Ziyu Jiang

CV
h-index13
21papers
1,179citations
Novelty52%
AI Score62

21 Papers

CVOct 26, 2022Code
M$^3$ViT: Mixture-of-Experts Vision Transformer for Efficient Multi-task Learning with Model-Accelerator Co-design

Hanxue Liang, Zhiwen Fan, Rishov Sarkar et al.

Multi-task learning (MTL) encapsulates multiple learned tasks in a single model and often lets those tasks learn better jointly. However, when deploying MTL onto those real-world systems that are often resource-constrained or latency-sensitive, two prominent challenges arise: (i) during training, simultaneously optimizing all tasks is often difficult due to gradient conflicts across tasks; (ii) at inference, current MTL regimes have to activate nearly the entire model even to just execute a single task. Yet most real systems demand only one or two tasks at each moment, and switch between tasks as needed: therefore such all tasks activated inference is also highly inefficient and non-scalable. In this paper, we present a model-accelerator co-design framework to enable efficient on-device MTL. Our framework, dubbed M$^3$ViT, customizes mixture-of-experts (MoE) layers into a vision transformer (ViT) backbone for MTL, and sparsely activates task-specific experts during training. Then at inference with any task of interest, the same design allows for activating only the task-corresponding sparse expert pathway, instead of the full model. Our new model design is further enhanced by hardware-level innovations, in particular, a novel computation reordering scheme tailored for memory-constrained MTL that achieves zero-overhead switching between tasks and can scale to any number of experts. When executing single-task inference, M$^{3}$ViT achieves higher accuracies than encoder-focused MTL methods, while significantly reducing 88% inference FLOPs. When implemented on a hardware platform of one Xilinx ZCU104 FPGA, our co-design framework reduces the memory requirement by 2.4 times, while achieving energy efficiency up to 9.23 times higher than a comparable FPGA baseline. Code is available at: https://github.com/VITA-Group/M3ViT.

CVFeb 27, 2023Code
Layer Grafted Pre-training: Bridging Contrastive Learning And Masked Image Modeling For Label-Efficient Representations

Ziyu Jiang, Yinpeng Chen, Mengchen Liu et al.

Recently, both Contrastive Learning (CL) and Mask Image Modeling (MIM) demonstrate that self-supervision is powerful to learn good representations. However, naively combining them is far from success. In this paper, we start by making the empirical observation that a naive joint optimization of CL and MIM losses leads to conflicting gradient directions - more severe as the layers go deeper. This motivates us to shift the paradigm from combining loss at the end, to choosing the proper learning method per network layer. Inspired by experimental observations, we find that MIM and CL are suitable to lower and higher layers, respectively. We hence propose to combine them in a surprisingly simple, "sequential cascade" fashion: early layers are first trained under one MIM loss, on top of which latter layers continue to be trained under another CL loss. The proposed Layer Grafted Pre-training learns good visual representations that demonstrate superior label efficiency in downstream applications, in particular yielding strong few-shot performance besides linear evaluation. For instance, on ImageNet-1k, Layer Grafted Pre-training yields 65.5% Top-1 accuracy in terms of 1% few-shot learning with ViT-B/16, which improves MIM and CL baselines by 14.4% and 2.1% with no bells and whistles. The code is available at https://github.com/VITA-Group/layerGraftedPretraining_ICLR23.git.

CVAug 29, 2022Code
Long-Tailed Classification of Thorax Diseases on Chest X-Ray: A New Benchmark Study

Gregory Holste, Song Wang, Ziyu Jiang et al.

Imaging exams, such as chest radiography, will yield a small set of common findings and a much larger set of uncommon findings. While a trained radiologist can learn the visual presentation of rare conditions by studying a few representative examples, teaching a machine to learn from such a "long-tailed" distribution is much more difficult, as standard methods would be easily biased toward the most frequent classes. In this paper, we present a comprehensive benchmark study of the long-tailed learning problem in the specific domain of thorax diseases on chest X-rays. We focus on learning from naturally distributed chest X-ray data, optimizing classification accuracy over not only the common "head" classes, but also the rare yet critical "tail" classes. To accomplish this, we introduce a challenging new long-tailed chest X-ray benchmark to facilitate research on developing long-tailed learning methods for medical image classification. The benchmark consists of two chest X-ray datasets for 19- and 20-way thorax disease classification, containing classes with as many as 53,000 and as few as 7 labeled training images. We evaluate both standard and state-of-the-art long-tailed learning methods on this new benchmark, analyzing which aspects of these methods are most beneficial for long-tailed medical image classification and summarizing insights for future algorithm design. The datasets, trained models, and code are available at https://github.com/VITA-Group/LongTailCXR.

