Dalong Du

CV
h-index41
33papers
5,837citations
Novelty54%
AI Score50

33 Papers

CVApr 21, 2022
WebFace260M: A Benchmark for Million-Scale Deep Face Recognition

Zheng Zhu, Guan Huang, Jiankang Deng et al. · tsinghua

Face benchmarks empower the research community to train and evaluate high-performance face recognition systems. In this paper, we contribute a new million-scale recognition benchmark, containing uncurated 4M identities/260M faces (WebFace260M) and cleaned 2M identities/42M faces (WebFace42M) training data, as well as an elaborately designed time-constrained evaluation protocol. Firstly, we collect 4M name lists and download 260M faces from the Internet. Then, a Cleaning Automatically utilizing Self-Training (CAST) pipeline is devised to purify the tremendous WebFace260M, which is efficient and scalable. To the best of our knowledge, the cleaned WebFace42M is the largest public face recognition training set and we expect to close the data gap between academia and industry. Referring to practical deployments, Face Recognition Under Inference Time conStraint (FRUITS) protocol and a new test set with rich attributes are constructed. Besides, we gather a large-scale masked face sub-set for biometrics assessment under COVID-19. For a comprehensive evaluation of face matchers, three recognition tasks are performed under standard, masked and unbiased settings, respectively. Equipped with this benchmark, we delve into million-scale face recognition problems. A distributed framework is developed to train face recognition models efficiently without tampering with the performance. Enabled by WebFace42M, we reduce 40% failure rate on the challenging IJB-C set and rank 3rd among 430 entries on NIST-FRVT. Even 10% data (WebFace4M) shows superior performance compared with the public training sets. Furthermore, comprehensive baselines are established under the FRUITS-100/500/1000 milliseconds protocols. The proposed benchmark shows enormous potential on standard, masked and unbiased face recognition scenarios. Our WebFace260M website is https://www.face-benchmark.org.

CVMar 24, 2023Code
Bridging Stereo Geometry and BEV Representation with Reliable Mutual Interaction for Semantic Scene Completion

Bohan Li, Yasheng Sun, Zhujin Liang et al.

3D semantic scene completion (SSC) is an ill-posed perception task that requires inferring a dense 3D scene from limited observations. Previous camera-based methods struggle to predict accurate semantic scenes due to inherent geometric ambiguity and incomplete observations. In this paper, we resort to stereo matching technique and bird's-eye-view (BEV) representation learning to address such issues in SSC. Complementary to each other, stereo matching mitigates geometric ambiguity with epipolar constraint while BEV representation enhances the hallucination ability for invisible regions with global semantic context. However, due to the inherent representation gap between stereo geometry and BEV features, it is non-trivial to bridge them for dense prediction task of SSC. Therefore, we further develop a unified occupancy-based framework dubbed BRGScene, which effectively bridges these two representations with dense 3D volumes for reliable semantic scene completion. Specifically, we design a novel Mutual Interactive Ensemble (MIE) block for pixel-level reliable aggregation of stereo geometry and BEV features. Within the MIE block, a Bi-directional Reliable Interaction (BRI) module, enhanced with confidence re-weighting, is employed to encourage fine-grained interaction through mutual guidance. Besides, a Dual Volume Ensemble (DVE) module is introduced to facilitate complementary aggregation through channel-wise recalibration and multi-group voting. Our method outperforms all published camera-based methods on SemanticKITTI for semantic scene completion. Our code is available on https://github.com/Arlo0o/StereoScene.

CVApr 11, 2023Code
OccFormer: Dual-path Transformer for Vision-based 3D Semantic Occupancy Prediction

Yunpeng Zhang, Zheng Zhu, Dalong Du

The vision-based perception for autonomous driving has undergone a transformation from the bird-eye-view (BEV) representations to the 3D semantic occupancy. Compared with the BEV planes, the 3D semantic occupancy further provides structural information along the vertical direction. This paper presents OccFormer, a dual-path transformer network to effectively process the 3D volume for semantic occupancy prediction. OccFormer achieves a long-range, dynamic, and efficient encoding of the camera-generated 3D voxel features. It is obtained by decomposing the heavy 3D processing into the local and global transformer pathways along the horizontal plane. For the occupancy decoder, we adapt the vanilla Mask2Former for 3D semantic occupancy by proposing preserve-pooling and class-guided sampling, which notably mitigate the sparsity and class imbalance. Experimental results demonstrate that OccFormer significantly outperforms existing methods for semantic scene completion on SemanticKITTI dataset and for LiDAR semantic segmentation on nuScenes dataset. Code is available at \url{https://github.com/zhangyp15/OccFormer}.

CVMar 7, 2023
OpenOccupancy: A Large Scale Benchmark for Surrounding Semantic Occupancy Perception

Xiaofeng Wang, Zheng Zhu, Wenbo Xu et al.

Semantic occupancy perception is essential for autonomous driving, as automated vehicles require a fine-grained perception of the 3D urban structures. However, existing relevant benchmarks lack diversity in urban scenes, and they only evaluate front-view predictions. Towards a comprehensive benchmarking of surrounding perception algorithms, we propose OpenOccupancy, which is the first surrounding semantic occupancy perception benchmark. In the OpenOccupancy benchmark, we extend the large-scale nuScenes dataset with dense semantic occupancy annotations. Previous annotations rely on LiDAR points superimposition, where some occupancy labels are missed due to sparse LiDAR channels. To mitigate the problem, we introduce the Augmenting And Purifying (AAP) pipeline to ~2x densify the annotations, where ~4000 human hours are involved in the labeling process. Besides, camera-based, LiDAR-based and multi-modal baselines are established for the OpenOccupancy benchmark. Furthermore, considering the complexity of surrounding occupancy perception lies in the computational burden of high-resolution 3D predictions, we propose the Cascade Occupancy Network (CONet) to refine the coarse prediction, which relatively enhances the performance by ~30% than the baseline. We hope the OpenOccupancy benchmark will boost the development of surrounding occupancy perception algorithms.

