of completing a rating matrix based on sub-sampled matrix entries as well as observed social graphs and hypergraphs. We show that there exists a \emph{sharp threshold} on the sample probability for the task of exactly completing the rating matrix -- the task is achievable when the sample probability is above the threshold, and is impossible otherwise -- demonstrating a phase transition phenomenon. The threshold can be expressed as a function of the ``quality'' of hypergraphs, enabling us to \emph{quantify} the amount of reduction in sample probability due to the exploitation of hypergraphs. This also highlights the usefulness of hypergraphs in the matrix completion problem. En route to discovering the sharp threshold, we develop a computationally efficient matrix completion algorithm that effectively exploits the observed graphs and hypergraphs. Theoretical analyses show that our algorithm succeeds with high probability as long as the sample probability exceeds the aforementioned threshold, and this theoretical result is further validated by synthetic experiments. Moreover, our experiments on a real social network dataset (with both graphs and hypergraphs) show that our algorithm outperforms other state-of-the-art matrix completion algorithms.
8.0ITMay 11, 2021
Exact Recovery in the General Hypergraph Stochastic Block ModelQiaosheng Zhang, Vincent Y. F. Tan
This paper investigates fundamental limits of exact recovery in the general d-uniform hypergraph stochastic block model (d-HSBM), wherein n nodes are partitioned into k disjoint communities with relative sizes (p1,..., pk). Each subset of nodes with cardinality d is generated independently as an order-d hyperedge with a certain probability that depends on the ground-truth communities that the d nodes belong to. The goal is to exactly recover the k hidden communities based on the observed hypergraph. We show that there exists a sharp threshold such that exact recovery is achievable above the threshold and impossible below the threshold (apart from a small regime of parameters that will be specified precisely). This threshold is represented in terms of a quantity which we term as the generalized Chernoff-Hellinger divergence between communities. Our result for this general model recovers prior results for the standard SBM and d-HSBM with two symmetric communities as special cases. En route to proving our achievability results, we develop a polynomial-time two-stage algorithm that meets the threshold. The first stage adopts a certain hypergraph spectral clustering method to obtain a coarse estimate of communities, and the second stage refines each node individually via local refinement steps to ensure exact recovery.
1.2ITJul 27, 2020
Covert Identification over Binary-Input Discrete Memoryless ChannelsQiaosheng Zhang, Vincent Y. F. Tan
This paper considers the covert identification problem in which a sender aims to reliably convey an identification (ID) message to a set of receivers via a binary-input discrete memoryless channel (BDMC), and simultaneously to guarantee that the communication is covert with respect to a warden who monitors the communication via another independent BDMC. We prove a square-root law for the covert identification problem. This states that an ID message of size \exp(\exp(Θ(\sqrt{n}))) can be transmitted over n channel uses. We then characterize the exact pre-constant in the Θ(.) notation. This constant is referred to as the covert identification capacity. We show that it equals the recently developed covert capacity in the standard covert communication problem, and somewhat surprisingly, the covert identification capacity can be achieved without any shared key between the sender and receivers. The achievability proof relies on a random coding argument with pulse-position modulation (PPM), coupled with a second stage which performs code refinements. The converse proof relies on an expurgation argument as well as results for channel resolvability with stringent input constraints.
5.0LGJun 8, 2020
MC2G: An Efficient Algorithm for Matrix Completion with Social and Item Similarity GraphsQiaosheng Zhang, Geewon Suh, Changho Suh et al.
In this paper, we design and analyze MC2G (Matrix Completion with 2 Graphs), an algorithm that performs matrix completion in the presence of social and item similarity graphs. MC2G runs in quasilinear time and is parameter free. It is based on spectral clustering and local refinement steps. The expected number of sampled entries required for MC2G to succeed (i.e., recover the clusters in the graphs and complete the matrix) matches an information-theoretic lower bound up to a constant factor for a wide range of parameters. We show via extensive experiments on both synthetic and real datasets that MC2G outperforms other state-of-the-art matrix completion algorithms that leverage graph side information.
1.2ITMar 13, 2020
Optimal Change-Point Detection with Training Sequences in the Large and Moderate Deviations RegimesHaiyun He, Qiaosheng Zhang, Vincent Y. F. Tan
This paper investigates a novel offline change-point detection problem from an information-theoretic perspective. In contrast to most related works, we assume that the knowledge of the underlying pre- and post-change distributions are not known and can only be learned from the training sequences which are available. We further require the probability of the \emph{estimation error} to decay either exponentially or sub-exponentially fast (corresponding respectively to the large and moderate deviations regimes in information theory parlance). Based on the training sequences as well as the test sequence consisting of a single change-point, we design a change-point estimator and further show that this estimator is optimal by establishing matching (strong) converses. This leads to a full characterization of the optimal confidence width (i.e., half the width of the confidence interval within which the true change-point is located at with high probability) as a function of the undetected error, under both the large and moderate deviations regimes.
4.3ITDec 6, 2019
Community Detection and Matrix Completion with Social and Item Similarity GraphsQiaosheng Zhang, Vincent Y. F. Tan, Changho Suh
We consider the problem of recovering a binary rating matrix as well as clusters of users and items based on a partially observed matrix together with side-information in the form of social and item similarity graphs. These two graphs are both generated according to the celebrated stochastic block model (SBM). We develop lower and upper bounds on sample complexity that match for various scenarios. Our information-theoretic results quantify the benefits of the availability of the social and item similarity graphs. Further analysis reveals that under certain scenarios, the social and item similarity graphs produce an interesting synergistic effect. This means that observing two graphs is strictly better than observing just one in terms of reducing the sample complexity.