GraphMLP: A Graph MLP-Like Architecture for 3D Human Pose EstimationWenhao Li, Mengyuan Liu, Hong Liu et al.
Modern multi-layer perceptron (MLP) models have shown competitive results in learning visual representations without self-attention. However, existing MLP models are not good at capturing local details and lack prior knowledge of human body configurations, which limits their modeling power for skeletal representation learning. To address these issues, we propose a simple yet effective graph-reinforced MLP-Like architecture, named GraphMLP, that combines MLPs and graph convolutional networks (GCNs) in a global-local-graphical unified architecture for 3D human pose estimation. GraphMLP incorporates the graph structure of human bodies into an MLP model to meet the domain-specific demand of the 3D human pose, while allowing for both local and global spatial interactions. Furthermore, we propose to flexibly and efficiently extend the GraphMLP to the video domain and show that complex temporal dynamics can be effectively modeled in a simple way with negligible computational cost gains in the sequence length. To the best of our knowledge, this is the first MLP-Like architecture for 3D human pose estimation in a single frame and a video sequence. Extensive experiments show that the proposed GraphMLP achieves state-of-the-art performance on two datasets, i.e., Human3.6M and MPI-INF-3DHP. Code and models are available at https://github.com/Vegetebird/GraphMLP.
Contrastive Learning from Spatio-Temporal Mixed Skeleton Sequences for Self-Supervised Skeleton-Based Action RecognitionZhan Chen, Hong Liu, Tianyu Guo et al.
Self-supervised skeleton-based action recognition with contrastive learning has attracted much attention. Recent literature shows that data augmentation and large sets of contrastive pairs are crucial in learning such representations. In this paper, we found that directly extending contrastive pairs based on normal augmentations brings limited returns in terms of performance, because the contribution of contrastive pairs from the normal data augmentation to the loss get smaller as training progresses. Therefore, we delve into hard contrastive pairs for contrastive learning. Motivated by the success of mixing augmentation strategy which improves the performance of many tasks by synthesizing novel samples, we propose SkeleMixCLR: a contrastive learning framework with a spatio-temporal skeleton mixing augmentation (SkeleMix) to complement current contrastive learning approaches by providing hard contrastive samples. First, SkeleMix utilizes the topological information of skeleton data to mix two skeleton sequences by randomly combing the cropped skeleton fragments (the trimmed view) with the remaining skeleton sequences (the truncated view). Second, a spatio-temporal mask pooling is applied to separate these two views at the feature level. Third, we extend contrastive pairs with these two views. SkeleMixCLR leverages the trimmed and truncated views to provide abundant hard contrastive pairs since they involve some context information from each other due to the graph convolution operations, which allows the model to learn better motion representations for action recognition. Extensive experiments on NTU-RGB+D, NTU120-RGB+D, and PKU-MMD datasets show that SkeleMixCLR achieves state-of-the-art performance. Codes are available at https://github.com/czhaneva/SkeleMixCLR.
HTNet: Human Topology Aware Network for 3D Human Pose EstimationJialun Cai, Hong Liu, Runwei Ding et al.
3D human pose estimation errors would propagate along the human body topology and accumulate at the end joints of limbs. Inspired by the backtracking mechanism in automatic control systems, we design an Intra-Part Constraint module that utilizes the parent nodes as the reference to build topological constraints for end joints at the part level. Further considering the hierarchy of the human topology, joint-level and body-level dependencies are captured via graph convolutional networks and self-attentions, respectively. Based on these designs, we propose a novel Human Topology aware Network (HTNet), which adopts a channel-split progressive strategy to sequentially learn the structural priors of the human topology from multiple semantic levels: joint, part, and body. Extensive experiments show that the proposed method improves the estimation accuracy by 18.7% on the end joints of limbs and achieves state-of-the-art results on Human3.6M and MPI-INF-3DHP datasets. Code is available at https://github.com/vefalun/HTNet.
ClickDiff: Click to Induce Semantic Contact Map for Controllable Grasp Generation with Diffusion ModelsPeiming Li, Ziyi Wang, Mengyuan Liu et al.
Grasp generation aims to create complex hand-object interactions with a specified object. While traditional approaches for hand generation have primarily focused on visibility and diversity under scene constraints, they tend to overlook the fine-grained hand-object interactions such as contacts, resulting in inaccurate and undesired grasps. To address these challenges, we propose a controllable grasp generation task and introduce ClickDiff, a controllable conditional generation model that leverages a fine-grained Semantic Contact Map (SCM). Particularly when synthesizing interactive grasps, the method enables the precise control of grasp synthesis through either user-specified or algorithmically predicted Semantic Contact Map. Specifically, to optimally utilize contact supervision constraints and to accurately model the complex physical structure of hands, we propose a Dual Generation Framework. Within this framework, the Semantic Conditional Module generates reasonable contact maps based on fine-grained contact information, while the Contact Conditional Module utilizes contact maps alongside object point clouds to generate realistic grasps. We evaluate the evaluation criteria applicable to controllable grasp generation. Both unimanual and bimanual generation experiments on GRAB and ARCTIC datasets verify the validity of our proposed method, demonstrating the efficacy and robustness of ClickDiff, even with previously unseen objects. Our code is available at https://github.com/adventurer-w/ClickDiff.
Interweaved Graph and Attention Network for 3D Human Pose EstimationTi Wang, Hong Liu, Runwei Ding et al.
Despite substantial progress in 3D human pose estimation from a single-view image, prior works rarely explore global and local correlations, leading to insufficient learning of human skeleton representations. To address this issue, we propose a novel Interweaved Graph and Attention Network (IGANet) that allows bidirectional communications between graph convolutional networks (GCNs) and attentions. Specifically, we introduce an IGA module, where attentions are provided with local information from GCNs and GCNs are injected with global information from attentions. Additionally, we design a simple yet effective U-shaped multi-layer perceptron (uMLP), which can capture multi-granularity information for body joints. Extensive experiments on two popular benchmark datasets (i.e. Human3.6M and MPI-INF-3DHP) are conducted to evaluate our proposed method.The results show that IGANet achieves state-of-the-art performance on both datasets. Code is available at https://github.com/xiu-cs/IGANet.
Multi-Scale Spatial Temporal Graph Convolutional Network for Skeleton-Based Action RecognitionZhan Chen, Sicheng Li, Bing Yang et al.
Graph convolutional networks have been widely used for skeleton-based action recognition due to their excellent modeling ability of non-Euclidean data. As the graph convolution is a local operation, it can only utilize the short-range joint dependencies and short-term trajectory but fails to directly model the distant joints relations and long-range temporal information that are vital to distinguishing various actions. To solve this problem, we present a multi-scale spatial graph convolution (MS-GC) module and a multi-scale temporal graph convolution (MT-GC) module to enrich the receptive field of the model in spatial and temporal dimensions. Concretely, the MS-GC and MT-GC modules decompose the corresponding local graph convolution into a set of sub-graph convolution, forming a hierarchical residual architecture. Without introducing additional parameters, the features will be processed with a series of sub-graph convolutions, and each node could complete multiple spatial and temporal aggregations with its neighborhoods. The final equivalent receptive field is accordingly enlarged, which is capable of capturing both short- and long-range dependencies in spatial and temporal domains. By coupling these two modules as a basic block, we further propose a multi-scale spatial temporal graph convolutional network (MST-GCN), which stacks multiple blocks to learn effective motion representations for action recognition. The proposed MST-GCN achieves remarkable performance on three challenging benchmark datasets, NTU RGB+D, NTU-120 RGB+D and Kinetics-Skeleton, for skeleton-based action recognition.
