28.8MLAug 2, 2022
Optimal Rates for Regularized Conditional Mean Embedding LearningZhu Li, Dimitri Meunier, Mattes Mollenhauer et al.
We address the consistency of a kernel ridge regression estimate of the conditional mean embedding (CME), which is an embedding of the conditional distribution of $Y$ given $X$ into a target reproducing kernel Hilbert space $\mathcal{H}_Y$. The CME allows us to take conditional expectations of target RKHS functions, and has been employed in nonparametric causal and Bayesian inference. We address the misspecified setting, where the target CME is in the space of Hilbert-Schmidt operators acting from an input interpolation space between $\mathcal{H}_X$ and $L_2$, to $\mathcal{H}_Y$. This space of operators is shown to be isomorphic to a newly defined vector-valued interpolation space. Using this isomorphism, we derive a novel and adaptive statistical learning rate for the empirical CME estimator under the misspecified setting. Our analysis reveals that our rates match the optimal $O(\log n / n)$ rates without assuming $\mathcal{H}_Y$ to be finite dimensional. We further establish a lower bound on the learning rate, which shows that the obtained upper bound is optimal.
Towards Unified Text-based Person Retrieval: A Large-scale Multi-Attribute and Language Search BenchmarkShuyu Yang, Yinan Zhou, Yaxiong Wang et al.
In this paper, we introduce a large Multi-Attribute and Language Search dataset for text-based person retrieval, called MALS, and explore the feasibility of performing pre-training on both attribute recognition and image-text matching tasks in one stone. In particular, MALS contains 1,510,330 image-text pairs, which is about 37.5 times larger than prevailing CUHK-PEDES, and all images are annotated with 27 attributes. Considering the privacy concerns and annotation costs, we leverage the off-the-shelf diffusion models to generate the dataset. To verify the feasibility of learning from the generated data, we develop a new joint Attribute Prompt Learning and Text Matching Learning (APTM) framework, considering the shared knowledge between attribute and text. As the name implies, APTM contains an attribute prompt learning stream and a text matching learning stream. (1) The attribute prompt learning leverages the attribute prompts for image-attribute alignment, which enhances the text matching learning. (2) The text matching learning facilitates the representation learning on fine-grained details, and in turn, boosts the attribute prompt learning. Extensive experiments validate the effectiveness of the pre-training on MALS, achieving state-of-the-art retrieval performance via APTM on three challenging real-world benchmarks. In particular, APTM achieves a consistent improvement of +6.96%, +7.68%, and +16.95% Recall@1 accuracy on CUHK-PEDES, ICFG-PEDES, and RSTPReid datasets by a clear margin, respectively.
11.2CVSep 6, 2022
Progressive Glass SegmentationLetian Yu, Haiyang Mei, Wen Dong et al.
Glass is very common in the real world. Influenced by the uncertainty about the glass region and the varying complex scenes behind the glass, the existence of glass poses severe challenges to many computer vision tasks, making glass segmentation as an important computer vision task. Glass does not have its own visual appearances but only transmit/reflect the appearances of its surroundings, making it fundamentally different from other common objects. To address such a challenging task, existing methods typically explore and combine useful cues from different levels of features in the deep network. As there exists a characteristic gap between level-different features, i.e., deep layer features embed more high-level semantics and are better at locating the target objects while shallow layer features have larger spatial sizes and keep richer and more detailed low-level information, fusing these features naively thus would lead to a sub-optimal solution. In this paper, we approach the effective features fusion towards accurate glass segmentation in two steps. First, we attempt to bridge the characteristic gap between different levels of features by developing a Discriminability Enhancement (DE) module which enables level-specific features to be a more discriminative representation, alleviating the features incompatibility for fusion. Second, we design a Focus-and-Exploration Based Fusion (FEBF) module to richly excavate useful information in the fusion process by highlighting the common and exploring the difference between level-different features.
Task-Specific Alignment and Multiple Level Transformer for Few-Shot Action RecognitionFei Guo, Li Zhu, YiWang Wang et al.
In the research field of few-shot learning, the main difference between image-based and video-based is the additional temporal dimension. In recent years, some works have used the Transformer to deal with frames, then get the attention feature and the enhanced prototype, and the results are competitive. However, some video frames may relate little to the action, and only using single frame-level or segment-level features may not mine enough information. We address these problems sequentially through an end-to-end method named "Task-Specific Alignment and Multiple-level Transformer Network (TSA-MLT)". The first module (TSA) aims at filtering the action-irrelevant frames for action duration alignment. Affine Transformation for frame sequence in the time dimension is used for linear sampling. The second module (MLT) focuses on the Multiple-level feature of the support prototype and query sample to mine more information for the alignment, which operates on different level features. We adopt a fusion loss according to a fusion distance that fuses the L2 sequence distance, which focuses on temporal order alignment, and the Optimal Transport distance, which focuses on measuring the gap between the appearance and semantics of the videos. Extensive experiments show our method achieves state-of-the-art results on the HMDB51 and UCF101 datasets and a competitive result on the benchmark of Kinetics and something 2-something V2 datasets. Our code is available at the URL: https://github.com/cofly2014/tsa-mlt.git
8.8CVNov 30, 2022
Uncertainty-Aware Image CaptioningZhengcong Fei, Mingyuan Fan, Li Zhu et al.
It is well believed that the higher uncertainty in a word of the caption, the more inter-correlated context information is required to determine it. However, current image captioning methods usually consider the generation of all words in a sentence sequentially and equally. In this paper, we propose an uncertainty-aware image captioning framework, which parallelly and iteratively operates insertion of discontinuous candidate words between existing words from easy to difficult until converged. We hypothesize that high-uncertainty words in a sentence need more prior information to make a correct decision and should be produced at a later stage. The resulting non-autoregressive hierarchy makes the caption generation explainable and intuitive. Specifically, we utilize an image-conditioned bag-of-word model to measure the word uncertainty and apply a dynamic programming algorithm to construct the training pairs. During inference, we devise an uncertainty-adaptive parallel beam search technique that yields an empirically logarithmic time complexity. Extensive experiments on the MS COCO benchmark reveal that our approach outperforms the strong baseline and related methods on both captioning quality as well as decoding speed.
9.4CVSep 26, 2022
Multiscale Latent-Guided Entropy Model for LiDAR Point Cloud CompressionTingyu Fan, Linyao Gao, Yiling Xu et al.
The non-uniform distribution and extremely sparse nature of the LiDAR point cloud (LPC) bring significant challenges to its high-efficient compression. This paper proposes a novel end-to-end, fully-factorized deep framework that encodes the original LPC into an octree structure and hierarchically decomposes the octree entropy model in layers. The proposed framework utilizes a hierarchical latent variable as side information to encapsulate the sibling and ancestor dependence, which provides sufficient context information for the modelling of point cloud distribution while enabling the parallel encoding and decoding of octree nodes in the same layer. Besides, we propose a residual coding framework for the compression of the latent variable, which explores the spatial correlation of each layer by progressive downsampling, and model the corresponding residual with a fully-factorized entropy model. Furthermore, we propose soft addition and subtraction for residual coding to improve network flexibility. The comprehensive experiment results on the LiDAR benchmark SemanticKITTI and MPEG-specified dataset Ford demonstrates that our proposed framework achieves state-of-the-art performance among all the previous LPC frameworks. Besides, our end-to-end, fully-factorized framework is proved by experiment to be high-parallelized and time-efficient and saves more than 99.8% of decoding time compared to previous state-of-the-art methods on LPC compression.