LGApr 6, 2023Code
Graph Mixture of Experts: Learning on Large-Scale Graphs with Explicit Diversity Modeling

Haotao Wang, Ziyu Jiang, Yuning You et al.

Graph neural networks (GNNs) have found extensive applications in learning from graph data. However, real-world graphs often possess diverse structures and comprise nodes and edges of varying types. To bolster the generalization capacity of GNNs, it has become customary to augment training graph structures through techniques like graph augmentations and large-scale pre-training on a wider array of graphs. Balancing this diversity while avoiding increased computational costs and the notorious trainability issues of GNNs is crucial. This study introduces the concept of Mixture-of-Experts (MoE) to GNNs, with the aim of augmenting their capacity to adapt to a diverse range of training graph structures, without incurring explosive computational overhead. The proposed Graph Mixture of Experts (GMoE) model empowers individual nodes in the graph to dynamically and adaptively select more general information aggregation experts. These experts are trained to capture distinct subgroups of graph structures and to incorporate information with varying hop sizes, where those with larger hop sizes specialize in gathering information over longer distances. The effectiveness of GMoE is validated through a series of experiments on a diverse set of tasks, including graph, node, and link prediction, using the OGB benchmark. Notably, it enhances ROC-AUC by $1.81\%$ in ogbg-molhiv and by $1.40\%$ in ogbg-molbbbp, when compared to the non-MoE baselines. Our code is publicly available at https://github.com/VITA-Group/Graph-Mixture-of-Experts.

AIDec 31, 2025Code
Let It Flow: Agentic Crafting on Rock and Roll, Building the ROME Model within an Open Agentic Learning Ecosystem

Weixun Wang, XiaoXiao Xu, Wanhe An et al.

Agentic crafting requires LLMs to operate in real-world environments over multiple turns by taking actions, observing outcomes, and iteratively refining artifacts. Despite its importance, the open-source community lacks a principled, end-to-end ecosystem to streamline agent development. We introduce the Agentic Learning Ecosystem (ALE), a foundational infrastructure that optimizes the production pipeline for agentic model. ALE consists of three components: ROLL, a post-training framework for weight optimization; ROCK, a sandbox environment manager for trajectory generation; and iFlow CLI, an agent framework for efficient context engineering. We release ROME, an open-source agent grounded by ALE and trained on over one million trajectories. Our approach includes data composition protocols for synthesizing complex behaviors and a novel policy optimization algorithm, Interaction-Perceptive Agentic Policy Optimization (IPA), which assigns credit over semantic interaction chunks rather than individual tokens to improve long-horizon training stability. Empirically, we evaluate ROME within a structured setting and introduce Terminal Bench Pro, a benchmark with improved scale and contamination control. ROME demonstrates strong performance across benchmarks like SWE-bench Verified and Terminal Bench, proving the effectiveness of ALE.

LGJan 1, 2023
Neural Networks with Sparse Activation Induced by Large Bias: Tighter Analysis with Bias-Generalized NTK

Hongru Yang, Ziyu Jiang, Ruizhe Zhang et al.