CVApr 11, 2022Code
HFT: Lifting Perspective Representations via Hybrid Feature Transformation

Jiayu Zou, Junrui Xiao, Zheng Zhu et al.

Autonomous driving requires accurate and detailed Bird's Eye View (BEV) semantic segmentation for decision making, which is one of the most challenging tasks for high-level scene perception. Feature transformation from frontal view to BEV is the pivotal technology for BEV semantic segmentation. Existing works can be roughly classified into two categories, i.e., Camera model-Based Feature Transformation (CBFT) and Camera model-Free Feature Transformation (CFFT). In this paper, we empirically analyze the vital differences between CBFT and CFFT. The former transforms features based on the flat-world assumption, which may cause distortion of regions lying above the ground plane. The latter is limited in the segmentation performance due to the absence of geometric priors and time-consuming computation. In order to reap the benefits and avoid the drawbacks of CBFT and CFFT, we propose a novel framework with a Hybrid Feature Transformation module (HFT). Specifically, we decouple the feature maps produced by HFT for estimating the layout of outdoor scenes in BEV. Furthermore, we design a mutual learning scheme to augment hybrid transformation by applying feature mimicking. Notably, extensive experiments demonstrate that with negligible extra overhead, HFT achieves a relative improvement of 13.3% on the Argoverse dataset and 16.8% on the KITTI 3D Object datasets compared to the best-performing existing method. The codes are available at https://github.com/JiayuZou2020/HFT.

CVNov 13, 2023Code
Detecting As Labeling: Rethinking LiDAR-camera Fusion in 3D Object Detection

Junjie Huang, Yun Ye, Zhujin Liang et al.

3D object Detection with LiDAR-camera encounters overfitting in algorithm development which is derived from the violation of some fundamental rules. We refer to the data annotation in dataset construction for theory complementing and argue that the regression task prediction should not involve the feature from the camera branch. By following the cutting-edge perspective of 'Detecting As Labeling', we propose a novel paradigm dubbed DAL. With the most classical elementary algorithms, a simple predicting pipeline is constructed by imitating the data annotation process. Then we train it in the simplest way to minimize its dependency and strengthen its portability. Though simple in construction and training, the proposed DAL paradigm not only substantially pushes the performance boundary but also provides a superior trade-off between speed and accuracy among all existing methods. With comprehensive superiority, DAL is an ideal baseline for both future work development and practical deployment. The code has been released to facilitate future work on https://github.com/HuangJunJie2017/BEVDet.

CVJul 2, 2024Code
Hierarchical Temporal Context Learning for Camera-based Semantic Scene Completion

Bohan Li, Jiajun Deng, Wenyao Zhang et al.

Camera-based 3D semantic scene completion (SSC) is pivotal for predicting complicated 3D layouts with limited 2D image observations. The existing mainstream solutions generally leverage temporal information by roughly stacking history frames to supplement the current frame, such straightforward temporal modeling inevitably diminishes valid clues and increases learning difficulty. To address this problem, we present HTCL, a novel Hierarchical Temporal Context Learning paradigm for improving camera-based semantic scene completion. The primary innovation of this work involves decomposing temporal context learning into two hierarchical steps: (a) cross-frame affinity measurement and (b) affinity-based dynamic refinement. Firstly, to separate critical relevant context from redundant information, we introduce the pattern affinity with scale-aware isolation and multiple independent learners for fine-grained contextual correspondence modeling. Subsequently, to dynamically compensate for incomplete observations, we adaptively refine the feature sampling locations based on initially identified locations with high affinity and their neighboring relevant regions. Our method ranks $1^{st}$ on the SemanticKITTI benchmark and even surpasses LiDAR-based methods in terms of mIoU on the OpenOccupancy benchmark. Our code is available on https://github.com/Arlo0o/HTCL.

CVNov 29, 2023Code
DifFlow3D: Toward Robust Uncertainty-Aware Scene Flow Estimation with Diffusion Model

Jiuming Liu, Guangming Wang, Weicai Ye et al.

Scene flow estimation, which aims to predict per-point 3D displacements of dynamic scenes, is a fundamental task in the computer vision field. However, previous works commonly suffer from unreliable correlation caused by locally constrained searching ranges, and struggle with accumulated inaccuracy arising from the coarse-to-fine structure. To alleviate these problems, we propose a novel uncertainty-aware scene flow estimation network (DifFlow3D) with the diffusion probabilistic model. Iterative diffusion-based refinement is designed to enhance the correlation robustness and resilience to challenging cases, e.g. dynamics, noisy inputs, repetitive patterns, etc. To restrain the generation diversity, three key flow-related features are leveraged as conditions in our diffusion model. Furthermore, we also develop an uncertainty estimation module within diffusion to evaluate the reliability of estimated scene flow. Our DifFlow3D achieves state-of-the-art performance, with 24.0% and 29.1% EPE3D reduction respectively on FlyingThings3D and KITTI 2015 datasets. Notably, our method achieves an unprecedented millimeter-level accuracy (0.0078m in EPE3D) on the KITTI dataset. Additionally, our diffusion-based refinement paradigm can be readily integrated as a plug-and-play module into existing scene flow networks, significantly increasing their estimation accuracy. Codes are released at https://github.com/IRMVLab/DifFlow3D.