D-DPCC: Deep Dynamic Point Cloud Compression via 3D Motion PredictionTingyu Fan, Linyao Gao, Yiling Xu et al.
The non-uniformly distributed nature of the 3D dynamic point cloud (DPC) brings significant challenges to its high-efficient inter-frame compression. This paper proposes a novel 3D sparse convolution-based Deep Dynamic Point Cloud Compression (D-DPCC) network to compensate and compress the DPC geometry with 3D motion estimation and motion compensation in the feature space. In the proposed D-DPCC network, we design a {\it Multi-scale Motion Fusion} (MMF) module to accurately estimate the 3D optical flow between the feature representations of adjacent point cloud frames. Specifically, we utilize a 3D sparse convolution-based encoder to obtain the latent representation for motion estimation in the feature space and introduce the proposed MMF module for fused 3D motion embedding. Besides, for motion compensation, we propose a 3D {\it Adaptively Weighted Interpolation} (3DAWI) algorithm with a penalty coefficient to adaptively decrease the impact of distant neighbors. We compress the motion embedding and the residual with a lossy autoencoder-based network. To our knowledge, this paper is the first work proposing an end-to-end deep dynamic point cloud compression framework. The experimental result shows that the proposed D-DPCC framework achieves an average 76\% BD-Rate (Bjontegaard Delta Rate) gains against state-of-the-art Video-based Point Cloud Compression (V-PCC) v13 in inter mode.
14.1CVJul 25, 2022
Inter-Frame Compression for Dynamic Point Cloud Geometry CodingAnique Akhtar, Zhu Li, Geert Van der Auwera
Efficient point cloud compression is essential for applications like virtual and mixed reality, autonomous driving, and cultural heritage. This paper proposes a deep learning-based inter-frame encoding scheme for dynamic point cloud geometry compression. We propose a lossy geometry compression scheme that predicts the latent representation of the current frame using the previous frame by employing a novel feature space inter-prediction network. The proposed network utilizes sparse convolutions with hierarchical multiscale 3D feature learning to encode the current frame using the previous frame. The proposed method introduces a novel predictor network for motion compensation in the feature domain to map the latent representation of the previous frame to the coordinates of the current frame to predict the current frame's feature embedding. The framework transmits the residual of the predicted features and the actual features by compressing them using a learned probabilistic factorized entropy model. At the receiver, the decoder hierarchically reconstructs the current frame by progressively rescaling the feature embedding. The proposed framework is compared to the state-of-the-art Video-based Point Cloud Compression (V-PCC) and Geometry-based Point Cloud Compression (G-PCC) schemes standardized by the Moving Picture Experts Group (MPEG). The proposed method achieves more than 88% BD-Rate (Bjontegaard Delta Rate) reduction against G-PCCv20 Octree, more than 56% BD-Rate savings against G-PCCv20 Trisoup, more than 62% BD-Rate reduction against V-PCC intra-frame encoding mode, and more than 52% BD-Rate savings against V-PCC P-frame-based inter-frame encoding mode using HEVC. These significant performance gains are cross-checked and verified in the MPEG working group.
7.0HCApr 6
A Multi-Agent Framework for Democratizing XR Content Creation in K-12 ClassroomsYuan Chang, Zhu Li, Jiaming Qu
Generative AI (GenAI) combined with Extended Reality (XR) offers potential for K-12 education, yet classroom adoption remains limited by the high technical barrier of XR content authoring. Moreover, the probabilistic nature of GenAI introduces risks of hallucination that may cause severe consequences in K-12 education settings. In this work, we present a multi-agent XR authoring framework. Our prototype system coordinates four specialized agents: a Pedagogical Agent outlining grade-appropriate content specifications with learning objectives; an Execution Agent assembling 3D assets and XR contents; a Safeguard Agent validating generated content against five safety criteria; and a Tutor Agent embedding educational notes and quiz questions within the scene. Our teacher-facing system combines pedagogical intent, safety validation, and educational enrichment. It does not require technical expertise and targets commodity devices.
8.7CRMay 31, 2022
Hide and Seek: on the Stealthiness of Attacks against Deep Learning SystemsZeyan Liu, Fengjun Li, Jingqiang Lin et al.
With the growing popularity of artificial intelligence and machine learning, a wide spectrum of attacks against deep learning models have been proposed in the literature. Both the evasion attacks and the poisoning attacks attempt to utilize adversarially altered samples to fool the victim model to misclassify the adversarial sample. While such attacks claim to be or are expected to be stealthy, i.e., imperceptible to human eyes, such claims are rarely evaluated. In this paper, we present the first large-scale study on the stealthiness of adversarial samples used in the attacks against deep learning. We have implemented 20 representative adversarial ML attacks on six popular benchmarking datasets. We evaluate the stealthiness of the attack samples using two complementary approaches: (1) a numerical study that adopts 24 metrics for image similarity or quality assessment; and (2) a user study of 3 sets of questionnaires that has collected 20,000+ annotations from 1,000+ responses. Our results show that the majority of the existing attacks introduce nonnegligible perturbations that are not stealthy to human eyes. We further analyze the factors that contribute to attack stealthiness. We further examine the correlation between the numerical analysis and the user studies, and demonstrate that some image quality metrics may provide useful guidance in attack designs, while there is still a significant gap between assessed image quality and visual stealthiness of attacks.
29.7CVApr 15, 2024Code
CompGS: Efficient 3D Scene Representation via Compressed Gaussian SplattingXiangrui Liu, Xinju Wu, Pingping Zhang et al.
Gaussian splatting, renowned for its exceptional rendering quality and efficiency, has emerged as a prominent technique in 3D scene representation. However, the substantial data volume of Gaussian splatting impedes its practical utility in real-world applications. Herein, we propose an efficient 3D scene representation, named Compressed Gaussian Splatting (CompGS), which harnesses compact Gaussian primitives for faithful 3D scene modeling with a remarkably reduced data size. To ensure the compactness of Gaussian primitives, we devise a hybrid primitive structure that captures predictive relationships between each other. Then, we exploit a small set of anchor primitives for prediction, allowing the majority of primitives to be encapsulated into highly compact residual forms. Moreover, we develop a rate-constrained optimization scheme to eliminate redundancies within such hybrid primitives, steering our CompGS towards an optimal trade-off between bitrate consumption and representation efficacy. Experimental results show that the proposed CompGS significantly outperforms existing methods, achieving superior compactness in 3D scene representation without compromising model accuracy and rendering quality. Our code will be released on GitHub for further research.
ISSTAD: Incremental Self-Supervised Learning Based on Transformer for Anomaly Detection and LocalizationWenping Jin, Fei Guo, Li Zhu
In the realm of machine learning, the study of anomaly detection and localization within image data has gained substantial traction, particularly for practical applications such as industrial defect detection. While the majority of existing methods predominantly use Convolutional Neural Networks (CNN) as their primary network architecture, we introduce a novel approach based on the Transformer backbone network. Our method employs a two-stage incremental learning strategy. During the first stage, we train a Masked Autoencoder (MAE) model solely on normal images. In the subsequent stage, we apply pixel-level data augmentation techniques to generate corrupted normal images and their corresponding pixel labels. This process allows the model to learn how to repair corrupted regions and classify the status of each pixel. Ultimately, the model generates a pixel reconstruction error matrix and a pixel anomaly probability matrix. These matrices are then combined to produce an anomaly scoring matrix that effectively detects abnormal regions. When benchmarked against several state-of-the-art CNN-based methods, our approach exhibits superior performance on the MVTec AD dataset, achieving an impressive 97.6% AUC.