We study training one-hidden-layer ReLU networks in the neural tangent kernel (NTK) regime, where the networks' biases are initialized to some constant rather than zero. We prove that under such initialization, the neural network will have sparse activation throughout the entire training process, which enables fast training procedures via some sophisticated computational methods. With such initialization, we show that the neural networks possess a different limiting kernel which we call \textit{bias-generalized NTK}, and we study various properties of the neural networks with this new kernel. We first characterize the gradient descent dynamics. In particular, we show that the network in this case can achieve as fast convergence as the dense network, as opposed to the previous work suggesting that the sparse networks converge slower. In addition, our result improves the previous required width to ensure convergence. Secondly, we study the networks' generalization: we show a width-sparsity dependence, which yields a sparsity-dependent Rademacher complexity and generalization bound. To our knowledge, this is the first sparsity-dependent generalization result via Rademacher complexity. Lastly, we study the smallest eigenvalue of this new kernel. We identify a data-dependent region where we can derive a much sharper lower bound on the NTK's smallest eigenvalue than the worst-case bound previously known. This can lead to improvement in the generalization bound.

CVAug 17, 2023Code
How Does Pruning Impact Long-Tailed Multi-Label Medical Image Classifiers?

Gregory Holste, Ziyu Jiang, Ajay Jaiswal et al.

Pruning has emerged as a powerful technique for compressing deep neural networks, reducing memory usage and inference time without significantly affecting overall performance. However, the nuanced ways in which pruning impacts model behavior are not well understood, particularly for long-tailed, multi-label datasets commonly found in clinical settings. This knowledge gap could have dangerous implications when deploying a pruned model for diagnosis, where unexpected model behavior could impact patient well-being. To fill this gap, we perform the first analysis of pruning's effect on neural networks trained to diagnose thorax diseases from chest X-rays (CXRs). On two large CXR datasets, we examine which diseases are most affected by pruning and characterize class "forgettability" based on disease frequency and co-occurrence behavior. Further, we identify individual CXRs where uncompressed and heavily pruned models disagree, known as pruning-identified exemplars (PIEs), and conduct a human reader study to evaluate their unifying qualities. We find that radiologists perceive PIEs as having more label noise, lower image quality, and higher diagnosis difficulty. This work represents a first step toward understanding the impact of pruning on model behavior in deep long-tailed, multi-label medical image classification. All code, model weights, and data access instructions can be found at https://github.com/VITA-Group/PruneCXR.

CVDec 19, 2025
LangDriveCTRL: Natural Language Controllable Driving Scene Editing with Multi-modal Agents

Yun He, Francesco Pittaluga, Ziyu Jiang et al.

LangDriveCTRL is a natural-language-controllable framework for editing real-world driving videos to synthesize diverse traffic scenarios. It leverages explicit 3D scene decomposition to represent driving videos as a scene graph, containing static background and dynamic objects. To enable fine-grained editing and realism, it incorporates an agentic pipeline in which an Orchestrator transforms user instructions into execution graphs that coordinate specialized agents and tools. Specifically, an Object Grounding Agent establishes correspondence between free-form text descriptions and target object nodes in the scene graph; a Behavior Editing Agent generates multi-object trajectories from language instructions; and a Behavior Reviewer Agent iteratively reviews and refines the generated trajectories. The edited scene graph is rendered and then refined using a video diffusion tool to address artifacts introduced by object insertion and significant view changes. LangDriveCTRL supports both object node editing (removal, insertion and replacement) and multi-object behavior editing from a single natural-language instruction. Quantitatively, it achieves nearly $2\times$ higher instruction alignment than the previous SoTA, with superior structural preservation, photorealism, and traffic realism. Project page is available at: https://yunhe24.github.io/langdrivectrl/.

CVFeb 24
HorizonForge: Driving Scene Editing with Any Trajectories and Any Vehicles

Yifan Wang, Francesco Pittaluga, Zaid Tasneem et al.

Controllable driving scene generation is critical for realistic and scalable autonomous driving simulation, yet existing approaches struggle to jointly achieve photorealism and precise control. We introduce HorizonForge, a unified framework that reconstructs scenes as editable Gaussian Splats and Meshes, enabling fine-grained 3D manipulation and language-driven vehicle insertion. Edits are rendered through a noise-aware video diffusion process that enforces spatial and temporal consistency, producing diverse scene variations in a single feed-forward pass without per-trajectory optimization. To standardize evaluation, we further propose HorizonSuite, a comprehensive benchmark spanning ego- and agent-level editing tasks such as trajectory modifications and object manipulation. Extensive experiments show that Gaussian-Mesh representation delivers substantially higher fidelity than alternative 3D representations, and that temporal priors from video diffusion are essential for coherent synthesis. Combining these findings, HorizonForge establishes a simple yet powerful paradigm for photorealistic, controllable driving simulation, achieving an 83.4% user-preference gain and a 25.19% FID improvement over the second best state-of-the-art method. Project page: https://horizonforge.github.io/ .