CLAug 15, 2024Code
FactorLLM: Factorizing Knowledge via Mixture of Experts for Large Language Models

Zhongyu Zhao, Menghang Dong, Rongyu Zhang et al.

Recent research has demonstrated that Feed-Forward Networks (FFNs) in Large Language Models (LLMs) play a pivotal role in storing diverse linguistic and factual knowledge. Conventional methods frequently face challenges due to knowledge confusion stemming from their monolithic and redundant architectures, which calls for more efficient solutions with minimal computational overhead, particularly for LLMs. In this paper, we explore the FFN computation paradigm in LLMs and introduce FactorLLM, a novel approach that decomposes well-trained dense FFNs into sparse sub-networks without requiring any further modifications, while maintaining the same level of performance. Furthermore, we embed a router from the Mixture-of-Experts (MoE), combined with our devised Prior-Approximate (PA) loss term that facilitates the dynamic activation of experts and knowledge adaptation, thereby accelerating computational processes and enhancing performance using minimal training data and fine-tuning steps. FactorLLM thus enables efficient knowledge factorization and activates select groups of experts specifically tailored to designated tasks, emulating the interactive functional segmentation of the human brain. Extensive experiments across various benchmarks demonstrate the effectiveness of our proposed FactorLLM which achieves comparable performance to the source model securing up to 85% model performance while obtaining over a 30% increase in inference speed. Code: https://github.com/zhenwuweihe/FactorLLM.

CVOct 17, 2023Code
Towards Generalizable Multi-Camera 3D Object Detection via Perspective Debiasing

Hao Lu, Yunpeng Zhang, Qing Lian et al.

Detecting objects in 3D space using multiple cameras, known as Multi-Camera 3D Object Detection (MC3D-Det), has gained prominence with the advent of bird's-eye view (BEV) approaches. However, these methods often struggle when faced with unfamiliar testing environments due to the lack of diverse training data encompassing various viewpoints and environments. To address this, we propose a novel method that aligns 3D detection with 2D camera plane results, ensuring consistent and accurate detections. Our framework, anchored in perspective debiasing, helps the learning of features resilient to domain shifts. In our approach, we render diverse view maps from BEV features and rectify the perspective bias of these maps, leveraging implicit foreground volumes to bridge the camera and BEV planes. This two-step process promotes the learning of perspective- and context-independent features, crucial for accurate object detection across varying viewpoints, camera parameters, and environmental conditions. Notably, our model-agnostic approach preserves the original network structure without incurring additional inference costs, facilitating seamless integration across various models and simplifying deployment. Furthermore, we also show our approach achieves satisfactory results in real data when trained only with virtual datasets, eliminating the need for real scene annotations. Experimental results on both Domain Generalization (DG) and Unsupervised Domain Adaptation (UDA) clearly demonstrate its effectiveness. The codes are available at https://github.com/EnVision-Research/Generalizable-BEV.

CVDec 5, 2024Code
GaussianFormer-2: Probabilistic Gaussian Superposition for Efficient 3D Occupancy Prediction

Yuanhui Huang, Amonnut Thammatadatrakoon, Wenzhao Zheng et al.

3D semantic occupancy prediction is an important task for robust vision-centric autonomous driving, which predicts fine-grained geometry and semantics of the surrounding scene. Most existing methods leverage dense grid-based scene representations, overlooking the spatial sparsity of the driving scenes. Although 3D semantic Gaussian serves as an object-centric sparse alternative, most of the Gaussians still describe the empty region with low efficiency. To address this, we propose a probabilistic Gaussian superposition model which interprets each Gaussian as a probability distribution of its neighborhood being occupied and conforms to probabilistic multiplication to derive the overall geometry. Furthermore, we adopt the exact Gaussian mixture model for semantics calculation to avoid unnecessary overlapping of Gaussians. To effectively initialize Gaussians in non-empty region, we design a distribution-based initialization module which learns the pixel-aligned occupancy distribution instead of the depth of surfaces. We conduct extensive experiments on nuScenes and KITTI-360 datasets and our GaussianFormer-2 achieves state-of-the-art performance with high efficiency. Code: https://github.com/huang-yh/GaussianFormer.

CVMar 28, 2024Code
GraphAD: Interaction Scene Graph for End-to-end Autonomous Driving

Yunpeng Zhang, Deheng Qian, Ding Li et al.

Modeling complicated interactions among the ego-vehicle, road agents, and map elements has been a crucial part for safety-critical autonomous driving. Previous works on end-to-end autonomous driving rely on the attention mechanism for handling heterogeneous interactions, which fails to capture the geometric priors and is also computationally intensive. In this paper, we propose the Interaction Scene Graph (ISG) as a unified method to model the interactions among the ego-vehicle, road agents, and map elements. With the representation of the ISG, the driving agents aggregate essential information from the most influential elements, including the road agents with potential collisions and the map elements to follow. Since a mass of unnecessary interactions are omitted, the more efficient scene-graph-based framework is able to focus on indispensable connections and leads to better performance. We evaluate the proposed method for end-to-end autonomous driving on the nuScenes dataset. Compared with strong baselines, our method significantly outperforms in the full-stack driving tasks, including perception, prediction, and planning. Code will be released at https://github.com/zhangyp15/GraphAD.