A Hybrid System of Sound Event Detection Transformer and Frame-wise Model for DCASE 2022 Task 4Yiming Li, Zhifang Guo, Zhirong Ye et al. · tsinghua
In this paper, we describe in detail our system for DCASE 2022 Task4. The system combines two considerably different models: an end-to-end Sound Event Detection Transformer (SEDT) and a frame-wise model, Metric Learning and Focal Loss CNN (MLFL-CNN). The former is an event-wise model which learns event-level representations and predicts sound event categories and boundaries directly, while the latter is based on the widely adopted frame-classification scheme, under which each frame is classified into event categories and event boundaries are obtained by post-processing such as thresholding and smoothing. For SEDT, self-supervised pre-training using unlabeled data is applied, and semi-supervised learning is adopted by using an online teacher, which is updated from the student model using the Exponential Moving Average (EMA) strategy and generates reliable pseudo labels for weakly-labeled and unlabeled data. For the frame-wise model, the ICT-TOSHIBA system of DCASE 2021 Task 4 is used. Experimental results show that the hybrid system considerably outperforms either individual model and achieves psds1 of 0.420 and psds2 of 0.783 on the validation set without external data. The code is available at https://github.com/965694547/Hybrid-system-of-frame-wise-model-and-SEDT.
5.0CVJun 19, 2023
FSAR: Federated Skeleton-based Action Recognition with Adaptive Topology Structure and Knowledge DistillationJingwen Guo, Hong Liu, Shitong Sun et al.
Existing skeleton-based action recognition methods typically follow a centralized learning paradigm, which can pose privacy concerns when exposing human-related videos. Federated Learning (FL) has attracted much attention due to its outstanding advantages in privacy-preserving. However, directly applying FL approaches to skeleton videos suffers from unstable training. In this paper, we investigate and discover that the heterogeneous human topology graph structure is the crucial factor hindering training stability. To address this limitation, we pioneer a novel Federated Skeleton-based Action Recognition (FSAR) paradigm, which enables the construction of a globally generalized model without accessing local sensitive data. Specifically, we introduce an Adaptive Topology Structure (ATS), separating generalization and personalization by learning a domain-invariant topology shared across clients and a domain-specific topology decoupled from global model aggregation.Furthermore, we explore Multi-grain Knowledge Distillation (MKD) to mitigate the discrepancy between clients and server caused by distinct updating patterns through aligning shallow block-wise motion features. Extensive experiments on multiple datasets demonstrate that FSAR outperforms state-of-the-art FL-based methods while inherently protecting privacy.
A Gated Cross-domain Collaborative Network for Underwater Object DetectionLinhui Dai, Hong Liu, Pinhao Song et al.
Underwater object detection (UOD) plays a significant role in aquaculture and marine environmental protection. Considering the challenges posed by low contrast and low-light conditions in underwater environments, several underwater image enhancement (UIE) methods have been proposed to improve the quality of underwater images. However, only using the enhanced images does not improve the performance of UOD, since it may unavoidably remove or alter critical patterns and details of underwater objects. In contrast, we believe that exploring the complementary information from the two domains is beneficial for UOD. The raw image preserves the natural characteristics of the scene and texture information of the objects, while the enhanced image improves the visibility of underwater objects. Based on this perspective, we propose a Gated Cross-domain Collaborative Network (GCC-Net) to address the challenges of poor visibility and low contrast in underwater environments, which comprises three dedicated components. Firstly, a real-time UIE method is employed to generate enhanced images, which can improve the visibility of objects in low-contrast areas. Secondly, a cross-domain feature interaction module is introduced to facilitate the interaction and mine complementary information between raw and enhanced image features. Thirdly, to prevent the contamination of unreliable generated results, a gated feature fusion module is proposed to adaptively control the fusion ratio of cross-domain information. Our method presents a new UOD paradigm from the perspective of cross-domain information interaction and fusion. Experimental results demonstrate that the proposed GCC-Net achieves state-of-the-art performance on four underwater datasets.
Self-distillation with Online Diffusion on Batch Manifolds Improves Deep Metric LearningZelong Zeng, Fan Yang, Hong Liu et al.
Recent deep metric learning (DML) methods typically leverage solely class labels to keep positive samples far away from negative ones. However, this type of method normally ignores the crucial knowledge hidden in the data (e.g., intra-class information variation), which is harmful to the generalization of the trained model. To alleviate this problem, in this paper we propose Online Batch Diffusion-based Self-Distillation (OBD-SD) for DML. Specifically, we first propose a simple but effective Progressive Self-Distillation (PSD), which distills the knowledge progressively from the model itself during training. The soft distance targets achieved by PSD can present richer relational information among samples, which is beneficial for the diversity of embedding representations. Then, we extend PSD with an Online Batch Diffusion Process (OBDP), which is to capture the local geometric structure of manifolds in each batch, so that it can reveal the intrinsic relationships among samples in the batch and produce better soft distance targets. Note that our OBDP is able to restore the insufficient manifold relationships obtained by the original PSD and achieve significant performance improvement. Our OBD-SD is a flexible framework that can be integrated into state-of-the-art (SOTA) DML methods. Extensive experiments on various benchmarks, namely CUB200, CARS196, and Stanford Online Products, demonstrate that our OBD-SD consistently improves the performance of the existing DML methods on multiple datasets with negligible additional training time, achieving very competitive results. Code: \url{https://github.com/ZelongZeng/OBD-SD_Pytorch}
Boosting R-CNN: Reweighting R-CNN Samples by RPN's Error for Underwater Object DetectionPinhao Song, Pengteng Li, Linhui Dai et al.
Complicated underwater environments bring new challenges to object detection, such as unbalanced light conditions, low contrast, occlusion, and mimicry of aquatic organisms. Under these circumstances, the objects captured by the underwater camera will become vague, and the generic detectors often fail on these vague objects. This work aims to solve the problem from two perspectives: uncertainty modeling and hard example mining. We propose a two-stage underwater detector named boosting R-CNN, which comprises three key components. First, a new region proposal network named RetinaRPN is proposed, which provides high-quality proposals and considers objectness and IoU prediction for uncertainty to model the object prior probability. Second, the probabilistic inference pipeline is introduced to combine the first-stage prior uncertainty and the second-stage classification score to model the final detection score. Finally, we propose a new hard example mining method named boosting reweighting. Specifically, when the region proposal network miscalculates the object prior probability for a sample, boosting reweighting will increase the classification loss of the sample in the R-CNN head during training, while reducing the loss of easy samples with accurately estimated priors. Thus, a robust detection head in the second stage can be obtained. During the inference stage, the R-CNN has the capability to rectify the error of the first stage to improve the performance. Comprehensive experiments on two underwater datasets and two generic object detection datasets demonstrate the effectiveness and robustness of our method.
23.8CVMay 25, 2022
AO2-DETR: Arbitrary-Oriented Object Detection TransformerLinhui Dai, Hong Liu, Hao Tang et al.
Arbitrary-oriented object detection (AOOD) is a challenging task to detect objects in the wild with arbitrary orientations and cluttered arrangements. Existing approaches are mainly based on anchor-based boxes or dense points, which rely on complicated hand-designed processing steps and inductive bias, such as anchor generation, transformation, and non-maximum suppression reasoning. Recently, the emerging transformer-based approaches view object detection as a direct set prediction problem that effectively removes the need for hand-designed components and inductive biases. In this paper, we propose an Arbitrary-Oriented Object DEtection TRansformer framework, termed AO2-DETR, which comprises three dedicated components. More precisely, an oriented proposal generation mechanism is proposed to explicitly generate oriented proposals, which provides better positional priors for pooling features to modulate the cross-attention in the transformer decoder. An adaptive oriented proposal refinement module is introduced to extract rotation-invariant region features and eliminate the misalignment between region features and objects. And a rotation-aware set matching loss is used to ensure the one-to-one matching process for direct set prediction without duplicate predictions. Our method considerably simplifies the overall pipeline and presents a new AOOD paradigm. Comprehensive experiments on several challenging datasets show that our method achieves superior performance on the AOOD task.