CLJun 7, 2024Code
CRAG -- Comprehensive RAG Benchmark

Xiao Yang, Kai Sun, Hao Xin et al.

Retrieval-Augmented Generation (RAG) has recently emerged as a promising solution to alleviate Large Language Model (LLM)'s deficiency in lack of knowledge. Existing RAG datasets, however, do not adequately represent the diverse and dynamic nature of real-world Question Answering (QA) tasks. To bridge this gap, we introduce the Comprehensive RAG Benchmark (CRAG), a factual question answering benchmark of 4,409 question-answer pairs and mock APIs to simulate web and Knowledge Graph (KG) search. CRAG is designed to encapsulate a diverse array of questions across five domains and eight question categories, reflecting varied entity popularity from popular to long-tail, and temporal dynamisms ranging from years to seconds. Our evaluation of this benchmark highlights the gap to fully trustworthy QA. Whereas most advanced LLMs achieve <=34% accuracy on CRAG, adding RAG in a straightforward manner improves the accuracy only to 44%. State-of-the-art industry RAG solutions only answer 63% of questions without any hallucination. CRAG also reveals much lower accuracy in answering questions regarding facts with higher dynamism, lower popularity, or higher complexity, suggesting future research directions. The CRAG benchmark laid the groundwork for a KDD Cup 2024 challenge and attracted thousands of participants and submissions. We commit to maintaining CRAG to serve research communities in advancing RAG solutions and general QA solutions. CRAG is available at https://github.com/facebookresearch/CRAG/.

CVNov 1, 2021Code
Improving Contrastive Learning on Imbalanced Seed Data via Open-World Sampling

Ziyu Jiang, Tianlong Chen, Ting Chen et al.

Contrastive learning approaches have achieved great success in learning visual representations with few labels of the target classes. That implies a tantalizing possibility of scaling them up beyond a curated "seed" benchmark, to incorporating more unlabeled images from the internet-scale external sources to enhance its performance. However, in practice, larger amount of unlabeled data will require more computing resources due to the bigger model size and longer training needed. Moreover, open-world unlabeled data usually follows an implicit long-tail class or attribute distribution, many of which also do not belong to the target classes. Blindly leveraging all unlabeled data hence can lead to the data imbalance as well as distraction issues. This motivates us to seek a principled approach to strategically select unlabeled data from an external source, in order to learn generalizable, balanced and diverse representations for relevant classes. In this work, we present an open-world unlabeled data sampling framework called Model-Aware K-center (MAK), which follows three simple principles: (1) tailness, which encourages sampling of examples from tail classes, by sorting the empirical contrastive loss expectation (ECLE) of samples over random data augmentations; (2) proximity, which rejects the out-of-distribution outliers that may distract training; and (3) diversity, which ensures diversity in the set of sampled examples. Empirically, using ImageNet-100-LT (without labels) as the seed dataset and two "noisy" external data sources, we demonstrate that MAK can consistently improve both the overall representation quality and the class balancedness of the learned features, as evaluated via linear classifier evaluation on full-shot and few-shot settings. The code is available at: https://github.com/VITA-Group/MAK

CVJun 6, 2021Code
Self-Damaging Contrastive Learning

Ziyu Jiang, Tianlong Chen, Bobak Mortazavi et al.