CVDec 6, 2024Code
Stag-1: Towards Realistic 4D Driving Simulation with Video Generation Model

Lening Wang, Wenzhao Zheng, Dalong Du et al.

4D driving simulation is essential for developing realistic autonomous driving simulators. Despite advancements in existing methods for generating driving scenes, significant challenges remain in view transformation and spatial-temporal dynamic modeling. To address these limitations, we propose a Spatial-Temporal simulAtion for drivinG (Stag-1) model to reconstruct real-world scenes and design a controllable generative network to achieve 4D simulation. Stag-1 constructs continuous 4D point cloud scenes using surround-view data from autonomous vehicles. It decouples spatial-temporal relationships and produces coherent keyframe videos. Additionally, Stag-1 leverages video generation models to obtain photo-realistic and controllable 4D driving simulation videos from any perspective. To expand the range of view generation, we train vehicle motion videos based on decomposed camera poses, enhancing modeling capabilities for distant scenes. Furthermore, we reconstruct vehicle camera trajectories to integrate 3D points across consecutive views, enabling comprehensive scene understanding along the temporal dimension. Following extensive multi-level scene training, Stag-1 can simulate from any desired viewpoint and achieve a deep understanding of scene evolution under static spatial-temporal conditions. Compared to existing methods, our approach shows promising performance in multi-view scene consistency, background coherence, and accuracy, and contributes to the ongoing advancements in realistic autonomous driving simulation. Code: https://github.com/wzzheng/Stag.

CVDec 12, 2024Code
DrivingRecon: Large 4D Gaussian Reconstruction Model For Autonomous Driving

Hao Lu, Tianshuo Xu, Wenzhao Zheng et al.

Photorealistic 4D reconstruction of street scenes is essential for developing real-world simulators in autonomous driving. However, most existing methods perform this task offline and rely on time-consuming iterative processes, limiting their practical applications. To this end, we introduce the Large 4D Gaussian Reconstruction Model (DrivingRecon), a generalizable driving scene reconstruction model, which directly predicts 4D Gaussian from surround view videos. To better integrate the surround-view images, the Prune and Dilate Block (PD-Block) is proposed to eliminate overlapping Gaussian points between adjacent views and remove redundant background points. To enhance cross-temporal information, dynamic and static decoupling is tailored to better learn geometry and motion features. Experimental results demonstrate that DrivingRecon significantly improves scene reconstruction quality and novel view synthesis compared to existing methods. Furthermore, we explore applications of DrivingRecon in model pre-training, vehicle adaptation, and scene editing. Our code is available at https://github.com/EnVision-Research/DriveRecon.

CVMay 23, 2024Code
NeuroGauss4D-PCI: 4D Neural Fields and Gaussian Deformation Fields for Point Cloud Interpolation

Chaokang Jiang, Dalong Du, Jiuming Liu et al.

Point Cloud Interpolation confronts challenges from point sparsity, complex spatiotemporal dynamics, and the difficulty of deriving complete 3D point clouds from sparse temporal information. This paper presents NeuroGauss4D-PCI, which excels at modeling complex non-rigid deformations across varied dynamic scenes. The method begins with an iterative Gaussian cloud soft clustering module, offering structured temporal point cloud representations. The proposed temporal radial basis function Gaussian residual utilizes Gaussian parameter interpolation over time, enabling smooth parameter transitions and capturing temporal residuals of Gaussian distributions. Additionally, a 4D Gaussian deformation field tracks the evolution of these parameters, creating continuous spatiotemporal deformation fields. A 4D neural field transforms low-dimensional spatiotemporal coordinates ($x,y,z,t$) into a high-dimensional latent space. Finally, we adaptively and efficiently fuse the latent features from neural fields and the geometric features from Gaussian deformation fields. NeuroGauss4D-PCI outperforms existing methods in point cloud frame interpolation, delivering leading performance on both object-level (DHB) and large-scale autonomous driving datasets (NL-Drive), with scalability to auto-labeling and point cloud densification tasks. The source code is released at https://github.com/jiangchaokang/NeuroGauss4D-PCI.

CVApr 10, 2024Code
Scaling Multi-Camera 3D Object Detection through Weak-to-Strong Eliciting

Hao Lu, Jiaqi Tang, Xinli Xu et al.

The emergence of Multi-Camera 3D Object Detection (MC3D-Det), facilitated by bird's-eye view (BEV) representation, signifies a notable progression in 3D object detection. Scaling MC3D-Det training effectively accommodates varied camera parameters and urban landscapes, paving the way for the MC3D-Det foundation model. However, the multi-view fusion stage of the MC3D-Det method relies on the ill-posed monocular perception during training rather than surround refinement ability, leading to what we term "surround refinement degradation". To this end, our study presents a weak-to-strong eliciting framework aimed at enhancing surround refinement while maintaining robust monocular perception. Specifically, our framework employs weakly tuned experts trained on distinct subsets, and each is inherently biased toward specific camera configurations and scenarios. These biased experts can learn the perception of monocular degeneration, which can help the multi-view fusion stage to enhance surround refinement abilities. Moreover, a composite distillation strategy is proposed to integrate the universal knowledge of 2D foundation models and task-specific information. Finally, for MC3D-Det joint training, the elaborate dataset merge strategy is designed to solve the problem of inconsistent camera numbers and camera parameters. We set up a multiple dataset joint training benchmark for MC3D-Det and adequately evaluated existing methods. Further, we demonstrate the proposed framework brings a generalized and significant boost over multiple baselines. Our code is at \url{https://github.com/EnVision-Research/Scale-BEV}.