5.9CVJun 1, 2023
Edge-guided Representation Learning for Underwater Object DetectionLinhui Dai, Hong Liu, Pinhao Song et al.
Underwater object detection (UOD) is crucial for marine economic development, environmental protection, and the planet's sustainable development. The main challenges of this task arise from low-contrast, small objects, and mimicry of aquatic organisms. The key to addressing these challenges is to focus the model on obtaining more discriminative information. We observe that the edges of underwater objects are highly unique and can be distinguished from low-contrast or mimicry environments based on their edges. Motivated by this observation, we propose an Edge-guided Representation Learning Network, termed ERL-Net, that aims to achieve discriminative representation learning and aggregation under the guidance of edge cues. Firstly, we introduce an edge-guided attention module to model the explicit boundary information, which generates more discriminative features. Secondly, a feature aggregation module is proposed to aggregate the multi-scale discriminative features by regrouping them into three levels, effectively aggregating global and local information for locating and recognizing underwater objects. Finally, we propose a wide and asymmetric receptive field block to enable features to have a wider receptive field, allowing the model to focus on more small object information. Comprehensive experiments on three challenging underwater datasets show that our method achieves superior performance on the UOD task.
GATOR: Graph-Aware Transformer with Motion-Disentangled Regression for Human Mesh Recovery from a 2D PoseYingxuan You, Hong Liu, Xia Li et al.
3D human mesh recovery from a 2D pose plays an important role in various applications. However, it is hard for existing methods to simultaneously capture the multiple relations during the evolution from skeleton to mesh, including joint-joint, joint-vertex and vertex-vertex relations, which often leads to implausible results. To address this issue, we propose a novel solution, called GATOR, that contains an encoder of Graph-Aware Transformer (GAT) and a decoder with Motion-Disentangled Regression (MDR) to explore these multiple relations. Specifically, GAT combines a GCN and a graph-aware self-attention in parallel to capture physical and hidden joint-joint relations. Furthermore, MDR models joint-vertex and vertex-vertex interactions to explore joint and vertex relations. Based on the clustering characteristics of vertex offset fields, MDR regresses the vertices by composing the predicted base motions. Extensive experiments show that GATOR achieves state-of-the-art performance on two challenging benchmarks.
1.5CVJun 12, 2023
Sparse-Inductive Generative Adversarial Hashing for Nearest Neighbor SearchHong Liu
Unsupervised hashing has received extensive research focus on the past decade, which typically aims at preserving a predefined metric (i.e. Euclidean metric) in the Hamming space. To this end, the encoding functions of the existing hashing are typically quasi-isometric, which devote to reducing the quantization loss from the target metric space to the discrete Hamming space. However, it is indeed problematic to directly minimize such error, since such mentioned two metric spaces are heterogeneous, and the quasi-isometric mapping is non-linear. The former leads to inconsistent feature distributions, while the latter leads to problematic optimization issues. In this paper, we propose a novel unsupervised hashing method, termed Sparsity-Induced Generative Adversarial Hashing (SiGAH), to encode large-scale high-dimensional features into binary codes, which well solves the two problems through a generative adversarial training framework. Instead of minimizing the quantization loss, our key innovation lies in enforcing the learned Hamming space to have similar data distribution to the target metric space via a generative model. In particular, we formulate a ReLU-based neural network as a generator to output binary codes and an MSE-loss based auto-encoder network as a discriminator, upon which a generative adversarial learning is carried out to train hash functions. Furthermore, to generate the synthetic features from the hash codes, a compressed sensing procedure is introduced into the generative model, which enforces the reconstruction boundary of binary codes to be consistent with that of original features. Finally, such generative adversarial framework can be trained via the Adam optimizer. Experimental results on four benchmarks, i.e., Tiny100K, GIST1M, Deep1M, and MNIST, have shown that the proposed SiGAH has superior performance over the state-of-the-art approaches.
2.3SDAug 22, 2023
Leveraging Language Model Capabilities for Sound Event DetectionHualei Wang, Jianguo Mao, Zhifang Guo et al.
Large language models reveal deep comprehension and fluent generation in the field of multi-modality. Although significant advancements have been achieved in audio multi-modality, existing methods are rarely leverage language model for sound event detection (SED). In this work, we propose an end-to-end framework for understanding audio features while simultaneously generating sound event and their temporal location. Specifically, we employ pretrained acoustic models to capture discriminative features across different categories and language models for autoregressive text generation. Conventional methods generally struggle to obtain features in pure audio domain for classification. In contrast, our framework utilizes the language model to flexibly understand abundant semantic context aligned with the acoustic representation. The experimental results showcase the effectiveness of proposed method in enhancing timestamps precision and event classification.
ARTS: Semi-Analytical Regressor using Disentangled Skeletal Representations for Human Mesh Recovery from VideosTao Tang, Hong Liu, Yingxuan You et al.
Although existing video-based 3D human mesh recovery methods have made significant progress, simultaneously estimating human pose and shape from low-resolution image features limits their performance. These image features lack sufficient spatial information about the human body and contain various noises (e.g., background, lighting, and clothing), which often results in inaccurate pose and inconsistent motion. Inspired by the rapid advance in human pose estimation, we discover that compared to image features, skeletons inherently contain accurate human pose and motion. Therefore, we propose a novel semiAnalytical Regressor using disenTangled Skeletal representations for human mesh recovery from videos, called ARTS. Specifically, a skeleton estimation and disentanglement module is proposed to estimate the 3D skeletons from a video and decouple them into disentangled skeletal representations (i.e., joint position, bone length, and human motion). Then, to fully utilize these representations, we introduce a semi-analytical regressor to estimate the parameters of the human mesh model. The regressor consists of three modules: Temporal Inverse Kinematics (TIK), Bone-guided Shape Fitting (BSF), and Motion-Centric Refinement (MCR). TIK utilizes joint position to estimate initial pose parameters and BSF leverages bone length to regress bone-aligned shape parameters. Finally, MCR combines human motion representation with image features to refine the initial human model parameters. Extensive experiments demonstrate that our ARTS surpasses existing state-of-the-art video-based methods in both per-frame accuracy and temporal consistency on popular benchmarks: 3DPW, MPI-INF-3DHP, and Human3.6M. Code is available at https://github.com/TangTao-PKU/ARTS.
Learning Social Graph for Inactive User RecommendationNian Liu, Shen Fan, Ting Bai et al.
Social relations have been widely incorporated into recommender systems to alleviate data sparsity problem. However, raw social relations don't always benefit recommendation due to their inferior quality and insufficient quantity, especially for inactive users, whose interacted items are limited. In this paper, we propose a novel social recommendation method called LSIR (\textbf{L}earning \textbf{S}ocial Graph for \textbf{I}nactive User \textbf{R}ecommendation) that learns an optimal social graph structure for social recommendation, especially for inactive users. LSIR recursively aggregates user and item embeddings to collaboratively encode item and user features. Then, graph structure learning (GSL) is employed to refine the raw user-user social graph, by removing noisy edges and adding new edges based on the enhanced embeddings. Meanwhile, mimic learning is implemented to guide active users in mimicking inactive users during model training, which improves the construction of new edges for inactive users. Extensive experiments on real-world datasets demonstrate that LSIR achieves significant improvements of up to 129.58\% on NDCG in inactive user recommendation. Our code is available at~\url{https://github.com/liun-online/LSIR}.
