Chenxi Yuan

CL
h-index15
3papers
49citations
Novelty40%
AI Score28

3 Papers

CLFeb 22, 2024
Word-Sequence Entropy: Towards Uncertainty Estimation in Free-Form Medical Question Answering Applications and Beyond

Zhiyuan Wang, Jinhao Duan, Chenxi Yuan et al.

Uncertainty estimation is crucial for the reliability of safety-critical human and artificial intelligence (AI) interaction systems, particularly in the domain of healthcare engineering. However, a robust and general uncertainty measure for free-form answers has not been well-established in open-ended medical question-answering (QA) tasks, where generative inequality introduces a large number of irrelevant words and sequences within the generated set for uncertainty quantification (UQ), which can lead to biases. This paper introduces Word-Sequence Entropy (WSE), a method that calibrates uncertainty at both the word and sequence levels, considering semantic relevance. WSE quantifies uncertainty in a way that is more closely aligned with the reliability of LLMs during uncertainty quantification (UQ). We compare WSE with six baseline methods on five free-form medical QA datasets, utilizing seven popular large language models (LLMs). Experimental results demonstrate that WSE exhibits superior performance in UQ under two standard criteria for correctness evaluation. Additionally, in terms of real-world medical QA applications, the performance of LLMs is significantly enhanced (e.g., a 6.36% improvement in model accuracy on the COVID-QA dataset) by employing responses with lower uncertainty that are identified by WSE as final answers, without any additional task-specific fine-tuning or architectural modifications.

CLFeb 10, 2025
GuideLLM: Exploring LLM-Guided Conversation with Applications in Autobiography Interviewing

Jinhao Duan, Xinyu Zhao, Zhuoxuan Zhang et al.

Although Large Language Models (LLMs) succeed in human-guided conversations such as instruction following and question answering, the potential of LLM-guided conversations-where LLMs direct the discourse and steer the conversation's objectives-remains under-explored. In this study, we first characterize LLM-guided conversation into three fundamental components: (i) Goal Navigation; (ii) Context Management; (iii) Empathetic Engagement, and propose GuideLLM as an installation. We then implement an interviewing environment for the evaluation of LLM-guided conversation. Specifically, various topics are involved in this environment for comprehensive interviewing evaluation, resulting in around 1.4k turns of utterances, 184k tokens, and over 200 events mentioned during the interviewing for each chatbot evaluation. We compare GuideLLM with 6 state-of-the-art LLMs such as GPT-4o and Llama-3-70b-Instruct, from the perspective of interviewing quality, and autobiography generation quality. For automatic evaluation, we derive user proxies from multiple autobiographies and employ LLM-as-a-judge to score LLM behaviors. We further conduct a human-involved experiment by employing 45 human participants to chat with GuideLLM and baselines. We then collect human feedback, preferences, and ratings regarding the qualities of conversation and autobiography. Experimental results indicate that GuideLLM significantly outperforms baseline LLMs in automatic evaluation and achieves consistent leading performances in human ratings.

CVJul 21, 2020
Garment Design with Generative Adversarial Networks

Chenxi Yuan, Mohsen Moghaddam

The designers' tendency to adhere to a specific mental set and heavy emotional investment in their initial ideas often hinder their ability to innovate during the design thinking and ideation process. In the fashion industry, in particular, the growing diversity of customers' needs, the intense global competition, and the shrinking time-to-market (a.k.a., "fast fashion") further exacerbate this challenge for designers. Recent advances in deep generative models have created new possibilities to overcome the cognitive obstacles of designers through automated generation and/or editing of design concepts. This paper explores the capabilities of generative adversarial networks (GAN) for automated attribute-level editing of design concepts. Specifically, attribute GAN (AttGAN)---a generative model proven successful for attribute editing of human faces---is utilized for automated editing of the visual attributes of garments and tested on a large fashion dataset. The experiments support the hypothesized potentials of GAN for attribute-level editing of design concepts, and underscore several key limitations and research questions to be addressed in future work.