CVDec 11, 2024Code
GPD-1: Generative Pre-training for Driving

Zixun Xie, Sicheng Zuo, Wenzhao Zheng et al.

Modeling the evolutions of driving scenarios is important for the evaluation and decision-making of autonomous driving systems. Most existing methods focus on one aspect of scene evolution such as map generation, motion prediction, and trajectory planning. In this paper, we propose a unified Generative Pre-training for Driving (GPD-1) model to accomplish all these tasks altogether without additional fine-tuning. We represent each scene with ego, agent, and map tokens and formulate autonomous driving as a unified token generation problem. We adopt the autoregressive transformer architecture and use a scene-level attention mask to enable intra-scene bi-directional interactions. For the ego and agent tokens, we propose a hierarchical positional tokenizer to effectively encode both 2D positions and headings. For the map tokens, we train a map vector-quantized autoencoder to efficiently compress ego-centric semantic maps into discrete tokens. We pre-train our GPD-1 on the large-scale nuPlan dataset and conduct extensive experiments to evaluate its effectiveness. With different prompts, our GPD-1 successfully generalizes to various tasks without finetuning, including scene generation, traffic simulation, closed-loop simulation, map prediction, and motion planning. Code: https://github.com/wzzheng/GPD.

CVDec 22, 2021Code
BEVDet: High-performance Multi-camera 3D Object Detection in Bird-Eye-View

Junjie Huang, Guan Huang, Zheng Zhu et al.

Autonomous driving perceives its surroundings for decision making, which is one of the most complex scenarios in visual perception. The success of paradigm innovation in solving the 2D object detection task inspires us to seek an elegant, feasible, and scalable paradigm for fundamentally pushing the performance boundary in this area. To this end, we contribute the BEVDet paradigm in this paper. BEVDet performs 3D object detection in Bird-Eye-View (BEV), where most target values are defined and route planning can be handily performed. We merely reuse existing modules to build its framework but substantially develop its performance by constructing an exclusive data augmentation strategy and upgrading the Non-Maximum Suppression strategy. In the experiment, BEVDet offers an excellent trade-off between accuracy and time-efficiency. As a fast version, BEVDet-Tiny scores 31.2% mAP and 39.2% NDS on the nuScenes val set. It is comparable with FCOS3D, but requires just 11% computational budget of 215.3 GFLOPs and runs 9.2 times faster at 15.6 FPS. Another high-precision version dubbed BEVDet-Base scores 39.3% mAP and 47.2% NDS, significantly exceeding all published results. With a comparable inference speed, it surpasses FCOS3D by a large margin of +9.8% mAP and +10.0% NDS. The source code is publicly available for further research at https://github.com/HuangJunJie2017/BEVDet .

CVSep 10, 2021Code
Face-NMS: A Core-set Selection Approach for Efficient Face Recognition

Yunze Chen, Junjie Huang, Jiagang Zhu et al.

Recently, face recognition in the wild has achieved remarkable success and one key engine is the increasing size of training data. For example, the largest face dataset, WebFace42M contains about 2 million identities and 42 million faces. However, a massive number of faces raise the constraints in training time, computing resources, and memory cost. The current research on this problem mainly focuses on designing an efficient Fully-connected layer (FC) to reduce GPU memory consumption caused by a large number of identities. In this work, we relax these constraints by resolving the redundancy problem of the up-to-date face datasets caused by the greedily collecting operation (i.e. the core-set selection perspective). As the first attempt in this perspective on the face recognition problem, we find that existing methods are limited in both performance and efficiency. For superior cost-efficiency, we contribute a novel filtering strategy dubbed Face-NMS. Face-NMS works on feature space and simultaneously considers the local and global sparsity in generating core sets. In practice, Face-NMS is analogous to Non-Maximum Suppression (NMS) in the object detection community. It ranks the faces by their potential contribution to the overall sparsity and filters out the superfluous face in the pairs with high similarity for local sparsity. With respect to the efficiency aspect, Face-NMS accelerates the whole pipeline by applying a smaller but sufficient proxy dataset in training the proxy model. As a result, with Face-NMS, we successfully scale down the WebFace42M dataset to 60% while retaining its performance on the main benchmarks, offering a 40% resource-saving and 1.64 times acceleration. The code is publicly available for reference at https://github.com/HuangJunJie2017/Face-NMS.

CVMar 24, 2021Code
Structure-Aware Face Clustering on a Large-Scale Graph with $\bf{10^{7}}$ Nodes

Shuai Shen, Wanhua Li, Zheng Zhu et al.

Face clustering is a promising method for annotating unlabeled face images. Recent supervised approaches have boosted the face clustering accuracy greatly, however their performance is still far from satisfactory. These methods can be roughly divided into global-based and local-based ones. Global-based methods suffer from the limitation of training data scale, while local-based ones are difficult to grasp the whole graph structure information and usually take a long time for inference. Previous approaches fail to tackle these two challenges simultaneously. To address the dilemma of large-scale training and efficient inference, we propose the STructure-AwaRe Face Clustering (STAR-FC) method. Specifically, we design a structure-preserved subgraph sampling strategy to explore the power of large-scale training data, which can increase the training data scale from ${10^{5}}$ to ${10^{7}}$. During inference, the STAR-FC performs efficient full-graph clustering with two steps: graph parsing and graph refinement. And the concept of node intimacy is introduced in the second step to mine the local structural information. The STAR-FC gets 91.97 pairwise F-score on partial MS1M within 310s which surpasses the state-of-the-arts. Furthermore, we are the first to train on very large-scale graph with 20M nodes, and achieve superior inference results on 12M testing data. Overall, as a simple and effective method, the proposed STAR-FC provides a strong baseline for large-scale face clustering. Code is available at \url{https://sstzal.github.io/STAR-FC/}.