The recent breakthrough achieved by contrastive learning accelerates the pace for deploying unsupervised training on real-world data applications. However, unlabeled data in reality is commonly imbalanced and shows a long-tail distribution, and it is unclear how robustly the latest contrastive learning methods could perform in the practical scenario. This paper proposes to explicitly tackle this challenge, via a principled framework called Self-Damaging Contrastive Learning (SDCLR), to automatically balance the representation learning without knowing the classes. Our main inspiration is drawn from the recent finding that deep models have difficult-to-memorize samples, and those may be exposed through network pruning. It is further natural to hypothesize that long-tail samples are also tougher for the model to learn well due to insufficient examples. Hence, the key innovation in SDCLR is to create a dynamic self-competitor model to contrast with the target model, which is a pruned version of the latter. During training, contrasting the two models will lead to adaptive online mining of the most easily forgotten samples for the current target model, and implicitly emphasize them more in the contrastive loss. Extensive experiments across multiple datasets and imbalance settings show that SDCLR significantly improves not only overall accuracies but also balancedness, in terms of linear evaluation on the full-shot and few-shot settings. Our code is available at: https://github.com/VITA-Group/SDCLR.

CVOct 26, 2020Code
Robust Pre-Training by Adversarial Contrastive Learning

Ziyu Jiang, Tianlong Chen, Ting Chen et al.

Recent work has shown that, when integrated with adversarial training, self-supervised pre-training can lead to state-of-the-art robustness In this work, we improve robustness-aware self-supervised pre-training by learning representations that are consistent under both data augmentations and adversarial perturbations. Our approach leverages a recent contrastive learning framework, which learns representations by maximizing feature consistency under differently augmented views. This fits particularly well with the goal of adversarial robustness, as one cause of adversarial fragility is the lack of feature invariance, i.e., small input perturbations can result in undesirable large changes in features or even predicted labels. We explore various options to formulate the contrastive task, and demonstrate that by injecting adversarial perturbations, contrastive pre-training can lead to models that are both label-efficient and robust. We empirically evaluate the proposed Adversarial Contrastive Learning (ACL) and show it can consistently outperform existing methods. For example on the CIFAR-10 dataset, ACL outperforms the previous state-of-the-art unsupervised robust pre-training approach by 2.99% on robust accuracy and 2.14% on standard accuracy. We further demonstrate that ACL pre-training can improve semi-supervised adversarial training, even when only a few labeled examples are available. Our codes and pre-trained models have been released at: https://github.com/VITA-Group/Adversarial-Contrastive-Learning.

CVApr 30
PhyCo: Learning Controllable Physical Priors for Generative Motion

Sriram Narayanan, Ziyu Jiang, Srinivasa Narasimhan et al.

Modern video diffusion models excel at appearance synthesis but still struggle with physical consistency: objects drift, collisions lack realistic rebound, and material responses seldom match their underlying properties. We present PhyCo, a framework that introduces continuous, interpretable, and physically grounded control into video generation. Our approach integrates three key components: (i) a large-scale dataset of over 100K photorealistic simulation videos where friction, restitution, deformation, and force are systematically varied across diverse scenarios; (ii) physics-supervised fine-tuning of a pretrained diffusion model using a ControlNet conditioned on pixel-aligned physical property maps; and (iii) VLM-guided reward optimization, where a fine-tuned vision-language model evaluates generated videos with targeted physics queries and provides differentiable feedback. This combination enables a generative model to produce physically consistent and controllable outputs through variations in physical attributes-without any simulator or geometry reconstruction at inference. On the Physics-IQ benchmark, PhyCo significantly improves physical realism over strong baselines, and human studies confirm clearer and more faithful control over physical attributes. Our results demonstrate a scalable path toward physically consistent, controllable generative video models that generalize beyond synthetic training environments.

CVMay 1, 2024
LidaRF: Delving into Lidar for Neural Radiance Field on Street Scenes

Shanlin Sun, Bingbing Zhuang, Ziyu Jiang et al.

Photorealistic simulation plays a crucial role in applications such as autonomous driving, where advances in neural radiance fields (NeRFs) may allow better scalability through the automatic creation of digital 3D assets. However, reconstruction quality suffers on street scenes due to largely collinear camera motions and sparser samplings at higher speeds. On the other hand, the application often demands rendering from camera views that deviate from the inputs to accurately simulate behaviors like lane changes. In this paper, we propose several insights that allow a better utilization of Lidar data to improve NeRF quality on street scenes. First, our framework learns a geometric scene representation from Lidar, which is fused with the implicit grid-based representation for radiance decoding, thereby supplying stronger geometric information offered by explicit point cloud. Second, we put forth a robust occlusion-aware depth supervision scheme, which allows utilizing densified Lidar points by accumulation. Third, we generate augmented training views from Lidar points for further improvement. Our insights translate to largely improved novel view synthesis under real driving scenes.