Uncertainty-Aware Testing-Time Optimization for 3D Human Pose EstimationTi Wang, Mengyuan Liu, Hong Liu et al.
Although data-driven methods have achieved success in 3D human pose estimation, they often suffer from domain gaps and exhibit limited generalization. In contrast, optimization-based methods excel in fine-tuning for specific cases but are generally inferior to data-driven methods in overall performance. We observe that previous optimization-based methods commonly rely on a projection constraint, which only ensures alignment in 2D space, potentially leading to the overfitting problem. To address this, we propose an Uncertainty-Aware testing-time Optimization (UAO) framework, which keeps the prior information of the pre-trained model and alleviates the overfitting problem using the uncertainty of joints. Specifically, during the training phase, we design an effective 2D-to-3D network for estimating the corresponding 3D pose while quantifying the uncertainty of each 3D joint. For optimization during testing, the proposed optimization framework freezes the pre-trained model and optimizes only a latent state. Projection loss is then employed to ensure the generated poses are well aligned in 2D space for high-quality optimization. Furthermore, we utilize the uncertainty of each joint to determine how much each joint is allowed for optimization. The effectiveness and superiority of the proposed framework are validated through extensive experiments on challenging datasets: Human3.6M, MPI-INF-3DHP, and 3DPW. Notably, our approach outperforms the previous best result by a large margin of 5.5\% on Human3.6M. Code is available at \href{https://github.com/xiu-cs/UAO-Pose3D}{https://github.com/xiu-cs/UAO-Pose3D}.
45.6LGFeb 20, 2024
Chain of Thought Empowers Transformers to Solve Inherently Serial ProblemsZhiyuan Li, Hong Liu, Denny Zhou et al.
Instructing the model to generate a sequence of intermediate steps, a.k.a., a chain of thought (CoT), is a highly effective method to improve the accuracy of large language models (LLMs) on arithmetics and symbolic reasoning tasks. However, the mechanism behind CoT remains unclear. This work provides a theoretical understanding of the power of CoT for decoder-only transformers through the lens of expressiveness. Conceptually, CoT empowers the model with the ability to perform inherently serial computation, which is otherwise lacking in transformers, especially when depth is low. Given input length $n$, previous works have shown that constant-depth transformers with finite precision $\mathsf{poly}(n)$ embedding size can only solve problems in $\mathsf{TC}^0$ without CoT. We first show an even tighter expressiveness upper bound for constant-depth transformers with constant-bit precision, which can only solve problems in $\mathsf{AC}^0$, a proper subset of $ \mathsf{TC}^0$. However, with $T$ steps of CoT, constant-depth transformers using constant-bit precision and $O(\log n)$ embedding size can solve any problem solvable by boolean circuits of size $T$. Empirically, enabling CoT dramatically improves the accuracy for tasks that are hard for parallel computation, including the composition of permutation groups, iterated squaring, and circuit value problems, especially for low-depth transformers.
Cross-Modal Retrieval for Motion and Text via DropTriple LossSheng Yan, Yang Liu, Haoqiang Wang et al.
Cross-modal retrieval of image-text and video-text is a prominent research area in computer vision and natural language processing. However, there has been insufficient attention given to cross-modal retrieval between human motion and text, despite its wide-ranging applicability. To address this gap, we utilize a concise yet effective dual-unimodal transformer encoder for tackling this task. Recognizing that overlapping atomic actions in different human motion sequences can lead to semantic conflicts between samples, we explore a novel triplet loss function called DropTriple Loss. This loss function discards false negative samples from the negative sample set and focuses on mining remaining genuinely hard negative samples for triplet training, thereby reducing violations they cause. We evaluate our model and approach on the HumanML3D and KIT Motion-Language datasets. On the latest HumanML3D dataset, we achieve a recall of 62.9% for motion retrieval and 71.5% for text retrieval (both based on R@10). The source code for our approach is publicly available at https://github.com/eanson023/rehamot.
Contrastive Learning from Extremely Augmented Skeleton Sequences for Self-supervised Action RecognitionTianyu Guo, Hong Liu, Zhan Chen et al.
In recent years, self-supervised representation learning for skeleton-based action recognition has been developed with the advance of contrastive learning methods. The existing contrastive learning methods use normal augmentations to construct similar positive samples, which limits the ability to explore novel movement patterns. In this paper, to make better use of the movement patterns introduced by extreme augmentations, a Contrastive Learning framework utilizing Abundant Information Mining for self-supervised action Representation (AimCLR) is proposed. First, the extreme augmentations and the Energy-based Attention-guided Drop Module (EADM) are proposed to obtain diverse positive samples, which bring novel movement patterns to improve the universality of the learned representations. Second, since directly using extreme augmentations may not be able to boost the performance due to the drastic changes in original identity, the Dual Distributional Divergence Minimization Loss (D$^3$M Loss) is proposed to minimize the distribution divergence in a more gentle way. Third, the Nearest Neighbors Mining (NNM) is proposed to further expand positive samples to make the abundant information mining process more reasonable. Exhaustive experiments on NTU RGB+D 60, PKU-MMD, NTU RGB+D 120 datasets have verified that our AimCLR can significantly perform favorably against state-of-the-art methods under a variety of evaluation protocols with observed higher quality action representations. Our code is available at https://github.com/Levigty/AimCLR.
Pose-guided Feature Disentangling for Occluded Person Re-identification Based on TransformerTao Wang, Hong Liu, Pinhao Song et al.
Occluded person re-identification is a challenging task as human body parts could be occluded by some obstacles (e.g. trees, cars, and pedestrians) in certain scenes. Some existing pose-guided methods solve this problem by aligning body parts according to graph matching, but these graph-based methods are not intuitive and complicated. Therefore, we propose a transformer-based Pose-guided Feature Disentangling (PFD) method by utilizing pose information to clearly disentangle semantic components (e.g. human body or joint parts) and selectively match non-occluded parts correspondingly. First, Vision Transformer (ViT) is used to extract the patch features with its strong capability. Second, to preliminarily disentangle the pose information from patch information, the matching and distributing mechanism is leveraged in Pose-guided Feature Aggregation (PFA) module. Third, a set of learnable semantic views are introduced in transformer decoder to implicitly enhance the disentangled body part features. However, those semantic views are not guaranteed to be related to the body without additional supervision. Therefore, Pose-View Matching (PVM) module is proposed to explicitly match visible body parts and automatically separate occlusion features. Fourth, to better prevent the interference of occlusions, we design a Pose-guided Push Loss to emphasize the features of visible body parts. Extensive experiments over five challenging datasets for two tasks (occluded and holistic Re-ID) demonstrate that our proposed PFD is superior promising, which performs favorably against state-of-the-art methods. Code is available at https://github.com/WangTaoAs/PFD_Net
MHFormer: Multi-Hypothesis Transformer for 3D Human Pose EstimationWenhao Li, Hong Liu, Hao Tang et al.
Estimating 3D human poses from monocular videos is a challenging task due to depth ambiguity and self-occlusion. Most existing works attempt to solve both issues by exploiting spatial and temporal relationships. However, those works ignore the fact that it is an inverse problem where multiple feasible solutions (i.e., hypotheses) exist. To relieve this limitation, we propose a Multi-Hypothesis Transformer (MHFormer) that learns spatio-temporal representations of multiple plausible pose hypotheses. In order to effectively model multi-hypothesis dependencies and build strong relationships across hypothesis features, the task is decomposed into three stages: (i) Generate multiple initial hypothesis representations; (ii) Model self-hypothesis communication, merge multiple hypotheses into a single converged representation and then partition it into several diverged hypotheses; (iii) Learn cross-hypothesis communication and aggregate the multi-hypothesis features to synthesize the final 3D pose. Through the above processes, the final representation is enhanced and the synthesized pose is much more accurate. Extensive experiments show that MHFormer achieves state-of-the-art results on two challenging datasets: Human3.6M and MPI-INF-3DHP. Without bells and whistles, its performance surpasses the previous best result by a large margin of 3% on Human3.6M. Code and models are available at \url{https://github.com/Vegetebird/MHFormer}.