CVNov 18, 2019Code
The Devil is in the Details: Delving into Unbiased Data Processing for Human Pose Estimation

Junjie Huang, Zheng Zhu, Feng Guo et al.

Being a fundamental component in training and inference, data processing has not been systematically considered in human pose estimation community, to the best of our knowledge. In this paper, we focus on this problem and find that the devil of human pose estimation evolution is in the biased data processing. Specifically, by investigating the standard data processing in state-of-the-art approaches mainly including coordinate system transformation and keypoint format transformation (i.e., encoding and decoding), we find that the results obtained by common flipping strategy are unaligned with the original ones in inference. Moreover, there is a statistical error in some keypoint format transformation methods. Two problems couple together, significantly degrade the pose estimation performance and thus lay a trap for the research community. This trap has given bone to many suboptimal remedies, which are always unreported, confusing but influential. By causing failure in reproduction and unfair in comparison, the unreported remedies seriously impedes the technological development. To tackle this dilemma from the source, we propose Unbiased Data Processing (UDP) consist of two technique aspect for the two aforementioned problems respectively (i.e., unbiased coordinate system transformation and unbiased keypoint format transformation). As a model-agnostic approach and a superior solution, UDP successfully pushes the performance boundary of human pose estimation and offers a higher and more reliable baseline for research community. Code is public available in https://github.com/HuangJunJie2017/UDP-Pose

CVDec 29, 2018Code
EANet: Enhancing Alignment for Cross-Domain Person Re-identification

Houjing Huang, Wenjie Yang, Xiaotang Chen et al.

Person re-identification (ReID) has achieved significant improvement under the single-domain setting. However, directly exploiting a model to new domains is always faced with huge performance drop, and adapting the model to new domains without target-domain identity labels is still challenging. In this paper, we address cross-domain ReID and make contributions for both model generalization and adaptation. First, we propose Part Aligned Pooling (PAP) that brings significant improvement for cross-domain testing. Second, we design a Part Segmentation (PS) constraint over ReID feature to enhance alignment and improve model generalization. Finally, we show that applying our PS constraint to unlabeled target domain images serves as effective domain adaptation. We conduct extensive experiments between three large datasets, Market1501, CUHK03 and DukeMTMC-reID. Our model achieves state-of-the-art performance under both source-domain and cross-domain settings. For completeness, we also demonstrate the complementarity of our model to existing domain adaptation methods. The code is available at https://github.com/huanghoujing/EANet.

CVFeb 28, 2024
3DSFLabelling: Boosting 3D Scene Flow Estimation by Pseudo Auto-labelling

Chaokang Jiang, Guangming Wang, Jiuming Liu et al.

Learning 3D scene flow from LiDAR point clouds presents significant difficulties, including poor generalization from synthetic datasets to real scenes, scarcity of real-world 3D labels, and poor performance on real sparse LiDAR point clouds. We present a novel approach from the perspective of auto-labelling, aiming to generate a large number of 3D scene flow pseudo labels for real-world LiDAR point clouds. Specifically, we employ the assumption of rigid body motion to simulate potential object-level rigid movements in autonomous driving scenarios. By updating different motion attributes for multiple anchor boxes, the rigid motion decomposition is obtained for the whole scene. Furthermore, we developed a novel 3D scene flow data augmentation method for global and local motion. By perfectly synthesizing target point clouds based on augmented motion parameters, we easily obtain lots of 3D scene flow labels in point clouds highly consistent with real scenarios. On multiple real-world datasets including LiDAR KITTI, nuScenes, and Argoverse, our method outperforms all previous supervised and unsupervised methods without requiring manual labelling. Impressively, our method achieves a tenfold reduction in EPE3D metric on the LiDAR KITTI dataset, reducing it from $0.190m$ to a mere $0.008m$ error.

CVOct 21, 2025
OmniNWM: Omniscient Driving Navigation World Models

Bohan Li, Zhuang Ma, Dalong Du et al.

Autonomous driving world models are expected to work effectively across three core dimensions: state, action, and reward. Existing models, however, are typically restricted to limited state modalities, short video sequences, imprecise action control, and a lack of reward awareness. In this paper, we introduce OmniNWM, an omniscient panoramic navigation world model that addresses all three dimensions within a unified framework. For state, OmniNWM jointly generates panoramic videos of RGB, semantics, metric depth, and 3D occupancy. A flexible forcing strategy enables high-quality long-horizon auto-regressive generation. For action, we introduce a normalized panoramic Plucker ray-map representation that encodes input trajectories into pixel-level signals, enabling highly precise and generalizable control over panoramic video generation. Regarding reward, we move beyond learning reward functions with external image-based models: instead, we leverage the generated 3D occupancy to directly define rule-based dense rewards for driving compliance and safety. Extensive experiments demonstrate that OmniNWM achieves state-of-the-art performance in video generation, control accuracy, and long-horizon stability, while providing a reliable closed-loop evaluation framework through occupancy-grounded rewards. Project page is available at https://arlo0o.github.io/OmniNWM/.

CVMar 8, 2025
Rethinking Lanes and Points in Complex Scenarios for Monocular 3D Lane Detection

Yifan Chang, Junjie Huang, Xiaofeng Wang et al.