2.8CVApr 14, 2023
YOLO-Drone:Airborne real-time detection of dense small objects from high-altitude perspectiveLi Zhu, Jiahui Xiong, Feng Xiong et al.
Unmanned Aerial Vehicles (UAVs), specifically drones equipped with remote sensing object detection technology, have rapidly gained a broad spectrum of applications and emerged as one of the primary research focuses in the field of computer vision. Although UAV remote sensing systems have the ability to detect various objects, small-scale objects can be challenging to detect reliably due to factors such as object size, image degradation, and real-time limitations. To tackle these issues, a real-time object detection algorithm (YOLO-Drone) is proposed and applied to two new UAV platforms as well as a specific light source (silicon-based golden LED). YOLO-Drone presents several novelties: 1) including a new backbone Darknet59; 2) a new complex feature aggregation module MSPP-FPN that incorporated one spatial pyramid pooling and three atrous spatial pyramid pooling modules; 3) and the use of Generalized Intersection over Union (GIoU) as the loss function. To evaluate performance, two benchmark datasets, UAVDT and VisDrone, along with one homemade dataset acquired at night under silicon-based golden LEDs, are utilized. The experimental results show that, in both UAVDT and VisDrone, the proposed YOLO-Drone outperforms state-of-the-art (SOTA) object detection methods by improving the mAP of 10.13% and 8.59%, respectively. With regards to UAVDT, the YOLO-Drone exhibits both high real-time inference speed of 53 FPS and a maximum mAP of 34.04%. Notably, YOLO-Drone achieves high performance under the silicon-based golden LEDs, with a mAP of up to 87.71%, surpassing the performance of YOLO series under ordinary light sources. To conclude, the proposed YOLO-Drone is a highly effective solution for object detection in UAV applications, particularly for night detection tasks where silicon-based golden light LED technology exhibits significant superiority.
HybridGS: High-Efficiency Gaussian Splatting Data Compression using Dual-Channel Sparse Representation and Point Cloud EncoderQi Yang, Le Yang, Geert Van Der Auwera et al.
Most existing 3D Gaussian Splatting (3DGS) compression schemes focus on producing compact 3DGS representation via implicit data embedding. They have long coding times and highly customized data format, making it difficult for widespread deployment. This paper presents a new 3DGS compression framework called HybridGS, which takes advantage of both compact generation and standardized point cloud data encoding. HybridGS first generates compact and explicit 3DGS data. A dual-channel sparse representation is introduced to supervise the primitive position and feature bit depth. It then utilizes a canonical point cloud encoder to perform further data compression and form standard output bitstreams. A simple and effective rate control scheme is proposed to pivot the interpretable data compression scheme. At the current stage, HybridGS does not include any modules aimed at improving 3DGS quality during generation. But experiment results show that it still provides comparable reconstruction performance against state-of-the-art methods, with evidently higher encoding and decoding speed. The code is publicly available at https://github.com/Qi-Yangsjtu/HybridGS.
6.2CVMay 18, 2025Code
DPCD: A Quality Assessment Database for Dynamic Point CloudsYating Liu, Yujie Zhang, Qi Yang et al.
Recently, the advancements in Virtual/Augmented Reality (VR/AR) have driven the demand for Dynamic Point Clouds (DPC). Unlike static point clouds, DPCs are capable of capturing temporal changes within objects or scenes, offering a more accurate simulation of the real world. While significant progress has been made in the quality assessment research of static point cloud, little study has been done on Dynamic Point Cloud Quality Assessment (DPCQA), which hinders the development of quality-oriented applications, such as interframe compression and transmission in practical scenarios. In this paper, we introduce a large-scale DPCQA database, named DPCD, which includes 15 reference DPCs and 525 distorted DPCs from seven types of lossy compression and noise distortion. By rendering these samples to Processed Video Sequences (PVS), a comprehensive subjective experiment is conducted to obtain Mean Opinion Scores (MOS) from 21 viewers for analysis. The characteristic of contents, impact of various distortions, and accuracy of MOSs are presented to validate the heterogeneity and reliability of the proposed database. Furthermore, we evaluate the performance of several objective metrics on DPCD. The experiment results show that DPCQA is more challenge than that of static point cloud. The DPCD, which serves as a catalyst for new research endeavors on DPCQA, is publicly available at https://huggingface.co/datasets/Olivialyt/DPCD.
Multi-view Distillation based on Multi-modal Fusion for Few-shot Action Recognition(CLIP-$\mathrm{M^2}$DF)Fei Guo, YiKang Wang, Han Qi et al.
In recent years, few-shot action recognition has attracted increasing attention. It generally adopts the paradigm of meta-learning. In this field, overcoming the overlapping distribution of classes and outliers is still a challenging problem based on limited samples. We believe the combination of Multi-modal and Multi-view can improve this issue depending on information complementarity. Therefore, we propose a method of Multi-view Distillation based on Multi-modal Fusion. Firstly, a Probability Prompt Selector for the query is constructed to generate probability prompt embedding based on the comparison score between the prompt embeddings of the support and the visual embedding of the query. Secondly, we establish a Multi-view. In each view, we fuse the prompt embedding as consistent information with visual and the global or local temporal context to overcome the overlapping distribution of classes and outliers. Thirdly, we perform the distance fusion for the Multi-view and the mutual distillation of matching ability from one to another, enabling the model to be more robust to the distribution bias. Our code is available at the URL: \url{https://github.com/cofly2014/MDMF}.
No-Reference Image Quality Assessment by Hallucinating Pristine FeaturesBaoliang Chen, Lingyu Zhu, Chenqi Kong et al.
In this paper, we propose a no-reference (NR) image quality assessment (IQA) method via feature level pseudo-reference (PR) hallucination. The proposed quality assessment framework is grounded on the prior models of natural image statistical behaviors and rooted in the view that the perceptually meaningful features could be well exploited to characterize the visual quality. Herein, the PR features from the distorted images are learned by a mutual learning scheme with the pristine reference as the supervision, and the discriminative characteristics of PR features are further ensured with the triplet constraints. Given a distorted image for quality inference, the feature level disentanglement is performed with an invertible neural layer for final quality prediction, leading to the PR and the corresponding distortion features for comparison. The effectiveness of our proposed method is demonstrated on four popular IQA databases, and superior performance on cross-database evaluation also reveals the high generalization capability of our method. The implementation of our method is publicly available on https://github.com/Baoliang93/FPR.
1.5CVApr 15, 2023
FSDNet-An efficient fire detection network for complex scenarios based on YOLOv3 and DenseNetLi Zhu, Jiahui Xiong, Wenxian Wu et al.