Exploiting Temporal Contexts with Strided Transformer for 3D Human Pose EstimationWenhao Li, Hong Liu, Runwei Ding et al.
Despite the great progress in 3D human pose estimation from videos, it is still an open problem to take full advantage of a redundant 2D pose sequence to learn representative representations for generating one 3D pose. To this end, we propose an improved Transformer-based architecture, called Strided Transformer, which simply and effectively lifts a long sequence of 2D joint locations to a single 3D pose. Specifically, a Vanilla Transformer Encoder (VTE) is adopted to model long-range dependencies of 2D pose sequences. To reduce the redundancy of the sequence, fully-connected layers in the feed-forward network of VTE are replaced with strided convolutions to progressively shrink the sequence length and aggregate information from local contexts. The modified VTE is termed as Strided Transformer Encoder (STE), which is built upon the outputs of VTE. STE not only effectively aggregates long-range information to a single-vector representation in a hierarchical global and local fashion, but also significantly reduces the computation cost. Furthermore, a full-to-single supervision scheme is designed at both full sequence and single target frame scales applied to the outputs of VTE and STE, respectively. This scheme imposes extra temporal smoothness constraints in conjunction with the single target frame supervision and hence helps produce smoother and more accurate 3D poses. The proposed Strided Transformer is evaluated on two challenging benchmark datasets, Human3.6M and HumanEva-I, and achieves state-of-the-art results with fewer parameters. Code and models are available at \url{https://github.com/Vegetebird/StridedTransformer-Pose3D}.
When Dictionary Learning Meets Deep Learning: Deep Dictionary Learning and Coding Network for Image Recognition with Limited DataHao Tang, Hong Liu, Wei Xiao et al.
We present a new Deep Dictionary Learning and Coding Network (DDLCN) for image recognition tasks with limited data. The proposed DDLCN has most of the standard deep learning layers (e.g., input/output, pooling, fully connected, etc.), but the fundamental convolutional layers are replaced by our proposed compound dictionary learning and coding layers. The dictionary learning learns an over-complete dictionary for input training data. At the deep coding layer, a locality constraint is added to guarantee that the activated dictionary bases are close to each other. Then the activated dictionary atoms are assembled and passed to the compound dictionary learning and coding layers. In this way, the activated atoms in the first layer can be represented by the deeper atoms in the second dictionary. Intuitively, the second dictionary is designed to learn the fine-grained components shared among the input dictionary atoms, thus a more informative and discriminative low-level representation of the dictionary atoms can be obtained. We empirically compare DDLCN with several leading dictionary learning methods and deep learning models. Experimental results on five popular datasets show that DDLCN achieves competitive results compared with state-of-the-art methods when the training data is limited. Code is available at https://github.com/Ha0Tang/DDLCN.
AttentionGAN: Unpaired Image-to-Image Translation using Attention-Guided Generative Adversarial NetworksHao Tang, Hong Liu, Dan Xu et al.
State-of-the-art methods in image-to-image translation are capable of learning a mapping from a source domain to a target domain with unpaired image data. Though the existing methods have achieved promising results, they still produce visual artifacts, being able to translate low-level information but not high-level semantics of input images. One possible reason is that generators do not have the ability to perceive the most discriminative parts between the source and target domains, thus making the generated images low quality. In this paper, we propose a new Attention-Guided Generative Adversarial Networks (AttentionGAN) for the unpaired image-to-image translation task. AttentionGAN can identify the most discriminative foreground objects and minimize the change of the background. The attention-guided generators in AttentionGAN are able to produce attention masks, and then fuse the generation output with the attention masks to obtain high-quality target images. Accordingly, we also design a novel attention-guided discriminator which only considers attended regions. Extensive experiments are conducted on several generative tasks with eight public datasets, demonstrating that the proposed method is effective to generate sharper and more realistic images compared with existing competitive models. The code is available at https://github.com/Ha0Tang/AttentionGAN.
Fast and Robust Dynamic Hand Gesture Recognition via Key Frames Extraction and Feature FusionHao Tang, Hong Liu, Wei Xiao et al.
Gesture recognition is a hot topic in computer vision and pattern recognition, which plays a vitally important role in natural human-computer interface. Although great progress has been made recently, fast and robust hand gesture recognition remains an open problem, since the existing methods have not well balanced the performance and the efficiency simultaneously. To bridge it, this work combines image entropy and density clustering to exploit the key frames from hand gesture video for further feature extraction, which can improve the efficiency of recognition. Moreover, a feature fusion strategy is also proposed to further improve feature representation, which elevates the performance of recognition. To validate our approach in a "wild" environment, we also introduce two new datasets called HandGesture and Action3D datasets. Experiments consistently demonstrate that our strategy achieves competitive results on Northwestern University, Cambridge, HandGesture and Action3D hand gesture datasets. Our code and datasets will release at https://github.com/Ha0Tang/HandGestureRecognition.
TCPFormer: Learning Temporal Correlation with Implicit Pose Proxy for 3D Human Pose EstimationJiajie Liu, Mengyuan Liu, Hong Liu et al.
Recent multi-frame lifting methods have dominated the 3D human pose estimation. However, previous methods ignore the intricate dependence within the 2D pose sequence and learn single temporal correlation. To alleviate this limitation, we propose TCPFormer, which leverages an implicit pose proxy as an intermediate representation. Each proxy within the implicit pose proxy can build one temporal correlation therefore helping us learn more comprehensive temporal correlation of human motion. Specifically, our method consists of three key components: Proxy Update Module (PUM), Proxy Invocation Module (PIM), and Proxy Attention Module (PAM). PUM first uses pose features to update the implicit pose proxy, enabling it to store representative information from the pose sequence. PIM then invocates and integrates the pose proxy with the pose sequence to enhance the motion semantics of each pose. Finally, PAM leverages the above mapping between the pose sequence and pose proxy to enhance the temporal correlation of the whole pose sequence. Experiments on the Human3.6M and MPI-INF-3DHP datasets demonstrate that our proposed TCPFormer outperforms the previous state-of-the-art methods.
5.2CVOct 29, 2024
Diffusion as Reasoning: Enhancing Object Navigation via Diffusion Model Conditioned on LLM-based Object-Room KnowledgeYiming Ji, Kaijie Yun, Yang Liu et al.
The Object Navigation (ObjectNav) task aims to guide an agent to locate target objects in unseen environments using partial observations. Prior approaches have employed location prediction paradigms to achieve long-term goal reasoning, yet these methods often struggle to effectively integrate contextual relation reasoning. Alternatively, map completion-based paradigms predict long-term goals by generating semantic maps of unexplored areas. However, existing methods in this category fail to fully leverage known environmental information, resulting in suboptimal map quality that requires further improvement. In this work, we propose a novel approach to enhancing the ObjectNav task, by training a diffusion model to learn the statistical distribution patterns of objects in semantic maps, and using the map of the explored regions during navigation as the condition to generate the map of the unknown regions, thereby realizing the long-term goal reasoning of the target object, i.e., diffusion as reasoning (DAR). Meanwhile, we propose the Room Guidance method, which leverages commonsense knowledge derived from large language models (LLMs) to guide the diffusion model in generating room-aware object distributions. Based on the generated map in the unknown region, the agent sets the predicted location of the target as the goal and moves towards it. Experiments on Gibson and MP3D show the effectiveness of our method.