CVApr 6
HorizonWeaver: Generalizable Multi-Level Semantic Editing for Driving Scenes

Mauricio Soroco, Francesco Pittaluga, Zaid Tasneem et al.

Ensuring safety in autonomous driving requires scalable generation of realistic, controllable driving scenes beyond what real-world testing provides. Yet existing instruction guided image editors, trained on object-centric or artistic data, struggle with dense, safety-critical driving layouts. We propose HorizonWeaver, which tackles three fundamental challenges in driving scene editing: (1) multi-level granularity, requiring coherent object- and scene-level edits in dense environments; (2) rich high-level semantics, preserving diverse objects while following detailed instructions; and (3) ubiquitous domain shifts, handling changes in climate, layout, and traffic across unseen environments. The core of HorizonWeaver is a set of complementary contributions across data, model, and training: (1) Data: Large-scale dataset generation, where we build a paired real/synthetic dataset from Boreas, nuScenes, and Argoverse2 to improve generalization; (2) Model: Language-Guided Masks for fine-grained editing, where semantics-enriched masks and prompts enable precise, language-guided edits; and (3) Training: Content preservation and instruction alignment, where joint losses enforce scene consistency and instruction fidelity. Together, HorizonWeaver provides a scalable framework for photorealistic, instruction-driven editing of complex driving scenes, collecting 255K images across 13 editing categories and outperforming prior methods in L1, CLIP, and DINO metrics, achieving +46.4% user preference and improving BEV segmentation IoU by +33%. Project page: https://msoroco.github.io/horizonweaver/

CVDec 19, 2024
Drive-1-to-3: Enriching Diffusion Priors for Novel View Synthesis of Real Vehicles

Chuang Lin, Bingbing Zhuang, Shanlin Sun et al.

The recent advent of large-scale 3D data, e.g. Objaverse, has led to impressive progress in training pose-conditioned diffusion models for novel view synthesis. However, due to the synthetic nature of such 3D data, their performance drops significantly when applied to real-world images. This paper consolidates a set of good practices to finetune large pretrained models for a real-world task -- harvesting vehicle assets for autonomous driving applications. To this end, we delve into the discrepancies between the synthetic data and real driving data, then develop several strategies to account for them properly. Specifically, we start with a virtual camera rotation of real images to ensure geometric alignment with synthetic data and consistency with the pose manifold defined by pretrained models. We also identify important design choices in object-centric data curation to account for varying object distances in real driving scenes -- learn across varying object scales with fixed camera focal length. Further, we perform occlusion-aware training in latent spaces to account for ubiquitous occlusions in real data, and handle large viewpoint changes by leveraging a symmetric prior. Our insights lead to effective finetuning that results in a $68.8\%$ reduction in FID for novel view synthesis over prior arts.

CVOct 23, 2025
AutoScape: Geometry-Consistent Long-Horizon Scene Generation

Jiacheng Chen, Ziyu Jiang, Mingfu Liang et al.

This paper proposes AutoScape, a long-horizon driving scene generation framework. At its core is a novel RGB-D diffusion model that iteratively generates sparse, geometrically consistent keyframes, serving as reliable anchors for the scene's appearance and geometry. To maintain long-range geometric consistency, the model 1) jointly handles image and depth in a shared latent space, 2) explicitly conditions on the existing scene geometry (i.e., rendered point clouds) from previously generated keyframes, and 3) steers the sampling process with a warp-consistent guidance. Given high-quality RGB-D keyframes, a video diffusion model then interpolates between them to produce dense and coherent video frames. AutoScape generates realistic and geometrically consistent driving videos of over 20 seconds, improving the long-horizon FID and FVD scores over the prior state-of-the-art by 48.6\% and 43.0\%, respectively.

LGOct 29, 2019
E2-Train: Training State-of-the-art CNNs with Over 80% Energy Savings

Yue Wang, Ziyu Jiang, Xiaohan Chen et al.