Fire is one of the common disasters in daily life. To achieve fast and accurate detection of fires, this paper proposes a detection network called FSDNet (Fire Smoke Detection Network), which consists of a feature extraction module, a fire classification module, and a fire detection module. Firstly, a dense connection structure is introduced in the basic feature extraction module to enhance the feature extraction ability of the backbone network and alleviate the gradient disappearance problem. Secondly, a spatial pyramid pooling structure is introduced in the fire detection module, and the Mosaic data augmentation method and CIoU loss function are used in the training process to comprehensively improve the flame feature extraction ability. Finally, in view of the shortcomings of public fire datasets, a fire dataset called MS-FS (Multi-scene Fire And Smoke) containing 11938 fire images was created through data collection, screening, and object annotation. To prove the effectiveness of the proposed method, the accuracy of the method was evaluated on two benchmark fire datasets and MS-FS. The experimental results show that the accuracy of FSDNet on the two benchmark datasets is 99.82% and 91.15%, respectively, and the average precision on MS-FS is 86.80%, which is better than the mainstream fire detection methods.
16.0MLNov 29, 2024
Nonparametric Instrumental Regression via Kernel Methods is Minimax OptimalDimitri Meunier, Zhu Li, Tim Christensen et al.
We study the kernel instrumental variable algorithm of \citet{singh2019kernel}, a nonparametric two-stage least squares (2SLS) procedure which has demonstrated strong empirical performance. We provide a convergence analysis that covers both the identified and unidentified settings: when the structural function cannot be identified, we show that the kernel NPIV estimator converges to the IV solution with minimum norm. Crucially, our convergence is with respect to the strong $L_2$-norm, rather than a pseudo-norm. Additionally, we characterize the smoothness of the target function without relying on the instrument, instead leveraging a new description of the projected subspace size (this being closely related to the link condition in inverse learning literature). With the subspace size description and under standard kernel learning assumptions, we derive, for the first time, the minimax optimal learning rate for kernel NPIV in the strong $L_2$-norm. Our result demonstrates that the strength of the instrument is essential to achieve efficient learning. We also improve the original kernel NPIV algorithm by adopting a general spectral regularization in stage 1 regression. The modified regularization can overcome the saturation effect of Tikhonov regularization.
9.6CVDec 15, 2024
Benchmarking and Learning Multi-Dimensional Quality Evaluator for Text-to-3D GenerationYujie Zhang, Bingyang Cui, Qi Yang et al.
Text-to-3D generation has achieved remarkable progress in recent years, yet evaluating these methods remains challenging for two reasons: i) Existing benchmarks lack fine-grained evaluation on different prompt categories and evaluation dimensions. ii) Previous evaluation metrics only focus on a single aspect (e.g., text-3D alignment) and fail to perform multi-dimensional quality assessment. To address these problems, we first propose a comprehensive benchmark named MATE-3D. The benchmark contains eight well-designed prompt categories that cover single and multiple object generation, resulting in 1,280 generated textured meshes. We have conducted a large-scale subjective experiment from four different evaluation dimensions and collected 107,520 annotations, followed by detailed analyses of the results. Based on MATE-3D, we propose a novel quality evaluator named HyperScore. Utilizing hypernetwork to generate specified mapping functions for each evaluation dimension, our metric can effectively perform multi-dimensional quality assessment. HyperScore presents superior performance over existing metrics on MATE-3D, making it a promising metric for assessing and improving text-to-3D generation. The project is available at https://mate-3d.github.io/.
4.3GRApr 17, 2025
CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene RepresentationXiangrui Liu, Xinju Wu, Shiqi Wang et al.
Gaussian splatting demonstrates proficiency for 3D scene modeling but suffers from substantial data volume due to inherent primitive redundancy. To enable future photorealistic 3D immersive visual communication applications, significant compression is essential for transmission over the existing Internet infrastructure. Hence, we propose Compressed Gaussian Splatting (CompGS++), a novel framework that leverages compact Gaussian primitives to achieve accurate 3D modeling with substantial size reduction for both static and dynamic scenes. Our design is based on the principle of eliminating redundancy both between and within primitives. Specifically, we develop a comprehensive prediction paradigm to address inter-primitive redundancy through spatial and temporal primitive prediction modules. The spatial primitive prediction module establishes predictive relationships for scene primitives and enables most primitives to be encoded as compact residuals, substantially reducing the spatial redundancy. We further devise a temporal primitive prediction module to handle dynamic scenes, which exploits primitive correlations across timestamps to effectively reduce temporal redundancy. Moreover, we devise a rate-constrained optimization module that jointly minimizes reconstruction error and rate consumption. This module effectively eliminates parameter redundancy within primitives and enhances the overall compactness of scene representations. Comprehensive evaluations across multiple benchmark datasets demonstrate that CompGS++ significantly outperforms existing methods, achieving superior compression performance while preserving accurate scene modeling. Our implementation will be made publicly available on GitHub to facilitate further research.
4.9CLAug 18, 2025
Integrating Feedback Loss from Bi-modal Sarcasm Detector for Sarcastic Speech SynthesisZhu Li, Yuqing Zhang, Xiyuan Gao et al.
Sarcastic speech synthesis, which involves generating speech that effectively conveys sarcasm, is essential for enhancing natural interactions in applications such as entertainment and human-computer interaction. However, synthesizing sarcastic speech remains a challenge due to the nuanced prosody that characterizes sarcasm, as well as the limited availability of annotated sarcastic speech data. To address these challenges, this study introduces a novel approach that integrates feedback loss from a bi-modal sarcasm detection model into the TTS training process, enhancing the model's ability to capture and convey sarcasm. In addition, by leveraging transfer learning, a speech synthesis model pre-trained on read speech undergoes a two-stage fine-tuning process. First, it is fine-tuned on a diverse dataset encompassing various speech styles, including sarcastic speech. In the second stage, the model is further refined using a dataset focused specifically on sarcastic speech, enhancing its ability to generate sarcasm-aware speech. Objective and subjective evaluations demonstrate that our proposed methods improve the quality, naturalness, and sarcasm-awareness of synthesized speech.
15.5MLJan 9, 2025
Optimality and Adaptivity of Deep Neural Features for Instrumental Variable RegressionJuno Kim, Dimitri Meunier, Arthur Gretton et al.
We provide a convergence analysis of deep feature instrumental variable (DFIV) regression (Xu et al., 2021), a nonparametric approach to IV regression using data-adaptive features learned by deep neural networks in two stages. We prove that the DFIV algorithm achieves the minimax optimal learning rate when the target structural function lies in a Besov space. This is shown under standard nonparametric IV assumptions, and an additional smoothness assumption on the regularity of the conditional distribution of the covariate given the instrument, which controls the difficulty of Stage 1. We further demonstrate that DFIV, as a data-adaptive algorithm, is superior to fixed-feature (kernel or sieve) IV methods in two ways. First, when the target function possesses low spatial homogeneity (i.e., it has both smooth and spiky/discontinuous regions), DFIV still achieves the optimal rate, while fixed-feature methods are shown to be strictly suboptimal. Second, comparing with kernel-based two-stage regression estimators, DFIV is provably more data efficient in the Stage 1 samples.
Graph Feedback Bandits on Similar Arms: With and Without Graph StructuresHan Qi, Fei Guo, Li Zhu et al.