10.2CVJun 1, 2025
3D Skeleton-Based Action Recognition: A ReviewMengyuan Liu, Hong Liu, Qianshuo Hu et al.
With the inherent advantages of skeleton representation, 3D skeleton-based action recognition has become a prominent topic in the field of computer vision. However, previous reviews have predominantly adopted a model-oriented perspective, often neglecting the fundamental steps involved in skeleton-based action recognition. This oversight tends to ignore key components of skeleton-based action recognition beyond model design and has hindered deeper, more intrinsic understanding of the task. To bridge this gap, our review aims to address these limitations by presenting a comprehensive, task-oriented framework for understanding skeleton-based action recognition. We begin by decomposing the task into a series of sub-tasks, placing particular emphasis on preprocessing steps such as modality derivation and data augmentation. The subsequent discussion delves into critical sub-tasks, including feature extraction and spatio-temporal modeling techniques. Beyond foundational action recognition networks, recently advanced frameworks such as hybrid architectures, Mamba models, large language models (LLMs), and generative models have also been highlighted. Finally, a comprehensive overview of public 3D skeleton datasets is presented, accompanied by an analysis of state-of-the-art algorithms evaluated on these benchmarks. By integrating task-oriented discussions, comprehensive examinations of sub-tasks, and an emphasis on the latest advancements, our review provides a fundamental and accessible structured roadmap for understanding and advancing the field of 3D skeleton-based action recognition.
5.7SDFeb 16, 2022
SRP-DNN: Learning Direct-Path Phase Difference for Multiple Moving Sound Source LocalizationBing Yang, Hong Liu, Xiaofei Li
Multiple moving sound source localization in real-world scenarios remains a challenging issue due to interaction between sources, time-varying trajectories, distorted spatial cues, etc. In this work, we propose to use deep learning techniques to learn competing and time-varying direct-path phase differences for localizing multiple moving sound sources. A causal convolutional recurrent neural network is designed to extract the direct-path phase difference sequence from signals of each microphone pair. To avoid the assignment ambiguity and the problem of uncertain output-dimension encountered when simultaneously predicting multiple targets, the learning target is designed in a weighted sum format, which encodes source activity in the weight and direct-path phase differences in the summed value. The learned direct-path phase differences for all microphone pairs can be directly used to construct the spatial spectrum according to the formulation of steered response power (SRP). This deep neural network (DNN) based SRP method is referred to as SRP-DNN. The locations of sources are estimated by iteratively detecting and removing the dominant source from the spatial spectrum, in which way the interaction between sources is reduced. Experimental results on both simulated and real-world data show the superiority of the proposed method in the presence of noise and reverberation.
9.4SDFeb 16, 2022
Learning Deep Direct-Path Relative Transfer Function for Binaural Sound Source LocalizationBing Yang, Hong Liu, Xiaofei Li
Direct-path relative transfer function (DP-RTF) refers to the ratio between the direct-path acoustic transfer functions of two microphone channels. Though DP-RTF fully encodes the sound spatial cues and serves as a reliable localization feature, it is often erroneously estimated in the presence of noise and reverberation. This paper proposes to learn DP-RTF with deep neural networks for robust binaural sound source localization. A DP-RTF learning network is designed to regress the binaural sensor signals to a real-valued representation of DP-RTF. It consists of a branched convolutional neural network module to separately extract the inter-channel magnitude and phase patterns, and a convolutional recurrent neural network module for joint feature learning. To better explore the speech spectra to aid the DP-RTF estimation, a monaural speech enhancement network is used to recover the direct-path spectrograms from the noisy ones. The enhanced spectrograms are stacked onto the noisy spectrograms to act as the input of the DP-RTF learning network. We train one unique DP-RTF learning network using many different binaural arrays to enable the generalization of DP-RTF learning across arrays. This way avoids time-consuming training data collection and network retraining for a new array, which is very useful in practical application. Experimental results on both simulated and real-world data show the effectiveness of the proposed method for direction of arrival (DOA) estimation in the noisy and reverberant environment, and a good generalization ability to unseen binaural arrays.
Multi-Modal Perception Attention Network with Self-Supervised Learning for Audio-Visual Speaker TrackingYidi Li, Hong Liu, Hao Tang
Multi-modal fusion is proven to be an effective method to improve the accuracy and robustness of speaker tracking, especially in complex scenarios. However, how to combine the heterogeneous information and exploit the complementarity of multi-modal signals remains a challenging issue. In this paper, we propose a novel Multi-modal Perception Tracker (MPT) for speaker tracking using both audio and visual modalities. Specifically, a novel acoustic map based on spatial-temporal Global Coherence Field (stGCF) is first constructed for heterogeneous signal fusion, which employs a camera model to map audio cues to the localization space consistent with the visual cues. Then a multi-modal perception attention network is introduced to derive the perception weights that measure the reliability and effectiveness of intermittent audio and video streams disturbed by noise. Moreover, a unique cross-modal self-supervised learning method is presented to model the confidence of audio and visual observations by leveraging the complementarity and consistency between different modalities. Experimental results show that the proposed MPT achieves 98.6% and 78.3% tracking accuracy on the standard and occluded datasets, respectively, which demonstrates its robustness under adverse conditions and outperforms the current state-of-the-art methods.
SP-SEDT: Self-supervised Pre-training for Sound Event Detection TransformerZhirong Ye, Xiangdong Wang, Hong Liu et al.
Recently, an event-based end-to-end model (SEDT) has been proposed for sound event detection (SED) and achieves competitive performance. However, compared with the frame-based model, it requires more training data with temporal annotations to improve the localization ability. Synthetic data is an alternative, but it suffers from a great domain gap with real recordings. Inspired by the great success of UP-DETR in object detection, we propose to self-supervisedly pre-train SEDT (SP-SEDT) by detecting random patches (only cropped along the time axis). Experiments on the DCASE2019 task4 dataset show the proposed SP-SEDT can outperform fine-tuned frame-based model. The ablation study is also conducted to investigate the impact of different loss functions and patch size.
9.4CVMay 23, 2021
Weakly-supervised 3D Human Pose Estimation with Cross-view U-shaped Graph Convolutional NetworkGuoliang Hua, Hong Liu, Wenhao Li et al.
Although monocular 3D human pose estimation methods have made significant progress, it is far from being solved due to the inherent depth ambiguity. Instead, exploiting multi-view information is a practical way to achieve absolute 3D human pose estimation. In this paper, we propose a simple yet effective pipeline for weakly-supervised cross-view 3D human pose estimation. By only using two camera views, our method can achieve state-of-the-art performance in a weakly-supervised manner, requiring no 3D ground truth but only 2D annotations. Specifically, our method contains two steps: triangulation and refinement. First, given the 2D keypoints that can be obtained through any classic 2D detection methods, triangulation is performed across two views to lift the 2D keypoints into coarse 3D poses. Then, a novel cross-view U-shaped graph convolutional network (CV-UGCN), which can explore the spatial configurations and cross-view correlations, is designed to refine the coarse 3D poses. In particular, the refinement progress is achieved through weakly-supervised learning, in which geometric and structure-aware consistency checks are performed. We evaluate our method on the standard benchmark dataset, Human3.6M. The Mean Per Joint Position Error on the benchmark dataset is 27.4 mm, which outperforms existing state-of-the-art methods remarkably (27.4 mm vs 30.2 mm).
8.0CVApr 6, 2021
Achieving Domain Generalization in Underwater Object Detection by Domain Mixup and Contrastive LearningYang Chen, Pinhao Song, Hong Liu et al.