Monocular 3D lane detection is a fundamental task in autonomous driving. Although sparse-point methods lower computational load and maintain high accuracy in complex lane geometries, current methods fail to fully leverage the geometric structure of lanes in both lane geometry representations and model design. In lane geometry representations, we present a theoretical analysis alongside experimental validation to verify that current sparse lane representation methods contain inherent flaws, resulting in potential errors of up to 20 m, which raise significant safety concerns for driving. To address this issue, we propose a novel patching strategy to completely represent the full lane structure. To enable existing models to match this strategy, we introduce the EndPoint head (EP-head), which adds a patching distance to endpoints. The EP-head enables the model to predict more complete lane representations even with fewer preset points, effectively addressing existing limitations and paving the way for models that are faster and require fewer parameters in the future. In model design, to enhance the model's perception of lane structures, we propose the PointLane attention (PL-attention), which incorporates prior geometric knowledge into the attention mechanism. Extensive experiments demonstrate the effectiveness of the proposed methods on various state-of-the-art models. For instance, in terms of the overall F1-score, our methods improve Persformer by 4.4 points, Anchor3DLane by 3.2 points, and LATR by 2.8 points. The code will be available soon.

CVAug 16, 2021
Masked Face Recognition Challenge: The WebFace260M Track Report

Zheng Zhu, Guan Huang, Jiankang Deng et al.

According to WHO statistics, there are more than 204,617,027 confirmed COVID-19 cases including 4,323,247 deaths worldwide till August 12, 2021. During the coronavirus epidemic, almost everyone wears a facial mask. Traditionally, face recognition approaches process mostly non-occluded faces, which include primary facial features such as the eyes, nose, and mouth. Removing the mask for authentication in airports or laboratories will increase the risk of virus infection, posing a huge challenge to current face recognition systems. Due to the sudden outbreak of the epidemic, there are yet no publicly available real-world masked face recognition (MFR) benchmark. To cope with the above-mentioned issue, we organize the Face Bio-metrics under COVID Workshop and Masked Face Recognition Challenge in ICCV 2021. Enabled by the ultra-large-scale WebFace260M benchmark and the Face Recognition Under Inference Time conStraint (FRUITS) protocol, this challenge (WebFace260M Track) aims to push the frontiers of practical MFR. Since public evaluation sets are mostly saturated or contain noise, a new test set is gathered consisting of elaborated 2,478 celebrities and 60,926 faces. Meanwhile, we collect the world-largest real-world masked test set. In the first phase of WebFace260M Track, 69 teams (total 833 solutions) participate in the challenge and 49 teams exceed the performance of our baseline. There are second phase of the challenge till October 1, 2021 and on-going leaderboard. We will actively update this report in the future.

CVMar 6, 2021
WebFace260M: A Benchmark Unveiling the Power of Million-Scale Deep Face Recognition

Zheng Zhu, Guan Huang, Jiankang Deng et al.

In this paper, we contribute a new million-scale face benchmark containing noisy 4M identities/260M faces (WebFace260M) and cleaned 2M identities/42M faces (WebFace42M) training data, as well as an elaborately designed time-constrained evaluation protocol. Firstly, we collect 4M name list and download 260M faces from the Internet. Then, a Cleaning Automatically utilizing Self-Training (CAST) pipeline is devised to purify the tremendous WebFace260M, which is efficient and scalable. To the best of our knowledge, the cleaned WebFace42M is the largest public face recognition training set and we expect to close the data gap between academia and industry. Referring to practical scenarios, Face Recognition Under Inference Time conStraint (FRUITS) protocol and a test set are constructed to comprehensively evaluate face matchers. Equipped with this benchmark, we delve into million-scale face recognition problems. A distributed framework is developed to train face recognition models efficiently without tampering with the performance. Empowered by WebFace42M, we reduce relative 40% failure rate on the challenging IJB-C set, and ranks the 3rd among 430 entries on NIST-FRVT. Even 10% data (WebFace4M) shows superior performance compared with public training set. Furthermore, comprehensive baselines are established on our rich-attribute test set under FRUITS-100ms/500ms/1000ms protocol, including MobileNet, EfficientNet, AttentionNet, ResNet, SENet, ResNeXt and RegNet families. Benchmark website is https://www.face-benchmark.org.

CVAug 17, 2020
AID: Pushing the Performance Boundary of Human Pose Estimation with Information Dropping Augmentation

Junjie Huang, Zheng Zhu, Guan Huang et al.

Both appearance cue and constraint cue are vital for human pose estimation. However, there is a tendency in most existing works to overfitting the former and overlook the latter. In this paper, we propose Augmentation by Information Dropping (AID) to verify and tackle this dilemma. Alone with AID as a prerequisite for effectively exploiting its potential, we propose customized training schedules, which are designed by analyzing the pattern of loss and performance in training process from the perspective of information supplying. In experiments, as a model-agnostic approach, AID promotes various state-of-the-art methods in both bottom-up and top-down paradigms with different input sizes, frameworks, backbones, training and testing sets. On popular COCO human pose estimation test set, AID consistently boosts the performance of different configurations by around 0.6 AP in top-down paradigm and up to 1.5 AP in bottom-up paradigm. On more challenging CrowdPose dataset, the improvement is more than 1.5 AP. As AID successfully pushes the performance boundary of human pose estimation problem by considerable margin and sets a new state-of-the-art, we hope AID to be a regular configuration for training human pose estimators. The source code will be publicly available for further research.

ROAug 26, 2019
High Performance Visual Object Tracking with Unified Convolutional Networks

Zheng Zhu, Wei Zou, Guan Huang et al.