In this paper, we study the stochastic multi-armed bandit problem with graph feedback. Motivated by applications in clinical trials and recommendation systems, we assume that two arms are connected if and only if they are similar (i.e., their means are close to each other). We establish a regret lower bound for this problem under the novel feedback structure and introduce two upper confidence bound (UCB)-based algorithms: Double-UCB, which has problem-independent regret upper bounds, and Conservative-UCB, which has problem-dependent upper bounds. Leveraging the similarity structure, we also explore a scenario where the number of arms increases over time (referred to as the \emph{ballooning setting}). Practical applications of this scenario include Q\&A platforms (e.g., Reddit, Stack Overflow, Quora) and product reviews on platforms like Amazon and Flipkart, where answers (or reviews) continuously appear, and the goal is to display the best ones at the top. We extend these two UCB-based algorithms to the ballooning setting. Under mild assumptions, we provide regret upper bounds for both algorithms and discuss their sub-linearity. Furthermore, we propose a new version of the corresponding algorithms that do not rely on prior knowledge of the graph's structural information and provide regret upper bounds. Finally, we conduct experiments to validate the theoretical results.
3.6CVJan 23, 2025
From Images to Point Clouds: An Efficient Solution for Cross-media Blind Quality Assessment without Annotated TrainingYipeng Liu, Qi Yang, Yujie Zhang et al.
We present a novel quality assessment method which can predict the perceptual quality of point clouds from new scenes without available annotations by leveraging the rich prior knowledge in images, called the Distribution-Weighted Image-Transferred Point Cloud Quality Assessment (DWIT-PCQA). Recognizing the human visual system (HVS) as the decision-maker in quality assessment regardless of media types, we can emulate the evaluation criteria for human perception via neural networks and further transfer the capability of quality prediction from images to point clouds by leveraging the prior knowledge in the images. Specifically, domain adaptation (DA) can be leveraged to bridge the images and point clouds by aligning feature distributions of the two media in the same feature space. However, the different manifestations of distortions in images and point clouds make feature alignment a difficult task. To reduce the alignment difficulty and consider the different distortion distribution during alignment, we have derived formulas to decompose the optimization objective of the conventional DA into two suboptimization functions with distortion as a transition. Specifically, through network implementation, we propose the distortion-guided biased feature alignment which integrates existing/estimated distortion distribution into the adversarial DA framework, emphasizing common distortion patterns during feature alignment. Besides, we propose the quality-aware feature disentanglement to mitigate the destruction of the mapping from features to quality during alignment with biased distortions. Experimental results demonstrate that our proposed method exhibits reliable performance compared to general blind PCQA methods without needing point cloud annotations.
1.2NCJul 16, 2025
Spontaneous Spatial Cognition Emerges during Egocentric Video Viewing through Non-invasive BCIWeichen Dai, Yuxuan Huang, Li Zhu et al.
Humans possess a remarkable capacity for spatial cognition, allowing for self-localization even in novel or unfamiliar environments. While hippocampal neurons encoding position and orientation are well documented, the large-scale neural dynamics supporting spatial representation, particularly during naturalistic, passive experience, remain poorly understood. Here, we demonstrate for the first time that non-invasive brain-computer interfaces (BCIs) based on electroencephalography (EEG) can decode spontaneous, fine-grained egocentric 6D pose, comprising three-dimensional position and orientation, during passive viewing of egocentric video. Despite EEG's limited spatial resolution and high signal noise, we find that spatially coherent visual input (i.e., continuous and structured motion) reliably evokes decodable spatial representations, aligning with participants' subjective sense of spatial engagement. Decoding performance further improves when visual input is presented at a frame rate of 100 ms per image, suggesting alignment with intrinsic neural temporal dynamics. Using gradient-based backpropagation through a neural decoding model, we identify distinct EEG channels contributing to position -- and orientation specific -- components, revealing a distributed yet complementary neural encoding scheme. These findings indicate that the brain's spatial systems operate spontaneously and continuously, even under passive conditions, challenging traditional distinctions between active and passive spatial cognition. Our results offer a non-invasive window into the automatic construction of egocentric spatial maps and advance our understanding of how the human mind transforms everyday sensory experience into structured internal representations.
5.3LGMay 18, 2023
Discounted Thompson Sampling for Non-Stationary Bandit ProblemsHan Qi, Yue Wang, Li Zhu
Non-stationary multi-armed bandit (NS-MAB) problems have recently received significant attention. NS-MAB are typically modelled in two scenarios: abruptly changing, where reward distributions remain constant for a certain period and change at unknown time steps, and smoothly changing, where reward distributions evolve smoothly based on unknown dynamics. In this paper, we propose Discounted Thompson Sampling (DS-TS) with Gaussian priors to address both non-stationary settings. Our algorithm passively adapts to changes by incorporating a discounted factor into Thompson Sampling. DS-TS method has been experimentally validated, but analysis of the regret upper bound is currently lacking. Under mild assumptions, we show that DS-TS with Gaussian priors can achieve nearly optimal regret bound on the order of $\tilde{O}(\sqrt{TB_T})$ for abruptly changing and $\tilde{O}(T^β)$ for smoothly changing, where $T$ is the number of time steps, $B_T$ is the number of breakpoints, $β$ is associated with the smoothly changing environment and $\tilde{O}$ hides the parameters independent of $T$ as well as logarithmic terms. Furthermore, empirical comparisons between DS-TS and other non-stationary bandit algorithms demonstrate its competitive performance. Specifically, when prior knowledge of the maximum expected reward is available, DS-TS has the potential to outperform state-of-the-art algorithms.
Learning Dynamic Point Cloud Compression via Hierarchical Inter-frame Block MatchingShuting Xia, Tingyu Fan, Yiling Xu et al.
3D dynamic point cloud (DPC) compression relies on mining its temporal context, which faces significant challenges due to DPC's sparsity and non-uniform structure. Existing methods are limited in capturing sufficient temporal dependencies. Therefore, this paper proposes a learning-based DPC compression framework via hierarchical block-matching-based inter-prediction module to compensate and compress the DPC geometry in latent space. Specifically, we propose a hierarchical motion estimation and motion compensation (Hie-ME/MC) framework for flexible inter-prediction, which dynamically selects the granularity of optical flow to encapsulate the motion information accurately. To improve the motion estimation efficiency of the proposed inter-prediction module, we further design a KNN-attention block matching (KABM) network that determines the impact of potential corresponding points based on the geometry and feature correlation. Finally, we compress the residual and the multi-scale optical flow with a fully-factorized deep entropy model. The experiment result on the MPEG-specified Owlii Dynamic Human Dynamic Point Cloud (Owlii) dataset shows that our framework outperforms the previous state-of-the-art methods and the MPEG standard V-PCC v18 in inter-frame low-delay mode.
Sparse Tensor-based Multiscale Representation for Point Cloud Geometry CompressionJianqiang Wang, Dandan Ding, Zhu Li et al.
This study develops a unified Point Cloud Geometry (PCG) compression method through the processing of multiscale sparse tensor-based voxelized PCG. We call this compression method SparsePCGC. The proposed SparsePCGC is a low complexity solution because it only performs the convolutions on sparsely-distributed Most-Probable Positively-Occupied Voxels (MP-POV). The multiscale representation also allows us to compress scale-wise MP-POVs by exploiting cross-scale and same-scale correlations extensively and flexibly. The overall compression efficiency highly depends on the accuracy of estimated occupancy probability for each MP-POV. Thus, we first design the Sparse Convolution-based Neural Network (SparseCNN) which stacks sparse convolutions and voxel sampling to best characterize and embed spatial correlations. We then develop the SparseCNN-based Occupancy Probability Approximation (SOPA) model to estimate the occupancy probability either in a single-stage manner only using the cross-scale correlation, or in a multi-stage manner by exploiting stage-wise correlation among same-scale neighbors. Besides, we also suggest the SparseCNN based Local Neighborhood Embedding (SLNE) to aggregate local variations as spatial priors in feature attribute to improve the SOPA. Our unified approach not only shows state-of-the-art performance in both lossless and lossy compression modes across a variety of datasets including the dense object PCGs (8iVFB, Owlii, MUVB) and sparse LiDAR PCGs (KITTI, Ford) when compared with standardized MPEG G-PCC and other prevalent learning-based schemes, but also has low complexity which is attractive to practical applications.