The performance of existing underwater object detection methods degrades seriously when facing domain shift caused by complicated underwater environments. Due to the limitation of the number of domains in the dataset, deep detectors easily memorize a few seen domains, which leads to low generalization ability. There are two common ideas to improve the domain generalization performance. First, it can be inferred that the detector trained on as many domains as possible is domain-invariant. Second, for the images with the same semantic content in different domains, their hidden features should be equivalent. This paper further excavates these two ideas and proposes a domain generalization framework (named DMC) that learns how to generalize across domains from Domain Mixup and Contrastive Learning. First, based on the formation of underwater images, an image in an underwater environment is the linear transformation of another underwater environment. Thus, a style transfer model, which outputs a linear transformation matrix instead of the whole image, is proposed to transform images from one source domain to another, enriching the domain diversity of the training data. Second, mixup operation interpolates different domains on the feature level, sampling new domains on the domain manifold. Third, contrastive loss is selectively applied to features from different domains to force the model to learn domain invariant features but retain the discriminative capacity. With our method, detectors will be robust to domain shift. Also, a domain generalization benchmark S-UODAC2020 for detection is set up to measure the performance of our method. Comprehensive experiments on S-UODAC2020 and two object recognition benchmarks (PACS and VLCS) demonstrate that the proposed method is able to learn domain-invariant representations, and outperforms other domain generalization methods.
6.2SDNov 2, 2020
Learning generic feature representation with synthetic data for weakly-supervised sound event detection by inter-frame distance lossYuxin Huang, Liwei Lin, Xiangdong Wang et al.
Due to the limitation of strong-labeled sound event detection data set, using synthetic data to improve the sound event detection system performance has been a new research focus. In this paper, we try to exploit the usage of synthetic data to improve the feature representation. Based on metric learning, we proposed inter-frame distance loss function for domain adaptation, and prove the effectiveness of it on sound event detection. We also applied multi-task learning with synthetic data. We find the the best performance can be achieved when the two methods being used together. The experiment on DCASE 2018 task 4 test set and DCASE 2019 task 4 synthetic set both show competitive results.
6.2SDJul 21, 2020
Guided multi-branch learning systems for sound event detection with sound separationYuxin Huang, Liwei Lin, Shuo Ma et al.
In this paper, we describe in detail our systems for DCASE 2020 Task 4. The systems are based on the 1st-place system of DCASE 2019 Task 4, which adopts weakly-supervised framework with an attention-based embedding-level pooling module and a semi-supervised learning approach named guided learning. This year, we incorporate multi-branch learning (MBL) into the original system to further improve its performance. MBL uses different branches with different pooling strategies (including instance-level and embedding-level strategies) and different pooling modules (including attention pooling, global max pooling or global average pooling modules), which share the same feature encoder of the model. Therefore, multiple branches pursuing different purposes and focusing on different characteristics of the data can help the feature encoder model the feature space better and avoid over-fitting. To better exploit the strongly-labeled synthetic data, inspired by multi-task learning, we also employ a sound event detection branch. To combine sound separation (SS) with sound event detection (SED), we fuse the results of SED systems with SS-SED systems which are trained using separated sound output by an SS system. The experimental results prove that MBL can improve the model performance and using SS has great potential to improve the performance of SED ensemble system.
7.9CVApr 14, 2020
WQT and DG-YOLO: towards domain generalization in underwater object detectionHong Liu, Pinhao Song, Runwei Ding
A General Underwater Object Detector (GUOD) should perform well on most of underwater circumstances. However, with limited underwater dataset, conventional object detection methods suffer from domain shift severely. This paper aims to build a GUOD with small underwater dataset with limited types of water quality. First, we propose a data augmentation method Water Quality Transfer (WQT) to increase domain diversity of the original small dataset. Second, for mining the semantic information from data generated by WQT, DG-YOLO is proposed, which consists of three parts: YOLOv3, DIM and IRM penalty. Finally, experiments on original and synthetic URPC2019 dataset prove that WQT+DG-YOLO achieves promising performance of domain generalization in underwater object detection.
1.2CVApr 12, 2020
Online Initialization and Extrinsic Spatial-Temporal Calibration for Monocular Visual-Inertial OdometryWeibo Huang, Hong Liu, Weiwei Wan
This paper presents an online initialization method for bootstrapping the optimization-based monocular visual-inertial odometry (VIO). The method can online calibrate the relative transformation (spatial) and time offsets (temporal) among camera and IMU, as well as estimate the initial values of metric scale, velocity, gravity, gyroscope bias, and accelerometer bias during the initialization stage. To compensate for the impact of time offset, our method includes two short-term motion interpolation algorithms for the camera and IMU pose estimation. Besides, it includes a three-step process to incrementally estimate the parameters from coarse to fine. First, the extrinsic rotation, gyroscope bias, and time offset are estimated by minimizing the rotation difference between the camera and IMU. Second, the metric scale, gravity, and extrinsic translation are approximately estimated by using the compensated camera poses and ignoring the accelerometer bias. Third, these values are refined by taking into account the accelerometer bias and the gravitational magnitude. For further optimizing the system states, a nonlinear optimization algorithm, which considers the time offset, is introduced for global and local optimization. Experimental results on public datasets show that the initial values and the extrinsic parameters, as well as the sensor poses, can be accurately estimated by the proposed method.
22.3CVMar 23, 2020
Spatial Pyramid Based Graph Reasoning for Semantic SegmentationXia Li, Yibo Yang, Qijie Zhao et al.
The convolution operation suffers from a limited receptive filed, while global modeling is fundamental to dense prediction tasks, such as semantic segmentation. In this paper, we apply graph convolution into the semantic segmentation task and propose an improved Laplacian. The graph reasoning is directly performed in the original feature space organized as a spatial pyramid. Different from existing methods, our Laplacian is data-dependent and we introduce an attention diagonal matrix to learn a better distance metric. It gets rid of projecting and re-projecting processes, which makes our proposed method a light-weight module that can be easily plugged into current computer vision architectures. More importantly, performing graph reasoning directly in the feature space retains spatial relationships and makes spatial pyramid possible to explore multiple long-range contextual patterns from different scales. Experiments on Cityscapes, COCO Stuff, PASCAL Context and PASCAL VOC demonstrate the effectiveness of our proposed methods on semantic segmentation. We achieve comparable performance with advantages in computational and memory overhead.
19.6CVFeb 14, 2020
A Survey on 3D Skeleton-Based Action Recognition Using Learning MethodBin Ren, Mengyuan Liu, Runwei Ding et al.
3D skeleton-based action recognition (3D SAR) has gained significant attention within the computer vision community, owing to the inherent advantages offered by skeleton data. As a result, a plethora of impressive works, including those based on conventional handcrafted features and learned feature extraction methods, have been conducted over the years. However, prior surveys on action recognition have primarily focused on video or RGB data-dominated approaches, with limited coverage of reviews related to skeleton data. Furthermore, despite the extensive application of deep learning methods in this field, there has been a notable absence of research that provides an introductory or comprehensive review from the perspective of deep learning architectures. To address these limitations, this survey first underscores the importance of action recognition and emphasizes the significance of 3D skeleton data as a valuable modality. Subsequently, we provide a comprehensive introduction to mainstream action recognition techniques based on four fundamental deep architectures, i.e., Recurrent Neural Networks (RNNs), Convolutional Neural Networks (CNNs), Graph Convolutional Network (GCN), and Transformers. All methods with the corresponding architectures are then presented in a data-driven manner with detailed discussion. Finally, we offer insights into the current largest 3D skeleton dataset, NTU-RGB+D, and its new edition, NTU-RGB+D 120, along with an overview of several top-performing algorithms on these datasets. To the best of our knowledge, this research represents the first comprehensive discussion of deep learning-based action recognition using 3D skeleton data.
Guided Learning Convolution System for DCASE 2019 Task 4Liwei Lin, Xiangdong Wang, Hong Liu et al.