Convolutional neural networks (CNNs) have been increasingly deployed to edge devices. Hence, many efforts have been made towards efficient CNN inference in resource-constrained platforms. This paper attempts to explore an orthogonal direction: how to conduct more energy-efficient training of CNNs, so as to enable on-device training. We strive to reduce the energy cost during training, by dropping unnecessary computations from three complementary levels: stochastic mini-batch dropping on the data level; selective layer update on the model level; and sign prediction for low-cost, low-precision back-propagation, on the algorithm level. Extensive simulations and ablation studies, with real energy measurements from an FPGA board, confirm the superiority of our proposed strategies and demonstrate remarkable energy savings for training. For example, when training ResNet-74 on CIFAR-10, we achieve aggressive energy savings of >90% and >60%, while incurring a top-1 accuracy loss of only about 2% and 1.2%, respectively. When training ResNet-110 on CIFAR-100, an over 84% training energy saving is achieved without degrading inference accuracy.

CVJun 1, 2019
ArcticNet: A Deep Learning Solution to Classify Arctic Wetlands

Ziyu Jiang, Kate Von Ness, Julie Loisel et al.

Arctic environments are rapidly changing under the warming climate. Of particular interest are wetlands, a type of ecosystem that constitutes the most effective terrestrial long-term carbon store. As permafrost thaws, the carbon that was locked in these wetland soils for millennia becomes available for aerobic and anaerobic decomposition, which releases CO2 and CH4, respectively, back to the atmosphere.As CO2 and CH4 are potent greenhouse gases, this transfer of carbon from the land to the atmosphere further contributes to global warming, thereby increasing the rate of permafrost degradation in a positive feedback loop. Therefore, monitoring Arctic wetland health and dynamics is a key scientific task that is also of importance for policy. However, the identification and delineation of these important wetland ecosystems, remain incomplete and often inaccurate. Mapping the extent of Arctic wetlands remains a challenge for the scientific community. Conventional, coarser remote sensing methods are inadequate at distinguishing the diverse and micro-topographically complex non-vascular vegetation that characterize Arctic wetlands, presenting the need for better identification methods. To tackle this challenging problem, we constructed and annotated the first-of-its-kind Arctic Wetland Dataset (AWD). Based on that, we present ArcticNet, a deep neural network that exploits the multi-spectral, high-resolution imagery captured from nanosatellites (Planet Dove CubeSats) with additional DEM from the ArcticDEM project, to semantically label a Arctic study area into six types, in which three Arctic wetland functional types are included. We present multi-fold efforts to handle the arising challenges, including class imbalance, and the choice of fusion strategies. Preliminary results endorse the high promise of ArcticNet, achieving 93.12% in labelling a hold-out set of regions in our Arctic study area.

CVMay 15, 2019
Collaborative Global-Local Networks for Memory-Efficient Segmentation of Ultra-High Resolution Images

Wuyang Chen, Ziyu Jiang, Zhangyang Wang et al.

Segmentation of ultra-high resolution images is increasingly demanded, yet poses significant challenges for algorithm efficiency, in particular considering the (GPU) memory limits. Current approaches either downsample an ultra-high resolution image or crop it into small patches for separate processing. In either way, the loss of local fine details or global contextual information results in limited segmentation accuracy. We propose collaborative Global-Local Networks (GLNet) to effectively preserve both global and local information in a highly memory-efficient manner. GLNet is composed of a global branch and a local branch, taking the downsampled entire image and its cropped local patches as respective inputs. For segmentation, GLNet deeply fuses feature maps from two branches, capturing both the high-resolution fine structures from zoomed-in local patches and the contextual dependency from the downsampled input. To further resolve the potential class imbalance problem between background and foreground regions, we present a coarse-to-fine variant of GLNet, also being memory-efficient. Extensive experiments and analyses have been performed on three real-world ultra-high aerial and medical image datasets (resolution up to 30 million pixels). With only one single 1080Ti GPU and less than 2GB memory used, our GLNet yields high-quality segmentation results and achieves much more competitive accuracy-memory usage trade-offs compared to state-of-the-arts.