7.4MLSep 22, 2021
Sharp Analysis of Random Fourier Features in ClassificationZhu Li
We study the theoretical properties of random Fourier features classification with Lipschitz continuous loss functions such as support vector machine and logistic regression. Utilizing the regularity condition, we show for the first time that random Fourier features classification can achieve $O(1/\sqrt{n})$ learning rate with only $Ω(\sqrt{n} \log n)$ features, as opposed to $Ω(n)$ features suggested by previous results. Our study covers the standard feature sampling method for which we reduce the number of features required, as well as a problem-dependent sampling method which further reduces the number of features while still keeping the optimal generalization property. Moreover, we prove that the random Fourier features classification can obtain a fast $O(1/n)$ learning rate for both sampling schemes under Massart's low noise assumption. Our results demonstrate the potential effectiveness of random Fourier features approximation in reducing the computational complexity (roughly from $O(n^3)$ in time and $O(n^2)$ in space to $O(n^2)$ and $O(n\sqrt{n})$ respectively) without having to trade-off the statistical prediction accuracy. In addition, the achieved trade-off in our analysis is at least the same as the optimal results in the literature under the worst case scenario and significantly improves the optimal results under benign regularity conditions.
1.4CVAug 19, 2021
Generating Superpixels for High-resolution Images with Decoupled Patch CalibrationYaxiong Wang, Yunchao Wei, Xueming Qian et al.
Superpixel segmentation has recently seen important progress benefiting from the advances in differentiable deep learning. However, the very high-resolution superpixel segmentation still remains challenging due to the expensive memory and computation cost, making the current advanced superpixel networks fail to process. In this paper, we devise Patch Calibration Networks (PCNet), aiming to efficiently and accurately implement high-resolution superpixel segmentation. PCNet follows the principle of producing high-resolution output from low-resolution input for saving GPU memory and relieving computation cost. To recall the fine details destroyed by the down-sampling operation, we propose a novel Decoupled Patch Calibration (DPC) branch for collaboratively augment the main superpixel generation branch. In particular, DPC takes a local patch from the high-resolution images and dynamically generates a binary mask to impose the network to focus on region boundaries. By sharing the parameters of DPC and main branches, the fine-detailed knowledge learned from high-resolution patches will be transferred to help calibrate the destroyed information. To the best of our knowledge, we make the first attempt to consider the deep-learning-based superpixel generation for high-resolution cases. To facilitate this research, we build evaluation benchmarks from two public datasets and one new constructed one, covering a wide range of diversities from fine-grained human parts to cityscapes. Extensive experiments demonstrate that our PCNet can not only perform favorably against the state-of-the-arts in the quantitative results but also improve the resolution upper bound from 3K to 5K on 1080Ti GPUs.
4.3MMJul 29, 2021
Video-based Point Cloud Compression Artifact RemovalAnique Akhtar, Wen Gao, Li Li et al.
Photo-realistic point cloud capture and transmission are the fundamental enablers for immersive visual communication. The coding process of dynamic point clouds, especially video-based point cloud compression (V-PCC) developed by the MPEG standardization group, is now delivering state-of-the-art performance in compression efficiency. V-PCC is based on the projection of the point cloud patches to 2D planes and encoding the sequence as 2D texture and geometry patch sequences. However, the resulting quantization errors from coding can introduce compression artifacts, which can be very unpleasant for the quality of experience (QoE). In this work, we developed a novel out-of-the-loop point cloud geometry artifact removal solution that can significantly improve reconstruction quality without additional bandwidth cost. Our novel framework consists of a point cloud sampling scheme, an artifact removal network, and an aggregation scheme. The point cloud sampling scheme employs a cube-based neighborhood patch extraction to divide the point cloud into patches. The geometry artifact removal network then processes these patches to obtain artifact-removed patches. The artifact-removed patches are then merged together using an aggregation scheme to obtain the final artifact-removed point cloud. We employ 3D deep convolutional feature learning for geometry artifact removal that jointly recovers both the quantization direction and the quantization noise level by exploiting projection and quantization prior. The simulation results demonstrate that the proposed method is highly effective and can considerably improve the quality of the reconstructed point cloud.
8.8IVJun 15, 2021
A Lightweight ReLU-Based Feature Fusion for Aerial Scene ClassificationMd Adnan Arefeen, Sumaiya Tabassum Nimi, Md Yusuf Sarwar Uddin et al.
In this paper, we propose a transfer-learning based model construction technique for the aerial scene classification problem. The core of our technique is a layer selection strategy, named ReLU-Based Feature Fusion (RBFF), that extracts feature maps from a pretrained CNN-based single-object image classification model, namely MobileNetV2, and constructs a model for the aerial scene classification task. RBFF stacks features extracted from the batch normalization layer of a few selected blocks of MobileNetV2, where the candidate blocks are selected based on the characteristics of the ReLU activation layers present in those blocks. The feature vector is then compressed into a low-dimensional feature space using dimension reduction algorithms on which we train a low-cost SVM classifier for the classification of the aerial images. We validate our choice of selected features based on the significance of the extracted features with respect to our classification pipeline. RBFF remarkably does not involve any training of the base CNN model except for a few parameters for the classifier, which makes the technique very cost-effective for practical deployments. The constructed model despite being lightweight outperforms several recently proposed models in terms of accuracy for a number of aerial scene datasets.
4.2CVSep 26, 2020
Dense-View GEIs Set: View Space Covering for Gait Recognition based on Dense-View GANRijun Liao, Weizhi An, Shiqi Yu et al.
Gait recognition has proven to be effective for long-distance human recognition. But view variance of gait features would change human appearance greatly and reduce its performance. Most existing gait datasets usually collect data with a dozen different angles, or even more few. Limited view angles would prevent learning better view invariant feature. It can further improve robustness of gait recognition if we collect data with various angles at 1 degree interval. But it is time consuming and labor consuming to collect this kind of dataset. In this paper, we, therefore, introduce a Dense-View GEIs Set (DV-GEIs) to deal with the challenge of limited view angles. This set can cover the whole view space, view angle from 0 degree to 180 degree with 1 degree interval. In addition, Dense-View GAN (DV-GAN) is proposed to synthesize this dense view set. DV-GAN consists of Generator, Discriminator and Monitor, where Monitor is designed to preserve human identification and view information. The proposed method is evaluated on the CASIA-B and OU-ISIR dataset. The experimental results show that DV-GEIs synthesized by DV-GAN is an effective way to learn better view invariant feature. We believe the idea of dense view generated samples will further improve the development of gait recognition.
25.5IVMay 31, 2020
Inferring Point Cloud Quality via Graph SimilarityQi Yang, Zhan Ma, Yiling Xu et al.