In this paper, we describe in detail the system we submitted to DCASE2019 task 4: sound event detection (SED) in domestic environments. We employ a convolutional neural network (CNN) with an embedding-level attention pooling module to solve it. By considering the interference caused by the co-occurrence of multiple events in the unbalanced dataset, we utilize the disentangled feature to raise the performance of the model. To take advantage of the unlabeled data, we adopt Guided Learning for semi-supervised learning. A group of median filters with adaptive window sizes is utilized in the post-processing of output probabilities of the model. We also analyze the effect of the synthetic data on the performance of the model and finally achieve an event-based F-measure of 45.43% on the validation set and an event-based F-measure of 42.7% on the test set. The system we submitted to the challenge achieves the best performance compared to those of other participates.
32.1CVJul 31, 2019
Expectation-Maximization Attention Networks for Semantic SegmentationXia Li, Zhisheng Zhong, Jianlong Wu et al.
Self-attention mechanism has been widely used for various tasks. It is designed to compute the representation of each position by a weighted sum of the features at all positions. Thus, it can capture long-range relations for computer vision tasks. However, it is computationally consuming. Since the attention maps are computed w.r.t all other positions. In this paper, we formulate the attention mechanism into an expectation-maximization manner and iteratively estimate a much more compact set of bases upon which the attention maps are computed. By a weighted summation upon these bases, the resulting representation is low-rank and deprecates noisy information from the input. The proposed Expectation-Maximization Attention (EMA) module is robust to the variance of input and is also friendly in memory and computation. Moreover, we set up the bases maintenance and normalization methods to stabilize its training procedure. We conduct extensive experiments on popular semantic segmentation benchmarks including PASCAL VOC, PASCAL Context and COCO Stuff, on which we set new records.
Video Logo Retrieval based on local FeaturesBochen Guan, Hanrong Ye, Hong Liu et al.
Estimation of the frequency and duration of logos in videos is important and challenging in the advertisement industry as a way of estimating the impact of ad purchases. Since logos occupy only a small area in the videos, the popular methods of image retrieval could fail. This paper develops an algorithm called Video Logo Retrieval (VLR), which is an image-to-video retrieval algorithm based on the spatial distribution of local image descriptors that measure the distance between the query image (the logo) and a collection of video images. VLR uses local features to overcome the weakness of global feature-based models such as convolutional neural networks (CNN). Meanwhile, VLR is flexible and does not require training after setting some hyper-parameters. The performance of VLR is evaluated on two challenging open benchmark tasks (SoccerNet and Standford I2V), and compared with other state-of-the-art logo retrieval or detection algorithms. Overall, VLR shows significantly higher accuracy compared with the existing methods.
33.0CVJul 16, 2018
Recurrent Squeeze-and-Excitation Context Aggregation Net for Single Image DerainingXia Li, Jianlong Wu, Zhouchen Lin et al.
Rain streaks can severely degrade the visibility, which causes many current computer vision algorithms fail to work. So it is necessary to remove the rain from images. We propose a novel deep network architecture based on deep convolutional and recurrent neural networks for single image deraining. As contextual information is very important for rain removal, we first adopt the dilated convolutional neural network to acquire large receptive field. To better fit the rain removal task, we also modify the network. In heavy rain, rain streaks have various directions and shapes, which can be regarded as the accumulation of multiple rain streak layers. We assign different alpha-values to various rain streak layers according to the intensity and transparency by incorporating the squeeze-and-excitation block. Since rain streak layers overlap with each other, it is not easy to remove the rain in one stage. So we further decompose the rain removal into multiple stages. Recurrent neural network is incorporated to preserve the useful information in previous stages and benefit the rain removal in later stages. We conduct extensive experiments on both synthetic and real-world datasets. Our proposed method outperforms the state-of-the-art approaches under all evaluation metrics. Codes and supplementary material are available at our project webpage: https://xialipku.github.io/RESCAN .
3.3CVMay 28, 2018
CerfGAN: A Compact, Effective, Robust, and Fast Model for Unsupervised Multi-Domain Image-to-Image TranslationXiao Liu, Shengchuan Zhang, Hong Liu et al.
In this paper, we aim at solving the multi-domain image-to-image translation problem with a unified model in an unsupervised manner. The most successful work in this area refers to StarGAN, which works well in tasks like face attribute modulation. However, StarGAN is unable to match multiple translation mappings when encountering general translations with very diverse domain shifts. On the other hand, StarGAN adopts an Encoder-Decoder-Discriminator (EDD) architecture, where the model is time-consuming and unstable to train. To this end, we propose a Compact, effective, robust, and fast GAN model, termed CerfGAN, to solve the above problem. In principle, CerfGAN contains a novel component, i.e., a multi-class discriminator (MCD), which gives the model an extremely powerful ability to match multiple translation mappings. To stabilize the training process, MCD also plays a role of the encoder in CerfGAN, which saves a lot of computation and memory costs. We perform extensive experiments to verify the effectiveness of the proposed method. Quantitatively, CerfGAN is demonstrated to handle a serial of image-to-image translation tasks including style transfer, season transfer, face hallucination, etc, where the input images are sampled from diverse domains. The comparisons to several recently proposed approaches demonstrate the superiority and novelty of the proposed method.
1.7CVMay 5, 2018
Bone marrow cells detection: A technique for the microscopic image analysisHaichao Cao, Hong Liu, Enmin Song
In the detection of myeloproliferative, the number of cells in each type of bone marrow cells (BMC) is an important parameter for the evaluation. In this study, we propose a new counting method, which also consists of three modules including localization, segmentation and classification. The localization of BMC is achieved from a color transformation enhanced BMC sample image and stepwise averaging method (SAM). In the nucleus segmentation, both SAM and Otsu's method will be applied to obtain a weighted threshold for segmenting the patch into nucleus and non-nucleus. In the cytoplasm segmentation, a color weakening transformation, an improved region growing method and the K-Means algorithm are used. The connected cells with BMC will be separated by the marker-controlled watershed algorithm. The features will be extracted for the classification after the segmentation. In this study, the BMC are classified using the SVM, Random Forest, Artificial Neural Networks, Adaboost and Bayesian Networks into five classes including one outlier, namely, neutrophilic split granulocyte, neutrophilic stab granulocyte, metarubricyte, mature lymphocytes and the outlier (all other cells not listed). Our experimental results show that the best average recognition rate is 87.49% for the SVM.
Orientation Driven Bag of Appearances for Person Re-identificationLiqian Ma, Hong Liu, Liang Hu et al.
Person re-identification (re-id) consists of associating individual across camera network, which is valuable for intelligent video surveillance and has drawn wide attention. Although person re-identification research is making progress, it still faces some challenges such as varying poses, illumination and viewpoints. For feature representation in re-identification, existing works usually use low-level descriptors which do not take full advantage of body structure information, resulting in low representation ability. %discrimination. To solve this problem, this paper proposes the mid-level body-structure based feature representation (BSFR) which introduces body structure pyramid for codebook learning and feature pooling in the vertical direction of human body. Besides, varying viewpoints in the horizontal direction of human body usually causes the data missing problem, $i.e.$, the appearances obtained in different orientations of the identical person could vary significantly. To address this problem, the orientation driven bag of appearances (ODBoA) is proposed to utilize person orientation information extracted by orientation estimation technic. To properly evaluate the proposed approach, we introduce a new re-identification dataset (Market-1203) based on the Market-1501 dataset and propose a new re-identification dataset (PKU-Reid). Both datasets contain multiple images captured in different body orientations for each person. Experimental results on three public datasets and two proposed datasets demonstrate the superiority of the proposed approach, indicating the effectiveness of body structure and orientation information for improving re-identification performance.