Convolutional neural networks (CNN) based tracking approaches have shown favorable performance in recent benchmarks. Nonetheless, the chosen CNN features are always pre-trained in different tasks and individual components in tracking systems are learned separately, thus the achieved tracking performance may be suboptimal. Besides, most of these trackers are not designed towards real-time applications because of their time-consuming feature extraction and complex optimization details. In this paper, we propose an end-to-end framework to learn the convolutional features and perform the tracking process simultaneously, namely, a unified convolutional tracker (UCT). Specifically, the UCT treats feature extractor and tracking process both as convolution operation and trains them jointly, which enables learned CNN features are tightly coupled with tracking process. During online tracking, an efficient model updating method is proposed by introducing peak-versus-noise ratio (PNR) criterion, and scale changes are handled efficiently by incorporating a scale branch into network. Experiments are performed on four challenging tracking datasets: OTB2013, OTB2015, VOT2015 and VOT2016. Our method achieves leading performance on these benchmarks while maintaining beyond real-time speed.

CVDec 14, 2018
Action Machine: Rethinking Action Recognition in Trimmed Videos

Jiagang Zhu, Wei Zou, Liang Xu et al.

Existing methods in video action recognition mostly do not distinguish human body from the environment and easily overfit the scenes and objects. In this work, we present a conceptually simple, general and high-performance framework for action recognition in trimmed videos, aiming at person-centric modeling. The method, called Action Machine, takes as inputs the videos cropped by person bounding boxes. It extends the Inflated 3D ConvNet (I3D) by adding a branch for human pose estimation and a 2D CNN for pose-based action recognition, being fast to train and test. Action Machine can benefit from the multi-task training of action recognition and pose estimation, the fusion of predictions from RGB images and poses. On NTU RGB-D, Action Machine achieves the state-of-the-art performance with top-1 accuracies of 97.2% and 94.3% on cross-view and cross-subject respectively. Action Machine also achieves competitive performance on another three smaller action recognition datasets: Northwestern UCLA Multiview Action3D, MSR Daily Activity3D and UTD-MHAD. Code will be made available.

CVDec 10, 2018
Attention-guided Unified Network for Panoptic Segmentation

Yanwei Li, Xinze Chen, Zheng Zhu et al.

This paper studies panoptic segmentation, a recently proposed task which segments foreground (FG) objects at the instance level as well as background (BG) contents at the semantic level. Existing methods mostly dealt with these two problems separately, but in this paper, we reveal the underlying relationship between them, in particular, FG objects provide complementary cues to assist BG understanding. Our approach, named the Attention-guided Unified Network (AUNet), is a unified framework with two branches for FG and BG segmentation simultaneously. Two sources of attentions are added to the BG branch, namely, RPN and FG segmentation mask to provide object-level and pixel-level attentions, respectively. Our approach is generalized to different backbones with consistent accuracy gain in both FG and BG segmentation, and also sets new state-of-the-arts both in the MS-COCO (46.5% PQ) and Cityscapes (59.0% PQ) benchmarks.

CVNov 10, 2017
UCT: Learning Unified Convolutional Networks for Real-time Visual Tracking

Zheng Zhu, Guan Huang, Wei Zou et al.

Convolutional neural networks (CNN) based tracking approaches have shown favorable performance in recent benchmarks. Nonetheless, the chosen CNN features are always pre-trained in different task and individual components in tracking systems are learned separately, thus the achieved tracking performance may be suboptimal. Besides, most of these trackers are not designed towards real-time applications because of their time-consuming feature extraction and complex optimization details.In this paper, we propose an end-to-end framework to learn the convolutional features and perform the tracking process simultaneously, namely, a unified convolutional tracker (UCT). Specifically, The UCT treats feature extractor and tracking process both as convolution operation and trains them jointly, enabling learned CNN features are tightly coupled to tracking process. In online tracking, an efficient updating method is proposed by introducing peak-versus-noise ratio (PNR) criterion, and scale changes are handled efficiently by incorporating a scale branch into network. The proposed approach results in superior tracking performance, while maintaining real-time speed. The standard UCT and UCT-Lite can track generic objects at 41 FPS and 154 FPS without further optimization, respectively. Experiments are performed on four challenging benchmark tracking datasets: OTB2013, OTB2015, VOT2014 and VOT2015, and our method achieves state-of-the-art results on these benchmarks compared with other real-time trackers.

CVFeb 11, 2015
Conditional Random Fields as Recurrent Neural Networks

Shuai Zheng, Sadeep Jayasumana, Bernardino Romera-Paredes et al.

Pixel-level labelling tasks, such as semantic segmentation, play a central role in image understanding. Recent approaches have attempted to harness the capabilities of deep learning techniques for image recognition to tackle pixel-level labelling tasks. One central issue in this methodology is the limited capacity of deep learning techniques to delineate visual objects. To solve this problem, we introduce a new form of convolutional neural network that combines the strengths of Convolutional Neural Networks (CNNs) and Conditional Random Fields (CRFs)-based probabilistic graphical modelling. To this end, we formulate mean-field approximate inference for the Conditional Random Fields with Gaussian pairwise potentials as Recurrent Neural Networks. This network, called CRF-RNN, is then plugged in as a part of a CNN to obtain a deep network that has desirable properties of both CNNs and CRFs. Importantly, our system fully integrates CRF modelling with CNNs, making it possible to train the whole deep network end-to-end with the usual back-propagation algorithm, avoiding offline post-processing methods for object delineation. We apply the proposed method to the problem of semantic image segmentation, obtaining top results on the challenging Pascal VOC 2012 segmentation benchmark.