We propose the GraphSIM -- an objective metric to accurately predict the subjective quality of point cloud with superimposed geometry and color impairments. Motivated by the facts that human vision system is more sensitive to the high spatial-frequency components (e.g., contours, edges), and weighs more to the local structural variations rather individual point intensity, we first extract geometric keypoints by resampling the reference point cloud geometry information to form the object skeleton; we then construct local graphs centered at these keypoints for both reference and distorted point clouds, followed by collectively aggregating color gradient moments (e.g., zeroth, first, and second) that are derived between all other points and centered keypoint in the same local graph for significant feature similarity (a.k.a., local significance) measurement; Final similarity index is obtained by pooling the local graph significance across all color channels and by averaging across all graphs. Our GraphSIM is validated using two large and independent point cloud assessment datasets that involve a wide range of impairments (e.g., re-sampling, compression, additive noise), reliably demonstrating the state-of-the-art performance for all distortions with noticeable gains in predicting the subjective mean opinion score (MOS), compared with those point-wise distance-based metrics adopted in standardization reference software. Ablation studies have further shown that GraphSIM is generalized to various scenarios with consistent performance by examining its key modules and parameters.
13.5IVMay 25, 2020
Hyperspectral Image Classification with Attention Aided CNNsRenlong Hang, Zhu Li, Qingshan Liu et al.
Convolutional neural networks (CNNs) have been widely used for hyperspectral image classification. As a common process, small cubes are firstly cropped from the hyperspectral image and then fed into CNNs to extract spectral and spatial features. It is well known that different spectral bands and spatial positions in the cubes have different discriminative abilities. If fully explored, this prior information will help improve the learning capacity of CNNs. Along this direction, we propose an attention aided CNN model for spectral-spatial classification of hyperspectral images. Specifically, a spectral attention sub-network and a spatial attention sub-network are proposed for spectral and spatial classification, respectively. Both of them are based on the traditional CNN model, and incorporate attention modules to aid networks focus on more discriminative channels or positions. In the final classification phase, the spectral classification result and the spatial classification result are combined together via an adaptively weighted summation method. To evaluate the effectiveness of the proposed model, we conduct experiments on three standard hyperspectral datasets. The experimental results show that the proposed model can achieve superior performance compared to several state-of-the-art CNN-related models.
5.0CVMar 13, 2020
Dual Temporal Memory Network for Efficient Video Object SegmentationKaihua Zhang, Long Wang, Dong Liu et al.
Video Object Segmentation (VOS) is typically formulated in a semi-supervised setting. Given the ground-truth segmentation mask on the first frame, the task of VOS is to track and segment the single or multiple objects of interests in the rest frames of the video at the pixel level. One of the fundamental challenges in VOS is how to make the most use of the temporal information to boost the performance. We present an end-to-end network which stores short- and long-term video sequence information preceding the current frame as the temporal memories to address the temporal modeling in VOS. Our network consists of two temporal sub-networks including a short-term memory sub-network and a long-term memory sub-network. The short-term memory sub-network models the fine-grained spatial-temporal interactions between local regions across neighboring frames in video via a graph-based learning framework, which can well preserve the visual consistency of local regions over time. The long-term memory sub-network models the long-range evolution of object via a Simplified-Gated Recurrent Unit (S-GRU), making the segmentation be robust against occlusions and drift errors. In our experiments, we show that our proposed method achieves a favorable and competitive performance on three frequently-used VOS datasets, including DAVIS 2016, DAVIS 2017 and Youtube-VOS in terms of both speed and accuracy.
12.2MLNov 11, 2019
Kernel Dependence Regularizers and Gaussian Processes with Applications to Algorithmic FairnessZhu Li, Adrian Perez-Suay, Gustau Camps-Valls et al.
Current adoption of machine learning in industrial, societal and economical activities has raised concerns about the fairness, equity and ethics of automated decisions. Predictive models are often developed using biased datasets and thus retain or even exacerbate biases in their decisions and recommendations. Removing the sensitive covariates, such as gender or race, is insufficient to remedy this issue since the biases may be retained due to other related covariates. We present a regularization approach to this problem that trades off predictive accuracy of the learned models (with respect to biased labels) for the fairness in terms of statistical parity, i.e. independence of the decisions from the sensitive covariates. In particular, we consider a general framework of regularized empirical risk minimization over reproducing kernel Hilbert spaces and impose an additional regularizer of dependence between predictors and sensitive covariates using kernel-based measures of dependence, namely the Hilbert-Schmidt Independence Criterion (HSIC) and its normalized version. This approach leads to a closed-form solution in the case of squared loss, i.e. ridge regression. Moreover, we show that the dependence regularizer has an interpretation as modifying the corresponding Gaussian process (GP) prior. As a consequence, a GP model with a prior that encourages fairness to sensitive variables can be derived, allowing principled hyperparameter selection and studying of the relative relevance of covariates under fairness constraints. Experimental results in synthetic examples and in real problems of income and crime prediction illustrate the potential of the approach to improve fairness of automated decisions.
2.0IVNov 4, 2019
Video-based compression for plenoptic point cloudsLi Li, Zhu Li, Shan Liu et al.
The plenoptic point cloud that has multiple colors from various directions, is a more complete representation than the general point cloud that usually has only one color. It is more realistic but also brings a larger volume of data that needs to be compressed efficiently. The state-of-the-art method to compress the plenoptic point cloud is an extension of the region-based adaptive hierarchical transform (RAHT). As far as we can see, in addition to RAHT, the video-based point cloud compression (V-PCC) is also an efficient point cloud compression method. However, to the best of our knowledge, no works have used a video-based solution to compress the plenoptic point cloud yet. In this paper, we first extend the V-PCC to support the plenoptic point cloud compression by generating multiple attribute videos. Then based on the observation that these videos from multiple views have very high correlations, we propose encoding them using multiview high efficiency video coding. We further propose a block-based padding method that unifies the unoccupied attribute pixels from different views to reduce their bit cost. The proposed algorithms are implemented in the V-PCC reference software. The experimental results show that the proposed algorithms can bring significant bitrate savings compared with the state-of-the-art method for plenoptic point cloud compression.
15.0CVApr 18, 2019
Deep AutoEncoder-based Lossy Geometry Compression for Point CloudsWei Yan, Yiting shao, Shan Liu et al.
Point cloud is a fundamental 3D representation which is widely used in real world applications such as autonomous driving. As a newly-developed media format which is characterized by complexity and irregularity, point cloud creates a need for compression algorithms which are more flexible than existing codecs. Recently, autoencoders(AEs) have shown their effectiveness in many visual analysis tasks as well as image compression, which inspires us to employ it in point cloud compression. In this paper, we propose a general autoencoder-based architecture for lossy geometry point cloud compression. To the best of our knowledge, it is the first autoencoder-based geometry compression codec that directly takes point clouds as input rather than voxel grids or collections of images. Compared with handcrafted codecs, this approach adapts much more quickly to previously unseen media contents and media formats, meanwhile achieving competitive performance. Our architecture consists of a pointnet-based encoder, a uniform quantizer, an entropy estimation block and a nonlinear synthesis transformation module. In lossy geometry compression of point cloud, results show that the proposed method outperforms the test model for categories 1 and 3 (TMC13) published by MPEG-3DG group on the 125th meeting, and on average a 73.15\% BD-rate gain is achieved.
26.2MLJun 24, 2018
Towards A Unified Analysis of Random Fourier FeaturesZhu Li, Jean-Francois Ton, Dino Oglic et al.
Random Fourier features is a widely used, simple, and effective technique for scaling up kernel methods. The existing theoretical analysis of the approach, however, remains focused on specific learning tasks and typically gives pessimistic bounds which are at odds with the empirical results. We tackle these problems and provide the first unified risk analysis of learning with random Fourier features using the squared error and Lipschitz continuous loss functions. In our bounds, the trade-off between the computational cost and the expected risk convergence rate is problem specific and expressed in terms of the regularization parameter and the \emph{number of effective degrees of freedom}. We study both the standard random Fourier features method for which we improve the existing bounds on the number of features required to guarantee the corresponding minimax risk convergence rate of kernel ridge regression, as well as a data-dependent modification which samples features proportional to \emph{ridge leverage scores} and further reduces the required number of features. As ridge leverage scores are expensive to compute, we devise a simple approximation scheme which provably reduces the computational cost without loss of statistical efficiency.
10.3MMApr 28, 2018
Hybrid Point Cloud Attribute Compression Using Slice-based Layered Structure and Block-based Intra PredictionYiting Shao, Qi Zhang, Ge Li et al.
Point cloud compression is a key enabler for the emerging applications of immersive visual communication, autonomous driving and smart cities, etc. In this paper, we propose a hybrid point cloud attribute compression scheme built on an original layered data structure. First, a slice-partition scheme and geometry-adaptive k dimensional-tree (kd-tree) method are devised to generate the four-layer structure. Second, we introduce an efficient block-based intra prediction scheme containing a DC prediction mode and several angular modes, in order to exploit the spatial correlation between adjacent points. Third, an adaptive transform scheme based on Graph Fourier Transform (GFT) is Lagrangian optimized to achieve better transform efficiency. The Lagrange multiplier is off-line derived based on the statistics of color attribute coding. Last but not least, multiple reordering scan modes are dedicated to improve coding efficiency for entropy coding. In intra-frame compression of point cloud color attributes, results demonstrate that our method performs better than the state-of-the-art region-adaptive hierarchical transform (RAHT) system, and on average a 29.37$\%$ BD-rate gain is achieved. Comparing with the test model for category 1 (TMC1) anchor's coding results, which were recently published by MPEG-3DG group on 121st meeting, a 16.37$\%$ BD-rate gain is obtained.
10.8MMOct 10, 2017
Attribute Compression of 3D Point Clouds Using Laplacian Sparsity Optimized Graph TransformYiting Shao, Zhaobin Zhang, Zhu Li et al.
3D sensing and content capture have made significant progress in recent years and the MPEG standardization organization is launching a new project on immersive media with point cloud compression (PCC) as one key corner stone. In this work, we introduce a new binary tree based point cloud content partition and explore the graph signal processing tools, especially the graph transform with optimized Laplacian sparsity, to achieve better energy compaction and compression efficiency. The resulting rate-distortion operating points are convex-hull optimized over the existing Lagrangian solutions. Simulation results with the latest high quality point cloud content captured from the MPEG PCC demonstrated the transform efficiency and rate-distortion (R-D) optimal potential of the proposed solutions.
7.1CVSep 10, 2017
Robust Emotion Recognition from Low Quality and Low Bit Rate Video: A Deep Learning ApproachBowen Cheng, Zhangyang Wang, Zhaobin Zhang et al.
Emotion recognition from facial expressions is tremendously useful, especially when coupled with smart devices and wireless multimedia applications. However, the inadequate network bandwidth often limits the spatial resolution of the transmitted video, which will heavily degrade the recognition reliability. We develop a novel framework to achieve robust emotion recognition from low bit rate video. While video frames are downsampled at the encoder side, the decoder is embedded with a deep network model for joint super-resolution (SR) and recognition. Notably, we propose a novel max-mix training strategy, leading to a single "One-for-All" model that is remarkably robust to a vast range of downsampling factors. That makes our framework well adapted for the varied bandwidths in real transmission scenarios, without hampering scalability or efficiency. The proposed framework is evaluated on the AVEC 2016 benchmark, and demonstrates significantly improved stand-alone recognition performance, as well as rate-distortion (R-D) performance, than either directly recognizing from LR frames, or separating SR and recognition.
1.2MMApr 27, 2017
Co-projection-plane based 3-D padding for polyhedron projection for 360-degree videoLi Li, Zhu Li, Xiang Ma et al.
The polyhedron projection for 360-degree video is becoming more and more popular since it can lead to much less geometry distortion compared with the equirectangular projection. However, in the polyhedron projection, we can observe very obvious texture discontinuity in the area near the face boundary. Such a texture discontinuity may lead to serious quality degradation when motion compensation crosses the discontinuous face boundary. To solve this problem, in this paper, we first propose to fill the corresponding neighboring faces in the suitable positions as the extension of the current face to keep approximated texture continuity. Then a co-projection-plane based 3-D padding method is proposed to project the reference pixels in the neighboring face to the current face to guarantee exact texture continuity. Under the proposed scheme, the reference pixel is always projected to the same plane with the current pixel when performing motion compensation so that the texture discontinuity problem can be solved. The proposed scheme is implemented in the reference software of High Efficiency Video Coding. Compared with the existing method, the proposed algorithm can significantly improve the rate-distortion performance. The experimental results obviously demonstrate that the texture discontinuity in the face boundary can be well handled by the proposed algorithm.
4.3MMFeb 21, 2017
Projection based advanced motion model for cubic mapping for 360-degree videoLi Li, Zhu Li, Madhukar Budagavi et al.
This paper proposes a novel advanced motion model to handle the irregular motion for the cubic map projection of 360-degree video. Since the irregular motion is mainly caused by the projection from the sphere to the cube map, we first try to project the pixels in both the current picture and reference picture from unfolding cube back to the sphere. Then through utilizing the characteristic that most of the motions in the sphere are uniform, we can derive the relationship between the motion vectors of various pixels in the unfold cube. The proposed advanced motion model is implemented in the High Efficiency Video Coding reference software. Experimental results demonstrate that quite obvious performance improvement can be achieved for the sequences with obvious motions.
9.7MMDec 21, 2016
Pseudo Sequence based 2-D hierarchical reference structure for Light-Field Image CompressionLi Li, Zhu Li, Bin Li et al.
In this paper, we present a novel pseudo sequence based 2-D hierarchical reference structure for light-field image compression. In the proposed scheme, we first decompose the light-field image into multiple views and organize them into a 2-D coding structure according to the spatial coordinates of the corresponding microlens. Then we mainly develop three technologies to optimize the 2-D coding structure. First, we divide all the views into four quadrants, and all the views are encoded one quadrant after another to reduce the reference buffer size as much as possible. Inside each quadrant, all the views are encoded hierarchically to fully exploit the correlations between different views. Second, we propose to use the distance between the current view and its reference views as the criteria for selecting better reference frames for each inter view. Third, we propose to use the spatial relative positions between different views to achieve more accurate motion vector scaling. The whole scheme is implemented in the reference software of High Efficiency Video Coding. The experimental results demonstrate that the proposed novel pseudo-sequence based 2-D hierarchical structure can achieve maximum 14.2% bit-rate savings compared with the state-of-the-art light-field image compression method.